File: gimplayer-floating-sel.c

package info (click to toggle)
gimp 2.2.13-1etch4
  • links: PTS
  • area: main
  • in suites: etch
  • size: 94,832 kB
  • ctags: 47,113
  • sloc: ansic: 524,858; xml: 36,798; lisp: 9,870; sh: 9,409; makefile: 7,923; python: 2,674; perl: 2,589; yacc: 520; lex: 334
file content (569 lines) | stat: -rw-r--r-- 17,569 bytes parent folder | download | duplicates (3)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
/* The GIMP -- an image manipulation program
 * Copyright (C) 1995 Spencer Kimball and Peter Mattis
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
 */

#include "config.h"

#include <glib-object.h>

#include "libgimpmath/gimpmath.h"

#include "core-types.h"

#include "base/boundary.h"
#include "base/pixel-region.h"
#include "base/tile-manager.h"

#include "paint-funcs/paint-funcs.h"

#include "gimpimage.h"
#include "gimpimage-undo.h"
#include "gimpimage-undo-push.h"
#include "gimplayer.h"
#include "gimplayer-floating-sel.h"
#include "gimplayermask.h"

#include "gimp-intl.h"


void
floating_sel_attach (GimpLayer    *layer,
		     GimpDrawable *drawable)
{
  GimpImage *gimage;
  GimpLayer *floating_sel;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (GIMP_IS_DRAWABLE (drawable));
  g_return_if_fail (gimp_item_is_attached (GIMP_ITEM (drawable)));
  g_return_if_fail (drawable != GIMP_DRAWABLE (layer));
  g_return_if_fail (gimp_item_get_image (GIMP_ITEM (layer)) ==
                    gimp_item_get_image (GIMP_ITEM (drawable)));

  gimage = gimp_item_get_image (GIMP_ITEM (drawable));

  floating_sel = gimp_image_floating_sel (gimage);

  /*  If there is already a floating selection, anchor it  */
  if (floating_sel)
    {
      floating_sel_anchor (floating_sel);

      /*  if we were pasting to the old floating selection, paste now
       *  to the drawable
       */
      if (drawable == (GimpDrawable *) floating_sel)
	drawable = gimp_image_active_drawable (gimage);
    }

  /*  set the drawable and allocate a backing store  */
  gimp_layer_set_preserve_trans (layer, TRUE, FALSE);
  layer->fs.drawable      = drawable;
  layer->fs.backing_store = tile_manager_new (GIMP_ITEM (layer)->width,
                                              GIMP_ITEM (layer)->height,
                                              gimp_drawable_bytes (drawable));

  /*  add the layer to the gimage  */
  gimp_image_add_layer (gimage, layer, 0);

  /*  store the affected area from the drawable in the backing store  */
  floating_sel_rigor (layer, TRUE);
}

void
floating_sel_remove (GimpLayer *layer)
{
  GimpImage *gimage;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  gimage = gimp_item_get_image (GIMP_ITEM (layer->fs.drawable));

  gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_FS_REMOVE,
                               _("Remove Floating Selection"));

  /*  store the affected area from the drawable in the backing store  */
  floating_sel_relax (layer, TRUE);

  /*  Invalidate the preview of the obscured drawable.  We do this here
   *  because it will not be done until the floating selection is removed,
   *  at which point the obscured drawable's preview will not be declared
   *  invalid.
   */
  gimp_viewable_invalidate_preview (GIMP_VIEWABLE (layer));

  /*  remove the layer from the gimage  */
  gimp_image_remove_layer (gimage, layer);

  gimp_image_undo_group_end (gimage);
}

void
floating_sel_anchor (GimpLayer *layer)
{
  GimpImage    *gimage;
  GimpDrawable *drawable;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  gimage = gimp_item_get_image (GIMP_ITEM (layer));

  if (! gimp_layer_is_floating_sel (layer))
    {
      g_message (_("Cannot anchor this layer because "
		   "it is not a floating selection."));
      return;
    }

