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Source: gle
Section: graphics
Priority: optional
Maintainer: Jamie Wilkinson <jaq@debian.org>
Build-Depends: debhelper (>=7), libxmu-dev, libgl1-mesa-dev | libgl-dev, libglu1-mesa-dev, freeglut3-dev | libglut3-dev, libxi-dev
Standards-Version: 3.8.3
Package: libgle3
Section: libs
Architecture: any
Depends: ${shlibs:Depends}, xlibmesa3-gl | libgl1
Conflicts: glutg3 (<< 3.7-13)
Description: OpenGL tubing and extrusion library
The GLE Tubing and Extrusion library is an extension to OpenGL for drawing
tubing and extrusions, including surfaces of revolution, sweeps, tubes,
polycones, polycylinders, and helicoids. Generally the extruded surface
is specified with a 2D polyline that is extruded along a 3D path. A local
coordinate system allows for additional flexibility in the primitives
drawn. Extrusions may be texture mapped in a variety of ways.
Package: libgle3-dev
Section: libdevel
Architecture: any
Depends: libgle3 (= ${binary:Version}), libc6-dev, libgl1-mesa-dev | libgl-dev
Conflicts: glutg3-dev (<< 3.7-13), libgle-dev (<= 3.0.7-2)
Suggests: gle-doc
Provides: libgle-dev
Replaces: libgle-dev (<= 3.0.7-2)
Description: OpenGL tubing and extrusion library development files
The GLE Tubing and Extrusion library is an extension to OpenGL for drawing
tubing and extrusions, including surfaces of revolution, sweeps, tubes,
polycones, polycylinders, and helicoids. Generally the extruded surface
is specified with a 2D polyline that is extruded along a 3D path. A local
coordinate system allows for additional flexibility in the primitives
drawn. Extrusions may be texture mapped in a variety of ways.
.
This package contains header files and static libraries.
Package: gle-doc
Section: doc
Architecture: all
Provides: libgle-doc
Replaces: libgle-doc (<= 3.0.7-2)
Conflicts: libgle-doc (<= 3.0.7-2)
Description: OpenGL tubing and extrusion library documentation
The GLE Tubing and Extrusion library is an extension to OpenGL for drawing
tubing and extrusions, including surfaces of revolution, sweeps, tubes,
polycones, polycylinders, and helicoids. Generally the extruded surface
is specified with a 2D polyline that is extruded along a 3D path. A local
coordinate system allows for additional flexibility in the primitives
drawn. Extrusions may be texture mapped in a variety of ways.
.
This package contains documentation and example code.
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