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/* SCCS Id: @(#)winmap.c 3.4 1996/04/05 */
/* Copyright (c) Dean Luick, 1992 */
/* NetHack may be freely redistributed. See license for details. */
/*
* This file contains:
* + global functions print_glyph() and cliparound()
* + the map window routines
* + the char and pointer input routines
*
* Notes:
* + We don't really have a good way to get the compiled ROWNO and
* COLNO as defaults. They are hardwired to the current "correct"
* values in the Window widget. I am _not_ in favor of including
* some nethack include file for Window.c.
*/
#ifndef SYSV
#define PRESERVE_NO_SYSV /* X11 include files may define SYSV */
#endif
#include <X11/Intrinsic.h>
#include <X11/StringDefs.h>
#include <X11/Shell.h>
#include <X11/Xaw/Cardinals.h>
#include <X11/Xaw/Scrollbar.h>
#include <X11/Xaw/Viewport.h>
#include <X11/Xatom.h>
#ifdef PRESERVE_NO_SYSV
# ifdef SYSV
# undef SYSV
# endif
# undef PRESERVE_NO_SYSV
#endif
#include "xwindow.h" /* map widget declarations */
#include "hack.h"
#include "dlb.h"
#include "winX.h"
#ifdef USE_XPM
#include <X11/xpm.h>
#endif
/* from tile.c */
extern short glyph2tile[];
extern int total_tiles_used;
/* Define these if you really want a lot of junk on your screen. */
/* #define VERBOSE */ /* print various info & events as they happen */
/* #define VERBOSE_UPDATE */ /* print screen update bounds */
/* #define VERBOSE_INPUT */ /* print input events */
#define USE_WHITE /* almost always use white as a tile cursor border */
static boolean FDECL(init_tiles, (struct xwindow *));
static void FDECL(set_button_values, (Widget,int,int,unsigned));
static void FDECL(map_check_size_change, (struct xwindow *));
static void FDECL(map_update, (struct xwindow *,int,int,int,int,BOOLEAN_P));
static void FDECL(init_text, (struct xwindow *));
static void FDECL(map_exposed, (Widget,XtPointer,XtPointer));
static void FDECL(set_gc, (Widget,Font,char *,Pixel,GC *,GC *));
static void FDECL(get_text_gc, (struct xwindow *,Font));
static void FDECL(get_char_info, (struct xwindow *));
static void FDECL(display_cursor, (struct xwindow *));
/* Global functions ======================================================== */
void
X11_print_glyph(window, x, y, glyph)
winid window;
xchar x, y;
int glyph;
{
struct map_info_t *map_info;
boolean update_bbox;
check_winid(window);
if (window_list[window].type != NHW_MAP) {
impossible("print_glyph: can (currently) only print to map windows");
return;
}
map_info = window_list[window].map_information;
if (map_info->is_tile) {
unsigned short *t_ptr;
t_ptr = &map_info->mtype.tile_map->glyphs[y][x];
if (*t_ptr != glyph) {
*t_ptr = glyph;
update_bbox = TRUE;
} else
update_bbox = FALSE;
} else {
uchar ch;
register unsigned char *ch_ptr;
int color,och;
unsigned special;
#ifdef TEXTCOLOR
register unsigned char *co_ptr;
#endif
/* map glyph to character and color */
mapglyph(glyph, &och, &color, &special, x, y);
ch = (uchar)och;
/* Only update if we need to. */
ch_ptr = &map_info->mtype.text_map->text[y][x];
#ifdef TEXTCOLOR
co_ptr = &map_info->mtype.text_map->colors[y][x];
if (*ch_ptr != ch || *co_ptr != color)
#else
if (*ch_ptr != ch)
#endif
{
*ch_ptr = ch;
#ifdef TEXTCOLOR
*co_ptr = color;
#endif
update_bbox = TRUE;
} else
update_bbox = FALSE;
}
if (update_bbox) { /* update row bbox */
if ((uchar) x < map_info->t_start[y]) map_info->t_start[y] = x;
if ((uchar) x > map_info->t_stop[y]) map_info->t_stop[y] = x;
}
}
#ifdef CLIPPING
/*
* The is the tty clip call. Since X can resize at any time, we can't depend
* on this being defined.
*/
/*ARGSUSED*/
void X11_cliparound(x, y) int x, y; { }
#endif /* CLIPPING */
/* End global functions ==================================================== */
#include "tile2x11.h"
/*
* We're expecting to never read more than one tile file per session.
* If this is false, then we can make an array of this information,
* or just keep it on a per-window basis.
*/
Pixmap tile_pixmap = None;
static int tile_width;
static int tile_height;
static int tile_count;
static XImage *tile_image = 0;
/*
* This structure is used for small bitmaps that are used for annotating
* tiles. For example, a "heart" annotates pets.
*/
struct tile_annotation {
Pixmap bitmap;
Pixel foreground;
unsigned int width, height;
int hotx, hoty; /* not currently used */
};
static struct tile_annotation pet_annotation;
static void
init_annotation(annotation, filename, colorpixel)
struct tile_annotation *annotation;
char *filename;
Pixel colorpixel;
{
Display *dpy = XtDisplay(toplevel);
if (0!=XReadBitmapFile(dpy, XtWindow(toplevel), filename,
&annotation->width, &annotation->height, &annotation->bitmap,
&annotation->hotx, &annotation->hoty)) {
char buf[BUFSZ];
Sprintf(buf, "Failed to load %s", filename);
X11_raw_print(buf);
}
annotation->foreground = colorpixel;
}
/*
* Put the tile image on the server.
*
* We can't send the image to the server until the top level
* is realized. When the tile file is first processed, the top
* level is not realized. This routine is called after we
* realize the top level, but before we start resizing the
* map viewport.
*/
void
post_process_tiles()
{
Display *dpy = XtDisplay(toplevel);
unsigned int width, height;
if (tile_image == 0) return; /* no tiles */
height = tile_image->height;
width = tile_image->width;
tile_pixmap = XCreatePixmap(dpy, XtWindow(toplevel),
width,
height,
DefaultDepth(dpy, DefaultScreen(dpy)));
XPutImage(dpy, tile_pixmap,
DefaultGC(dpy, DefaultScreen(dpy)),
tile_image,
0,0, 0,0, /* src, dest top left */
width,
height);
XDestroyImage(tile_image); /* data bytes free'd also */
tile_image = 0;
init_annotation(&pet_annotation,
appResources.pet_mark_bitmap, appResources.pet_mark_color);
}
/*
* Open and read the tile file. Return TRUE if there were no problems.
