1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 185 186 187 188 189 190 191 192 193 194 195 196 197 198 199 200 201 202 203 204 205 206 207 208 209 210 211 212 213 214 215 216 217 218 219 220 221 222 223 224 225 226 227 228 229 230 231 232 233 234 235 236 237 238 239 240 241 242 243 244 245 246 247 248 249 250 251 252 253 254 255 256 257 258 259 260 261 262 263 264 265 266 267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 293 294 295 296 297 298 299 300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 338 339 340 341 342 343 344 345 346 347 348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 387 388 389 390 391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 419 420 421 422 423 424 425 426 427 428 429 430 431 432 433 434 435 436 437 438 439 440 441 442 443 444 445 446 447 448 449 450 451 452 453 454 455 456 457 458 459 460 461 462 463 464 465 466 467 468 469 470 471 472 473 474 475 476 477 478 479 480 481 482 483 484 485 486 487 488 489 490 491 492 493 494 495 496 497 498 499 500 501 502 503 504 505 506 507 508 509 510 511 512 513 514 515 516 517 518 519 520 521 522 523 524 525 526 527 528 529 530 531 532 533 534 535 536 537 538 539 540 541 542 543 544 545 546 547 548 549 550 551 552 553 554 555 556 557 558 559 560 561 562 563 564 565 566 567 568 569 570 571 572 573 574 575 576 577 578 579 580 581 582 583 584 585 586 587 588 589 590 591 592 593 594 595 596 597 598 599 600 601 602 603 604 605 606 607 608 609 610 611 612 613 614 615 616 617 618 619 620 621 622 623 624 625 626 627 628 629 630 631 632 633 634 635 636 637 638 639 640 641 642 643 644 645 646 647 648 649 650 651 652 653 654 655 656 657 658 659 660 661 662 663 664 665 666 667 668 669 670 671 672 673 674 675 676 677 678 679 680 681 682 683 684 685 686 687 688 689 690 691 692 693 694 695 696 697 698 699 700 701 702 703 704 705 706 707 708 709 710 711 712 713 714
|
/* SCCS Id: @(#)pcmain.c 3.4 2002/08/22 */
/* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */
/* NetHack may be freely redistributed. See license for details. */
/* main.c - MSDOS, OS/2, ST, Amiga, and NT NetHack */
#include "hack.h"
#include "dlb.h"
#ifndef NO_SIGNAL
#include <signal.h>
#endif
#include <ctype.h>
#if !defined(AMIGA) && !defined(GNUDOS)
#include <sys\stat.h>
#else
# ifdef GNUDOS
#include <sys/stat.h>
# endif
#endif
#ifdef WIN32
#include "win32api.h" /* for GetModuleFileName */
#endif
#ifdef __DJGPP__
#include <unistd.h> /* for getcwd() prototype */
#endif
#ifdef OVL0
#define SHARED_DCL
#else
#define SHARED_DCL extern
#endif
SHARED_DCL char orgdir[PATHLEN]; /* also used in pcsys.c, amidos.c */
#ifdef TOS
boolean run_from_desktop = TRUE; /* should we pause before exiting?? */
# ifdef __GNUC__
long _stksize = 16*1024;
# endif
#endif
#ifdef AMIGA
extern int bigscreen;
void NDECL( preserve_icon );
#endif
STATIC_DCL void FDECL(process_options,(int argc,char **argv));
STATIC_DCL void NDECL(nhusage);
#if defined(MICRO) || defined(WIN32) || defined(OS2)
extern void FDECL(nethack_exit,(int));
#else
#define nethack_exit exit
#endif
#ifdef WIN32
extern boolean getreturn_enabled; /* from sys/share/pcsys.c */
#endif
#if defined(MSWIN_GRAPHICS)
extern void NDECL(mswin_destroy_reg);
#endif
#ifdef EXEPATH
STATIC_DCL char *FDECL(exepath,(char *));
#endif
#ifdef OVL0
int FDECL(main, (int,char **));
#endif
extern void FDECL(pcmain, (int,char **));
#if defined(__BORLANDC__) && !defined(_WIN32)
void NDECL( startup );
# ifdef OVLB
unsigned _stklen = STKSIZ;
# else
extern unsigned _stklen;
# endif
#endif
#ifdef OVL0
/* If the graphics version is built, we don't need a main; it is skipped
* to help MinGW decide which entry point to choose. If both main and
* WinMain exist, the resulting executable won't work correctly.
