1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104
|
//------------------------------------------------------------------------
// HUE handling
//------------------------------------------------------------------------
//
// EdTile (C) 2001-2002 Andrew Apted
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//------------------------------------------------------------------------
using namespace std;
#include "z_config.h"
#include "z_rgb.h"
#include "z_hsv.h"
#include "t_hue.h"
#include "t_colmap.h"
#include "t_tiles.h"
struct HueTuple
{
Hue_t h;
Pix_t pix;
int hsv_val;
};
HueSet::HueSet(const ColorMapping *colmap) :
cmap(colmap), num_pix(0), num_grp(0)
{
HueTuple *hue_map = new HueTuple [cmap->num_cols];
Pix_t i;
/* Step 1. Sort colors based on hue.
*/
for (i=0; i < cmap->num_cols; i++)
{
///!!! HsvCol hsv(cmap->c_array[i]);
///!!! hue_map[i].h = cmap->LookupHue(i);
///!!! hue_map[i].pix = i;
///!!! hue_map[i].hsv_val = hsv.v;
}
qsort(hue_map, cmap->num_cols, sizeof(HueTuple), & HueTupleComparer);
i=0;
/* Step 2. Pack colors of same hue into groups.
*/
while (i < cmap->num_cols)
{
if (hue_map[i].h == NO_HUE)
{
i++;
continue;
}
grp_start[num_grp] = num_pix;
grp_len[num_grp] = 0;
Hue_t cur_hue = hue_map[i].h;
for (; i < cmap->num_cols && hue_map[i].h == cur_hue; i++)
{
pix_arr[num_pix++] = hue_map[i].pix;
grp_len[num_grp]++;
}
num_grp++;
ASSERT(num_grp <= max_grp);
ASSERT(num_pix <= max_pix);
}
}
HueSet::~HueSet()
{
/* nothing to do */
}
int HueSet::HueTupleComparer(const void *A, const void *B)
{
const HueTuple *C = (const HueTuple *) A;
const HueTuple *D = (const HueTuple *) B;
if (C->h != D->h)
return C->h - D->h;
/* put brightest first, dimmest last */
return D->hsv_val - C->hsv_val;
}
|