* Return FALSE otherwise.
*/
static boolean
init_tiles(wp)
struct xwindow *wp;
{
#ifdef USE_XPM
XpmAttributes attributes;
int errorcode;
#else
FILE *fp = (FILE *)0;
x11_header header;
unsigned char *cp, *colormap = (unsigned char *)0;
unsigned char *tb, *tile_bytes = (unsigned char *)0;
int size;
XColor *colors = (XColor *)0;
int i, x, y;
int bitmap_pad;
int ddepth;
#endif
char buf[BUFSZ];
Display *dpy = XtDisplay(toplevel);
Screen *screen = DefaultScreenOfDisplay(dpy);
struct map_info_t *map_info = (struct map_info_t *)0;
struct tile_map_info_t *tile_info = (struct tile_map_info_t *)0;
unsigned int image_height = 0, image_width = 0;
boolean result = TRUE;
XGCValues values;
XtGCMask mask;
/* already have tile information */
if (tile_pixmap != None) goto tiledone;
map_info = wp->map_information;
tile_info = map_info->mtype.tile_map =
(struct tile_map_info_t *) alloc(sizeof(struct tile_map_info_t));
(void) memset((genericptr_t) tile_info, 0,
sizeof(struct tile_map_info_t));
#ifdef USE_XPM
attributes.valuemask = XpmCloseness;
attributes.closeness = 25000;
errorcode = XpmReadFileToImage(dpy, appResources.tile_file,
&tile_image, 0, &attributes);
if (errorcode == XpmColorFailed) {
Sprintf(buf, "Insufficient colors available to load %s.",
appResources.tile_file);
X11_raw_print(buf);
X11_raw_print("Try closing other colorful applications and restart.");
X11_raw_print("Attempting to load with inferior colors.");
attributes.closeness = 50000;
errorcode = XpmReadFileToImage(dpy, appResources.tile_file,
&tile_image, 0, &attributes);
}
if (errorcode != XpmSuccess) {
if (errorcode == XpmColorFailed) {
Sprintf(buf, "Insufficient colors available to load %s.",
appResources.tile_file);
X11_raw_print(buf);
} else {
Sprintf(buf, "Failed to load %s: %s", appResources.tile_file,
XpmGetErrorString(errorcode));
X11_raw_print(buf);
}
result = FALSE;
X11_raw_print("Switching to text-based mode.");
goto tiledone;
}
/* assume a fixed number of tiles per row */
if (tile_image->width % TILES_PER_ROW != 0 ||
tile_image->width <= TILES_PER_ROW) {
Sprintf(buf,
"%s is not a multiple of %d (number of tiles/row) pixels wide",
appResources.tile_file, TILES_PER_ROW);
X11_raw_print(buf);
XDestroyImage(tile_image);
tile_image = 0;
result = FALSE;
goto tiledone;
}
/* infer tile dimensions from image size and TILES_PER_ROW */
image_width = tile_image->width;
image_height = tile_image->height;
tile_count = total_tiles_used;
if ((tile_count % TILES_PER_ROW) != 0) {
tile_count += TILES_PER_ROW - (tile_count % TILES_PER_ROW);
}
tile_width = image_width / TILES_PER_ROW;
tile_height = image_height / (tile_count / TILES_PER_ROW);
#else
/* any less than 16 colours makes tiles useless */
ddepth = DefaultDepthOfScreen(screen);
if (ddepth < 4) {
X11_raw_print("need a screen depth of at least 4");
result = FALSE;
goto tiledone;
}
fp = fopen_datafile(appResources.tile_file, RDBMODE, FALSE);
if (!fp) {
X11_raw_print("can't open tile file");
result = FALSE;
goto tiledone;
}
if (fread((char *) &header, sizeof(header), 1, fp) != 1) {
X11_raw_print("read of header failed");
result = FALSE;
goto tiledone;
}
if (header.version != 2) {
Sprintf(buf, "Wrong tile file version, expected 2, got %lu",
header.version);
X11_raw_print(buf);
result = FALSE;
goto tiledone;
}
# ifdef VERBOSE
fprintf(stderr, "X11 tile file:\n version %ld\n ncolors %ld\n tile width %ld\n tile height %ld\n per row %ld\n ntiles %ld\n",
header.version,
header.ncolors,
header.tile_width,
header.tile_height,
header.per_row,
header.ntiles);
# endif
size = 3*header.ncolors;
colormap = (unsigned char *) alloc((unsigned)size);
if (fread((char *) colormap, 1, size, fp) != size) {
X11_raw_print("read of colormap failed");
result = FALSE;
goto tiledone;
}
/* defined in decl.h - these are _not_ good defines to have */
#undef red
#undef green
#undef blue
colors = (XColor *) alloc(sizeof(XColor) * (unsigned)header.ncolors);
for (i = 0; i < header.ncolors; i++) {
cp = colormap + (3 * i);
colors[i].red = cp[0] * 256;
colors[i].green = cp[1] * 256;
colors[i].blue = cp[2] * 256;
colors[i].flags = 0;
colors[i].pixel = 0;
if (!XAllocColor(dpy, DefaultColormapOfScreen(screen), &colors[i]) &&
!nhApproxColor(screen, DefaultColormapOfScreen(screen),
(char *)0, &colors[i])) {
Sprintf(buf, "%dth out of %ld color allocation failed",
i, header.ncolors);
X11_raw_print(buf);
result = FALSE;
goto tiledone;
}
}
size = header.tile_height * header.tile_width;
/*
* This alloc() and the one below require 32-bit ints, since tile_bytes
* is currently ~200k and alloc() takes an int
*/
tile_count = header.ntiles;
if ((tile_count % header.per_row) != 0) {
tile_count += header.per_row - (tile_count % header.per_row);
}
tile_bytes = (unsigned char *) alloc((unsigned)tile_count*size);
if (fread((char *) tile_bytes, size, tile_count, fp) != tile_count) {
X11_raw_print("read of tile bytes failed");
result = FALSE;
goto tiledone;
}
if (header.ntiles < total_tiles_used) {
Sprintf(buf, "tile file incomplete, expecting %d tiles, found %lu",
total_tiles_used, header.ntiles);
X11_raw_print(buf);
result = FALSE;
goto tiledone;
}
if (appResources.double_tile_size) {
