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import gtk.keysyms
import gtk.glade
import re
import inspect
import tempfile
import pipes
import string
"""
We'll actually sort a list of list, each element of which is [ row,
title, value ] "value" is only used for numeric sorts and is extracted
by the _safe_float routine.
"""
def _sort_function_alpha_asc(x, y):
return cmp(string.lower(x[1]), string.lower(y[1]))
def _sort_function_alpha_des(x, y):
return -cmp(string.lower(x[1]), string.lower(y[1]))
def _safe_float(xin):
"""
Hopefully, this will barf on nothing, unlike a bare "float" - always returns a number or None if "not a number"
"""
x = xin
if not x or x == "":
return None
m = re.search('[-+]?(\d+(\.\d*)?|\d*\.\d+)([eE][-+]?\d+)?', x)
if m:
return(float(x[m.start():m.end()]))
else:
return None
def _num_cmp(xin, yin):
x = _safe_float(xin)
y = _safe_float(yin)
if x == y: # could both be "None"
return 0
if x == None:
return -1;
if y == None:
return 1;
if x < y:
return -1
return 1
def _sort_function_num_asc(x, y):
return _num_cmp(x[1], y[1])
def _sort_function_num_des(x, y):
return -_num_cmp(x[1], y[1])
class sort_dialog:
def destroy(self):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
self.xml.get_widget(self.name).destroy()
def saveSettings(self):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
w = self.xml.get_widget("sortAscendingRadioButton")
if w:
self.gui.client.set_bool(self.gui.sort_ascending_path, w.get_active())
else:
print "Cant find sortAscendingRadioButton"
w = self.xml.get_widget("sortAlphabeticRadioButton")
if w:
self.gui.client.set_bool(self.gui.sort_alpha_path, w.get_active())
w = self.xml.get_widget("sortSublevelsSpinButton")
if w:
self.gui.client.set_int(self.gui.sort_sublevels_path, w.get_value_as_int())
return
def on_sortDialog_destroy(self, widget):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
return
def on_sortCommandEntry_key_press_event(self, widget, key_event):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2], vars()
# to get all keysyms: print gtk.keysyms.__dict__
if key_event.keyval == gtk.keysyms.Return or key_event.keyval == gtk.keysyms.KP_Enter:
self.on_sortOKButton_clicked(widget)
if key_event.keyval == gtk.keysyms.Escape:
self.on_sortCancelButton_clicked(widget)
return
def _get_settings(self):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
sort_ascending = sort_alpha = sort_items = sort_sublevels = 0
w = self.xml.get_widget("sortAscendingRadioButton")
if w:
sort_ascending = w.get_active()
else:
print _("_get_settings: Cant find sortAscendingRadioButton")
w = self.xml.get_widget("sortAlphabeticRadioButton")
if w:
sort_alpha = w.get_active()
w = self.xml.get_widget("sortSublevelsSpinButton")
if w:
sort_sublevels = w.get_value_as_int()
if self.type == "tree":
sort_items = True
return sort_ascending, sort_alpha, sort_items, sort_sublevels
def _sort_item(self, item, start_iter, end_iter, sort_ascending, sort_alpha, sort_sublevels, level):
"""
Sort the children of the current item, starting at start_iter,
ending at end_iter (0,0 mean first & last).
Always sort one level. If sublevels, then sort children recursively up to sort_sublevels deep (<0 for all).
Sorting only takes place on the title, not on the body.
