File: progress.cc

package info (click to toggle)
glbsp 2.24-8
  • links: PTS, VCS
  • area: main
  • in suites: bookworm, forky, sid, trixie
  • size: 1,220 kB
  • sloc: cpp: 10,762; ansic: 6,953; makefile: 121; sh: 14
file content (341 lines) | stat: -rw-r--r-- 7,368 bytes parent folder | download | duplicates (5)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
//------------------------------------------------------------------------
// PROGRESS : Unix/FLTK Progress display
//------------------------------------------------------------------------
//
//  GL-Friendly Node Builder (C) 2000-2007 Andrew Apted
//
//  Based on 'BSP 2.3' by Colin Reed, Lee Killough and others.
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//------------------------------------------------------------------------

// this includes everything we need
#include "local.h"


#define TICKER_TIME  10


#define BAR_YELLOWY  \
      fl_color_cube(FL_NUM_RED-1, FL_NUM_GREEN-1, 0)

#define BAR_ORANGEY  \
      fl_color_cube(FL_NUM_RED-1, (FL_NUM_GREEN-1)*4/7, 0)

#define BAR_CYANISH  \
      fl_color_cube(0, (FL_NUM_GREEN-1)*2/7, FL_NUM_BLUE-1)


//
// ProgressBox Constructor
//
Guix_ProgressBox::Guix_ProgressBox(int x, int y, int w, int h) :
    Fl_Group(x, y, w, h, "Progress")
{
  // cancel the automatic 'begin' in Fl_Group constructor
  end();
 
  box(FL_THIN_UP_BOX);
  resizable(0);  // no resizing the kiddies, please
  
  labelfont(FL_HELVETICA | FL_BOLD);
  labeltype(FL_NORMAL_LABEL);
  align(FL_ALIGN_LEFT | FL_ALIGN_TOP | FL_ALIGN_INSIDE);

  curr_bars = 0;

  bars[0].lab_str = bars[1].lab_str = NULL;
  title_str = NULL;

  // create the resizable
 
  int len = w - 60 - 50;

  group = new Fl_Group(x+60, y, len, h);
  group->end();

  add(group);
  resizable(group);
      
  // create bars

  CreateOneBar(bars[0], x, y, w, h);
  CreateOneBar(bars[1], x, y, w, h);
}


//
// ProgressBox Destructor
//
Guix_ProgressBox::~Guix_ProgressBox()
{
  GlbspFree(bars[0].lab_str);
  GlbspFree(bars[1].lab_str);
  GlbspFree(title_str);
}


void Guix_ProgressBox::CreateOneBar(guix_bar_t& bar,
    int x, int y, int w, int h)
{
  bar.label = new Fl_Box(x+6, y+4, 50, 20);
  bar.label->align(FL_ALIGN_RIGHT | FL_ALIGN_INSIDE);
  bar.label->hide();
  add(bar.label);

  bar.slide = new Fl_Slider(group->x(), y+6, group->w(), 16);
  bar.slide->set_output();
  bar.slide->slider(FL_FLAT_BOX);
  bar.slide->type(FL_HOR_FILL_SLIDER);
  bar.slide->hide();
  group->add(bar.slide);

  bar.perc = new Fl_Box(x + w - 50, y+4, 40, 20);
  bar.perc->box(FL_FLAT_BOX);
  bar.perc->align(FL_ALIGN_LEFT | FL_ALIGN_INSIDE);
  bar.perc->hide();
  add(bar.perc);
}


void Guix_ProgressBox::SetupOneBar(guix_bar_t& bar, int y,
    const char *label_short, Fl_Color col)
{
  bar.label->label(label_short);
  bar.label->position(bar.label->x(), y+4);
  bar.label->show();

  bar.slide->selection_color(col);
  bar.slide->position(bar.slide->x(), y+6);
  bar.slide->value(0);
  bar.slide->show();

  bar.perc->position(bar.perc->x(), y+4);
  bar.perc->show();

  bar.perc_shown = -1;  // invalid value, forces update.
}


void Guix_ProgressBox::SetBars(int num)
{
  assert(num == 1 || num == 2);

  if (curr_bars != 0)
    ClearBars();

  curr_bars = num;

  if (curr_bars == 1)
  {
    // FILE loading/saving
    
    SetupOneBar(bars[0], y() + 28, "File", BAR_ORANGEY);
  }
  else
  {
    // MAP building
    