tile_width = 2*header.tile_width;
tile_height = 2*header.tile_height;
} else {
tile_width = header.tile_width;
tile_height = header.tile_height;
}
image_height = tile_height * tile_count / header.per_row;
image_width = tile_width * header.per_row;
/* calculate bitmap_pad */
if (ddepth > 16)
bitmap_pad = 32;
else if (ddepth > 8)
bitmap_pad = 16;
else
bitmap_pad = 8;
tile_image = XCreateImage(dpy, DefaultVisualOfScreen(screen),
ddepth, /* depth */
ZPixmap, /* format */
0, /* offset */
0, /* data */
image_width, /* width */
image_height, /* height */
bitmap_pad, /* bit pad */
0); /* bytes_per_line */
if (!tile_image)
impossible("init_tiles: insufficient memory to create image");
/* now we know the physical memory requirements, we can allocate space */
tile_image->data =
(char *) alloc((unsigned)tile_image->bytes_per_line * image_height);
if (appResources.double_tile_size) {
unsigned long *expanded_row =
(unsigned long *)alloc(sizeof(unsigned long)*(unsigned)image_width);
tb = tile_bytes;
for (y = 0; y < image_height; y++) {
for (x = 0; x < image_width/2; x++)
expanded_row[2*x] =
expanded_row[(2*x)+1] = colors[*tb++].pixel;
for (x = 0; x < image_width; x++)
XPutPixel(tile_image, x, y, expanded_row[x]);
y++; /* duplicate row */
for (x = 0; x < image_width; x++)
XPutPixel(tile_image, x, y, expanded_row[x]);
}
free((genericptr_t)expanded_row);
} else {
for (tb = tile_bytes, y = 0; y < image_height; y++)
for (x = 0; x < image_width; x++, tb++)
XPutPixel(tile_image, x, y, colors[*tb].pixel);
}
#endif /* USE_XPM */
/* fake an inverted tile by drawing a border around the edges */
#ifdef USE_WHITE
/* use white or black as the border */
mask = GCFunction | GCForeground | GCGraphicsExposures;
values.graphics_exposures = False;
values.foreground = WhitePixelOfScreen(screen);
values.function = GXcopy;
tile_info->white_gc = XtGetGC(wp->w, mask, &values);
values.graphics_exposures = False;
values.foreground = BlackPixelOfScreen(screen);
values.function = GXcopy;
tile_info->black_gc = XtGetGC(wp->w, mask, &values);
#else
/*
* Use xor so we don't have to check for special colors. Xor white
* against the upper left pixel of the corridor so that we have a
* white rectangle when in a corridor.
*/
mask = GCFunction | GCForeground | GCGraphicsExposures;
values.graphics_exposures = False;
values.foreground = WhitePixelOfScreen(screen) ^
XGetPixel(tile_image, 0, tile_height*glyph2tile[cmap_to_glyph(S_corr)]);
values.function = GXxor;
tile_info->white_gc = XtGetGC(wp->w, mask, &values);
mask = GCFunction | GCGraphicsExposures;
values.function = GXCopy;
values.graphics_exposures = False;
tile_info->black_gc = XtGetGC(wp->w, mask, &values);
#endif /* USE_WHITE */
tiledone:
#ifndef USE_XPM
if (fp) (void) fclose(fp);
if (colormap) free((genericptr_t)colormap);
if (tile_bytes) free((genericptr_t)tile_bytes);
if (colors) free((genericptr_t)colors);
#endif
if (result) { /* succeeded */
map_info->square_height = tile_height;
map_info->square_width = tile_width;
map_info->square_ascent = 0;
map_info->square_lbearing = 0;
tile_info->image_width = image_width;
tile_info->image_height = image_height;
} else {
if (tile_info) free((genericptr_t)tile_info);
tile_info = 0;
}
return result;
}
/*
* Make sure the map's cursor is always visible.
*/
void
check_cursor_visibility(wp)
struct xwindow *wp;
{
Arg arg[2];
Widget viewport, horiz_sb, vert_sb;
float top, shown, cursor_middle;
Boolean do_call, adjusted = False;
#ifdef VERBOSE
char *s;
#endif
viewport = XtParent(wp->w);
horiz_sb = XtNameToWidget(viewport, "horizontal");
vert_sb = XtNameToWidget(viewport, "vertical");
/* All values are relative to currently visible area */
#define V_BORDER 0.3 /* if this far from vert edge, shift */
#define H_BORDER 0.3 /* if this from from horiz edge, shift */
#define H_DELTA 0.4 /* distance of horiz shift */
#define V_DELTA 0.4 /* distance of vert shift */
if (horiz_sb) {
XtSetArg(arg[0], XtNshown, &shown);
XtSetArg(arg[1], XtNtopOfThumb, &top);
XtGetValues(horiz_sb, arg, TWO);
/* [ALI] Don't assume map widget is the same size as actual map */
cursor_middle = (wp->cursx + 0.5) * wp->map_information->square_width /
wp->pixel_width;
do_call = True;
#ifdef VERBOSE
if (cursor_middle < top) {
s = " outside left";
} else if (cursor_middle < top + shown*H_BORDER) {
s = " close to left";
} else if (cursor_middle > (top + shown)) {
s = " outside right";
} else if (cursor_middle > (top + shown - shown*H_BORDER)) {
s = " close to right";
} else {
s = "";
}
printf("Horiz: shown = %3.2f, top = %3.2f%s", shown, top, s);
#endif
if (cursor_middle < top) {
top = cursor_middle - shown*H_DELTA;
if (top < 0.0) top = 0.0;
} else if (cursor_middle < top + shown*H_BORDER) {
top -= shown*H_DELTA;
if (top < 0.0) top = 0.0;
} else if (cursor_middle > (top + shown)) {
top = cursor_middle - shown*H_DELTA;
if (top < 0.0) top = 0.0;
if (top + shown > 1.0) top = 1.0 - shown;
} else if (cursor_middle > (top + shown - shown*H_BORDER)) {
top += shown*H_DELTA;
if (top + shown > 1.0) top = 1.0 - shown;
} else {
do_call = False;
}
if (do_call) {
XtCallCallbacks(horiz_sb, XtNjumpProc, &top);
adjusted = True;
}
}
if (vert_sb) {
XtSetArg(arg[0], XtNshown, &shown);
