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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="typedef-members"></a>
Typedefs</h2></td></tr>
<tr class="memitem:ga3c96d80d363e67d13a41b5d1821f3242"><td class="memItemLeft" align="right" valign="top">typedef struct <a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a></td></tr>
<tr class="separator:ga3c96d80d363e67d13a41b5d1821f3242"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga1c36e52549efd47790eb3f324da71924"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga1c36e52549efd47790eb3f324da71924">GLFWwindowposfun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td></tr>
<tr class="memdesc:ga1c36e52549efd47790eb3f324da71924"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window position callbacks. <a href="#ga1c36e52549efd47790eb3f324da71924">More...</a><br/></td></tr>
<tr class="separator:ga1c36e52549efd47790eb3f324da71924"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gaaca1c2715759d03da9834eac19323d4a"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaaca1c2715759d03da9834eac19323d4a">GLFWwindowsizefun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td></tr>
<tr class="memdesc:gaaca1c2715759d03da9834eac19323d4a"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window resize callbacks. <a href="#gaaca1c2715759d03da9834eac19323d4a">More...</a><br/></td></tr>
<tr class="separator:gaaca1c2715759d03da9834eac19323d4a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga07cff8bd3b3d573ecf49bb02d7669c1f"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga07cff8bd3b3d573ecf49bb02d7669c1f">GLFWwindowclosefun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *)</td></tr>
<tr class="memdesc:ga07cff8bd3b3d573ecf49bb02d7669c1f"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window close callbacks. <a href="#ga07cff8bd3b3d573ecf49bb02d7669c1f">More...</a><br/></td></tr>
<tr class="separator:ga07cff8bd3b3d573ecf49bb02d7669c1f"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga16764f89bf2060e6fa477f0943e1412b"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">GLFWwindowrefreshfun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *)</td></tr>
<tr class="memdesc:ga16764f89bf2060e6fa477f0943e1412b"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window content refresh callbacks. <a href="#ga16764f89bf2060e6fa477f0943e1412b">More...</a><br/></td></tr>
<tr class="separator:ga16764f89bf2060e6fa477f0943e1412b"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga6b5f973531ea91663ad707ba4f2ac104"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga6b5f973531ea91663ad707ba4f2ac104">GLFWwindowfocusfun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int)</td></tr>
<tr class="memdesc:ga6b5f973531ea91663ad707ba4f2ac104"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window focus/defocus callbacks. <a href="#ga6b5f973531ea91663ad707ba4f2ac104">More...</a><br/></td></tr>
<tr class="separator:ga6b5f973531ea91663ad707ba4f2ac104"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gae47ae066eea9fe6050a62360928ae524"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gae47ae066eea9fe6050a62360928ae524">GLFWwindowiconifyfun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int)</td></tr>
<tr class="memdesc:gae47ae066eea9fe6050a62360928ae524"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for window iconify/restore callbacks. <a href="#gae47ae066eea9fe6050a62360928ae524">More...</a><br/></td></tr>
<tr class="separator:gae47ae066eea9fe6050a62360928ae524"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga311bb32e578aa240b6464af494debffc"><td class="memItemLeft" align="right" valign="top">typedef void(* </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga311bb32e578aa240b6464af494debffc">GLFWframebuffersizefun</a> )(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td></tr>
<tr class="memdesc:ga311bb32e578aa240b6464af494debffc"><td class="mdescLeft"> </td><td class="mdescRight">The function signature for framebuffer resize callbacks. <a href="#ga311bb32e578aa240b6464af494debffc">More...</a><br/></td></tr>
<tr class="separator:ga311bb32e578aa240b6464af494debffc"><td class="memSeparator" colspan="2"> </td></tr>
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<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="func-members"></a>
Functions</h2></td></tr>
<tr class="memitem:gaa77c4898dfb83344a6b4f76aa16b9a4a"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaa77c4898dfb83344a6b4f76aa16b9a4a">glfwDefaultWindowHints</a> (void)</td></tr>
<tr class="memdesc:gaa77c4898dfb83344a6b4f76aa16b9a4a"><td class="mdescLeft"> </td><td class="mdescRight">Resets all window hints to their default values. <a href="#gaa77c4898dfb83344a6b4f76aa16b9a4a">More...</a><br/></td></tr>
<tr class="separator:gaa77c4898dfb83344a6b4f76aa16b9a4a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga4fd9e504bb937e79588a0ffdca9f620b"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga4fd9e504bb937e79588a0ffdca9f620b">glfwWindowHint</a> (int target, int hint)</td></tr>
<tr class="memdesc:ga4fd9e504bb937e79588a0ffdca9f620b"><td class="mdescLeft"> </td><td class="mdescRight">Sets the specified window hint to the desired value. <a href="#ga4fd9e504bb937e79588a0ffdca9f620b">More...</a><br/></td></tr>
<tr class="separator:ga4fd9e504bb937e79588a0ffdca9f620b"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga5c336fddf2cbb5b92f65f10fb6043344"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga5c336fddf2cbb5b92f65f10fb6043344">glfwCreateWindow</a> (int width, int height, const char *title, <a class="el" href="group__monitor.html#ga8d9efd1cde9426692c73fe40437d0ae3">GLFWmonitor</a> *monitor, <a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *share)</td></tr>
<tr class="memdesc:ga5c336fddf2cbb5b92f65f10fb6043344"><td class="mdescLeft"> </td><td class="mdescRight">Creates a window and its associated context. <a href="#ga5c336fddf2cbb5b92f65f10fb6043344">More...</a><br/></td></tr>
<tr class="separator:ga5c336fddf2cbb5b92f65f10fb6043344"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gacdf43e51376051d2c091662e9fe3d7b2"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gacdf43e51376051d2c091662e9fe3d7b2">glfwDestroyWindow</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:gacdf43e51376051d2c091662e9fe3d7b2"><td class="mdescLeft"> </td><td class="mdescRight">Destroys the specified window and its context. <a href="#gacdf43e51376051d2c091662e9fe3d7b2">More...</a><br/></td></tr>
<tr class="separator:gacdf43e51376051d2c091662e9fe3d7b2"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga24e02fbfefbb81fc45320989f8140ab5"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga24e02fbfefbb81fc45320989f8140ab5">glfwWindowShouldClose</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga24e02fbfefbb81fc45320989f8140ab5"><td class="mdescLeft"> </td><td class="mdescRight">Checks the close flag of the specified window. <a href="#ga24e02fbfefbb81fc45320989f8140ab5">More...</a><br/></td></tr>
<tr class="separator:ga24e02fbfefbb81fc45320989f8140ab5"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga49c449dde2a6f87d996f4daaa09d6708"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga49c449dde2a6f87d996f4daaa09d6708">glfwSetWindowShouldClose</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int value)</td></tr>
