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/* SCCS Id: @(#)sound.c 3.4 1996/02/19 */
/* Copyright (c) NetHack PC Development Team 1993,1995 */
/* NetHack may be freely redistributed. See license for details. */
/* */
/*
* sound.c - Hardware sound support
*
*Edit History:
* Initial Creation 93/10/01
* Added PC Speaker Support for BC compilers 95/06/14
* Completed various fixes 96/02/19
*
*/
#include "hack.h"
#include <stdio.h>
#include "portio.h"
#include <dos.h>
#include <ctype.h>
#ifndef TESTING
#define printf pline
int
assign_soundcard(sopt)
char *sopt;
{
iflags.hassound = 0;
# ifdef PCMUSIC
iflags.usepcspeaker = 0;
# endif
if (strncmpi(sopt,"def",3) == 0) { /* default */
/* do nothing - default */
}
# ifdef PCMUSIC
else if (strncmpi(sopt,"speaker",7) == 0) { /* pc speaker */
iflags.usepcspeaker = 1;
}
# endif
else if (strncmpi(sopt,"auto",4) == 0) { /* autodetect */
/*
* Auto-detect Priorities (arbitrary for now):
* Just pcspeaker
*/
if (0) ;
# ifdef PCMUSIC
else iflags.usepcspeaker = 1;
# endif
} else {
return 0;
}
return 1;
}
#endif
#ifdef PCMUSIC
/* 8254/3 Control Word Defines */
#define CTR0SEL (0<<6)
#define CTR1SEL (1<<6)
#define CTR2SEL (2<<6)
#define RDBACK (3<<6)
#define LATCH (0<<4)
#define RW_LSB (1<<4)
#define RW_MSB (2<<4) /* If both LSB and MSB are read, LSB is done first */
#define MODE0 (0<<1) /* Interrupt on terminal count */
#define MODE1 (1<<1) /* Hardware One-Shot */
#define MODE2 (2<<1) /* Pulse Generator */
#define MODE3 (3<<1) /* Square Wave Generator */
#define MODE4 (4<<1) /* Software Triggered Strobe */
#define MODE5 (5<<1) /* Hardware Triggered Strobe */
#define BINARY (0<<0) /* Binary counter (16 bits) */
#define BCD (1<<0) /* Binary Coded Decimal (BCD) Counter (4 Decades) */
/* Misc 8254/3 Defines */
#define TIMRFRQ (1193180UL) /* Input frequency to the clock (Hz) */
/* Speaker Defines */
#define TIMER (1<<0) /* Timer 2 Output connected to Speaker */
#define SPKR_ON (1<<1) /* Turn on/off Speaker */
/* Port Definitions */
/* 8254/3 Ports */
#define CTR0 0x40
#define CTR1 0x41
#define CTR2 0x42
#define CTRL 0x43
/* Speaker Port */
#define SPEAKER 0x61
void
startsound (unsigned freq)
{
/* To start a sound on the PC:
*
* First, set the second counter to have the correct frequency:
*/
unsigned count;
if (freq == 0) freq = 523;
count = TIMRFRQ / freq; /* Divide frequencies to get count. */
#ifdef TESTING
printf ("freq = %u, count = %u\n", freq, count);
#endif
outportb (CTRL, CTR2SEL|RW_LSB|RW_MSB|MODE3|BINARY);
outportb (CTR2, count & 0x0FF);
outportb (CTR2, count / 0x100);
/* Next, turn on the speaker */
outportb (SPEAKER, inportb(SPEAKER)|TIMER|SPKR_ON);
}
void
stopsound (void)
{
outportb (SPEAKER, inportb(SPEAKER) & ~(TIMER|SPKR_ON));
}
static unsigned tempo, length, octave, mtype;
/* The important numbers here are 287700UL for the factors and 4050816000UL
* which gives the 440 Hz for the A below middle C. "middle C" is assumed to
* be the C at octave 3. The rest are computed by multiplication/division of
* 2^(1/12) which came out to 1.05946 on my calculator. It is assumed that
* no one will request an octave beyond 6 or below 0. (At octave 7, some
* notes still come out ok, but by the end of the octave, the "notes" that
* are produced are just ticks.
