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<center><h1>GUM v.1.0.0</h1></center>
<hr>
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<P>
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<H1>d </H1>
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<P>
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<H1>d </H1>
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<H1><a NAME="Gum.usage"><!--marker Gum.usage --></a>
How to read GUM</H1>
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<H2>an introduction</H2>
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<P>GUM is the complete Gimp user manual. GUM is the most comprehensive source of information available, and covers nearly all aspects of Gimp. It's a user manual, so it will not cover how to write plug-ins to Gimp, however, some basic scripting tutorials have been included. All images in this manual have been created or manipulated with Gimp exclusively, no other software has been used..</P>
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<P>GUM is divided into several parts. If you are an experienced graphics artist, you can read the first parts quickly in order to pick up the main differences between Gimp and the programs that you are used to working with.</P>
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<P>GUM also covers features which aren't part of the standard Gimp distribution. These features may be found in the unstable distribution or at the plug-in registry. We have covered all available Gimp features up to the 23/3 -98, with the exception of how to use pressure sensitive drawing tablets, Gimp perl scripting extensions, Dumpwindow, xmorph (a Gimpified version of the xmorph program) and HaruspexX (a SQL Gimp extension).</P>
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<H4>Preface</H4>
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<UL>
<!--L1Bullet--><LI>About Frozenriver and the authors<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Contributions<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Changelog<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to read GUM<!--L1Bullet--></LI>
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</UL>
<H4>Part one</H4>
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<UL>
<!--L1Bullet--><LI>What is Gimp is; a brief <STRONG>history</STRONG> of Gimp and Gtk<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Gimp's default <STRONG>short cuts</STRONG> (accelerator keys) and how to reassign them<!--L1Bullet--></LI>
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</UL>
<H4>Gallery</H4>
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<UL>
<!--L1Bullet--><LI>This is a gallery showing what you can achieve with the powerful resources of Gimp. It also gives an insight into <STRONG>advanced image manipulation</STRONG>. <!--L1Bullet--></LI>
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</UL>
<H4>Part two</H4>
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<UL>
<!--L1Bullet--><LI>How to <STRONG>get</STRONG> and<STRONG> install</STRONG> Gimp for your system. <STRONG>Troubleshooting</STRONG>.<!--L1Bullet--></LI>
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</UL>
<H4>Part three</H4>
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<UL>
<!--L1Bullet--><LI>What <STRONG>file format</STRONG> Gimp supports and how to use them. How to<STRONG> open</STRONG> and <STRONG>save</STRONG> files in Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Personal <STRONG>adjustments</STRONG><!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to use the different <STRONG>Paint tools</STRONG>.<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How you can use the different<STRONG>Edit</STRONG> functions in Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Transformation</STRONG> functions in Gimp <!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to work with <STRONG>Text</STRONG> in Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to use the <STRONG>Gradient editor</STRONG> as well as information about <STRONG>Brushes</STRONG>, <STRONG>Palettes</STRONG> and <STRONG>Patterns</STRONG>.<!--L1Bullet--></LI>
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</UL>
<H4>Part four</H4>
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<UL>
<!--L1Bullet--><LI>A general discussion about<STRONG>color models</STRONG>. To understand how different <STRONG>modes</STRONG> work in Gimp, you need the information in this chapter.<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to prepare your Gimp image for <STRONG>prepress</STRONG><!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Color calibration</STRONG> discussion and a simple color calibration of your system<!--L1Bullet--></LI>
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</UL>
<H4>Part five</H4>
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<UL>
<!--L1Bullet--><LI>In depth discussion about the <STRONG>image menu</STRONG>, which includes <STRONG>color, brightness, curves and other image adjustments</STRONG>. It also covers <STRONG>image conversions</STRONG> like RGB to Indexed as well as<STRONG> image transformations</STRONG>.<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to use different <STRONG>selection</STRONG> methods<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How <STRONG>modes</STRONG> work in Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>In depth discussion on how to use<STRONG>layers</STRONG> - the key factor to advanced image manipulation<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Channels</STRONG><EM>;</EM> what they are and how to use them<!--L1Bullet--></LI>
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</UL>
<H4>Part six</H4>
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<UL>
<!--L1Bullet--><LI>This part is about the <STRONG>filter plug-ins</STRONG> available for Gimp, a glimpse of what it's all about<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Different <STRONG>color exchange</STRONG> filters<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to use the <STRONG>lighting effects</STRONG> in Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Render</STRONG> fantastic patterns and images in Gimp <!--L1Bullet--></LI>
<A name="446434"><!-- 446434 --></A>
<!--L1Bullet--><LI>Etc.<!--L1Bullet--></LI>
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</UL>
<H4>Part seven</H4>
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<UL>
<!--L1Bullet--><LI><STRONG>Animations</STRONG> in Gimp or how <STRONG>AnimFrames</STRONG> can make it easy to create advanced web animations.<!--L1Bullet--></LI>
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</UL>
<H4>Part eight</H4>
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<UL>
<!--L1Bullet--><LI>Discussion about the<STRONG>Script-Fu:s</STRONG> that come with Gimp<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>Two different angles/tutorials on how to <STRONG>write Script-fu:s</STRONG> and how they can help you automate Gimp tasks.<!--L1Bullet--></LI>
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</UL>
<H4>Part nine</H4>
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<UL>
<!--L1Bullet--><LI>How <STRONG>fonts</STRONG> works in Gimp and Xwindow, how to install more fonts.<!--L1Bullet--></LI>
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<!--L1Bullet--><LI>How to <STRONG>compile</STRONG> plug-ins, <STRONG>make your own make file</STRONG> and how to use the <STRONG>configure script</STRONG><!--L1Bullet--></LI>
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<H4>Appendixes</H4>
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<UL>
<!--L1Bullet--><LI><STRONG>Man</STRONG> pages in the Gimp distribution<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Initiation</STRONG> file descriptions as well as description of <STRONG>command</STRONG> line flags<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>SIOD</STRONG> reference for those who write Script-Fu<!--L1Bullet--></LI>
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<!--L1Bullet--><LI><STRONG>Links</STRONG> and <STRONG>books</STRONG> that can be useful<!--L1Bullet--></LI>
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</UL>
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<H2><a NAME="Gum.conventions"><!--marker Gum.conventions --></a>
Conventions</H2>
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<P>You'll find four different typing styles besides the normal text in GUM. </P>
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<P>We use bold italics to call out very important things and warnings:</P>
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<P><STRONG>Don't do this!</STRONG></P>
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<P>Less important things are emphasized with regular italics:</P>
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<P>Well, <EM>layers</EM> are quite important, so you better learn how to handle them</P>
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<P>For important items or issues we use bold text:</P>
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<P>choose an appropriate <EM>font</EM></P>
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<P>For things that you have to execute, file names, commands and code we use Courier instead of Times:</P>
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<P><CODE>copy</CODE> the <CODE>gimprc</CODE> file to the new location</P>
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<P>
<P><HR>
<EM>Generated by <STRONG>fmtoweb (v. 2.9c)</STRONG> written by Peter G. Martin <a href="mailto:peterm@zeta.org.au"><peterm@zeta.org.au></a> Last modified: 19 May 1998</EM><P>
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