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! !
! GLE - Graphics Layout Engine <http://glx.sourceforge.io/> !
! !
! Modified BSD License !
! !
! Copyright (C) 2009 GLE. !
! !
! Redistribution and use in source and binary forms, with or without !
! modification, are permitted provided that the following conditions !
! are met: !
! !
! 1. Redistributions of source code must retain the above copyright !
! notice, this list of conditions and the following disclaimer. !
! !
! 2. Redistributions in binary form must reproduce the above !
! copyright notice, this list of conditions and the following !
! disclaimer in the documentation and/or other materials provided with !
! the distribution. !
! !
! 3. The name of the author may not be used to endorse or promote !
! products derived from this software without specific prior written !
! permission. !
! !
! THIS SOFTWARE IS PROVIDED BY THE AUTHOR "AS IS" AND ANY EXPRESS OR !
! IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED !
! WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE !
! ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY !
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size 17 17 box !18 24 box ! This is LOOP.GLE, shows programming examples
amove 5 14
set just center hei 1
text Subroutines, Loops
set just left hei .7
set hei .9
! First define a single neuron
sub neuron xx yy
amove xx yy
begin scale .5 .5
curve 0 .4 .4 .4 .4 -.4 .4 .4 .4 -.8 -.4 -.8 -.4 .4
curve -.4 -.8 -.4 .4 -.4 -.4 -.4 .4 0 .4
closepath
end scale
end sub
! Draw the neurons
for xx = 0 to 1
for i = 1 to 6
@neuron xx*6+2 i*2+1.2
next i
next xx
! Draw the lines between them
for i = 1 to 6
for j = 1 to 6
amove 3 i*2+1
aline 7.5 j*2+1
next j
next i
!--------------------------------------------------------------------------
include ziptext.gle
amove 12 1
@ziptext "Hello"
amove 13 4
begin rotate 20
@ziptext "Green trees"
end rotate
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