XtSetArg(arg[1], XtNtopOfThumb, &top);
XtGetValues(vert_sb, arg, TWO);
cursor_middle = (wp->cursy + 0.5) * wp->map_information->square_height /
wp->pixel_height;
do_call = True;
#ifdef VERBOSE
if (cursor_middle < top) {
s = " above top";
} else if (cursor_middle < top + shown*V_BORDER) {
s = " close to top";
} else if (cursor_middle > (top + shown)) {
s = " below bottom";
} else if (cursor_middle > (top + shown - shown*V_BORDER)) {
s = " close to bottom";
} else {
s = "";
}
printf("%sVert: shown = %3.2f, top = %3.2f%s",
horiz_sb ? "; " : "", shown, top, s);
#endif
if (cursor_middle < top) {
top = cursor_middle - shown*V_DELTA;
if (top < 0.0) top = 0.0;
} else if (cursor_middle < top + shown*V_BORDER) {
top -= shown*V_DELTA;
if (top < 0.0) top = 0.0;
} else if (cursor_middle > (top + shown)) {
top = cursor_middle - shown*V_DELTA;
if (top < 0.0) top = 0.0;
if (top + shown > 1.0) top = 1.0 - shown;
} else if (cursor_middle > (top + shown - shown*V_BORDER)) {
top += shown*V_DELTA;
if (top + shown > 1.0) top = 1.0 - shown;
} else {
do_call = False;
}
if (do_call) {
XtCallCallbacks(vert_sb, XtNjumpProc, &top);
adjusted = True;
}
}
/* make sure cursor is displayed during dowhatis.. */
if (adjusted) display_cursor(wp);
#ifdef VERBOSE
if (horiz_sb || vert_sb) printf("\n");
#endif
}
/*
* Check to see if the viewport has grown smaller. If so, then we want to make
* sure that the cursor is still on the screen. We do this to keep the cursor
* on the screen when the user resizes the nethack window.
*/
static void
map_check_size_change(wp)
struct xwindow *wp;
{
struct map_info_t *map_info = wp->map_information;
Arg arg[2];
Dimension new_width, new_height;
Widget viewport;
viewport = XtParent(wp->w);
XtSetArg(arg[0], XtNwidth, &new_width);
XtSetArg(arg[1], XtNheight, &new_height);
XtGetValues(viewport, arg, TWO);
/* Only do cursor check if new size is smaller. */
if (new_width < map_info->viewport_width
|| new_height < map_info->viewport_height) {
/* [ALI] If the viewport was larger than the map (and so the map
* widget was contrained to be larger than the actual map) then we
* may be able to shrink the map widget as the viewport shrinks.
*/
wp->pixel_width = map_info->square_width * COLNO;
if (wp->pixel_width < new_width)
wp->pixel_width = new_width;
wp->pixel_height = map_info->square_height * ROWNO;
if (wp->pixel_height < new_height)
wp->pixel_height = new_height;
XtSetArg(arg[0], XtNwidth, wp->pixel_width);
XtSetArg(arg[1], XtNheight, wp->pixel_height);
XtSetValues(wp->w, arg, TWO);
check_cursor_visibility(wp);
}
map_info->viewport_width = new_width;
map_info->viewport_height = new_height;
/* [ALI] These may have changed if the user has re-sized the viewport */
XtSetArg(arg[0], XtNwidth, &wp->pixel_width);
XtSetArg(arg[1], XtNheight, &wp->pixel_height);
XtGetValues(wp->w, arg, TWO);
}
/*
* Fill in parameters "regular" and "inverse" with newly created GCs.
* Using the given background pixel and the foreground pixel optained
* by querying the widget with the resource name.
*/
static void
set_gc(w, font, resource_name, bgpixel, regular, inverse)
Widget w;
Font font;
char *resource_name;
Pixel bgpixel;
GC *regular, *inverse;
{
XGCValues values;
XtGCMask mask = GCFunction | GCForeground | GCBackground | GCFont;
Pixel curpixel;
Arg arg[1];
XtSetArg(arg[0], resource_name, &curpixel);
XtGetValues(w, arg, ONE);
values.foreground = curpixel;
values.background = bgpixel;
values.function = GXcopy;
values.font = font;
*regular = XtGetGC(w, mask, &values);
values.foreground = bgpixel;
values.background = curpixel;
values.function = GXcopy;
values.font = font;
*inverse = XtGetGC(w, mask, &values);
}
/*
* Create the GC's for each color.
*
* I'm not sure if it is a good idea to have a GC for each color (and
* inverse). It might be faster to just modify the foreground and
* background colors on the current GC as needed.
*/
static void
get_text_gc(wp, font)
struct xwindow *wp;
Font font;
{
struct map_info_t *map_info = wp->map_information;
Pixel bgpixel;
Arg arg[1];
/* Get background pixel. */
XtSetArg(arg[0], XtNbackground, &bgpixel);
XtGetValues(wp->w, arg, ONE);
#ifdef TEXTCOLOR
#define set_color_gc(nh_color, resource_name) \
set_gc(wp->w, font, resource_name, bgpixel, \
&map_info->mtype.text_map->color_gcs[nh_color], \
&map_info->mtype.text_map->inv_color_gcs[nh_color]);
set_color_gc(CLR_BLACK, XtNblack);
set_color_gc(CLR_RED, XtNred);
set_color_gc(CLR_GREEN, XtNgreen);
set_color_gc(CLR_BROWN, XtNbrown);
set_color_gc(CLR_BLUE, XtNblue);
set_color_gc(CLR_MAGENTA, XtNmagenta);
set_color_gc(CLR_CYAN, XtNcyan);
set_color_gc(CLR_GRAY, XtNgray);
set_color_gc(NO_COLOR, XtNforeground);
set_color_gc(CLR_ORANGE, XtNorange);
set_color_gc(CLR_BRIGHT_GREEN, XtNbright_green);
set_color_gc(CLR_YELLOW, XtNyellow);
set_color_gc(CLR_BRIGHT_BLUE, XtNbright_blue);
set_color_gc(CLR_BRIGHT_MAGENTA, XtNbright_magenta);
set_color_gc(CLR_BRIGHT_CYAN, XtNbright_cyan);
set_color_gc(CLR_WHITE, XtNwhite);
#else
set_gc(wp->w, font, XtNforeground, bgpixel,
&map_info->mtype.text_map->copy_gc,
&map_info->mtype.text_map->inv_copy_gc);
#endif
}
/*
* Display the cursor on the map window.