<tr class="memdesc:ga49c449dde2a6f87d996f4daaa09d6708"><td class="mdescLeft"> </td><td class="mdescRight">Sets the close flag of the specified window. <a href="#ga49c449dde2a6f87d996f4daaa09d6708">More...</a><br/></td></tr>
<tr class="separator:ga49c449dde2a6f87d996f4daaa09d6708"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga5d877f09e968cef7a360b513306f17ff"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga5d877f09e968cef7a360b513306f17ff">glfwSetWindowTitle</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, const char *title)</td></tr>
<tr class="memdesc:ga5d877f09e968cef7a360b513306f17ff"><td class="mdescLeft"> </td><td class="mdescRight">Sets the title of the specified window. <a href="#ga5d877f09e968cef7a360b513306f17ff">More...</a><br/></td></tr>
<tr class="separator:ga5d877f09e968cef7a360b513306f17ff"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga73cb526c000876fd8ddf571570fdb634"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga73cb526c000876fd8ddf571570fdb634">glfwGetWindowPos</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int *xpos, int *ypos)</td></tr>
<tr class="memdesc:ga73cb526c000876fd8ddf571570fdb634"><td class="mdescLeft"> </td><td class="mdescRight">Retrieves the position of the client area of the specified window. <a href="#ga73cb526c000876fd8ddf571570fdb634">More...</a><br/></td></tr>
<tr class="separator:ga73cb526c000876fd8ddf571570fdb634"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga1abb6d690e8c88e0c8cd1751356dbca8"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga1abb6d690e8c88e0c8cd1751356dbca8">glfwSetWindowPos</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int xpos, int ypos)</td></tr>
<tr class="memdesc:ga1abb6d690e8c88e0c8cd1751356dbca8"><td class="mdescLeft"> </td><td class="mdescRight">Sets the position of the client area of the specified window. <a href="#ga1abb6d690e8c88e0c8cd1751356dbca8">More...</a><br/></td></tr>
<tr class="separator:ga1abb6d690e8c88e0c8cd1751356dbca8"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gaeea7cbc03373a41fb51cfbf9f2a5d4c6"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaeea7cbc03373a41fb51cfbf9f2a5d4c6">glfwGetWindowSize</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int *width, int *height)</td></tr>
<tr class="memdesc:gaeea7cbc03373a41fb51cfbf9f2a5d4c6"><td class="mdescLeft"> </td><td class="mdescRight">Retrieves the size of the client area of the specified window. <a href="#gaeea7cbc03373a41fb51cfbf9f2a5d4c6">More...</a><br/></td></tr>
<tr class="separator:gaeea7cbc03373a41fb51cfbf9f2a5d4c6"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga371911f12c74c504dd8d47d832d095cb"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga371911f12c74c504dd8d47d832d095cb">glfwSetWindowSize</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int width, int height)</td></tr>
<tr class="memdesc:ga371911f12c74c504dd8d47d832d095cb"><td class="mdescLeft"> </td><td class="mdescRight">Sets the size of the client area of the specified window. <a href="#ga371911f12c74c504dd8d47d832d095cb">More...</a><br/></td></tr>
<tr class="separator:ga371911f12c74c504dd8d47d832d095cb"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga0e2637a4161afb283f5300c7f94785c9"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga0e2637a4161afb283f5300c7f94785c9">glfwGetFramebufferSize</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int *width, int *height)</td></tr>
<tr class="memdesc:ga0e2637a4161afb283f5300c7f94785c9"><td class="mdescLeft"> </td><td class="mdescRight">Retrieves the size of the framebuffer of the specified window. <a href="#ga0e2637a4161afb283f5300c7f94785c9">More...</a><br/></td></tr>
<tr class="separator:ga0e2637a4161afb283f5300c7f94785c9"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga1bb559c0ebaad63c5c05ad2a066779c4"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga1bb559c0ebaad63c5c05ad2a066779c4">glfwIconifyWindow</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga1bb559c0ebaad63c5c05ad2a066779c4"><td class="mdescLeft"> </td><td class="mdescRight">Iconifies the specified window. <a href="#ga1bb559c0ebaad63c5c05ad2a066779c4">More...</a><br/></td></tr>
<tr class="separator:ga1bb559c0ebaad63c5c05ad2a066779c4"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga52527a5904b47d802b6b4bb519cdebc7"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga52527a5904b47d802b6b4bb519cdebc7">glfwRestoreWindow</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga52527a5904b47d802b6b4bb519cdebc7"><td class="mdescLeft"> </td><td class="mdescRight">Restores the specified window. <a href="#ga52527a5904b47d802b6b4bb519cdebc7">More...</a><br/></td></tr>
<tr class="separator:ga52527a5904b47d802b6b4bb519cdebc7"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga61be47917b72536a148300f46494fc66"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga61be47917b72536a148300f46494fc66">glfwShowWindow</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga61be47917b72536a148300f46494fc66"><td class="mdescLeft"> </td><td class="mdescRight">Makes the specified window visible. <a href="#ga61be47917b72536a148300f46494fc66">More...</a><br/></td></tr>
<tr class="separator:ga61be47917b72536a148300f46494fc66"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga49401f82a1ba5f15db5590728314d47c"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga49401f82a1ba5f15db5590728314d47c">glfwHideWindow</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga49401f82a1ba5f15db5590728314d47c"><td class="mdescLeft"> </td><td class="mdescRight">Hides the specified window. <a href="#ga49401f82a1ba5f15db5590728314d47c">More...</a><br/></td></tr>
<tr class="separator:ga49401f82a1ba5f15db5590728314d47c"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gaeac25e64789974ccbe0811766bd91a16"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__monitor.html#ga8d9efd1cde9426692c73fe40437d0ae3">GLFWmonitor</a> * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaeac25e64789974ccbe0811766bd91a16">glfwGetWindowMonitor</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:gaeac25e64789974ccbe0811766bd91a16"><td class="mdescLeft"> </td><td class="mdescRight">Returns the monitor that the window uses for full screen mode. <a href="#gaeac25e64789974ccbe0811766bd91a16">More...</a><br/></td></tr>
<tr class="separator:gaeac25e64789974ccbe0811766bd91a16"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gacccb29947ea4b16860ebef42c2cb9337"><td class="memItemLeft" align="right" valign="top">int </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gacccb29947ea4b16860ebef42c2cb9337">glfwGetWindowAttrib</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, int attrib)</td></tr>
<tr class="memdesc:gacccb29947ea4b16860ebef42c2cb9337"><td class="mdescLeft"> </td><td class="mdescRight">Returns an attribute of the specified window. <a href="#gacccb29947ea4b16860ebef42c2cb9337">More...</a><br/></td></tr>
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<tr class="memitem:ga3d2fc6026e690ab31a13f78bc9fd3651"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga3d2fc6026e690ab31a13f78bc9fd3651">glfwSetWindowUserPointer</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, void *pointer)</td></tr>
<tr class="memdesc:ga3d2fc6026e690ab31a13f78bc9fd3651"><td class="mdescLeft"> </td><td class="mdescRight">Sets the user pointer of the specified window. <a href="#ga3d2fc6026e690ab31a13f78bc9fd3651">More...</a><br/></td></tr>
