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<?xml version="1.0" encoding="UTF-8" standalone="no"?>
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
<html xmlns="http://www.w3.org/1999/xhtml">
  <head>
    <meta http-equiv="Content-Type" content="text/html; charset=UTF-8" />
    <title>9.3. Gflare</title>
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    <link rel="up" href="ch06s09.html" title="9. Light Effects filters" />
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  </head>
  <body>
    <div xmlns="" class="navheader">
      <table width="100%" summary="Navigation header">
        <tr>
          <th colspan="3" align="center" id="chaptername">9.3. Gflare</th>
        </tr>
        <tr>
          <td width="20%" align="left"><a accesskey="p" href="ch06s09s02.html">Prev</a> </td>
          <th width="60%" align="center" id="sectionname">9.3. Gflare</th>
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        </tr>
      </table>
      <hr />
    </div>
    <div class="sect2" lang="en" xml:lang="en">
      <div class="titlepage">
        <div>
          <div>
            <h3 class="title"><a id="plug-in-Gflare"></a>9.3. Gflare</h3>
          </div>
        </div>
      </div>
      <a id="id3364769" class="indexterm"></a>
      <div class="mediaobject">
        <img src="../images/filters/filters-light-gflare.png" />
      </div>
      <div class="simplesect" lang="en" xml:lang="en">
        <div class="titlepage">
          <div>
            <div>
              <h4 class="title"><a id="id3364541"></a>Overview</h4>
            </div>
          </div>
        </div>
        <p>
      This filter is found in 
      <span class="guimenuitem">Image&gt;Filters/Light Effects/<span class="accel">G</span>flare</span>.
    </p>
        <p>
      Gflare effect reminds the effect you get when you take a photograph of a blinding 
      light source, with a halo and radiations around the source. The Gflare image has 
      three components: <span class="emphasis"><em>Glow</em></span> which is the big central fireball, 
      <span class="emphasis"><em>Rays</em></span> and 
      <span class="emphasis"><em>Second Flares</em></span>  
    </p>
      </div>
      <div class="simplesect" lang="en" xml:lang="en">
        <div class="titlepage">
          <div>
            <div>
              <h4 class="title"><a id="id3364908"></a>Preview</h4>
            </div>
          </div>
        </div>
        <p>
          When <span class="guilabel">Auto Update Preview</span> is checked, parameter setting results are 
          interactively displayed in preview without modifying the image until you click on 
          <span class="guilabel">OK</span> button.
        </p>
      </div>
      <div class="simplesect" lang="en" xml:lang="en">
        <div class="titlepage">
          <div>
            <div>
              <h4 class="title"><a id="id3364962"></a>Settings</h4>
            </div>
          </div>
        </div>
        <p>
      The Settings tab allows you to set manually the parameters while the Selector tab let you 
      choose presets in a list.
    </p>
        <p>
      <span class="guilabel">Center</span>:  You can set there X and Y (pixels) coordinates of glint. 
      The coordinate origin is at upper left corner 
    </p>
        <p>
      <span class="guilabel">Radius</span>: The radius of the effect. Don't be affraid to use the box with the
      digits instead the slider a bit limited.
    </p>
        <p>
      <span class="guilabel">Rotation</span>: Turn the effect.
    </p>
        <p>
      <span class="guilabel">Hue Rotation</span>: Change the tint (color) of the effect.
    </p>
        <p>
      <span class="guilabel">Vector Angle</span>: Turn the Second flares.
    </p>
        <p>
      <span class="guilabel">Vector length</span>: Vary the distance applied for the Second flares.
    </p>
        <p>
      <span class="guilabel">Adaptive Supesampling</span>: Settings of the antialiasing following parametres
      like Depth and Threshold.
    </p>
      </div>
      <div class="simplesect" lang="en" xml:lang="en">
        <div class="titlepage">
          <div>
            <div>
              <h4 class="title"><a id="id3365096"></a>Selector</h4>
            </div>
          </div>
        </div>
        <p>
      The Selector tab allows you to select a Gflare pattern, to change it and save it.
    </p>
        <div class="variablelist">
          <dl>
            <dt>
              <span class="term">New</span>
            </dt>
            <dd>
              <p>
          When you click on this button, you open the selected Gflare pattern and you can use it 
          to create a new one with a new name.
        </p>
            </dd>
            <dt>
              <span class="term">Edit</span>
            </dt>
            <dd>
              <p>
          This button brings up the Gflare Editor (see below).
        </p>
            </dd>
            <dt>
              <span class="term">Copy</span>
            </dt>
            <dd>
              <p>
          This button allows you to save the modified Glare pattern, renaming it.
        </p>
            </dd>
            <dt>
              <span class="term">Delete</span>
            </dt>
            <dd>
              <p>
          This button deletes the selected Gflare pattern.
        </p>
            </dd>
          </dl>
        </div>
      </div>
      <div class="simplesect" lang="en" xml:lang="en">
        <div class="titlepage">
          <div>
            <div>
              <h4 class="title"><a id="id3365175"></a>Gflare Editor</h4>
            </div>
          </div>
        </div>
        <div class="mediaobject">
          <img src="../images/filters/filters-light-gflare-editor.png" />
        </div>
        <div class="variablelist">
          <dl>
            <dt>
              <span class="term">General</span>
            </dt>
            <dd>
              <p><b>Glow Paint Options. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    <span class="guilabel">Opacity</span>: Slider and input box give more opacity 
                    to glow (0-100).
