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/* SCCS Id: @(#)amidos.c 3.2 2000/01/12
/* Copyright (c) Olaf Seibert, Nijmegen, The Netherlands, 1988,1990. */
/* Copyright (c) Kenneth Lorber, Bethesda, Maryland, 1991,1992,1993,1996. */
/* NetHack may be freely redistributed. See license for details. */
/*
* An assortment of imitations of cheap plastic MSDOS and Unix functions.
*/
#include "hack.h"
#include "winami.h"
/* Defined in config.h, let's undefine it here (static function below) */
#undef strcmpi
#include <libraries/dos.h>
#include <exec/execbase.h>
#include <intuition/intuition.h>
#undef COUNT
#if defined(__SASC_60) || defined(__GNUC__)
# include <proto/exec.h>
# include <proto/dos.h>
#endif
#ifdef AZTEC_50
# include <functions.h>
# undef strcmpi
#endif
/* Prototypes */
#include "NH:sys/amiga/winami.p"
#include "NH:sys/amiga/amiwind.p"
#include "NH:sys/amiga/amidos.p"
extern char Initialized;
extern struct window_procs amii_procs;
#ifndef __SASC_60
int Enable_Abort = 0; /* for stdio package */
#endif
/* Initial path, so we can find NetHack.cnf */
char PATH[PATHLEN] = "NetHack:";
static boolean record_exists(void);
void
flushout()
{
(void) fflush(stdout);
}
#ifndef getuid
getuid()
{
return 1;
}
#endif
#ifndef getlogin
char *
getlogin()
{
return ((char *) NULL);
}
#endif
#ifndef AZTEC_50
int
abs(x)
int x;
{
return x < 0? -x: x;
}
#endif
#ifdef SHELL
int
dosh()
{
int i;
char buf[ BUFSZ ];
extern struct ExecBase *SysBase;
/* Only under 2.0 and later ROMs do we have System() */
if( SysBase->LibNode.lib_Version >= 37 && !amibbs)
{
getlin("Enter CLI Command...", buf );
if (buf[0] != '\033')
i = System( buf, NULL );
}
else
{
i = 0;
pline("No mysterious force prevented you from using multitasking.");
}
return i;
}
#endif /* SHELL */
#ifdef MFLOPPY
# include <ctype.h>
# define Sprintf (void) sprintf
#define EXTENSION 72
/*
* This routine uses an approximation of the free bytes on a disk.
* How large a file you can actually write depends on the number of
* extension blocks you need for it.
* In each extenstion block there are maximum 72 pointers to blocks,
* so every 73 disk blocks have only 72 available for data.
* The (necessary) file header is also good for 72 data block pointers.
*/
/* TODO: update this for FFS */
long
freediskspace(path)
char *path;
{
register long freeBytes = 0;
register struct InfoData *infoData; /* Remember... longword aligned */
char fileName[32];
/*
* Find a valid path on the device of which we want the free space.
* If there is a colon in the name, it is an absolute path
* and all up to the colon is everything we need.
* Remember slashes in a volume name are allowed!
* If there is no colon, it is relative to the current directory,
* so must be on the current device, so "" is enough...