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<tr class="memitem:ga17807ce0f45ac3f8bb50d6dcc59a4e06"><td class="memItemLeft" align="right" valign="top">void * </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga17807ce0f45ac3f8bb50d6dcc59a4e06">glfwGetWindowUserPointer</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window)</td></tr>
<tr class="memdesc:ga17807ce0f45ac3f8bb50d6dcc59a4e06"><td class="mdescLeft"> </td><td class="mdescRight">Returns the user pointer of the specified window. <a href="#ga17807ce0f45ac3f8bb50d6dcc59a4e06">More...</a><br/></td></tr>
<tr class="separator:ga17807ce0f45ac3f8bb50d6dcc59a4e06"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga2837d4d240659feb4268fcb6530a6ba1"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga1c36e52549efd47790eb3f324da71924">GLFWwindowposfun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga2837d4d240659feb4268fcb6530a6ba1">glfwSetWindowPosCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#ga1c36e52549efd47790eb3f324da71924">GLFWwindowposfun</a> cbfun)</td></tr>
<tr class="memdesc:ga2837d4d240659feb4268fcb6530a6ba1"><td class="mdescLeft"> </td><td class="mdescRight">Sets the position callback for the specified window. <a href="#ga2837d4d240659feb4268fcb6530a6ba1">More...</a><br/></td></tr>
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<tr class="memitem:gaa40cd24840daa8c62f36cafc847c72b6"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#gaaca1c2715759d03da9834eac19323d4a">GLFWwindowsizefun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaa40cd24840daa8c62f36cafc847c72b6">glfwSetWindowSizeCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#gaaca1c2715759d03da9834eac19323d4a">GLFWwindowsizefun</a> cbfun)</td></tr>
<tr class="memdesc:gaa40cd24840daa8c62f36cafc847c72b6"><td class="mdescLeft"> </td><td class="mdescRight">Sets the size callback for the specified window. <a href="#gaa40cd24840daa8c62f36cafc847c72b6">More...</a><br/></td></tr>
<tr class="separator:gaa40cd24840daa8c62f36cafc847c72b6"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gaade9264e79fae52bdb78e2df11ee8d6a"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga07cff8bd3b3d573ecf49bb02d7669c1f">GLFWwindowclosefun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gaade9264e79fae52bdb78e2df11ee8d6a">glfwSetWindowCloseCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#ga07cff8bd3b3d573ecf49bb02d7669c1f">GLFWwindowclosefun</a> cbfun)</td></tr>
<tr class="memdesc:gaade9264e79fae52bdb78e2df11ee8d6a"><td class="mdescLeft"> </td><td class="mdescRight">Sets the close callback for the specified window. <a href="#gaade9264e79fae52bdb78e2df11ee8d6a">More...</a><br/></td></tr>
<tr class="separator:gaade9264e79fae52bdb78e2df11ee8d6a"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga4569b76e8ac87c55b53199e6becd97eb"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">GLFWwindowrefreshfun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga4569b76e8ac87c55b53199e6becd97eb">glfwSetWindowRefreshCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">GLFWwindowrefreshfun</a> cbfun)</td></tr>
<tr class="memdesc:ga4569b76e8ac87c55b53199e6becd97eb"><td class="mdescLeft"> </td><td class="mdescRight">Sets the refresh callback for the specified window. <a href="#ga4569b76e8ac87c55b53199e6becd97eb">More...</a><br/></td></tr>
<tr class="separator:ga4569b76e8ac87c55b53199e6becd97eb"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga25d1c584edb375d7711c5c3548ba711f"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga6b5f973531ea91663ad707ba4f2ac104">GLFWwindowfocusfun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga25d1c584edb375d7711c5c3548ba711f">glfwSetWindowFocusCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#ga6b5f973531ea91663ad707ba4f2ac104">GLFWwindowfocusfun</a> cbfun)</td></tr>
<tr class="memdesc:ga25d1c584edb375d7711c5c3548ba711f"><td class="mdescLeft"> </td><td class="mdescRight">Sets the focus callback for the specified window. <a href="#ga25d1c584edb375d7711c5c3548ba711f">More...</a><br/></td></tr>
<tr class="separator:ga25d1c584edb375d7711c5c3548ba711f"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:gab1ea7263081c0e073b8d5b91d6ffd367"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#gae47ae066eea9fe6050a62360928ae524">GLFWwindowiconifyfun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#gab1ea7263081c0e073b8d5b91d6ffd367">glfwSetWindowIconifyCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#gae47ae066eea9fe6050a62360928ae524">GLFWwindowiconifyfun</a> cbfun)</td></tr>
<tr class="memdesc:gab1ea7263081c0e073b8d5b91d6ffd367"><td class="mdescLeft"> </td><td class="mdescRight">Sets the iconify callback for the specified window. <a href="#gab1ea7263081c0e073b8d5b91d6ffd367">More...</a><br/></td></tr>
<tr class="separator:gab1ea7263081c0e073b8d5b91d6ffd367"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga3203461a5303bf289f2e05f854b2f7cf"><td class="memItemLeft" align="right" valign="top"><a class="el" href="group__window.html#ga311bb32e578aa240b6464af494debffc">GLFWframebuffersizefun</a> </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga3203461a5303bf289f2e05f854b2f7cf">glfwSetFramebufferSizeCallback</a> (<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *window, <a class="el" href="group__window.html#ga311bb32e578aa240b6464af494debffc">GLFWframebuffersizefun</a> cbfun)</td></tr>
<tr class="memdesc:ga3203461a5303bf289f2e05f854b2f7cf"><td class="mdescLeft"> </td><td class="mdescRight">Sets the framebuffer resize callback for the specified window. <a href="#ga3203461a5303bf289f2e05f854b2f7cf">More...</a><br/></td></tr>
<tr class="separator:ga3203461a5303bf289f2e05f854b2f7cf"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga37bd57223967b4211d60ca1a0bf3c832"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga37bd57223967b4211d60ca1a0bf3c832">glfwPollEvents</a> (void)</td></tr>
<tr class="memdesc:ga37bd57223967b4211d60ca1a0bf3c832"><td class="mdescLeft"> </td><td class="mdescRight">Processes all pending events. <a href="#ga37bd57223967b4211d60ca1a0bf3c832">More...</a><br/></td></tr>
<tr class="separator:ga37bd57223967b4211d60ca1a0bf3c832"><td class="memSeparator" colspan="2"> </td></tr>
<tr class="memitem:ga554e37d781f0a997656c26b2c56c835e"><td class="memItemLeft" align="right" valign="top">void </td><td class="memItemRight" valign="bottom"><a class="el" href="group__window.html#ga554e37d781f0a997656c26b2c56c835e">glfwWaitEvents</a> (void)</td></tr>
<tr class="memdesc:ga554e37d781f0a997656c26b2c56c835e"><td class="mdescLeft"> </td><td class="mdescRight">Waits until events are pending and processes them. <a href="#ga554e37d781f0a997656c26b2c56c835e">More...</a><br/></td></tr>
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<a name="details" id="details"></a><h2 class="groupheader">Detailed Description</h2>
<p>This is the reference documentation for window related functions and types, including creation, deletion and event polling. For more information, see the <a class="el" href="window.html">Window handling guide</a>. </p>
<h2 class="groupheader">Typedef Documentation</h2>
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<td class="memname">typedef void(* GLFWframebuffersizefun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td>