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Paint Mode</span>: You can choose between four modes:
                  </p>
                    <div class="itemizedlist">
                      <ul type="disc">
                        <li>
                          <p>
                        <span class="emphasis"><em>Normal</em></span>: In this mode, the glow covers 
                        the image without taking 
                        into account what is beneath.
                      </p>
                        </li>
                        <li>
                          <p>
                        <span class="emphasis"><em>Addition</em></span>: Pixel RGB values of glow are 
                        added to RGB values of the corresponding pixels in the image. 
                        Colors get lighter and white areas may appear.
                      </p>
                        </li>
                        <li>
                          <p>
                        <span class="emphasis"><em>Overlay</em></span>: Light/Dark areas of glow enhance 
                        corresponding light/dark areas of image.
                      </p>
                        </li>
                        <li>
                          <p>
                        <span class="emphasis"><em>Screen</em></span>: Dark areas of image are enlightened 
                        by corresponding light areas of glow. Imagin two slides projected 
                        onto the same screen.
                      </p>
                        </li>
                      </ul>
                    </div>
                  </li>
                </ol>
              </div>
              <p>
            </p>
              <p><b>Rays Paint Options. </b>
              Options are the same as for "Glow".
            </p>
              <p><b>Second Flare Paint Options. </b>
              Options are the same as for "Glow". 
            </p>
            </dd>
            <dt>
              <span class="term">Glow</span>
            </dt>
            <dd>
              <p><b>Gradients. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    By clicking on the rectangular buttons, you can develop a long list 
                    of gradients. "%" gradients belong to the Editor.
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Radial gradient</span>: The selected gradient is drawn radially, 
                    from center to edge.
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Angular gradient</span>: The selected gradient develops around 
                    center, counter-clockwise, starting from three o'clock if "Rotation" parameter 
                    is set to 0. Radial and angular gradients are combined according to the 
                    Multiply mode: light areas are enhanced and colors are mixed according to CMYK 
                    color system (that of your printer).
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Angular size gradient</span>: This is a gradient of radius 
                    size which develops angularly. Radius is controled according to gradient 
                    Luminosity: if luminosity is zero (black), the radius is 0%. If luminosity 
                    is 100% (white), the radius is also 100%.
                  </p>
                  </li>
                </ol>
              </div>
              <p> 
            </p>
              <p><b>Parameters. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    <span class="guilabel">Size (%)</span>: Sets size (%) of glow (0-200).
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Rotation</span>: Sets the origin of the angular 
                    gradient (-180 +180).
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Hue rotation</span>: Sets glow color, according to the HSV color 
                    circle (-180 +180).
                  </p>
                  </li>
                </ol>
              </div>
              <p>
            </p>
            </dd>
            <dt>
              <span class="term">Rays</span>
            </dt>
            <dd>
              <p><b>Gradients. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    The options are the same as for Glow.
                  </p>
                  </li>
                </ol>
              </div>
              <p>
            </p>
              <p><b>Parameters. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    The first three options are the same as in Glow. Two are new:
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel"># of spikes</span>:This option determines the 
                    number of spikes (1-300)
                    but also their texture.  
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Spike Thickness</span>: When spikes get wider (1-100), 
                    they look like flower petals
                  </p>
                  </li>
                </ol>
              </div>
              <p>
            </p>
            </dd>
            <dt>
              <span class="term">Second Flares</span>
            </dt>
            <dd>
              <p><b>Gradients. </b>
              The options are the same as for Glow.
            </p>
              <p><b>Parameters. </b>
              Options are the same as in Glow.
            </p>
              <p><b>Shape of Second Flares. </b>
              Second flares, these satellites of the main flare, may have two shapes: 
              <span class="emphasis"><em>Circle</em></span> and <span class="emphasis"><em>Polygon</em></span>. You can set the 
              <span class="emphasis"><em>Number</em></span> polygon sides. The option accepts 1 side (!), not 2.
            </p>
              <p><b>Random seed and Randomize. </b>
              </p>
              <div class="orderedlist">
                <ol type="1">
                  <li>
                    <p>
                    <span class="guilabel">Random Seed</span>: The random generator will use 
                    this value as a seed to generate random numbers. You can use the same 
                    value to repeat the same "random" sequence several times.
                  </p>
                  </li>
                  <li>
                    <p>
                    <span class="guilabel">Randomize</span>: When you click on this button, you 
                    produce a random seed that will be used by the random generator. 
                    It is each time different.
                  </p>
                  </li>
                </ol>
              </div>
              <p>
            </p>
            </dd>
          </dl>
        </div>
      </div>
    </div>
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      <hr />
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          <td width="40%" align="left"><a accesskey="p" href="ch06s09s02.html">Prev</a> </td>
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            <a accesskey="u" href="ch06s09.html">Up</a>
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        <tr>
          <td width="40%" align="left" valign="top">9.2. FlareFX </td>
          <td width="20%" align="center">
            <a accesskey="h" href="index.html">Home</a>
          </td>
          <td width="40%" align="right" valign="top"> 9.4. Lighting Effects</td>
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