  /*  Start a floating selection anchoring undo  */
  gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_FS_ANCHOR,
                               _("Anchor Floating Selection"));

  /* Invalidate the previews of the layer that will be composited
   * with the floating section.
   */
  gimp_viewable_invalidate_preview (GIMP_VIEWABLE (layer->fs.drawable));

  /*  Relax the floating selection  */
  floating_sel_relax (layer, TRUE);

  /*  Composite the floating selection contents  */
  floating_sel_composite (layer,
			  GIMP_ITEM (layer)->offset_x,
			  GIMP_ITEM (layer)->offset_y,
			  GIMP_ITEM (layer)->width,
			  GIMP_ITEM (layer)->height, TRUE);

  drawable = layer->fs.drawable;

  /*  remove the floating selection  */
  gimp_image_remove_layer (gimage, layer);

  /*  end the group undo  */
  gimp_image_undo_group_end (gimage);

  /*  invalidate the boundaries  */
  gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (gimp_image_get_mask (gimage)));
}

void
floating_sel_activate_drawable (GimpLayer *layer)
{
  GimpImage *gimage;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  gimage = gimp_item_get_image (GIMP_ITEM (layer));

  /*  set the underlying drawable to active  */
  if (GIMP_IS_LAYER_MASK (layer->fs.drawable))
    {
      GimpLayerMask *mask = GIMP_LAYER_MASK (layer->fs.drawable);

      gimp_image_set_active_layer (gimage, gimp_layer_mask_get_layer (mask));
    }
  else if (GIMP_IS_CHANNEL (layer->fs.drawable))
    {
      gimp_image_set_active_channel (gimage, GIMP_CHANNEL (layer->fs.drawable));
    }
  else
    {
      gimp_image_set_active_layer (gimage, GIMP_LAYER (layer->fs.drawable));
    }
}

void
floating_sel_to_layer (GimpLayer *layer)
{
  GimpItem  *item;
  GimpImage *gimage;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  item = GIMP_ITEM (layer);

  if (! (gimage = gimp_item_get_image (item)))
    return;

  /*  Check if the floating layer belongs to a channel...  */
  if (GIMP_IS_CHANNEL (layer->fs.drawable))
    {
      g_message (_("Cannot create a new layer from the floating selection "
		   "because it belongs to a layer mask or channel."));
      return;
    }

  gimp_image_undo_group_start (gimage, GIMP_UNDO_GROUP_FS_TO_LAYER,
                               _("Floating Selection to Layer"));

  /*  restore the contents of the drawable  */
  floating_sel_restore (layer,
			item->offset_x,
			item->offset_y,
			item->width,
			item->height);

  gimp_image_undo_push_fs_to_layer (gimage, NULL,
                                    layer, layer->fs.drawable);

  /*  clear the selection  */
  gimp_drawable_invalidate_boundary (GIMP_DRAWABLE (layer));

  /*  Set pointers  */
  layer->fs.drawable   = NULL;
  gimage->floating_sel = NULL;
  gimp_item_set_visible (GIMP_ITEM (layer), TRUE, TRUE);

  gimp_image_undo_group_end (gimage);

  gimp_object_name_changed (GIMP_OBJECT (layer));

  gimp_drawable_update (GIMP_DRAWABLE (layer),
			0, 0,
			GIMP_ITEM (layer)->width,
			GIMP_ITEM (layer)->height);

  gimp_image_floating_selection_changed (gimage);
}

void
floating_sel_store (GimpLayer *layer,
		    gint       x,
		    gint       y,
		    gint       w,
		    gint       h)
{
  PixelRegion srcPR, destPR;
  gint        offx, offy;
  gint        x1, y1, x2, y2;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  /*  Check the backing store & make sure it has the correct dimensions  */
  if ((tile_manager_width  (layer->fs.backing_store) !=
       gimp_item_width (GIMP_ITEM(layer)))  ||
      (tile_manager_height (layer->fs.backing_store) !=
       gimp_item_height (GIMP_ITEM(layer))) ||
      (tile_manager_bpp    (layer->fs.backing_store) !=
       gimp_drawable_bytes (layer->fs.drawable)))
    {
      /*  free the backing store and allocate anew  */
      tile_manager_unref (layer->fs.backing_store);

      layer->fs.backing_store =
	tile_manager_new (GIMP_ITEM (layer)->width,
			  GIMP_ITEM (layer)->height,
			  gimp_drawable_bytes (layer->fs.drawable));
    }