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<p>This is the function signature for framebuffer resize callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose framebuffer was resized. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">width</td><td>The new width, in pixels, of the framebuffer. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">height</td><td>The new height, in pixels, of the framebuffer.</td></tr>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga3203461a5303bf289f2e05f854b2f7cf" title="Sets the framebuffer resize callback for the specified window.">glfwSetFramebufferSizeCallback</a> </dd></dl>
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<td class="memname">typedef struct <a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> <a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a></td>
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<p>Opaque window object. </p>
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<td class="memname">typedef void(* GLFWwindowclosefun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *)</td>
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<p>This is the function signature for window close callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window that the user attempted to close.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gaade9264e79fae52bdb78e2df11ee8d6a" title="Sets the close callback for the specified window.">glfwSetWindowCloseCallback</a> </dd></dl>
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<td class="memname">typedef void(* GLFWwindowfocusfun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int)</td>
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<p>This is the function signature for window focus callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window that was focused or defocused. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">focused</td><td><code>GL_TRUE</code> if the window was focused, or <code>GL_FALSE</code> if it was defocused.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga25d1c584edb375d7711c5c3548ba711f" title="Sets the focus callback for the specified window.">glfwSetWindowFocusCallback</a> </dd></dl>
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<td class="memname">typedef void(* GLFWwindowiconifyfun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int)</td>
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<p>This is the function signature for window iconify/restore callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window that was iconified or restored. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">iconified</td><td><code>GL_TRUE</code> if the window was iconified, or <code>GL_FALSE</code> if it was restored.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gab1ea7263081c0e073b8d5b91d6ffd367" title="Sets the iconify callback for the specified window.">glfwSetWindowIconifyCallback</a> </dd></dl>
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<td class="memname">typedef void(* GLFWwindowposfun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td>
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<p>This is the function signature for window position callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window that the user moved. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">xpos</td><td>The new x-coordinate, in screen coordinates, of the upper-left corner of the client area of the window. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">ypos</td><td>The new y-coordinate, in screen coordinates, of the upper-left corner of the client area of the window.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga2837d4d240659feb4268fcb6530a6ba1" title="Sets the position callback for the specified window.">glfwSetWindowPosCallback</a> </dd></dl>
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<td class="memname">typedef void(* GLFWwindowrefreshfun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *)</td>
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<p>This is the function signature for window refresh callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose content needs to be refreshed.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga4569b76e8ac87c55b53199e6becd97eb" title="Sets the refresh callback for the specified window.">glfwSetWindowRefreshCallback</a> </dd></dl>
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<td class="memname">typedef void(* GLFWwindowsizefun)(<a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> *, int, int)</td>
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<p>This is the function signature for window size callback functions.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window that the user resized. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">width</td><td>The new width, in screen coordinates, of the window. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">height</td><td>The new height, in screen coordinates, of the window.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gaa40cd24840daa8c62f36cafc847c72b6" title="Sets the size callback for the specified window.">glfwSetWindowSizeCallback</a> </dd></dl>
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<h2 class="groupheader">Function Documentation</h2>
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<td class="memname"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a>* glfwCreateWindow </td>
<td>(</td>
<td class="paramtype">int </td>
<td class="paramname"><em>width</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>height</em>, </td>
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<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype">const char * </td>
<td class="paramname"><em>title</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="group__monitor.html#ga8d9efd1cde9426692c73fe40437d0ae3">GLFWmonitor</a> * </td>
<td class="paramname"><em>monitor</em>, </td>
</tr>
<tr>
<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>share</em> </td>
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<td>)</td>
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<p>This function creates a window and its associated context. Most of the options controlling how the window and its context should be created are specified through <a class="el" href="group__window.html#ga4fd9e504bb937e79588a0ffdca9f620b">glfwWindowHint</a>.</p>
<p>Successful creation does not change which context is current. Before you can use the newly created context, you need to make it current using <a class="el" href="group__context.html#ga1c04dc242268f827290fe40aa1c91157">glfwMakeContextCurrent</a>.</p>
<p>Note that the created window and context may differ from what you requested, as not all parameters and hints are <a class="el" href="window.html#window_hints_hard">hard constraints</a>. This includes the size of the window, especially for full screen windows. To retrieve the actual attributes of the created window and context, use queries like <a class="el" href="group__window.html#gacccb29947ea4b16860ebef42c2cb9337">glfwGetWindowAttrib</a> and <a class="el" href="group__window.html#gaeea7cbc03373a41fb51cfbf9f2a5d4c6">glfwGetWindowSize</a>.</p>
<p>To create a full screen window, you need to specify the monitor to use. If no monitor is specified, windowed mode will be used. Unless you have a way for the user to choose a specific monitor, it is recommended that you pick the primary monitor. For more information on how to retrieve monitors, see <a class="el" href="monitor.html#monitor_monitors">Retrieving monitors</a>.</p>