*/
static void
display_cursor(wp)
struct xwindow *wp;
{
/* Redisplay the cursor location inverted. */
map_update(wp, wp->cursy, wp->cursy, wp->cursx, wp->cursx, TRUE);
}
/*
* Check if there are any changed characters. If so, then plaster them on
* the screen.
*/
void
display_map_window(wp)
struct xwindow *wp;
{
register int row;
struct map_info_t *map_info = wp->map_information;
/*
* If the previous cursor position is not the same as the current
* cursor position, then update the old cursor position.
*/
if (wp->prevx != wp->cursx || wp->prevy != wp->cursy) {
register unsigned int x = wp->prevx, y = wp->prevy;
if (x < map_info->t_start[y]) map_info->t_start[y] = x;
if (x > map_info->t_stop[y]) map_info->t_stop[y] = x;
}
for (row = 0; row < ROWNO; row++) {
if (map_info->t_start[row] <= map_info->t_stop[row]) {
map_update(wp, row, row,
(int) map_info->t_start[row],
(int) map_info->t_stop[row], FALSE);
map_info->t_start[row] = COLNO-1;
map_info->t_stop[row] = 0;
}
}
display_cursor(wp);
wp->prevx = wp->cursx; /* adjust old cursor position */
wp->prevy = wp->cursy;
}
/*
* Set all map tiles to S_stone
*/
static void
map_all_stone(map_info)
struct map_info_t *map_info;
{
int i;
unsigned short *sp, stone;
stone = cmap_to_glyph(S_stone);
for (sp = (unsigned short *) map_info->mtype.tile_map->glyphs, i = 0;
i < ROWNO*COLNO; sp++, i++)
*sp = stone;
}
/*
* Fill the saved screen characters with the "clear" tile or character.
*
* Flush out everything by resetting the "new" bounds and calling
* display_map_window().
*/
void
clear_map_window(wp)
struct xwindow *wp;
{
struct map_info_t *map_info = wp->map_information;
if (map_info->is_tile) {
map_all_stone(map_info);
} else {
/* Fill text with spaces, and update */
(void) memset((genericptr_t) map_info->mtype.text_map->text, ' ',
sizeof(map_info->mtype.text_map->text));
#ifdef TEXTCOLOR
(void) memset((genericptr_t) map_info->mtype.text_map->colors, NO_COLOR,
sizeof(map_info->mtype.text_map->colors));
#endif
}
/* force a full update */
(void) memset((genericptr_t) map_info->t_start, (char) 0,
sizeof(map_info->t_start));
(void) memset((genericptr_t) map_info->t_stop, (char) COLNO-1,
sizeof(map_info->t_stop));
display_map_window(wp);
}
/*
* Retreive the font associated with the map window and save attributes
* that are used when updating it.
*/
static void
get_char_info(wp)
struct xwindow *wp;
{
XFontStruct *fs;
struct map_info_t *map_info = wp->map_information;
fs = WindowFontStruct(wp->w);
map_info->square_width = fs->max_bounds.width;
map_info->square_height = fs->max_bounds.ascent + fs->max_bounds.descent;
map_info->square_ascent = fs->max_bounds.ascent;
map_info->square_lbearing = -fs->min_bounds.lbearing;
#ifdef VERBOSE
printf("Font information:\n");
printf("fid = %ld, direction = %d\n", fs->fid, fs->direction);
printf("first = %d, last = %d\n",
fs->min_char_or_byte2, fs->max_char_or_byte2);
printf("all chars exist? %s\n", fs->all_chars_exist?"yes":"no");
printf("min_bounds:lb=%d rb=%d width=%d asc=%d des=%d attr=%d\n",
fs->min_bounds.lbearing, fs->min_bounds.rbearing,
fs->min_bounds.width, fs->min_bounds.ascent,
fs->min_bounds.descent, fs->min_bounds.attributes);
printf("max_bounds:lb=%d rb=%d width=%d asc=%d des=%d attr=%d\n",
fs->max_bounds.lbearing, fs->max_bounds.rbearing,
fs->max_bounds.width, fs->max_bounds.ascent,
fs->max_bounds.descent, fs->max_bounds.attributes);
printf("per_char = 0x%lx\n", (unsigned long) fs->per_char);
printf("Text: (max) width = %d, height = %d\n",
map_info->square_width, map_info->square_height);
#endif
if (fs->min_bounds.width != fs->max_bounds.width)
X11_raw_print("Warning: map font is not monospaced!");
}
/*
* keyhit buffer
*/
#define INBUF_SIZE 64
int inbuf[INBUF_SIZE];
int incount = 0;
int inptr = 0; /* points to valid data */
/*
* Keyboard and button event handler for map window.
*/
void
map_input(w, event, params, num_params)
Widget w;
XEvent *event;
String *params;
Cardinal *num_params;
{
XKeyEvent *key;
XButtonEvent *button;
boolean meta = FALSE;
int i, nbytes;
Cardinal in_nparams = (num_params ? *num_params : 0);
char c;
char keystring[MAX_KEY_STRING];
switch (event->type) {
case ButtonPress:
button = (XButtonEvent *) event;
#ifdef VERBOSE_INPUT
printf("button press\n");
#endif
if (in_nparams > 0 &&
(nbytes = strlen(params[0])) < MAX_KEY_STRING) {
Strcpy(keystring, params[0]);
key = (XKeyEvent *) event; /* just in case */
goto key_events;
}
if (w != window_list[WIN_MAP].w) {
#ifdef VERBOSE_INPUT
printf("map_input called from wrong window\n");
#endif
X11_nhbell();
return;
}
set_button_values(w, button->x, button->y, button->button);
break;
case KeyPress:
#ifdef VERBOSE_INPUT
printf("key: ");
#endif
if(appResources.slow && input_func) {
(*input_func)(w, event, params, num_params);
break;
}
/*
* Don't use key_event_to_char() because we want to be able
* to allow keys mapped to multiple characters.
*/
key = (XKeyEvent *) event;
if (in_nparams > 0 &&
(nbytes = strlen(params[0])) < MAX_KEY_STRING) {
Strcpy(keystring, params[0]);
} else {
/*
* Assume that mod1 is really the meta key.
