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// Glaze Library
// For the license information refer to glaze.hpp
#pragma once
#include <iostream>
#include <tuple>
#include "glaze/api/impl.hpp"
#include "glaze/api/std/deque.hpp"
#include "glaze/api/std/span.hpp"
#include "glaze/api/std/unordered_set.hpp"
struct my_api
{
int x = 7;
double y = 5.5;
std::vector<double> z = {1.0, 2.0};
std::span<double> s = z;
std::function<double(const int&, const double&)> f = [](const auto& i, const auto& d) { return i * d; };
std::function<void()> init = [] { std::cout << "init!\n"; };
};
template <>
struct glz::meta<my_api>
{
using T = my_api;
static constexpr auto value = glz::object("x", &T::x, //
"y", &T::y, //
"z", &T::z, //
"s", &T::s, //
"f", &T::f, //
"init", &T::init);
static constexpr std::string_view name = "my_api";
static constexpr glz::version_t version{0, 0, 1};
};
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