  /*  What this function does is save the specified area of the
   *  drawable that this floating selection obscures.  We do this so
   *  that it will be possible to subsequently restore the drawable's area
   */
  gimp_item_offsets (GIMP_ITEM (layer->fs.drawable), &offx, &offy);

  /*  Find the minimum area we need to uncover -- in gimage space  */
  x1 = MAX (GIMP_ITEM (layer)->offset_x, offx);
  y1 = MAX (GIMP_ITEM (layer)->offset_y, offy);
  x2 = MIN (GIMP_ITEM (layer)->offset_x + GIMP_ITEM (layer)->width,
	    offx + gimp_item_width (GIMP_ITEM (layer->fs.drawable)));
  y2 = MIN (GIMP_ITEM (layer)->offset_y + GIMP_ITEM (layer)->height,
	    offy + gimp_item_height (GIMP_ITEM (layer->fs.drawable)));

  x1 = CLAMP (x, x1, x2);
  y1 = CLAMP (y, y1, y2);
  x2 = CLAMP (x + w, x1, x2);
  y2 = CLAMP (y + h, y1, y2);

  if ((x2 - x1) > 0 && (y2 - y1) > 0)
    {
      /*  Copy the area from the drawable to the backing store  */
      pixel_region_init (&srcPR, gimp_drawable_data (layer->fs.drawable),
			 (x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), FALSE);
      pixel_region_init (&destPR, layer->fs.backing_store,
			 (x1 - GIMP_ITEM (layer)->offset_x),
			 (y1 - GIMP_ITEM (layer)->offset_y),
			 (x2 - x1), (y2 - y1), TRUE);

      copy_region (&srcPR, &destPR);
    }
}

void
floating_sel_restore (GimpLayer *layer,
		      gint       x,
		      gint       y,
		      gint       w,
		      gint       h)
{
  PixelRegion srcPR, destPR;
  gint        offx, offy;
  gint        x1, y1, x2, y2;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  /*  What this function does is "uncover" the specified area in the
   *  drawable that this floating selection obscures.  We do this so
   *  that either the floating selection can be removed or it can be
   *  translated
   */

  /*  Find the minimum area we need to uncover -- in gimage space  */
  gimp_item_offsets (GIMP_ITEM (layer->fs.drawable), &offx, &offy);

  x1 = MAX (GIMP_ITEM (layer)->offset_x, offx);
  y1 = MAX (GIMP_ITEM (layer)->offset_y, offy);
  x2 = MIN (GIMP_ITEM (layer)->offset_x + GIMP_ITEM (layer)->width,
	    offx + gimp_item_width  (GIMP_ITEM (layer->fs.drawable)));
  y2 = MIN (GIMP_ITEM(layer)->offset_y + GIMP_ITEM (layer)->height,
	    offy + gimp_item_height (GIMP_ITEM (layer->fs.drawable)));

  x1 = CLAMP (x, x1, x2);
  y1 = CLAMP (y, y1, y2);
  x2 = CLAMP (x + w, x1, x2);
  y2 = CLAMP (y + h, y1, y2);

