File: renderer.cpp

package info (click to toggle)
glest 3.2.2-2
  • links: PTS, VCS
  • area: contrib
  • in suites: squeeze
  • size: 2,800 kB
  • ctags: 6,581
  • sloc: cpp: 32,575; sh: 8,341; makefile: 63
file content (173 lines) | stat: -rw-r--r-- 5,379 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
#include "renderer.h"

#include <cassert>

#include "opengl.h"

#include "vec.h"

using namespace Shared::Graphics;
using namespace Shared::Graphics::Gl;

namespace Glest{ namespace MapEditor{

// ===============================================
//	class Renderer
// ===============================================

void Renderer::init(int clientW, int clientH){
	assertGl();

	glFrontFace(GL_CW);
	glEnable(GL_CULL_FACE);
	glPolygonMode(GL_FRONT, GL_FILL);
	glClearColor(0.5, 0.5, 0.5, 1.0);
	
	assertGl();
}

void Renderer::renderMap(Map *map, int x, int y, int clientW, int clientH, int cellSize){
	float alt; 

	assertGl();

	glMatrixMode(GL_PROJECTION);
	glLoadIdentity();
	glOrtho(0, clientW,0, clientH,1,-1);
	glViewport(0, 0, clientW, clientH);
    glMatrixMode(GL_MODELVIEW);
	glPushMatrix();
	glPushAttrib(GL_CURRENT_BIT);

	glTranslatef(static_cast<float>(x), static_cast<float>(y), 0.0f);
	glLineWidth(1);
	glClear(GL_COLOR_BUFFER_BIT);
	glColor3f(0, 0, 0);

	for (int j=0; j<map->getH(); j++){
		for (int i=0; i<map->getW(); i++){
			if (i*cellSize+x>-cellSize && i*cellSize+x<clientW && clientH-cellSize-j*cellSize+y>-cellSize && clientH-cellSize-j*cellSize+y<clientH){
				
				//surface
				alt= map->getHeight(i, j)/20.f; 
				Vec3f surfColor;
				switch (map->getSurface(i, j)){
					case 1: surfColor= Vec3f(0.0, 0.8f*alt, 0.f); break; 
					case 2: surfColor= Vec3f(0.4f*alt, 0.6f*alt, 0.f); break; 
					case 3: surfColor= Vec3f(0.6f*alt, 0.3f*alt, 0.f); break; 
					case 4: surfColor= Vec3f(0.7f*alt, 0.7f*alt, 0.7f*alt); break; 
					case 5: surfColor= Vec3f(1.0f*alt, 0.f, 0.f); break; 
				}

				glColor3fv(surfColor.ptr());
	    
				glBegin(GL_TRIANGLE_STRIP);
					glVertex2i(i*cellSize, clientH-j*cellSize-cellSize);
					glVertex2i(i*cellSize, clientH-j*cellSize);
					glVertex2i(i*cellSize+cellSize, clientH-j*cellSize-cellSize);
					glVertex2i(i*cellSize+cellSize, clientH-j*cellSize);
				glEnd();

				//objects
				switch(map->getObject(i,j)){
					case 0: glColor3f(0.f, 0.f, 0.f); break; 
					case 1: glColor3f(1.f, 0.f, 0.f); break;
					case 2: glColor3f(1.f, 1.f, 1.f); break;
					case 3: glColor3f(0.5f, 0.5f, 1.f); break;
					case 4: glColor3f(0.f, 0.f, 1.f); break;
					case 5: glColor3f(0.5f, 0.5f, 0.5f); break;
					case 6: glColor3f(1.f, 0.8f, 0.5f); break;
					case 7: glColor3f(0.f, 1.f, 1.f); break;
					case 8: glColor3f(0.7f, 0.1f, 0.3f); break;
					case 9: glColor3f(0.5f, 1.f, 0.1f); break;
					case 10:glColor3f(1.f, 0.2f, 0.8f); break;
				}

				if(map->getObject(i, j)!=0){
					glPointSize(cellSize/2.f);
					glBegin(GL_POINTS);
						glVertex2i(i*cellSize+cellSize/2, clientH-j*cellSize-cellSize/2);
					glEnd();
				}

				bool found= false;

				//height lines
				if(!found){
					glColor3fv((surfColor*0.5f).ptr());
					//left
					if(i>0 && map->getHeight(i-1, j)>map->getHeight(i, j)){
						glBegin(GL_LINES);
							glVertex2i(i*cellSize, clientH-(j+1)*cellSize);
							glVertex2i(i*cellSize, clientH-j*cellSize);
						glEnd();
					}
					//down
					if(j>0 && map->getHeight(i, j-1)>map->getHeight(i, j)){
						glBegin(GL_LINES);
							glVertex2i(i*cellSize, clientH-j*cellSize);
							glVertex2i((i+1)*cellSize, clientH-j*cellSize);
						glEnd();
					}
					
					glColor3fv((surfColor*2.f).ptr());
					//left
					if(i>0 && map->getHeight(i-1, j)<map->getHeight(i, j)){
						glBegin(GL_LINES);
							glVertex2i(i*cellSize, clientH-(j+1)*cellSize);
							glVertex2i(i*cellSize, clientH-j*cellSize);
						glEnd();
					}					
					if(j>0 && map->getHeight(i, j-1)<map->getHeight(i, j)){
						glBegin(GL_LINES);
							glVertex2i(i*cellSize, clientH-j*cellSize);
							glVertex2i((i+1)*cellSize, clientH-j*cellSize);
						glEnd();
					}
				}
	    
				//resources
				switch(map->getResource(i,j)){
					case 1: glColor3f(1.f, 1.f, 0.f); break;
					case 2: glColor3f(0.5f, 0.5f, 0.5f); break;
					case 3: glColor3f(1.f, 0.f, 0.f); break;
					case 4: glColor3f(0.f, 0.f, 1.f); break;
					case 5: glColor3f(0.5f, 0.5f, 1.f); break;
				}

				if (map->getResource(i,j)!=0){ 
				glBegin(GL_LINES);
					glVertex2i(i*cellSize, clientH-j*cellSize-cellSize);
					glVertex2i(i*cellSize+cellSize, clientH-j*cellSize);
					glVertex2i(i*cellSize, clientH-j*cellSize);
					glVertex2i(i*cellSize+cellSize, clientH-j*cellSize-cellSize);
				glEnd();
				}
			}
		}
	}

	//start locations
	glLineWidth(3);
	for (int i=0; i<map->getMaxPlayers(); i++){
		switch(i){
		case 0: glColor3f(1.f, 1.f, 0.f); break;
		case 1: glColor3f(0.5f, 0.5f, 0.5f); break;
		case 2: glColor3f(1.f, 0.f, 0.f); break;
		case 3: glColor3f(0.f, 0.f, 1.f); break;
		}
		glBegin(GL_LINES);
				glVertex2i((map->getStartLocationX(i)-1)*cellSize, clientH- (map->getStartLocationY(i)-1)*cellSize);
				glVertex2i((map->getStartLocationX(i)+1)*cellSize+cellSize, clientH- (map->getStartLocationY(i)+1)*cellSize-cellSize);
				glVertex2i((map->getStartLocationX(i)-1)*cellSize, clientH- (map->getStartLocationY(i)+1)*cellSize-cellSize);
				glVertex2i((map->getStartLocationX(i)+1)*cellSize+cellSize, clientH- (map->getStartLocationY(i)-1)*cellSize);
		glEnd();         
	}

	glPopMatrix();
	glPopAttrib();

	assertGl();
}

}}// end namespace