1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81
|
G L H A C K T O D O
=====================
BEFORE THE 1.2 RELEASE
------------------------------------------------------------------------
DONE: Credit section in README.GL (use bits from 'man nethack').
SOMETIME SOON
------------------------------------------------------------------------
- Put some documentation on the web page.
- Command line option for windowtype (--sdl and --gl).
- Make a note of `number_pad' option in README/man page.
- Check out (and document) these keywords in the config file:
NAME, ROLE or CHARACTER, DOGNAME, CATNAME
- Write (convert) manpage for glhack_recover.
- Document NETHACKOPTIONS / GLHACKOPTIONS in manpage.
- Put some new screenies on the web page.
DO IT EVENTUALLY
------------------------------------------------------------------------
- Implement custom config screen.
- Screenshots for SW mode, and pop up a window when done.
- "make uninstall"
- Improve the following chunky 32x32 tiles:
centipede yeti dwarf zombie
zruty Aleax sasquatch doppelganger
Oracle watchman watch captain
jellyfish shark piranha
prisoner sandestin baby crocodile
mimics (small/large/giant)
mummies (kobold/orc/dwarf/elf/human/ettin/giant)
ogres (normal/lord/king)
jabberwocks (normal/vorpal)
various quest leaders, servants, baddies.
MISCELLANEOUS IDEAS
------------------------------------------------------------------------
- A new font around 26-30 pixels high would be nice...
- mousewheel support ?
- AllegroHack (by Kelly Youngblood) has some interesting things:
+ aura effect when praying, and replacing the shield tiles.
+ screen fading for portals (other telep?).
+ female versions of player tiles.
+ substitue tiles for certain artifacts (firesword etc).
+ statues drawn as a grey-ified monster tile.
+ corpses tinted to match the text color.
+ dim the map when dead.
SLASH'EM TODO
------------------------------------------------------------------------
* fix txtmerge and txtbg programs to use palette.txt (via option).
+ improve tile2png to create palettized images.
+ improve Install.GL document in win/gl directory.
|