File: mapobject_shade.h

package info (click to toggle)
gimp 2.2.13-1etch4
  • links: PTS
  • area: main
  • in suites: etch
  • size: 94,832 kB
  • ctags: 47,113
  • sloc: ansic: 524,858; xml: 36,798; lisp: 9,870; sh: 9,409; makefile: 7,923; python: 2,674; perl: 2,589; yacc: 520; lex: 334
file content (26 lines) | stat: -rw-r--r-- 861 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
#ifndef __MAPOBJECT_SHADE_H__
#define __MAPOBJECT_SHADE_H__

typedef GimpRGB (* get_ray_color_func) (GimpVector3 *pos);

extern get_ray_color_func get_ray_color;

GimpRGB   get_ray_color_plane    (GimpVector3 *pos);
GimpRGB   get_ray_color_sphere   (GimpVector3 *pos);
GimpRGB   get_ray_color_box      (GimpVector3 *pos);
GimpRGB   get_ray_color_cylinder (GimpVector3 *pos);
void     compute_bounding_box   (void);

void     vecmulmat              (GimpVector3 *u,
				 GimpVector3 *v,
				 gfloat       m[16]);
void     rotatemat              (gfloat       angle,
				 GimpVector3 *v,
				 gfloat       m[16]);
void     transpose_mat          (gfloat       m[16]);
void     matmul                 (gfloat       a[16],
				 gfloat       b[16],
				 gfloat       c[16]);
void     ident_mat              (gfloat       m[16]);

#endif  /* __MAPOBJECT_SHADE_H__ */