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/*********************************************************/
/* Image manipulation routines. Calls mapobject_shade.c */
/* functions to compute the shading of the image at each */
/* pixel. These routines are used by the functions in */
/* mapobject_preview.c and mapobject_apply.c */
/*********************************************************/
#include "config.h"
#include <string.h>
#include <sys/types.h>
#include <gtk/gtk.h>
#include <libgimp/gimp.h>
#include "mapobject_main.h"
#include "mapobject_preview.h"
#include "mapobject_shade.h"
#include "mapobject_ui.h"
#include "mapobject_image.h"
GimpDrawable *input_drawable, *output_drawable;
GimpPixelRgn source_region,dest_region;
GimpDrawable *box_drawables[6];
GimpPixelRgn box_regions[6];
GimpDrawable *cylinder_drawables[2];
GimpPixelRgn cylinder_regions[2];
guchar *preview_rgb_data = NULL;
glong maxcounter,old_depth,max_depth;
gint imgtype,width,height,in_channels,out_channels;
GimpRGB background;
gdouble oldtreshold;
gint border_x1, border_y1, border_x2, border_y2;
/******************/
/* Implementation */
/******************/
GimpRGB
peek (gint x,
gint y)
{
static guchar data[4];
GimpRGB color;
gimp_pixel_rgn_get_pixel (&source_region, data, x, y);
color.r = (gdouble) (data[0]) / 255.0;
color.g = (gdouble) (data[1]) / 255.0;
color.b = (gdouble) (data[2]) / 255.0;
if (input_drawable->bpp == 4)
{
if (in_channels == 4)
color.a = (gdouble) (data[3]) / 255.0;
else
color.a = 1.0;
}
else
{
color.a = 1.0;
}
return color;
}
static GimpRGB
peek_box_image (gint image,
gint x,
gint y)
{
static guchar data[4];
GimpRGB color;
gimp_pixel_rgn_get_pixel (&box_regions[image], data, x, y);
color.r = (gdouble) (data[0]) / 255.0;
color.g = (gdouble) (data[1]) / 255.0;
color.b = (gdouble) (data[2]) / 255.0;
if (box_drawables[image]->bpp == 4)
{
if (gimp_drawable_has_alpha (box_drawables[image]->drawable_id))
color.a = (gdouble) (data[3]) / 255.0;
else
color.a = 1.0;
}
else
{
color.a = 1.0;
}
return color;
}
static GimpRGB
peek_cylinder_image (gint image,
gint x,
gint y)
{
static guchar data[4];
GimpRGB color;
gimp_pixel_rgn_get_pixel (&cylinder_regions[image],data, x, y);
color.r = (gdouble) (data[0]) / 255.0;
color.g = (gdouble) (data[1]) / 255.0;
color.b = (gdouble) (data[2]) / 255.0;
if (cylinder_drawables[image]->bpp == 4)
{
if (gimp_drawable_has_alpha (cylinder_drawables[image]->drawable_id))
color.a = (gdouble) (data[3]) / 255.0;
else
color.a = 1.0;
}
else
{
color.a = 1.0;
}
return color;
}
void
poke (gint x,
gint y,
GimpRGB *color,
gpointer data)
{
static guchar col[4];
gimp_rgba_get_uchar (color, &col[0], &col[1], &col[2], &col[3]);
gimp_pixel_rgn_set_pixel (&dest_region, col, x, y);
}
gint
checkbounds (gint x,
gint y)
{
if (x < border_x1 || y < border_y1 || x >= border_x2 || y >= border_y2)
return FALSE;
else
return TRUE;
}
static gint
checkbounds_box_image (gint image,
gint x,
gint y)
{
gint w, h;
w = box_drawables[image]->width;
h = box_drawables[image]->height;
if (x < 0 || y < 0 || x >= w || y >= h)
return FALSE ;
else
return TRUE ;
}
static gint
checkbounds_cylinder_image (gint image,
gint x,
gint y)
{
gint w, h;
w = cylinder_drawables[image]->width;
h = cylinder_drawables[image]->height;
if (x < 0 || y < 0 || x >= w || y >= h)
return FALSE;
else
return TRUE;
}
GimpVector3
int_to_pos (gint x,
gint y)
{
GimpVector3 pos;
pos.x = (gdouble) x / (gdouble) width;
pos.y = (gdouble) y / (gdouble) height;
pos.z = 0.0;
return pos;
}
void
pos_to_int (gdouble x,
gdouble y,
gint *scr_x,
gint *scr_y)
{
*scr_x = (gint) ((x * (gdouble) width));
*scr_y = (gint) ((y * (gdouble) height));
}