*/
meta = !!(key->state & Mod1Mask);
nbytes =
XLookupString(key, keystring, MAX_KEY_STRING,
(KeySym *)0, (XComposeStatus *)0);
}
key_events:
/* Modifier keys return a zero length string when pressed. */
if (nbytes) {
#ifdef VERBOSE_INPUT
printf("\"");
#endif
for (i = 0; i < nbytes; i++) {
c = keystring[i];
if (incount < INBUF_SIZE) {
inbuf[(inptr+incount)%INBUF_SIZE] =
((int) c) + (meta ? 0x80 : 0);
incount++;
} else {
X11_nhbell();
}
#ifdef VERBOSE_INPUT
if (meta) /* meta will print as M<c> */
(void) putchar('M');
if (c < ' ') { /* ctrl will print as ^<c> */
(void) putchar('^');
c += '@';
}
(void) putchar(c);
#endif
}
#ifdef VERBOSE_INPUT
printf("\" [%d bytes]\n", nbytes);
#endif
}
break;
default:
impossible("unexpected X event, type = %d\n", (int) event->type);
break;
}
}
static void
set_button_values(w, x, y, button)
Widget w;
int x;
int y;
unsigned int button;
{
struct xwindow *wp;
struct map_info_t *map_info;
wp = find_widget(w);
map_info = wp->map_information;
click_x = x / map_info->square_width;
click_y = y / map_info->square_height;
/* The values can be out of range if the map window has been resized */
/* to be larger than the max size. */
if (click_x >= COLNO) click_x = COLNO-1;
if (click_y >= ROWNO) click_x = ROWNO-1;
/* Map all buttons but the first to the second click */
click_button = (button == Button1) ? CLICK_1 : CLICK_2;
}
/*
* Map window expose callback.
*/
/*ARGSUSED*/
static void
map_exposed(w, client_data, widget_data)
Widget w;
XtPointer client_data; /* unused */
XtPointer widget_data; /* expose event from Window widget */
{
int x, y;
struct xwindow *wp;
struct map_info_t *map_info;
unsigned width, height;
int start_row, stop_row, start_col, stop_col;
XExposeEvent *event = (XExposeEvent *) widget_data;
int t_height, t_width; /* tile/text height & width */
if (!XtIsRealized(w) || event->count > 0) return;
wp = find_widget(w);
map_info = wp->map_information;
if (wp->keep_window && !map_info) return;
/*
* The map is sent an expose event when the viewport resizes. Make sure
* that the cursor is still in the viewport after the resize.
*/
map_check_size_change(wp);
if (event) { /* called from button-event */
x = event->x;
y = event->y;
width = event->width;
height = event->height;
} else {
x = 0;
y = 0;
width = wp->pixel_width;
height= wp->pixel_height;
}
/*
* Convert pixels into INCLUSIVE text rows and columns.
*/
t_height = map_info->square_height;
t_width = map_info->square_width;
start_row = y / t_height;
stop_row = ((y + height) / t_height) +
((((y + height) % t_height) == 0) ? 0 : 1) - 1;
start_col = x / t_width;
stop_col = ((x + width) / t_width) +
((((x + width) % t_width) == 0) ? 0 : 1) - 1;
#ifdef VERBOSE
printf("map_exposed: x = %d, y = %d, width = %d, height = %d\n",
x, y, width, height);
printf("chars %d x %d, rows %d to %d, columns %d to %d\n",
map_info->square_height, map_info->square_width,
start_row, stop_row, start_col, stop_col);
#endif
/* Out of range values are possible if the map window is resized to be */
/* bigger than the largest expected value. */
if (stop_row >= ROWNO) stop_row = ROWNO-1;
if (stop_col >= COLNO) stop_col = COLNO-1;
map_update(wp, start_row, stop_row, start_col, stop_col, FALSE);
display_cursor(wp); /* make sure cursor shows up */
}
/*
* Do the actual work of the putting characters onto our X window. This
* is called from the expose event routine, the display window (flush)
* routine, and the display cursor routine. The later is a kludge that
* involves the inverted parameter of this function. A better solution
* would be to double the color count, with any color above CLR_MAX
* being inverted.
*
* This works for rectangular regions (this includes one line rectangles).
* The start and stop columns are *inclusive*.
*/
static void
map_update(wp, start_row, stop_row, start_col, stop_col, inverted)
struct xwindow *wp;
int start_row, stop_row, start_col, stop_col;
boolean inverted;
{
int win_start_row, win_start_col;
struct map_info_t *map_info = wp->map_information;
int row;
register int count;
if (start_row < 0 || stop_row >= ROWNO) {
impossible("map_update: bad row range %d-%d\n", start_row, stop_row);
return;
}
if (start_col < 0 || stop_col >=COLNO) {
impossible("map_update: bad col range %d-%d\n", start_col, stop_col);
return;
}
#ifdef VERBOSE_UPDATE
printf("update: [0x%x] %d %d %d %d\n",
(int) wp->w, start_row, stop_row, start_col, stop_col);
#endif
win_start_row = start_row;
win_start_col = start_col;
if (map_info->is_tile) {
struct tile_map_info_t *tile_map = map_info->mtype.tile_map;
int cur_col;
Display* dpy = XtDisplay(wp->w);
Screen* screen = DefaultScreenOfDisplay(dpy);
for (row = start_row; row <= stop_row; row++) {
for (cur_col = start_col; cur_col <= stop_col; cur_col++) {
int glyph = tile_map->glyphs[row][cur_col];
int tile = glyph2tile[glyph];
int src_x, src_y;
int dest_x = cur_col * map_info->square_width;
int dest_y = row * map_info->square_height;
src_x = (tile % TILES_PER_ROW) * tile_width;
src_y = (tile / TILES_PER_ROW) * tile_height;
XCopyArea(dpy, tile_pixmap, XtWindow(wp->w),
tile_map->black_gc, /* no grapics_expose */
src_x, src_y,
tile_width, tile_height,
dest_x, dest_y);
if (glyph_is_pet(glyph) && iflags.hilite_pet) {
/* draw pet annotation (a heart) */
XSetForeground(dpy, tile_map->black_gc, pet_annotation.foreground);
XSetClipOrigin(dpy, tile_map->black_gc, dest_x, dest_y);
XSetClipMask(dpy, tile_map->black_gc, pet_annotation.bitmap);
XCopyPlane(
dpy,
pet_annotation.bitmap,
XtWindow(wp->w),
tile_map->black_gc,
0,0,
pet_annotation.width,pet_annotation.height,
dest_x,dest_y,
1
);
XSetClipOrigin(dpy, tile_map->black_gc, 0, 0);
XSetClipMask(dpy, tile_map->black_gc, None);
XSetForeground(dpy, tile_map->black_gc, BlackPixelOfScreen(screen));
}
}
}
if (inverted) {
XDrawRectangle(XtDisplay(wp->w), XtWindow(wp->w),
#ifdef USE_WHITE
/* kludge for white square... */
tile_map->glyphs[start_row][start_col] ==
cmap_to_glyph(S_ice) ?