*/
{
register char *colon;
strncpy(fileName, path, sizeof(fileName) - 1);
fileName[31] = 0;
if (colon = index(fileName, ':'))
colon[1] = '\0';
else
fileName[0] = '\0';
}
{
BPTR fileLock;
infoData = (struct InfoData *) alloc(sizeof(struct InfoData));
if (fileLock = Lock(fileName, SHARED_LOCK)) {
if (Info(fileLock, infoData)) {
/* We got a kind of DOS volume, since we can Lock it. */
/* Calculate number of blocks available for new file */
/* Kludge for the ever-full VOID: (oops RAM:) device */
if (infoData->id_UnitNumber == -1 &&
infoData->id_NumBlocks == infoData->id_NumBlocksUsed) {
freeBytes = AvailMem(0L) - 64 * 1024L;
/* Just a stupid guess at the */
/* Ram-Handler overhead per block: */
freeBytes -= freeBytes/16;
} else {
/* Normal kind of DOS file system device/volume */
freeBytes = infoData->id_NumBlocks - infoData->id_NumBlocksUsed;
freeBytes -= (freeBytes + EXTENSION) / (EXTENSION + 1);
freeBytes *= infoData->id_BytesPerBlock;
}
if (freeBytes < 0)
freeBytes = 0;
}
UnLock(fileLock);
}
free(infoData);
return freeBytes;
}
}
long
filesize(file)
char *file;
{
register BPTR fileLock;
register struct FileInfoBlock *fileInfoBlock;
register long size = 0;
fileInfoBlock = (struct FileInfoBlock *)alloc(sizeof(struct FileInfoBlock));
if (fileLock = Lock(file, SHARED_LOCK)) {
if (Examine(fileLock, fileInfoBlock)) {
size = fileInfoBlock->fib_Size;
}
UnLock(fileLock);
}
free(fileInfoBlock);
return size;
}
#if 0
void
eraseall(path, files)
const char *path, *files;
{
BPTR dirLock, dirLock2;
struct FileInfoBlock *fibp;
int chklen;
#ifdef BETA
if(files != alllevels)panic("eraseall");
#endif
chklen=(int)index(files,'*')-(int)files;
if (dirLock = Lock( (char *)path ,SHARED_LOCK)) {
dirLock2=DupLock(dirLock);
dirLock2= CurrentDir(dirLock2);
fibp=AllocMem(sizeof(struct FileInfoBlock),0);
if(fibp){
if(Examine(dirLock,fibp)){
while(ExNext(dirLock,fibp)){
if(!strncmp(fibp->fib_FileName,files,chklen)){
DeleteFile(fibp->fib_FileName);
}
}
}
FreeMem(fibp,sizeof(struct FileInfoBlock));
}
UnLock(dirLock);
UnLock(CurrentDir(dirLock2));
}
}
#endif
/* This size makes that most files can be copied with two Read()/Write()s */
#if 0 /* Unused */
#define COPYSIZE 4096
char *CopyFile(from, to)
const char *from, *to;
{
register BPTR fromFile, toFile;
register char *buffer;
register long size;
char *error = NULL;
buffer = (char *) alloc(COPYSIZE);
if (fromFile = Open( (char *)from, MODE_OLDFILE)) {
if (toFile = Open( (char *)to, MODE_NEWFILE)) {
while (size = Read(fromFile, buffer, (long)COPYSIZE)) {
if (size == -1){
error = "Read error";
break;
}
if (size != Write(toFile, buffer, size)) {
error = "Write error";
break;
}
}
Close(toFile);
} else
error = "Cannot open destination";
Close(fromFile);
} else
error = "Cannot open source (this should not occur)";
free(buffer);
return error;
}
#endif
/* this should be replaced */
saveDiskPrompt(start)
{
char buf[BUFSIZ], *bp;
BPTR fileLock;
if (flags.asksavedisk) {
/* Don't prompt if you can find the save file */
if (fileLock = Lock(SAVEF, SHARED_LOCK)) {
UnLock(fileLock);
#if defined(TTY_GRAPHICS)
if(windowprocs.win_init_nhwindows!=amii_procs.win_init_nhwindows)
clear_nhwindow( WIN_MAP );
#endif
#if defined(AMII_GRAPHICS)
if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows)
clear_nhwindow( WIN_BASE );
#endif
return 1;
}
pline( "If save file is on a SAVE disk, put that disk in now." );
if( strlen( SAVEF ) > QBUFSZ - 25 - 22 )
panic( "not enough buffer space for prompt" );
/* THIS IS A HACK */
#if defined(TTY_GRAPHICS)
if(windowprocs.win_init_nhwindows!=amii_procs.win_init_nhwindows){
getlin("File name ?",buf);
clear_nhwindow( WIN_MAP );
}
#endif
#if defined(AMII_GRAPHICS)
if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows){
getlind("File name ?", buf, SAVEF);
clear_nhwindow( WIN_BASE );
}
#endif
clear_nhwindow( WIN_MESSAGE);
if (!start && *buf == '\033')
return 0;
/* Strip any whitespace. Also, if nothing was entered except
* whitespace, do not change the value of SAVEF.