/**********************************************/
/* Compute the image color at pos (u,v) using */
/* Quartics bilinear interpolation stuff. */
/**********************************************/
GimpRGB
get_image_color (gdouble u,
gdouble v,
gint *inside)
{
gint x1, y1, x2, y2;
GimpRGB p[4];
pos_to_int (u, v, &x1, &y1);
if (mapvals.tiled == TRUE)
{
*inside = TRUE;
if (x1 < 0) x1 = (width-1) - (-x1 % width);
else x1 = x1 % width;
if (y1 < 0) y1 = (height-1) - (-y1 % height);
else y1 = y1 % height;
x2 = (x1 + 1) % width;
y2 = (y1 + 1) % height;
p[0] = peek (x1, y1);
p[1] = peek (x2, y1);
p[2] = peek (x1, y2);
p[3] = peek (x2, y2);
return gimp_bilinear_rgba (u * width, v * height, p);
}
if (checkbounds (x1, y1) == FALSE)
{
*inside =FALSE;
return background;
}
x2 = (x1 + 1);
y2 = (y1 + 1);
if (checkbounds (x2, y2) == FALSE)
{
*inside = TRUE;
return peek (x1, y1);
}
*inside=TRUE;
p[0] = peek (x1, y1);
p[1] = peek (x2, y1);
p[2] = peek (x1, y2);
p[3] = peek (x2, y2);
return gimp_bilinear_rgba (u * width, v * height, p);
}
GimpRGB
get_box_image_color (gint image,
gdouble u,
gdouble v)
{
gint w, h;
gint x1, y1, x2, y2;
GimpRGB p[4];
w = box_drawables[image]->width;
h = box_drawables[image]->height;
x1 = (gint) ((u * (gdouble) w));
y1 = (gint) ((v * (gdouble) h));
if (checkbounds_box_image (image, x1, y1) == FALSE)
return background;
x2 = (x1 + 1);
y2 = (y1 + 1);
if (checkbounds_box_image (image, x2, y2) == FALSE)
return peek_box_image (image, x1,y1);
p[0] = peek_box_image (image, x1, y1);
p[1] = peek_box_image (image, x2, y1);
p[2] = peek_box_image (image, x1, y2);
p[3] = peek_box_image (image, x2, y2);
return gimp_bilinear_rgba (u * w, v * h, p);
}
GimpRGB
get_cylinder_image_color (gint image,
gdouble u,
gdouble v)
{
gint w, h;
gint x1, y1, x2, y2;
GimpRGB p[4];
w = cylinder_drawables[image]->width;
h = cylinder_drawables[image]->height;
x1 = (gint) ((u * (gdouble) w));
y1 = (gint) ((v * (gdouble) h));
if (checkbounds_cylinder_image (image, x1, y1) == FALSE)
return background;
x2 = (x1 + 1);
y2 = (y1 + 1);
if (checkbounds_cylinder_image (image, x2, y2) == FALSE)
return peek_cylinder_image (image, x1,y1);
p[0] = peek_cylinder_image (image, x1, y1);
p[1] = peek_cylinder_image (image, x2, y1);
p[2] = peek_cylinder_image (image, x1, y2);
p[3] = peek_cylinder_image (image, x2, y2);
return gimp_bilinear_rgba (u * w, v * h, p);
}
/****************************************/
/* Allocate memory for temporary images */
/****************************************/
gint
image_setup (GimpDrawable *drawable,
gint interactive)
{
/* Set the tile cache size */
/* ======================= */
gimp_tile_cache_ntiles ((drawable->width + gimp_tile_width() - 1) /
gimp_tile_width ());
/* Get some useful info on the input drawable */
/* ========================================== */
input_drawable = drawable;
output_drawable = drawable;
gimp_drawable_mask_bounds (drawable->drawable_id,
&border_x1, &border_y1, &border_x2, &border_y2);
width = input_drawable->width;
height = input_drawable->height;
gimp_pixel_rgn_init (&source_region, input_drawable,
0, 0, width, height, FALSE, FALSE);
maxcounter = (glong) width * (glong) height;
if (mapvals.transparent_background == TRUE)
{
gimp_rgba_set (&background, 0.0, 0.0, 0.0, 0.0);
}
else
{
gimp_context_get_background (&background);
gimp_rgb_set_alpha (&background, 1.0);
}
/* Assume at least RGB */
/* =================== */
in_channels = 3;
if (gimp_drawable_has_alpha (input_drawable->drawable_id) == TRUE)
in_channels++;
if (interactive == TRUE)
{
preview_rgb_data = g_new0 (guchar, PREVIEW_HEIGHT * PREVIEW_WIDTH * 3);
}
return TRUE;
}
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