<p>To create the window at a specific position, make it initially invisible using the <code>GLFW_VISIBLE</code> window hint, set its position and then show it.</p>
<p>If a full screen window is active, the screensaver is prohibited from starting.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">width</td><td>The desired width, in screen coordinates, of the window. This must be greater than zero. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">height</td><td>The desired height, in screen coordinates, of the window. This must be greater than zero. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">title</td><td>The initial, UTF-8 encoded window title. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">monitor</td><td>The monitor to use for full screen mode, or <code>NULL</code> to use windowed mode. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">share</td><td>The window whose context to share resources with, or <code>NULL</code> to not share resources. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The handle of the created window, or <code>NULL</code> if an error occurred.</dd></dl>
<dl class="section remark"><dt>Remarks</dt><dd><b>Windows:</b> Window creation will fail if the Microsoft GDI software OpenGL implementation is the only one available.</dd>
<dd>
<b>Windows:</b> If the executable has an icon resource named <code>GLFW_ICON,</code> it will be set as the icon for the window. If no such icon is present, the <code>IDI_WINLOGO</code> icon will be used instead.</dd>
<dd>
<b>OS X:</b> The GLFW window has no icon, as it is not a document window, but the dock icon will be the same as the application bundle's icon. Also, the first time a window is opened the menu bar is populated with common commands like Hide, Quit and About. The (minimal) about dialog uses information from the application's bundle. For more information on bundles, see the Bundle Programming Guide provided by Apple.</dd>
<dd>
<b>X11:</b> There is no mechanism for setting the window icon yet.</dd>
<dd>
The swap interval is not set during window creation, but is left at the default value for that platform. For more information, see <a class="el" href="group__context.html#ga6d4e0cdf151b5e579bd67f13202994ed">glfwSwapInterval</a>.</dd></dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gacdf43e51376051d2c091662e9fe3d7b2" title="Destroys the specified window and its context.">glfwDestroyWindow</a> </dd></dl>
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<td class="memname">void glfwDefaultWindowHints </td>
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<p>This function resets all window hints to their <a class="el" href="window.html#window_hints_values">default values</a>.</p>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga4fd9e504bb937e79588a0ffdca9f620b" title="Sets the specified window hint to the desired value.">glfwWindowHint</a> </dd></dl>
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<td class="memname">void glfwDestroyWindow </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em></td><td>)</td>
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<p>This function destroys the specified window and its context. On calling this function, no further callbacks will be called for that window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to destroy.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd>
<dd>
This function may not be called from a callback.</dd>
<dd>
If the window's context is current on the main thread, it is detached before being destroyed.</dd></dl>
<dl class="section warning"><dt>Warning</dt><dd>The window's context must not be current on any other thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga5c336fddf2cbb5b92f65f10fb6043344" title="Creates a window and its associated context.">glfwCreateWindow</a> </dd></dl>
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<td class="memname">void glfwGetFramebufferSize </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int * </td>
<td class="paramname"><em>width</em>, </td>
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<td class="paramtype">int * </td>
<td class="paramname"><em>height</em> </td>
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<p>This function retrieves the size, in pixels, of the framebuffer of the specified window. If you wish to retrieve the size of the window in screen coordinates, see <a class="el" href="group__window.html#gaeea7cbc03373a41fb51cfbf9f2a5d4c6">glfwGetWindowSize</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose framebuffer to query. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">width</td><td>Where to store the width, in pixels, of the framebuffer, or <code>NULL</code>. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">height</td><td>Where to store the height, in pixels, of the framebuffer, or <code>NULL</code>.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga3203461a5303bf289f2e05f854b2f7cf" title="Sets the framebuffer resize callback for the specified window.">glfwSetFramebufferSizeCallback</a> </dd></dl>
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<td class="memname">int glfwGetWindowAttrib </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype">int </td>
<td class="paramname"><em>attrib</em> </td>
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<p>This function returns an attribute of the specified window. There are many attributes, some related to the window and others to its context.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to query. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">attrib</td><td>The <a class="el" href="window.html#window_attribs">window attribute</a> whose value to return. </td></tr>
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</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The value of the attribute, or zero if an error occurred. </dd></dl>
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<td class="memname"><a class="el" href="group__monitor.html#ga8d9efd1cde9426692c73fe40437d0ae3">GLFWmonitor</a>* glfwGetWindowMonitor </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
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<p>This function returns the handle of the monitor that the specified window is in full screen on.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to query. </td></tr>
</table>
</dd>
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<dl class="section return"><dt>Returns</dt><dd>The monitor, or <code>NULL</code> if the window is in windowed mode. </dd></dl>
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<td class="memname">void glfwGetWindowPos </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int * </td>
<td class="paramname"><em>xpos</em>, </td>
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<td class="paramtype">int * </td>
<td class="paramname"><em>ypos</em> </td>
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<p>This function retrieves the position, in screen coordinates, of the upper-left corner of the client area of the specified window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to query. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">xpos</td><td>Where to store the x-coordinate of the upper-left corner of the client area, or <code>NULL</code>. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">ypos</td><td>Where to store the y-coordinate of the upper-left corner of the client area, or <code>NULL</code>.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga1abb6d690e8c88e0c8cd1751356dbca8" title="Sets the position of the client area of the specified window.">glfwSetWindowPos</a> </dd></dl>
