File: window.h

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//------------------------------------------------------------------------
//  WINDOW : Main application window
//------------------------------------------------------------------------
//
//  GL-Node Viewer (C) 2004-2007 Andrew Apted
//
//  This program is free software; you can redistribute it and/or
//  modify it under the terms of the GNU General Public License
//  as published by the Free Software Foundation; either version 2
//  of the License, or (at your option) any later version.
//
//  This program is distributed in the hope that it will be useful,
//  but WITHOUT ANY WARRANTY; without even the implied warranty of
//  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
//  GNU General Public License for more details.
//
//------------------------------------------------------------------------

#ifndef __NODEVIEW_WINDOW_H__
#define __NODEVIEW_WINDOW_H__

#define MAIN_BG_COLOR  fl_gray_ramp(FL_NUM_GRAY * 9 / 24)

class Guix_MainWin : public Fl_Double_Window
{
public:
  Guix_MainWin(const char *title);
  virtual ~Guix_MainWin();

  // main child widgets
  
#ifdef MACOSX
  Fl_Sys_Menu_Bar *menu_bar;
#else
  Fl_Menu_Bar *menu_bar;
#endif

  W_Grid *grid;
  W_Info *info;

  // user closed the window
  bool want_quit;

  // routine to capture the current main window state into the
  // guix_preferences_t structure.
  // 
  void WritePrefs();

protected:
  
  // initial window size, read after the window manager has had a
  // chance to move the window somewhere else.  If the window is still
  // there when CaptureState() is called, we don't need to update the
  // coords in the cookie file.
  // 
  int init_x, init_y, init_w, init_h;
};

extern Guix_MainWin * guix_win;

void WindowSmallDelay(void);


#endif /* __NODEVIEW_WINDOW_H__ */