*/
#ifndef MSWIN_GRAPHICS
int
main(argc,argv)
int argc;
char *argv[];
{
pcmain(argc,argv);
#ifdef LAN_FEATURES
init_lan_features();
#endif
moveloop();
nethack_exit(EXIT_SUCCESS);
/*NOTREACHED*/
return 0;
}
#endif /*MSWIN_GRAPHICS*/
#endif /*OVL0*/
#ifdef OVL1
void
pcmain(argc,argv)
int argc;
char *argv[];
{
register int fd;
register char *dir;
#if defined(WIN32)
char fnamebuf[BUFSZ], encodedfnamebuf[BUFSZ];
#endif
#ifdef NOCWD_ASSUMPTIONS
char failbuf[BUFSZ];
#endif
#if defined(__BORLANDC__) && !defined(_WIN32)
startup();
#endif
#ifdef TOS
long clock_time;
if (*argv[0]) { /* only a CLI can give us argv[0] */
hname = argv[0];
run_from_desktop = FALSE;
} else
#endif
hname = "NetHack"; /* used for syntax messages */
choose_windows(DEFAULT_WINDOW_SYS);
#if !defined(AMIGA) && !defined(GNUDOS)
/* Save current directory and make sure it gets restored when
* the game is exited.
*/
if (getcwd(orgdir, sizeof orgdir) == (char *)0)
error("NetHack: current directory path too long");
# ifndef NO_SIGNAL
signal(SIGINT, (SIG_RET_TYPE) nethack_exit); /* restore original directory */
# endif
#endif /* !AMIGA && !GNUDOS */
dir = nh_getenv("NETHACKDIR");
if (dir == (char *)0)
dir = nh_getenv("HACKDIR");
#ifdef EXEPATH
if (dir == (char *)0)
dir = exepath(argv[0]);
#endif
if (dir != (char *)0) {
(void) strncpy(hackdir, dir, PATHLEN - 1);
hackdir[PATHLEN-1] = '\0';
#ifdef NOCWD_ASSUMPTIONS
{
int prefcnt;
fqn_prefix[0] = (char *)alloc(strlen(hackdir)+2);
Strcpy(fqn_prefix[0], hackdir);
append_slash(fqn_prefix[0]);
for (prefcnt = 1; prefcnt < PREFIX_COUNT; prefcnt++)
fqn_prefix[prefcnt] = fqn_prefix[0];
}
#endif
#ifdef CHDIR
chdirx (dir, 1);
#endif
}
#ifdef AMIGA
# ifdef CHDIR
/*
* If we're dealing with workbench, change the directory. Otherwise
* we could get "Insert disk in drive 0" messages. (Must be done
* before initoptions())....
*/
if(argc == 0)
chdirx(HACKDIR, 1);
# endif
ami_wininit_data();
#endif
initoptions();
#ifdef NOCWD_ASSUMPTIONS
if (!validate_prefix_locations(failbuf)) {
raw_printf("Some invalid directory locations were specified:\n\t%s\n",
failbuf);
nethack_exit(EXIT_FAILURE);
}
#endif
#if defined(TOS) && defined(TEXTCOLOR)
if (iflags.BIOS && iflags.use_color)
set_colors();
#endif
if (!hackdir[0])
#if !defined(LATTICE) && !defined(AMIGA)
Strcpy(hackdir, orgdir);
#else
Strcpy(hackdir, HACKDIR);
#endif
if(argc > 1) {
if (!strncmp(argv[1], "-d", 2) && argv[1][2] != 'e') {
/* avoid matching "-dec" for DECgraphics; since the man page
* says -d directory, hope nobody's using -desomething_else
*/
argc--;
argv++;
dir = argv[0]+2;
if(*dir == '=' || *dir == ':') dir++;
if(!*dir && argc > 1) {
argc--;
argv++;
dir = argv[0];
}
if(!*dir)
error("Flag -d must be followed by a directory name.");
Strcpy(hackdir, dir);
}
if (argc > 1) {
/*
* Now we know the directory containing 'record' and
* may do a prscore().