"""
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
child = self.gui.treestore.iter_children(item)
if not child:
return
if start_iter == 0:
start_iter = child
else:
while not self.gui.same_iter(child, start_iter):
child = self.gui.treestore.iter_next(child)
if not child:
self.gui.msg(_("Internal error"))
return
if end_iter == 0:
next = end_iter = start_iter
while next:
end_iter = next
next = self.gui.treestore.iter_next(end_iter)
# contruct the sort list
sort_list = [ ]
child = self.gui.treestore.iter_children(item)
selection_start = -1
selection_end = -1
count = 0
while child:
if selection_start == -1 and self.gui.same_iter(child, start_iter):
selection_start = count
if selection_start != -1 and selection_end == -1:
sort_list.append([count, self.gui.get_node_title(child)])
if sort_sublevels < 0 or level < sort_sublevels:
if self.gui.treestore.iter_children(child):
self._sort_item(child, 0, 0, sort_ascending, sort_alpha, sort_sublevels, level + 1)
if selection_end == -1 and self.gui.same_iter(child, end_iter):
selection_end = count
child = self.gui.treestore.iter_next(child)
count = count + 1
#print "sort_list before sort = ", sort_list
# Do the sort
if sort_alpha:
if sort_ascending:
sort_list.sort(_sort_function_alpha_asc)
else:
sort_list.sort(_sort_function_alpha_des)
else:
if sort_ascending:
sort_list.sort(_sort_function_num_asc)
else:
sort_list.sort(_sort_function_num_des)
#print "sort_list after sort = ", sort_list
# Extract a reorder list from the sorted list
child = self.gui.treestore.iter_children(item)
count = 0
reorder_list = [ ]
while count < selection_start:
reorder_list.append(count)
child = self.gui.treestore.iter_next(child)
count = count + 1
sorted_count = 0
while child and count <= selection_end:
reorder_list.append(sort_list[sorted_count].pop(0))
child = self.gui.treestore.iter_next(child)
count = count + 1
sorted_count = sorted_count + 1
while child:
reorder_list.append(count)
child = self.gui.treestore.iter_next(child)
count = count + 1
#print "reorder_list = ", reorder_list
self.gui.treestore.reorder(item, reorder_list)
return
def on_sortOKButton_clicked(self, widget):
"""
"""
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
self.gui.sync_text_buffer()
self.saveSettings()
sort_ascending, sort_alpha, sort_items, sort_sublevels = self._get_settings()
if not sort_items:
# then sort lines
body, start_text, end_text = self.gui.get_selected_text()
if not body:
start_text = self.gui.textBuffer.get_start_iter()
end_text = self.gui.textBuffer.get_end_iter()
body = self.gui.textBuffer.get_text(start_text, end_text)
if not body:
self.gui.msg(_("Nothing to sort!"))
return
text_list = body.split('\n')
if sort_alpha:
if sort_ascending:
text_list.sort(lambda x, y: cmp(string.lower(x), string.lower(y)))
else:
text_list.sort(lambda x, y: -cmp(string.lower(x), string.lower(y)))
else:
if sort_ascending:
text_list.sort(lambda x, y: cmp(x, y))
else:
text_list.sort(lambda x, y: -cmp(x, y))
body = string.join(text_list, "\n")
self.gui.textBuffer.delete(start_text, end_text)
self.gui.textBuffer.insert(start_text, body, len(body))
self.gui.dirtyflag = "* "
return
"""
Sorting items - if only one item selected then sort its children.
Otherwise sort the selected items
"""
first_selected = self.gui.get_first_selected_iter()
if not first_selected:
self.gui.msg(_("Nothing selected"))
return
last_selected = self.gui.get_last_selected_iter()
if not last_selected:
self.gui.msg(_("Nothing selected"))
return
if self.gui.same_iter(first_selected, last_selected):
# Only one item selected
self._sort_item(first_selected, 0, 0, sort_ascending, sort_alpha, sort_sublevels, 0)
self.gui.dirtyflag = "* "
return
parent = self.gui.treestore.iter_parent(first_selected)
if not parent:
self.gui.msg(_("No parent!"))
return
self._sort_item(parent, first_selected, last_selected, sort_ascending, sort_alpha, sort_sublevels, 0)
self.gui.dirtyflag = "* "
return
def on_sortCancelButton_clicked(self, widget):
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
self.destroy()
return
def __init__(self, gui, type):
"""
Print dialog
"""
self.gui = gui
if self.gui.trace:
print inspect.getframeinfo(inspect.currentframe())[2]
callbacks = {
"on_sortDialog_destroy": self.on_sortDialog_destroy,
"on_sortCommandEntry_key_press_event": self.on_sortCommandEntry_key_press_event,
"on_sortOKButton_clicked": self.on_sortOKButton_clicked,
"on_sortCancelButton_clicked": self.on_sortCancelButton_clicked,
}
self.name = "sortDialog"
self.xml = gtk.glade.XML(self.gui.gui_filename, self.name, domain="gjots2")
self.xml.signal_autoconnect(callbacks)
# Initialize the GUI state of the radio buttons and spin button
# based on the type of sort ('tree', 'text', or 'both')
# TODO: Shouldn't we be setting each radio button???
w = self.xml.get_widget("sortAscendingRadioButton")
w.set_active(self.gui.client.get_bool(self.gui.sort_ascending_path))
w = self.xml.get_widget("sortAlphabeticRadioButton")
w.set_active(self.gui.client.get_bool(self.gui.sort_alpha_path))
if type == "tree":
self.type = "tree"
self.xml.get_widget("sortSublevelsSpinButton").set_sensitive(True)
self.xml.get_widget("sortDialog").set_title(_("Sort Tree"))
elif type == "text":
self.type = "text"
self.xml.get_widget("sortRangeFrame").hide()
self.xml.get_widget("sortDialog").set_title(_("Sort Text"))
return
# sort_dialog
# Local variables:
# eval:(setq compile-command "cd ..; ./gjots2 j")
# End:
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