  if ((x2 - x1) > 0 && (y2 - y1) > 0)
    {
      /*  Copy the area from the backing store to the drawable  */
      pixel_region_init (&srcPR, layer->fs.backing_store,
			 (x1 - GIMP_ITEM (layer)->offset_x),
			 (y1 - GIMP_ITEM (layer)->offset_y),
			 (x2 - x1), (y2 - y1), FALSE);
      pixel_region_init (&destPR, gimp_drawable_data (layer->fs.drawable),
			 (x1 - offx), (y1 - offy), (x2 - x1), (y2 - y1), TRUE);

      copy_region (&srcPR, &destPR);
    }
}

void
floating_sel_rigor (GimpLayer *layer,
		    gboolean   push_undo)
{
  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  /*  store the affected area from the drawable in the backing store  */
  floating_sel_store (layer,
		      GIMP_ITEM (layer)->offset_x,
		      GIMP_ITEM (layer)->offset_y,
		      GIMP_ITEM (layer)->width,
		      GIMP_ITEM (layer)->height);
  layer->fs.initial = TRUE;

  if (push_undo)
    gimp_image_undo_push_fs_rigor (gimp_item_get_image (GIMP_ITEM (layer)),
                                   NULL,
                                   layer);
}

void
floating_sel_relax (GimpLayer *layer,
		    gboolean   push_undo)
{
  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  /*  restore the contents of drawable the floating layer is attached to  */
  if (layer->fs.initial == FALSE)
    floating_sel_restore (layer,
			  GIMP_ITEM (layer)->offset_x,
			  GIMP_ITEM (layer)->offset_y,
			  GIMP_ITEM (layer)->width,
			  GIMP_ITEM (layer)->height);
  layer->fs.initial = TRUE;

  if (push_undo)
    gimp_image_undo_push_fs_relax (gimp_item_get_image (GIMP_ITEM (layer)),
                                   NULL,
                                   layer);
}

void
floating_sel_composite (GimpLayer *layer,
			gint       x,
			gint       y,
			gint       w,
			gint       h,
			gboolean   push_undo)
{
  PixelRegion  fsPR;
  GimpImage   *gimage;
  GimpLayer   *d_layer = NULL;
  gint         preserve_trans;
  gint         active[MAX_CHANNELS];
  gint         offx, offy;
  gint         x1, y1, x2, y2;
  gint         i;

  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  if (! (gimage = gimp_item_get_image (GIMP_ITEM (layer))))
    return;

  /*  What this function does is composite the specified area of the
   *  drawble with the floating selection.  We do this when the gimage
   *  is constructed, before any other composition takes place.
   */

  /*  If this isn't the first composite,
   *  restore the image underneath
   */
  if (! layer->fs.initial)
    floating_sel_restore (layer, x, y, w, h);
  else if (gimp_item_get_visible (GIMP_ITEM (layer)))
    layer->fs.initial = FALSE;

  /*  First restore what's behind the image if necessary,
   *  then check for visibility
   */
  if (gimp_item_get_visible (GIMP_ITEM (layer)))
    {
      /*  Find the minimum area we need to composite -- in gimage space  */
      gimp_item_offsets (GIMP_ITEM (layer->fs.drawable), &offx, &offy);

      x1 = MAX (GIMP_ITEM (layer)->offset_x, offx);
      y1 = MAX (GIMP_ITEM (layer)->offset_y, offy);
      x2 = MIN (GIMP_ITEM (layer)->offset_x +
		GIMP_ITEM (layer)->width,
		offx + gimp_item_width  (GIMP_ITEM (layer->fs.drawable)));
      y2 = MIN (GIMP_ITEM (layer)->offset_y +
		GIMP_ITEM (layer)->height,
		offy + gimp_item_height (GIMP_ITEM (layer->fs.drawable)));

      x1 = CLAMP (x, x1, x2);
      y1 = CLAMP (y, y1, y2);
      x2 = CLAMP (x + w, x1, x2);
      y2 = CLAMP (y + h, y1, y2);

      if ((x2 - x1) > 0 && (y2 - y1) > 0)
	{
	  /*  composite the area from the layer to the drawable  */
	  pixel_region_init (&fsPR, GIMP_DRAWABLE (layer)->tiles,
			     (x1 - GIMP_ITEM (layer)->offset_x),
			     (y1 - GIMP_ITEM (layer)->offset_y),
			     (x2 - x1), (y2 - y1), FALSE);