    SetupOneBar(bars[0], y() + 16, "Map",  BAR_YELLOWY);
    SetupOneBar(bars[1], y() + 40, "File", BAR_CYANISH);
  }
}


void Guix_ProgressBox::ClearBars(void)
{
  if (guix_win->progress->curr_bars == 0)
    return;

  for (int i=0; i < 2; i++)
  {
    bars[i].label->hide();
    bars[i].slide->hide();
    bars[i].perc->hide();
  }
}


void Guix_ProgressBox::SetBarName(int which, const char *label_short)
{
  assert(0 <= which && which < 2);

  bars[which].label->label(label_short);

  redraw();
}


//------------------------------------------------------------------------

//
// GUI_Ticker
//
void GUI_Ticker(void)
{
  // this routine was causing a massive slow-down (under MacOSX at least,
  // didn't have access to Win32/Linux to test).  Seems that Fl::check()
  // is pretty expensive (and the main glbsp code calls here a lot).
  //
  // By fixing this (and a optimisation in the progress bars), build time
  // for DOOM2.WAD fell from 3m14s down to just 11 seconds !

  static unsigned int last_millis = 0;

  unsigned int cur_millis = HelperGetMillis();

  if (cur_millis >= last_millis && cur_millis >= TICKER_TIME &&
      cur_millis - TICKER_TIME < last_millis)
  {
    return;
  }

  Fl::check();

  last_millis = cur_millis;
}


//
// GUI_DisplayOpen
//
boolean_g GUI_DisplayOpen(displaytype_e type)
{
  // shutdown any existing display
  GUI_DisplayClose();

  switch (type)
  {
    case DIS_BUILDPROGRESS:
      guix_win->progress->SetBars(2);
      break;

    case DIS_FILEPROGRESS:
      guix_win->progress->SetBars(1);
      break;

    default:
      return FALSE;  // unknown display type
  }

  return TRUE;
}

//
// GUI_DisplaySetTitle
//
void GUI_DisplaySetTitle(const char *str)
{
  if (guix_win->progress->curr_bars == 0)
    return;

  // copy the string
  GlbspFree(guix_win->progress->title_str);
  guix_win->progress->title_str = GlbspStrDup(str);
}

//
// GUI_DisplaySetBarText
//
void GUI_DisplaySetBarText(int barnum, const char *str)
{
  if (guix_win->progress->curr_bars == 0)
    return;
 
  // select the correct bar
  if (barnum < 1 || barnum > guix_win->progress->curr_bars)
    return;
 
  guix_bar_t *bar = guix_win->progress->bars + (barnum-1);

  // we must copy the string, as the label() method only stores the
  // pointer -- not good if we've been passed an on-stack buffer.

  GlbspFree(bar->lab_str);
  bar->lab_str = GlbspStrDup(str);

  // for loading/saving, update short name
  if (guix_win->progress->curr_bars == 1)
  {
    if (HelperCaseCmpLen(str, "Read", 4) == 0)
      guix_win->progress->SetBarName(0, "Load");

    if (HelperCaseCmpLen(str, "Writ", 4) == 0)
      guix_win->progress->SetBarName(0, "Save");
  }
 
  // redraw window too 
  guix_win->progress->redraw();
}

//
// GUI_DisplaySetBarLimit
//
void GUI_DisplaySetBarLimit(int barnum, int limit)
{
  if (guix_win->progress->curr_bars == 0)
    return;
 
  // select the correct bar
  if (barnum < 1 || barnum > guix_win->progress->curr_bars)
    return;
 
  guix_bar_t *bar = guix_win->progress->bars + (barnum-1);

  bar->slide->range(0, limit);
}

//
// GUI_DisplaySetBar
//
void GUI_DisplaySetBar(int barnum, int count)
{
  if (guix_win->progress->curr_bars == 0)
    return;

  // select the correct bar
  if (barnum < 1 || barnum > guix_win->progress->curr_bars)
    return;
 
  guix_bar_t *bar = guix_win->progress->bars + (barnum-1);

  // work out percentage
  int perc = 0;

  if (count >= 0 && count <= bar->slide->maximum() && 
      bar->slide->maximum() > 0)
  {
    perc = (int)(count * 100.0 / bar->slide->maximum());
  }

  if (perc == bar->perc_shown)
    return;

  bar->perc_shown = perc;

  sprintf(bar->perc_buf, "%d%%", perc);

  bar->perc->label(bar->perc_buf);
  bar->perc->redraw();

  bar->slide->value(count);
  bar->slide->redraw();
}

//
// GUI_DisplayClose
//
void GUI_DisplayClose(void)
{
  guix_win->progress->ClearBars();
}