* These numbers were chosen by a process based on the C64 tables (which
* weren't standardized) and then were 'standardized' by giving them the
* closest value. That's why they don't seem to be based on any sensible
* number.
*/
unsigned long notefactors[12] = { 483852, 456695, 431063, 406869, 384033,
362479, 342135, 322932, 304808, 287700, 271553, 256312 };
void
note (long notenum)
{
startsound ((unsigned) (4050816000UL / notefactors[notenum % 12]
>> (7 - notenum / 12)));
}
int notes[7] = { 9, 11, 0, 2, 4, 5, 7 };
char *
startnote (char *c)
{
long n;
n = notes[toupper(*c++) - 'A'] + octave * 12;
if (*c == '#' || *c == '+') { n++; c++; }
else if (*c == '-') { if (n) n--; c++; }
note (n);
return --c;
}
void
delaytime (unsigned time)
{
/* time and twait are in units of milliseconds */
unsigned twait;
switch (toupper (mtype)) {
case 'S': twait = time / 4; break;
case 'L': twait = 0; break;
default: twait = time / 8; break;
}
msleep (time - twait);
stopsound ();
msleep (twait);
}
char *
delaynote (char *c)
{
unsigned time = 0;
while (isdigit(*c)) time = time * 10 + (*c++ - '0');
if (!time) time = length;
time = (unsigned)(240000 / time / tempo);
while (*c == '.') { time = time * 3 / 2; c++; }
delaytime (time);
return c;
}
void
initspeaker (void)
{
tempo = 120, length = 4, octave = 3, mtype = 'N';
}
void
play (char *tune)
{
char *c, *n;
unsigned num;
for (c = tune; *c; ) {
sscanf (c + 1, "%u", &num);
for (n = c + 1; isdigit(*n); n++) /* do nothing */;
if (isspace(*c)) c++;
else switch (toupper(*c)) {
case 'A':
case 'B':
case 'C':
case 'D':
case 'E':
case 'F':
case 'G':
c = startnote (c);
case 'P':
c = delaynote (++c);
break;
#if 0
case 'M': c++; mtype = *c; c++; break;
case 'T':
if (num) tempo = num;
else printf ("Zero Tempo (%s)!\n", c);
c = n;
break;
case 'L':
if (num) length = num;
else printf ("Zero Length (%s)!\n", c);
c = n;
break;
case 'O':
if (num <= 7)
octave = num;
c = n;
break;
case 'N':
note (num);
delaytime ((240000/length/tempo));
c = n;
break;
case '>': if (octave < 7) octave++; c++; break;
case '<': if (octave) octave--; c++; break;
#endif
case ' ': c++; break;
default:
printf ("Unrecognized play value (%s)!\n", c);
return;
}
}
}
#ifndef TESTING
void
pc_speaker (struct obj *instr, char *tune)
{
if (!iflags.usepcspeaker) return;
initspeaker ();
switch (instr->otyp)
{
case WOODEN_FLUTE:
case MAGIC_FLUTE:
octave = 5; /* up one octave */
break;
case TOOLED_HORN:
case FROST_HORN:
case FIRE_HORN:
octave = 2; /* drop two octaves */
break;
case BUGLE:
break;
case WOODEN_HARP:
case MAGIC_HARP:
length = 8;
mtype = 'L'; /* fast, legato */
break;
}
play (tune);
}
#else
main ()
{
char s[80];
int tool;
initspeaker();
printf ("1) flute\n2) horn\n3) harp\n4) other\n");
fgets (s, 80, stdin);
sscanf (s, "%d", &tool);
switch (tool) {
case 1: octave = 5; break;
case 2: octave = 2; break;
case 3: length = 8; mtype = 'L'; break;
default: break;
}
printf ("Enter tune:");
fgets(s, 80, stdin);
play (s);
}
#endif
#endif /* PCMUSIC */
/* sound.c */
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