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<td class="memname">void glfwGetWindowSize </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
</tr>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int * </td>
<td class="paramname"><em>width</em>, </td>
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<td class="paramtype">int * </td>
<td class="paramname"><em>height</em> </td>
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<p>This function retrieves the size, in screen coordinates, of the client area of the specified window. If you wish to retrieve the size of the framebuffer in pixels, see <a class="el" href="group__window.html#ga0e2637a4161afb283f5300c7f94785c9">glfwGetFramebufferSize</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose size to retrieve. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">width</td><td>Where to store the width, in screen coordinates, of the client area, or <code>NULL</code>. </td></tr>
<tr><td class="paramdir">[out]</td><td class="paramname">height</td><td>Where to store the height, in screen coordinates, of the client area, or <code>NULL</code>.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga371911f12c74c504dd8d47d832d095cb" title="Sets the size of the client area of the specified window.">glfwSetWindowSize</a> </dd></dl>
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<td class="memname">void* glfwGetWindowUserPointer </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
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<p>This function returns the current value of the user-defined pointer of the specified window. The initial value is <code>NULL</code>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose pointer to return.</td></tr>
</table>
</dd>
</dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga3d2fc6026e690ab31a13f78bc9fd3651" title="Sets the user pointer of the specified window.">glfwSetWindowUserPointer</a> </dd></dl>
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<td class="memname">void glfwHideWindow </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em></td><td>)</td>
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<p>This function hides the specified window, if it was previously visible. If the window is already hidden or is in full screen mode, this function does nothing.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to hide.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga61be47917b72536a148300f46494fc66" title="Makes the specified window visible.">glfwShowWindow</a> </dd></dl>
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<td class="memname">void glfwIconifyWindow </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em></td><td>)</td>
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<p>This function iconifies/minimizes the specified window, if it was previously restored. If it is a full screen window, the original monitor resolution is restored until the window is restored. If the window is already iconified, this function does nothing.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to iconify.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga52527a5904b47d802b6b4bb519cdebc7" title="Restores the specified window.">glfwRestoreWindow</a> </dd></dl>
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<td class="memname">void glfwPollEvents </td>
<td>(</td>
<td class="paramtype">void </td>
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<p>This function processes only those events that have already been received and then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.</p>
<p>This function is not required for joystick input to work.</p>
<dl class="section user"><dt>New in GLFW 3</dt><dd>This function is no longer called by <a class="el" href="group__context.html#ga15a5a1ee5b3c2ca6b15ca209a12efd14">glfwSwapBuffers</a>. You need to call it or <a class="el" href="group__window.html#ga554e37d781f0a997656c26b2c56c835e">glfwWaitEvents</a> yourself.</dd></dl>
<dl class="section remark"><dt>Remarks</dt><dd>On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the <a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">window refresh callback</a> to redraw the contents of your window when necessary during the operation.</dd></dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd>
<dd>
This function may not be called from a callback.</dd>
<dd>
On some platforms, certain callbacks may be called outside of a call to one of the event processing functions.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga554e37d781f0a997656c26b2c56c835e" title="Waits until events are pending and processes them.">glfwWaitEvents</a> </dd></dl>
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<td class="memname">void glfwRestoreWindow </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em></td><td>)</td>
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<p>This function restores the specified window, if it was previously iconified/minimized. If it is a full screen window, the resolution chosen for the window is restored on the selected monitor. If the window is already restored, this function does nothing.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to restore.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga1bb559c0ebaad63c5c05ad2a066779c4" title="Iconifies the specified window.">glfwIconifyWindow</a> </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#ga311bb32e578aa240b6464af494debffc">GLFWframebuffersizefun</a> glfwSetFramebufferSizeCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype"><a class="el" href="group__window.html#ga311bb32e578aa240b6464af494debffc">GLFWframebuffersizefun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the framebuffer resize callback of the specified window, which is called when the framebuffer of the specified window is resized.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred. </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#ga07cff8bd3b3d573ecf49bb02d7669c1f">GLFWwindowclosefun</a> glfwSetWindowCloseCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramtype"><a class="el" href="group__window.html#ga07cff8bd3b3d573ecf49bb02d7669c1f">GLFWwindowclosefun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the close callback of the specified window, which is called when the user attempts to close the window, for example by clicking the close widget in the title bar.</p>
<p>The close flag is set before this callback is called, but you can modify it at any time with <a class="el" href="group__window.html#ga49c449dde2a6f87d996f4daaa09d6708">glfwSetWindowShouldClose</a>.</p>
<p>The close callback is not triggered by <a class="el" href="group__window.html#gacdf43e51376051d2c091662e9fe3d7b2">glfwDestroyWindow</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred.</dd></dl>
<dl class="section user"><dt>New in GLFW 3</dt><dd>The close callback no longer returns a value.</dd></dl>