*/
for (bp = buf; *bp; bp++) {
if (!isspace(*bp)) {
strncpy(SAVEF, bp, PATHLEN);
break;
}
}
}
return 1;
}
/* Return 1 if the record file was found */
static boolean
record_exists()
{
FILE *file;
if (file = fopenp(RECORD, "r")) {
fclose(file);
return TRUE;
}
return FALSE;
}
#ifdef MFLOPPY
/*
* Under MSDOS: Prompt for game disk, then check for record file.
* For Amiga: do nothing, but called from restore.c
*/
void
gameDiskPrompt(){}
#endif
/*
* Add a slash to any name not ending in / or :. There must
* be room for the /.
*/
void
append_slash(name)
char *name;
{
char *ptr;
if (!*name)return;
ptr = eos(name) - 1;
if (*ptr != '/' && *ptr != ':') {
*++ptr = '/';
*++ptr = '\0';
}
}
void
getreturn(str)
const char *str;
{
int ch;
raw_printf("Hit <RETURN> %s.", str);
while ((ch = nhgetch()) != '\n' && ch != '\r' )
continue;
}
/* Follow the PATH, trying to fopen the file.
*/
#define PATHSEP ';'
FILE *
fopenp(name, mode)
register const char *name, *mode;
{
register char *bp, *pp, lastch;
register FILE *fp;
register BPTR theLock;
char buf[BUFSIZ];
/* Try the default directory first. Then look along PATH.
*/
if (strlen(name) >= BUFSIZ) return( NULL );
strcpy(buf, name);
if (theLock = Lock(buf, SHARED_LOCK)) {
UnLock(theLock);
if (fp = fopen(buf, mode))
return fp;
}
pp = PATH;
while (pp && *pp) {
bp = buf;
while (*pp && *pp != PATHSEP){
if( bp > buf + BUFSIZ - 1 ) return( NULL );
lastch = *bp++ = *pp++;
}
if (lastch != ':' && lastch != '/' && bp != buf)
*bp++ = '/';
if (bp + strlen(name) > buf + BUFSIZ - 1) return( NULL );
strcpy(bp, name);
if (theLock = Lock(buf, SHARED_LOCK)) {
UnLock(theLock);
if (fp = fopen(buf, mode)) return fp;
}
if (*pp)
pp++;
}
return NULL;
}
#endif /* MFLOPPY */
#ifdef CHDIR
/*
* A not general-purpose directory changing routine.
* Assumes you want to return to the original directory eventually,
* by chdir()ing to orgdir (which is defined in pcmain.c).
* Assumes -1 is not a valid lock, since 0 is valid.
*/
#define NO_LOCK ((BPTR) -1)
static BPTR OrgDirLock = NO_LOCK;
chdir(dir)
char *dir;
{
extern char orgdir[];
if (dir == orgdir) {
/* We want to go back to where we came from. */
if (OrgDirLock != NO_LOCK) {
UnLock(CurrentDir(OrgDirLock));
OrgDirLock = NO_LOCK;
}
} else {
/*
* Go to some new place. If still at the original
* directory, save the FileLock.
*/
BPTR newDir;
if (newDir = Lock( (char *)dir, SHARED_LOCK)) {
if (OrgDirLock == NO_LOCK) {
OrgDirLock = CurrentDir(newDir);
} else {
UnLock(CurrentDir(newDir));
}
} else {
return -1; /* Failed */
}
}
/* CurrentDir always succeeds if you have a lock */
return 0;
}
#endif /* CHDIR */
/* Chdir back to original directory
*/
#undef exit
void
nethack_exit(code)
{
#ifdef CHDIR
extern char orgdir[];
#endif
#ifdef CHDIR
chdir(orgdir); /* chdir, not chdirx */
#endif
#ifdef AMII_GRAPHICS
if(windowprocs.win_init_nhwindows==amii_procs.win_init_nhwindows)
CleanUp();
#endif
exit(code);
}
void
regularize(s) /* normalize file name - we don't like :'s or /'s */
register char *s;
{
register char *lp;
while((lp = index(s, ':')) || (lp = index(s, '/')))
*lp = '_';
}
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