*/
if (!strncmp(argv[1], "-s", 2)) {
#if !defined(MSWIN_GRAPHICS)
# if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(hackdir,0);
# endif
prscore(argc, argv);
#else
raw_printf("-s is not supported for the Graphical Interface\n");
#endif /*MSWIN_GRAPHICS*/
nethack_exit(EXIT_SUCCESS);
}
#ifdef MSWIN_GRAPHICS
if (!strncmpi(argv[1], "-clearreg", 6)) { /* clear registry */
mswin_destroy_reg();
nethack_exit(EXIT_SUCCESS);
}
#endif
/* Don't initialize the window system just to print usage */
if (!strncmp(argv[1], "-?", 2) || !strncmp(argv[1], "/?", 2)) {
nhusage();
nethack_exit(EXIT_SUCCESS);
}
}
}
/*
* It seems you really want to play.
*/
#ifdef TOS
if (comp_times((long)time(&clock_time)))
error("Your clock is incorrectly set!");
#endif
u.uhp = 1; /* prevent RIP on early quits */
u.ux = 0; /* prevent flush_screen() */
/* chdir shouldn't be called before this point to keep the
* code parallel to other ports.
*/
#if defined(CHDIR) && !defined(NOCWD_ASSUMPTIONS)
chdirx(hackdir,1);
#endif
#ifdef MSDOS
process_options(argc, argv);
init_nhwindows(&argc,argv);
#else
init_nhwindows(&argc,argv);
process_options(argc, argv);
#endif
#ifdef WIN32CON
toggle_mouse_support(); /* must come after process_options */
#endif
#ifdef MFLOPPY
set_lock_and_bones();
# ifndef AMIGA
copybones(FROMPERM);
# endif
#endif
if (!*plname)
askname();
plnamesuffix(); /* strip suffix from name; calls askname() */
/* again if suffix was whole name */
/* accepts any suffix */
#ifdef WIZARD
if (wizard) {
# ifdef KR1ED
if(!strcmp(plname, WIZARD_NAME))
# else
if(!strcmp(plname, WIZARD))
# endif
Strcpy(plname, "wizard");
else {
wizard = FALSE;
discover = TRUE;
}
}
#endif /* WIZARD */
#if defined(PC_LOCKING)
/* 3.3.0 added this to support detection of multiple games
* under the same plname on the same machine in a windowed
* or multitasking environment.
*
* That allows user confirmation prior to overwriting the
* level files of a game in progress.
*
* Also prevents an aborted game's level files from being
* overwritten without confirmation when a user starts up
* another game with the same player name.
*/
# if defined(WIN32)
/* Obtain the name of the logged on user and incorporate
* it into the name. */
Sprintf(fnamebuf, "%s-%s", get_username(0), plname);
(void)fname_encode("ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz_-.",
'%', fnamebuf, encodedfnamebuf, BUFSZ);
Sprintf(lock, "%s",encodedfnamebuf);
/* regularize(lock); */ /* we encode now, rather than substitute */
# else
Strcpy(lock,plname);
regularize(lock);
# endif
getlock();
#else /* What follows is !PC_LOCKING */
# ifdef AMIGA /* We'll put the bones & levels in the user specified directory -jhsa */
Strcat(lock,plname);
Strcat(lock,".99");
# else
# ifndef MFLOPPY
/* I'm not sure what, if anything, is left here, but MFLOPPY has
* conflicts with set_lock_and_bones() in files.c.
*/
Strcpy(lock,plname);
Strcat(lock,".99");
regularize(lock); /* is this necessary? */
/* not compatible with full path a la AMIGA */
# endif
# endif
#endif /* PC_LOCKING */
/* Set up level 0 file to keep the game state.
*/
fd = create_levelfile(0, (char *)0);
if (fd < 0) {
raw_print("Cannot create lock file");
} else {
#ifdef WIN32
hackpid = GetCurrentProcessId();
#else
hackpid = 1;
#endif
write(fd, (genericptr_t) &hackpid, sizeof(hackpid));
close(fd);
}
#ifdef MFLOPPY
level_info[0].where = ACTIVE;
#endif
/*
* Initialisation of the boundaries of the mazes
* Both boundaries have to be even.