	  /*  a kludge here to prevent the case of the drawable
	   *  underneath having preserve transparency on, and disallowing
	   *  the composited floating selection from being shown
	   */
	  if (GIMP_IS_LAYER (layer->fs.drawable))
	    {
	      d_layer = GIMP_LAYER (layer->fs.drawable);
	      if ((preserve_trans = gimp_layer_get_preserve_trans (d_layer)))
		gimp_layer_set_preserve_trans (d_layer, FALSE, FALSE);
	    }
	  else
	    preserve_trans = FALSE;

	  /*  We need to set all gimage channels to active to make sure that
	   *  nothing strange happens while applying the floating selection.
	   *  It wouldn't make sense for the floating selection to be affected
	   *  by the active gimage channels.
	   */
	  for (i = 0; i < MAX_CHANNELS; i++)
	    {
	      active[i] = gimage->active[i];
	      gimage->active[i] = 1;
	    }

	  /*  apply the fs with the undo specified by the value
	   *  passed to this function
	   */
	  gimp_drawable_apply_region (layer->fs.drawable, &fsPR,
                                      push_undo, NULL,
                                      layer->opacity,
                                      layer->mode,
                                      NULL,
                                      (x1 - offx), (y1 - offy));

	  /*  restore preserve transparency  */
	  if (preserve_trans)
	    gimp_layer_set_preserve_trans (d_layer, TRUE, FALSE);

	  /*  restore gimage active channels  */
	  for (i = 0; i < MAX_CHANNELS; i++)
	    gimage->active[i] = active[i];
	}
    }
}

const BoundSeg *
floating_sel_boundary (GimpLayer *layer,
		       gint      *n_segs)
{
  PixelRegion bPR;
  gint        i;

  g_return_val_if_fail (GIMP_IS_LAYER (layer), NULL);
  g_return_val_if_fail (gimp_layer_is_floating_sel (layer), NULL);
  g_return_val_if_fail (n_segs != NULL, NULL);

  if (layer->fs.boundary_known == FALSE)
    {
      if (layer->fs.segs)
	g_free (layer->fs.segs);

      /*  find the segments  */
      pixel_region_init (&bPR, GIMP_DRAWABLE (layer)->tiles,
			 0, 0,
			 GIMP_ITEM (layer)->width,
			 GIMP_ITEM (layer)->height, FALSE);
      layer->fs.segs = find_mask_boundary (&bPR, &layer->fs.num_segs,
					   WithinBounds, 0, 0,
					   GIMP_ITEM (layer)->width,
					   GIMP_ITEM (layer)->height,
                                           HALF_WAY);

      /*  offset the segments  */
      for (i = 0; i < layer->fs.num_segs; i++)
	{
	  layer->fs.segs[i].x1 += GIMP_ITEM (layer)->offset_x;
	  layer->fs.segs[i].y1 += GIMP_ITEM (layer)->offset_y;
	  layer->fs.segs[i].x2 += GIMP_ITEM (layer)->offset_x;
	  layer->fs.segs[i].y2 += GIMP_ITEM (layer)->offset_y;
	}

      layer->fs.boundary_known = TRUE;
    }

  *n_segs = layer->fs.num_segs;

  return layer->fs.segs;
}

void
floating_sel_invalidate (GimpLayer *layer)
{
  g_return_if_fail (GIMP_IS_LAYER (layer));
  g_return_if_fail (gimp_layer_is_floating_sel (layer));

  /*  Invalidate the attached-to drawable's preview  */
  gimp_viewable_invalidate_preview (GIMP_VIEWABLE (layer->fs.drawable));

  /*  Invalidate the boundary  */
  layer->fs.boundary_known = FALSE;
}