<dl class="section remark"><dt>Remarks</dt><dd><b>OS X:</b> Selecting Quit from the application menu will trigger the close callback for all windows. </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#ga6b5f973531ea91663ad707ba4f2ac104">GLFWwindowfocusfun</a> glfwSetWindowFocusCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="group__window.html#ga6b5f973531ea91663ad707ba4f2ac104">GLFWwindowfocusfun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the focus callback of the specified window, which is called when the window gains or loses focus.</p>
<p>After the focus callback is called for a window that lost focus, synthetic key and mouse button release events will be generated for all such that had been pressed. For more information, see <a class="el" href="group__input.html#ga7e496507126f35ea72f01b2e6ef6d155">glfwSetKeyCallback</a> and <a class="el" href="group__input.html#gaef49b72d84d615bca0a6ed65485e035d">glfwSetMouseButtonCallback</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred. </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#gae47ae066eea9fe6050a62360928ae524">GLFWwindowiconifyfun</a> glfwSetWindowIconifyCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype"><a class="el" href="group__window.html#gae47ae066eea9fe6050a62360928ae524">GLFWwindowiconifyfun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the iconification callback of the specified window, which is called when the window is iconified or restored.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred. </dd></dl>
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<td class="memname">void glfwSetWindowPos </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
<td></td>
<td class="paramtype">int </td>
<td class="paramname"><em>xpos</em>, </td>
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<td class="paramname"><em>ypos</em> </td>
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<p>This function sets the position, in screen coordinates, of the upper-left corner of the client area of the window.</p>
<p>If the specified window is a full screen window, this function does nothing.</p>
<p>If you wish to set an initial window position you should create a hidden window (using <a class="el" href="group__window.html#ga4fd9e504bb937e79588a0ffdca9f620b">glfwWindowHint</a> and <code>GLFW_VISIBLE</code>), set its position and then show it.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to query. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">xpos</td><td>The x-coordinate of the upper-left corner of the client area. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">ypos</td><td>The y-coordinate of the upper-left corner of the client area.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>It is very rarely a good idea to move an already visible window, as it will confuse and annoy the user.</dd>
<dd>
This function may only be called from the main thread.</dd>
<dd>
The window manager may put limits on what positions are allowed.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga73cb526c000876fd8ddf571570fdb634" title="Retrieves the position of the client area of the specified window.">glfwGetWindowPos</a> </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#ga1c36e52549efd47790eb3f324da71924">GLFWwindowposfun</a> glfwSetWindowPosCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramkey"></td>
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<td class="paramtype"><a class="el" href="group__window.html#ga1c36e52549efd47790eb3f324da71924">GLFWwindowposfun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the position callback of the specified window, which is called when the window is moved. The callback is provided with the screen position of the upper-left corner of the client area of the window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred. </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">GLFWwindowrefreshfun</a> glfwSetWindowRefreshCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramtype"><a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">GLFWwindowrefreshfun</a> </td>
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<p>This function sets the refresh callback of the specified window, which is called when the client area of the window needs to be redrawn, for example if the window has been exposed after having been covered by another window.</p>
<p>On compositing window systems such as Aero, Compiz or Aqua, where the window contents are saved off-screen, this callback may be called only very infrequently or never at all.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
</table>
</dd>
</dl>
<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred.</dd></dl>
<dl class="section note"><dt>Note</dt><dd>On compositing window systems such as Aero, Compiz or Aqua, where the window contents are saved off-screen, this callback may be called only very infrequently or never at all. </dd></dl>
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<td class="memname">void glfwSetWindowShouldClose </td>
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<td class="paramname"><em>value</em> </td>
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<p>This function sets the value of the close flag of the specified window. This can be used to override the user's attempt to close the window, or to signal that it should be closed.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose flag to change. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">value</td><td>The new value.</td></tr>
</table>
</dd>
</dl>
<dl class="section remark"><dt>Remarks</dt><dd>This function may be called from secondary threads. </dd></dl>
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<td class="memname">void glfwSetWindowSize </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
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<td class="paramname"><em>width</em>, </td>
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<td class="paramname"><em>height</em> </td>
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<p>This function sets the size, in screen coordinates, of the client area of the specified window.</p>
<p>For full screen windows, this function selects and switches to the resolution closest to the specified size, without affecting the window's context. As the context is unaffected, the bit depths of the framebuffer remain unchanged.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to resize. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">width</td><td>The desired width of the specified window. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">height</td><td>The desired height of the specified window.</td></tr>
</table>
</dd>
</dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd>
<dd>
The window manager may put limits on what window sizes are allowed.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gaeea7cbc03373a41fb51cfbf9f2a5d4c6" title="Retrieves the size of the client area of the specified window.">glfwGetWindowSize</a> </dd></dl>
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<td class="memname"><a class="el" href="group__window.html#gaaca1c2715759d03da9834eac19323d4a">GLFWwindowsizefun</a> glfwSetWindowSizeCallback </td>
<td>(</td>
<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em>, </td>
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<td class="paramtype"><a class="el" href="group__window.html#gaaca1c2715759d03da9834eac19323d4a">GLFWwindowsizefun</a> </td>
<td class="paramname"><em>cbfun</em> </td>
