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________ __ __ __ __________
/ ___ \ /\ \ / \ / \ /\________ \
/\ /___/\_\ \ \ \ / \ / \ \/_______/\ \
\ \ \ \/_/_ \ \ \ _______ /\__/\ \ /\__/\ \ \/ /
\ \ \ /\__ \ \ \ \ /\______\ \/_/\ \ \ \/_/\ \ \ / /
\ \ \ \/_/\ \ \ \ \ \/______/ \ \ \ \ \ \ / /
\ \ \___\/ \ \ \ \_______ \ \ \ \ \ \ /\ \
\ \________/ \ \________\ \ \_\ \ \ \ \ \_\
\/_______/ \/________/ \/_/ \/_/ \/_/
Version 1.3:
- optimizations: graphics are much faster now!!!
- changed quality modes: higher detail for each mode
(old quality=5 is now quality=4)
- enabled higher view rates
- source code cleanup (#includes) and documentation
- adjustments to missiles
- radar improvements
- logging to file
Version 1.2:
- map editor and examples
- bugfix: "Texture XXX not found" problem
- bugfix: mouse/joystick events do not occur in different controls settings
- bugfix: some missions produced a seg fault when selecting a bomber
Version 1.1:
- new graphical user interface
- new settings for video and user interface (via menu!)
- AI now uses flight maneuvers (immelmann, barrel roll)
- two additional tutorials
- randomized tree placement
- lots of visual improvements
Version 1.0.1-2:
- bugfix: missiles likely caused own fighter to crash, esp. DF missiles
- bugfix: "Texture XXX not found" problem ignored
Version 1.0.1:
- major bugfixes concerning coordinates (lighting, sun)
- improved 3DS loader and model textures
- changed intro
Version 1.0:
- three more missions for the campaign
- more realistic physics (optional)
- new bomber "Storm"
- some visual improvements
- adjustments to almost everything
Version 0.9:
- faster rendering (occlusion culling: ray casting)
- more interface options (multiple joysticks)
- difficulty changes/adjustments (easier missions)
- two new missions
- lots of visual improvements
- lots of bugfixes
Version 0.8.8:
- new missions (training)
- AI bugfixes and improvements
- soundtrack addition and improvements
- new cannon sound and ammo restriction
- further code cleanup and documentation
- some visual improvements
Version 0.8.5:
- time dependant calculations (enables higher FPS rates)
- improved models, replaced fighter models
- level of detail: different terrain resolutions
- lots of graphical improvements (trees, explosions, smoke, cannon)
- added brightness option
- added man page and updated documentation
- lots of minor improvements and bugfixes
Version 0.8.2:
- major code cleanup
- added debug levels
- added command line parameters
- added exit values according to fatal errors
- more realistic physics model
- added blackouts
- new intro (fire)
- big endian bugfixes
- added plasma background
Version 0.8:
- important buffer overflow bugfix
- chaff/flare countermeasures
- radar and heat seaking missiles
- complete interface remapping support by script
- one new soundtrack
- quit dialog
- better air-ground missiles
- some mission adjustments
- additional cloud layer
- game will start if SDL cannot find audio driver
Version 0.7.5:
- different HUDs for the fighters
- added soundtrack
- higher quality LOD
- smooth rolls
- greyish material at night
- ambient light improvements
- sun reflectance on water
- brightness adjustments when gazing into the sun
- nicer landscape colors
- new grass texture, better tree textures
- bugfix: difficulty extra points are now added to score
Version 0.7:
- added clouds
- stable music code (no crashes, mem leaks)
- added mouse reverse option
- better/easier mouse interface
- more bugfixes and improvements
Version 0.6.8:
- faster quality mode 2
- better level of detail
- added dithering option
- lots of bugfixes and improvements
Version 0.6.5:
- new quality mode 1
- new great lens flares
- added last campaign mission
- visual improvements at higher quality levels
- important bugfix that caused the game to crash
Version 0.6:
- two new missions (one still missing)
- list of pilots and fighters
- adjusted (easier) missions
- improved mouse and joystick interface
- better graphics detection system
Version 0.5.5:
- two new missions
- introduced three difficulty levels
- graphics auto detection at first startup
- bugfixes
Version 0.5:
- lots of new missions
- one new soundtrack
- "make install" now available for root (linux)
- player specific data is stored to the home dir (linux)
- lots of minor improvements
Version 0.4.5:
- replaced missions by the first seven official missions
- added documentation
- important bugfixes
Version 0.4:
- definition of pilots and stats
- better interface: keyboard and mouse, try out the tutorial
- nicer fonts
- added simple desert landscape
- bugfixes and minor updates
Version 0.3.5:
- rearranged source code
- nicer Intro
- two new bombers
- advanced missile AI and different missile types
- replaced font
- updated configure.in
- new "standby.s3m"
- some bugfixes
Version 0.3:
- added audio volume control (only SDL_mixer)
- enabled rolling and loopings
- added moon terrain
- added canyon
- added cruiser
- visual improvements
- new demo missions
Version 0.2:
- SDL is now optional
- added SDL mixer support, multi-cannel sound
- simple background music (tracker modules)
- added lightning/thunderstorm
- added air defence
Version 0.1:
- first public release
- two simple demo missions
- some sound samples
- joystick support
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