tile_map->black_gc : tile_map->white_gc,
#else
tile_map->white_gc,
#endif
start_col * map_info->square_width,
start_row * map_info->square_height,
map_info->square_width-1,
map_info->square_height-1);
}
} else {
struct text_map_info_t *text_map = map_info->mtype.text_map;
#ifdef TEXTCOLOR
if (iflags.use_color) {
register char *c_ptr;
char *t_ptr;
int cur_col, color, win_ystart;
for (row = start_row; row <= stop_row; row++) {
win_ystart = map_info->square_ascent +
(row * map_info->square_height);
t_ptr = (char *) &(text_map->text[row][start_col]);
c_ptr = (char *) &(text_map->colors[row][start_col]);
cur_col = start_col;
while (cur_col <= stop_col) {
color = *c_ptr++;
count = 1;
while ((cur_col + count) <= stop_col && *c_ptr == color) {
count++;
c_ptr++;
}
XDrawImageString(XtDisplay(wp->w), XtWindow(wp->w),
inverted ? text_map->inv_color_gcs[color] :
text_map->color_gcs[color],
map_info->square_lbearing + (map_info->square_width * cur_col),
win_ystart,
t_ptr, count);
/* move text pointer and column count */
t_ptr += count;
cur_col += count;
} /* col loop */
} /* row loop */
} else
#endif /* TEXTCOLOR */
{
int win_row, win_xstart;
/* We always start at the same x window position and have */
/* the same character count. */
win_xstart = map_info->square_lbearing +
(win_start_col * map_info->square_width);
count = stop_col - start_col + 1;
for (row = start_row, win_row = win_start_row;
row <= stop_row; row++, win_row++) {
XDrawImageString(XtDisplay(wp->w), XtWindow(wp->w),
inverted ? text_map->inv_copy_gc : text_map->copy_gc,
win_xstart,
map_info->square_ascent + (win_row * map_info->square_height),
(char *) &(text_map->text[row][start_col]), count);
}
}
}
}
/* Adjust the number of rows and columns on the given map window */
void
set_map_size(wp, cols, rows)
struct xwindow *wp;
Dimension cols, rows;
{
Arg args[4];
Cardinal num_args;
wp->pixel_width = wp->map_information->square_width * cols;
wp->pixel_height = wp->map_information->square_height * rows;
num_args = 0;
XtSetArg(args[num_args], XtNwidth, wp->pixel_width); num_args++;
XtSetArg(args[num_args], XtNheight, wp->pixel_height); num_args++;
XtSetValues(wp->w, args, num_args);
}
static void
init_text(wp)
struct xwindow *wp;
{
struct map_info_t *map_info = wp->map_information;
struct text_map_info_t *text_map;
map_info->is_tile = FALSE;
text_map = map_info->mtype.text_map =
(struct text_map_info_t *) alloc(sizeof(struct text_map_info_t));
(void) memset((genericptr_t) text_map->text, ' ', sizeof(text_map->text));
#ifdef TEXTCOLOR
(void) memset((genericptr_t) text_map->colors, NO_COLOR,
sizeof(text_map->colors));
#endif
get_char_info(wp);
get_text_gc(wp, WindowFont(wp->w));
}
static char map_translations[] =
"#override\n\
<Key>Left: scroll(4)\n\
<Key>Right: scroll(6)\n\
<Key>Up: scroll(8)\n\
<Key>Down: scroll(2)\n\
<Key>: input() \
";
/*
* The map window creation routine.
*/
void
create_map_window(wp, create_popup, parent)
struct xwindow *wp;
boolean create_popup; /* parent is a popup shell that we create */
Widget parent;
{
struct map_info_t *map_info; /* map info pointer */
Widget map, viewport;
Arg args[16];
Cardinal num_args;
Dimension rows, columns;
#if 0
int screen_width, screen_height;
#endif
wp->type = NHW_MAP;
if (create_popup) {
/*
* Create a popup that accepts key and button events.
*/
num_args = 0;
XtSetArg(args[num_args], XtNinput, False); num_args++;
wp->popup = parent = XtCreatePopupShell("nethack",
topLevelShellWidgetClass,
toplevel, args, num_args);
/*
* If we're here, then this is an auxiliary map window. If we're
* cancelled via a delete window message, we should just pop down.
*/
}
num_args = 0;
XtSetArg(args[num_args], XtNallowHoriz, True); num_args++;
XtSetArg(args[num_args], XtNallowVert, True); num_args++;
/* XtSetArg(args[num_args], XtNforceBars, True); num_args++; */
XtSetArg(args[num_args], XtNuseBottom, True); num_args++;
XtSetArg(args[num_args], XtNtranslations,
XtParseTranslationTable(map_translations)); num_args++;
viewport = XtCreateManagedWidget(
"map_viewport", /* name */
viewportWidgetClass, /* widget class from Window.h */
parent, /* parent widget */
args, /* set some values */
num_args); /* number of values to set */
/*
* Create a map window. We need to set the width and height to some
* value when we create it. We will change it to the value we want
* later
*/
num_args = 0;
XtSetArg(args[num_args], XtNwidth, 100); num_args++;
XtSetArg(args[num_args], XtNheight, 100); num_args++;
XtSetArg(args[num_args], XtNtranslations,
XtParseTranslationTable(map_translations)); num_args++;
wp->w = map = XtCreateManagedWidget(
"map", /* name */
windowWidgetClass, /* widget class from Window.h */
viewport, /* parent widget */
args, /* set some values */
num_args); /* number of values to set */
XtAddCallback(map, XtNexposeCallback, map_exposed, (XtPointer) 0);
map_info = wp->map_information =
(struct map_info_t *) alloc(sizeof(struct map_info_t));
map_info->viewport_width = map_info->viewport_height = 0;
/* reset the "new entry" indicators */
(void) memset((genericptr_t) map_info->t_start, (char) COLNO,
sizeof(map_info->t_start));
(void) memset((genericptr_t) map_info->t_stop, (char) 0,
sizeof(map_info->t_stop));
/* we probably want to restrict this to the 1st map window only */
if (appResources.tile_file[0] && init_tiles(wp)) {
map_info->is_tile = TRUE;
} else {
init_text(wp);
map_info->is_tile = FALSE;
}
/*
* Initially, set the map widget to be the size specified by the
* widget rows and columns resources. We need to do this to
* correctly set the viewport window size. After the viewport is
* realized, then the map can resize to its normal size.