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<p>This function sets the size callback of the specified window, which is called when the window is resized. The callback is provided with the size, in screen coordinates, of the client area of the window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose callback to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">cbfun</td><td>The new callback, or <code>NULL</code> to remove the currently set callback. </td></tr>
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<dl class="section return"><dt>Returns</dt><dd>The previously set callback, or <code>NULL</code> if no callback was set or an error occurred. </dd></dl>
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<td class="memname">void glfwSetWindowTitle </td>
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<td class="paramtype">const char * </td>
<td class="paramname"><em>title</em> </td>
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<p>This function sets the window title, encoded as UTF-8, of the specified window.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose title to change. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">title</td><td>The UTF-8 encoded window title.</td></tr>
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<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread. </dd></dl>
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<td class="memname">void glfwSetWindowUserPointer </td>
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<td class="paramname"><em>window</em>, </td>
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<p>This function sets the user-defined pointer of the specified window. The current value is retained until the window is destroyed. The initial value is <code>NULL</code>.</p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window whose pointer to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">pointer</td><td>The new value.</td></tr>
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<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga17807ce0f45ac3f8bb50d6dcc59a4e06" title="Returns the user pointer of the specified window.">glfwGetWindowUserPointer</a> </dd></dl>
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<td class="memname">void glfwShowWindow </td>
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<p>This function makes the specified window visible, if it was previously hidden. If the window is already visible or is in full screen mode, this function does nothing.</p>
<dl class="params"><dt>Parameters</dt><dd>
<table class="params">
<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to make visible.</td></tr>
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<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga49401f82a1ba5f15db5590728314d47c" title="Hides the specified window.">glfwHideWindow</a> </dd></dl>
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<td class="memname">void glfwWaitEvents </td>
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<td class="paramtype">void </td>
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<p>This function puts the calling thread to sleep until at least one event has been received. Once one or more events have been received, it behaves as if <a class="el" href="group__window.html#ga37bd57223967b4211d60ca1a0bf3c832">glfwPollEvents</a> was called, i.e. the events are processed and the function then returns immediately. Processing events will cause the window and input callbacks associated with those events to be called.</p>
<p>Since not all events are associated with callbacks, this function may return without a callback having been called even if you are monitoring all callbacks.</p>
<p>This function is not required for joystick input to work.</p>
<dl class="section remark"><dt>Remarks</dt><dd>On some platforms, a window move, resize or menu operation will cause event processing to block. This is due to how event processing is designed on those platforms. You can use the <a class="el" href="group__window.html#ga16764f89bf2060e6fa477f0943e1412b">window refresh callback</a> to redraw the contents of your window when necessary during the operation.</dd></dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd>
<dd>
This function may not be called from a callback.</dd>
<dd>
On some platforms, certain callbacks may be called outside of a call to one of the event processing functions.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#ga37bd57223967b4211d60ca1a0bf3c832" title="Processes all pending events.">glfwPollEvents</a> </dd></dl>
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<td class="memname">void glfwWindowHint </td>
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<td class="paramtype">int </td>
<td class="paramname"><em>target</em>, </td>
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<td class="paramtype">int </td>
<td class="paramname"><em>hint</em> </td>
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<p>This function sets hints for the next call to <a class="el" href="group__window.html#ga5c336fddf2cbb5b92f65f10fb6043344">glfwCreateWindow</a>. The hints, once set, retain their values until changed by a call to <a class="el" href="group__window.html#ga4fd9e504bb937e79588a0ffdca9f620b">glfwWindowHint</a> or <a class="el" href="group__window.html#gaa77c4898dfb83344a6b4f76aa16b9a4a">glfwDefaultWindowHints</a>, or until the library is terminated with <a class="el" href="group__init.html#gaaae48c0a18607ea4a4ba951d939f0901">glfwTerminate</a>.</p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir">[in]</td><td class="paramname">target</td><td>The <a class="el" href="window.html#window_hints">window hint</a> to set. </td></tr>
<tr><td class="paramdir">[in]</td><td class="paramname">hint</td><td>The new value of the window hint.</td></tr>
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<dl class="section user"><dt>New in GLFW 3</dt><dd>Hints are no longer reset to their default values on window creation. To set default hint values, use <a class="el" href="group__window.html#gaa77c4898dfb83344a6b4f76aa16b9a4a">glfwDefaultWindowHints</a>.</dd></dl>
<dl class="section note"><dt>Note</dt><dd>This function may only be called from the main thread.</dd></dl>
<dl class="section see"><dt>See Also</dt><dd><a class="el" href="group__window.html#gaa77c4898dfb83344a6b4f76aa16b9a4a" title="Resets all window hints to their default values.">glfwDefaultWindowHints</a> </dd></dl>
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<td class="memname">int glfwWindowShouldClose </td>
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<td class="paramtype"><a class="el" href="group__window.html#ga3c96d80d363e67d13a41b5d1821f3242">GLFWwindow</a> * </td>
<td class="paramname"><em>window</em></td><td>)</td>
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<p>This function returns the value of the close flag of the specified window.</p>
<dl class="params"><dt>Parameters</dt><dd>
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<tr><td class="paramdir">[in]</td><td class="paramname">window</td><td>The window to query. </td></tr>
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<dl class="section return"><dt>Returns</dt><dd>The value of the close flag.</dd></dl>
<dl class="section remark"><dt>Remarks</dt><dd>This function may be called from secondary threads. </dd></dl>
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Last update on Tue Dec 31 2013 for GLFW 3.0.4
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