*/
x_maze_max = COLNO-1;
if (x_maze_max % 2)
x_maze_max--;
y_maze_max = ROWNO-1;
if (y_maze_max % 2)
y_maze_max--;
/*
* Initialize the vision system. This must be before mklev() on a
* new game or before a level restore on a saved game.
*/
vision_init();
dlb_init();
display_gamewindows();
#ifdef WIN32
getreturn_enabled = TRUE;
#endif
if ((fd = restore_saved_game()) >= 0) {
#ifdef WIZARD
/* Since wizard is actually flags.debug, restoring might
* overwrite it.
*/
boolean remember_wiz_mode = wizard;
#endif
#ifndef NO_SIGNAL
(void) signal(SIGINT, (SIG_RET_TYPE) done1);
#endif
#ifdef NEWS
if(iflags.news){
display_file(NEWS, FALSE);
iflags.news = FALSE;
}
#endif
pline("Restoring save file...");
mark_synch(); /* flush output */
if(!dorecover(fd))
goto not_recovered;
#ifdef WIZARD
if(!wizard && remember_wiz_mode) wizard = TRUE;
#endif
check_special_room(FALSE);
if (discover)
You("are in non-scoring discovery mode.");
if (discover || wizard) {
if(yn("Do you want to keep the save file?") == 'n'){
(void) delete_savefile();
}
}
flags.move = 0;
} else {
not_recovered:
player_selection();
newgame();
if (discover)
You("are in non-scoring discovery mode.");
flags.move = 0;
set_wear();
(void) pickup(1);
read_engr_at(u.ux,u.uy);
}
#ifndef NO_SIGNAL
(void) signal(SIGINT, SIG_IGN);
#endif
#ifdef OS2
gettty(); /* somehow ctrl-P gets turned back on during startup ... */
#endif
return;
}
STATIC_OVL void
process_options(argc, argv)
int argc;
char *argv[];
{
int i;
/*
* Process options.
*/
while(argc > 1 && argv[1][0] == '-'){
argv++;
argc--;
switch(argv[0][1]){
case 'a':
if (argv[0][2]) {
if ((i = str2align(&argv[0][2])) >= 0)
flags.initalign = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2align(argv[0])) >= 0)
flags.initalign = i;
}
break;
case 'D':
#ifdef WIZARD
/* If they don't have a valid wizard name, it'll be
* changed to discover later. Cannot check for
* validity of the name right now--it might have a
* character class suffix, for instance.
*/
wizard = TRUE;
break;
#endif
case 'X':
discover = TRUE;
break;
#ifdef NEWS
case 'n':
iflags.news = FALSE;
break;
#endif
case 'u':
if(argv[0][2])
(void) strncpy(plname, argv[0]+2, sizeof(plname)-1);
else if(argc > 1) {
argc--;
argv++;
(void) strncpy(plname, argv[0], sizeof(plname)-1);
} else
raw_print("Player name expected after -u");
break;
#ifndef AMIGA
case 'I':
case 'i':
if (!strncmpi(argv[0]+1, "IBM", 3))
switch_graphics(IBM_GRAPHICS);
break;
/* case 'D': */
case 'd':
if (!strncmpi(argv[0]+1, "DEC", 3))
switch_graphics(DEC_GRAPHICS);
break;
#endif
case 'g':
if (argv[0][2]) {
if ((i = str2gend(&argv[0][2])) >= 0)
flags.initgend = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2gend(argv[0])) >= 0)
flags.initgend = i;
}
break;
case 'p': /* profession (role) */
if (argv[0][2]) {
if ((i = str2role(&argv[0][2])) >= 0)
flags.initrole = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2role(argv[0])) >= 0)
flags.initrole = i;
}
break;
case 'r': /* race */
if (argv[0][2]) {
if ((i = str2race(&argv[0][2])) >= 0)
flags.initrace = i;
} else if (argc > 1) {
argc--;
argv++;
if ((i = str2race(argv[0])) >= 0)
flags.initrace = i;
}
break;
#ifdef MFLOPPY
# ifndef AMIGA
/* Player doesn't want to use a RAM disk
*/
case 'R':
ramdisk = FALSE;
break;
# endif
#endif
#ifdef AMIGA
/* interlaced and non-interlaced screens */
case 'L':
bigscreen = 1;
break;
case 'l':
bigscreen = -1;
break;
#endif
case '@':
flags.randomall = 1;
break;
default:
if ((i = str2role(&argv[0][1])) >= 0) {
flags.initrole = i;
break;
} else raw_printf("\nUnknown switch: %s", argv[0]);
/* FALL THROUGH */
case '?':
nhusage();
nethack_exit(EXIT_SUCCESS);
}
}
}
STATIC_OVL void
nhusage()
{
char buf1[BUFSZ], buf2[BUFSZ], *bufptr;
buf1[0] = '\0';
bufptr = buf1;
#define ADD_USAGE(s) if ((strlen(buf1) + strlen(s)) < (BUFSZ - 1)) Strcat(bufptr, s);
/* -role still works for those cases which aren't already taken, but
* is deprecated and will not be listed here.
