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// ==============================================================
// This file is part of Glest Shared Library (www.glest.org)
//
// Copyright (C) 2001-2008 Martio Figueroa
//
// You can redistribute this code and/or modify it under
// the terms of the GNU General Public License as published
// by the Free Software Foundation; either version 2 of the
// License, or (at your option) any later version
// ==============================================================
#include "font_gl.h"
#include "opengl.h"
#include "gl_wrap.h"
#include "leak_dumper.h"
namespace Shared{ namespace Graphics{ namespace Gl{
using namespace Platform;
// =====================================================
// class Font2DGl
// =====================================================
void Font2DGl::init(){
assertGl();
if(!inited){
handle= glGenLists(charCount);
createGlFontBitmaps(handle, type, size, width, charCount, metrics);
inited= true;
}
assertGl();
}
void Font2DGl::end(){
assertGl();
if(inited){
assert(glIsList(handle));
glDeleteLists(handle, 1);
inited= false;
}
assertGl();
}
// =====================================================
// class Font3DGl
// =====================================================
void Font3DGl::init(){
assertGl();
if(!inited){
handle= glGenLists(charCount);
createGlFontOutlines(handle, type, width, depth, charCount, metrics);
inited= true;
}
assertGl();
}
void Font3DGl::end(){
assertGl();
if(inited){
assert(glIsList(handle));
glDeleteLists(handle, 1);
}
assertGl();
}
}}}//end namespace
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