1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49
|
#include "glbinding.h"
#include <iostream>
#include <glbinding/gl/gl.h>
#include <glbinding/AbstractFunction.h>
#include <glbinding/callbacks.h>
#include <glbinding/Binding.h>
using namespace gl;
namespace
{
#include "gltest_data.inl"
}
void glbinding_init()
{
glbinding::Binding::initialize(false);
}
void glbinding_test()
{
#include "gltest.inl"
}
void glbinding_error(bool enable)
{
if (enable)
{
glbinding::setCallbackMaskExcept(glbinding::CallbackMask::After, { "glGetError" });
glbinding::setAfterCallback([](const glbinding::FunctionCall &)
{
gl::GLenum error = gl::glGetError();
if (error != gl::GL_NO_ERROR)
std::cout << "Error: " << error << std::endl;
});
}
else
glbinding::setCallbackMask(glbinding::CallbackMask::None);
}
|