*/
(void) Sprintf(buf2,
"\nUsage:\n%s [-d dir] -s [-r race] [-p profession] [maxrank] [name]...\n or",
hname);
ADD_USAGE(buf2);
(void) Sprintf(buf2,
"\n%s [-d dir] [-u name] [-r race] [-p profession] [-[DX]]",
hname);
ADD_USAGE(buf2);
#ifdef NEWS
ADD_USAGE(" [-n]");
#endif
#ifndef AMIGA
ADD_USAGE(" [-I] [-i] [-d]");
#endif
#ifdef MFLOPPY
# ifndef AMIGA
ADD_USAGE(" [-R]");
# endif
#endif
#ifdef AMIGA
ADD_USAGE(" [-[lL]]");
#endif
if (!iflags.window_inited)
raw_printf("%s\n",buf1);
else
(void) printf("%s\n",buf1);
#undef ADD_USAGE
}
#ifdef CHDIR
void
chdirx(dir, wr)
char *dir;
boolean wr;
{
# ifdef AMIGA
static char thisdir[] = "";
# else
static char thisdir[] = ".";
# endif
if(dir && chdir(dir) < 0) {
error("Cannot chdir to %s.", dir);
}
# ifndef AMIGA
/* Change the default drive as well.
*/
chdrive(dir);
# endif
/* warn the player if we can't write the record file */
/* perhaps we should also test whether . is writable */
/* unfortunately the access system-call is worthless */
if (wr) check_recordfile(dir ? dir : thisdir);
}
#endif /* CHDIR */
#endif /*OVL1*/
#ifdef OVLB
#ifdef PORT_HELP
# if defined(MSDOS) || defined(WIN32)
void
port_help()
{
/* display port specific help file */
display_file( PORT_HELP, 1 );
}
# endif /* MSDOS || WIN32 */
#endif /* PORT_HELP */
#ifdef EXEPATH
# ifdef __DJGPP__
#define PATH_SEPARATOR '/'
# else
#define PATH_SEPARATOR '\\'
# endif
#define EXEPATHBUFSZ 256
char exepathbuf[EXEPATHBUFSZ];
char *exepath(str)
char *str;
{
char *tmp, *tmp2;
int bsize;
if (!str) return (char *)0;
bsize = EXEPATHBUFSZ;
tmp = exepathbuf;
# ifndef WIN32
Strcpy (tmp, str);
# else
#ifdef UNICODE
{
TCHAR wbuf[BUFSZ];
GetModuleFileName((HANDLE)0, wbuf, BUFSZ);
WideCharToMultiByte(CP_ACP, 0, wbuf, -1, tmp, bsize, NULL, NULL);
}
#else
*(tmp + GetModuleFileName((HANDLE)0, tmp, bsize)) = '\0';
#endif
# endif
tmp2 = strrchr(tmp, PATH_SEPARATOR);
if (tmp2) *tmp2 = '\0';
return tmp;
}
#endif /* EXEPATH */
#endif /*OVLB*/
/*pcmain.c*/
|