*/
num_args = 0;
XtSetArg(args[num_args], XtNrows, &rows); num_args++;
XtSetArg(args[num_args], XtNcolumns, &columns); num_args++;
XtGetValues(wp->w, args, num_args);
/* Don't bother with windows larger than ROWNOxCOLNO. */
if (columns > COLNO) columns = COLNO;
if (rows > ROWNO) rows = ROWNO;
#if 0 /* This is insufficient. We now resize final window in winX.c */
/*
* Check for overrunning the size of the screen. This does an ad hoc
* job.
*
* Width: We expect that there is nothing but borders on either side
* of the map window. Use some arbitrary width to decide
* when to shrink.
*
* Height: if the map takes up more than 1/2 of the screen height, start
* reducing its size.
*/
screen_height = HeightOfScreen(XtScreen(wp->w));
screen_width = WidthOfScreen(XtScreen(wp->w));
#define WOFF 50
if ((int)(columns*map_info->square_width) > screen_width-WOFF) {
columns = (screen_width-WOFF) / map_info->square_width;
if (columns == 0) columns = 1;
}
if ((int)(rows*map_info->square_height) > screen_height/2) {
rows = screen_height / (2*map_info->square_height);
if (rows == 0) rows = 1;
}
#endif
set_map_size(wp, columns, rows);
/*
* If we have created our own popup, then realize it so that the
* viewport is also realized. Then resize the map window.
*/
if (create_popup) {
XtRealizeWidget(wp->popup);
XSetWMProtocols(XtDisplay(wp->popup), XtWindow(wp->popup),
&wm_delete_window, 1);
set_map_size(wp, COLNO, ROWNO);
}
if (map_info->is_tile) {
map_all_stone(map_info);
}
}
/*
* Destroy this map window.
*/
void
destroy_map_window(wp)
struct xwindow *wp;
{
struct map_info_t *map_info = wp->map_information;
if (wp->popup)
nh_XtPopdown(wp->popup);
if (map_info) {
struct text_map_info_t *text_map = map_info->mtype.text_map;
/* Free allocated GCs. */
if (!map_info->is_tile) {
#ifdef TEXTCOLOR
int i;
for (i = 0; i < CLR_MAX; i++) {
XtReleaseGC(wp->w, text_map->color_gcs[i]);
XtReleaseGC(wp->w, text_map->inv_color_gcs[i]);
}
#else
XtReleaseGC(wp->w, text_map->copy_gc);
XtReleaseGC(wp->w, text_map->inv_copy_gc);
#endif
}
/* free alloc'ed text information */
free((genericptr_t)text_map), map_info->mtype.text_map = 0;
/* Free malloc'ed space. */
free((genericptr_t)map_info), wp->map_information = 0;
}
/* Destroy map widget. */
if (wp->popup && !wp->keep_window)
XtDestroyWidget(wp->popup), wp->popup = (Widget)0;
if (wp->keep_window)
XtRemoveCallback(wp->w, XtNexposeCallback, map_exposed, (XtPointer)0);
else
wp->type = NHW_NONE; /* allow re-use */
}
boolean exit_x_event; /* exit condition for the event loop */
/*******
pkey(k)
int k;
{
printf("key = '%s%c'\n", (k<32) ? "^":"", (k<32) ? '@'+k : k);
}
******/
/*
* Main X event loop. Here we accept and dispatch X events. We only exit
* under certain circumstances.
*/
int
x_event(exit_condition)
int exit_condition;
{
XEvent event;
int retval = 0;
boolean keep_going = TRUE;
/* Hold globals so function is re-entrant */
boolean hold_exit_x_event = exit_x_event;
click_button = NO_CLICK; /* reset click exit condition */
exit_x_event = FALSE; /* reset callback exit condition */
/*
* Loop until we get a sent event, callback exit, or are accepting key
* press and button press events and we receive one.
*/
if((exit_condition == EXIT_ON_KEY_PRESS ||
exit_condition == EXIT_ON_KEY_OR_BUTTON_PRESS) && incount)
goto try_test;
do {
XtAppNextEvent(app_context, &event);
XtDispatchEvent(&event);
/* See if we can exit. */
try_test:
switch (exit_condition) {
case EXIT_ON_SENT_EVENT: {
XAnyEvent *any = (XAnyEvent *) &event;
if (any->send_event) {
retval = 0;
keep_going = FALSE;
}
break;
}
case EXIT_ON_EXIT:
if (exit_x_event) {
incount = 0;
retval = 0;
keep_going = FALSE;
}
break;
case EXIT_ON_KEY_PRESS:
if (incount != 0) {
/* get first pressed key */
--incount;
retval = inbuf[inptr];
inptr = (inptr+1) % INBUF_SIZE;
/* pkey(retval); */
keep_going = FALSE;
}
break;
case EXIT_ON_KEY_OR_BUTTON_PRESS:
if (incount != 0 || click_button != NO_CLICK) {
if (click_button != NO_CLICK) { /* button press */
/* click values are already set */
retval = 0;
} else { /* key press */
/* get first pressed key */
--incount;
retval = inbuf[inptr];
inptr = (inptr+1) % INBUF_SIZE;
/* pkey(retval); */
}
keep_going = FALSE;
}
break;
default:
panic("x_event: unknown exit condition %d", exit_condition);
break;
}
} while (keep_going);
/* Restore globals */
exit_x_event = hold_exit_x_event;
return retval;
}
/*winmap.c*/
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