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#include <gmock/gmock.h>
#include <glbinding/gl/functions.h> // < imagine this was included by a 3rd party library (e.g., globjects.cpp)
#include <glbinding/gl45core/types.h>
#include <glbinding/gl45core/functions.h>
#include <glbinding/gl45core/enum.h>
using namespace gl45core;
void issue_82() // Argument-dependent lookup (Koenig lookup)
{
GLuint index = 0;
glGetUniformSubroutineuiv(GL_VERTEX_SHADER, 0, &index);
}
TEST(Regression_82, Compilation)
{
SUCCEED(); // compiling this file results in successful test
}
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