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//------------------------------------------------------------------------
// EDITING Tab
//------------------------------------------------------------------------
//
// EdTile (C) 2001-2002 Andrew Apted
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
//------------------------------------------------------------------------
using namespace std;
#include "z_config.h"
#include "FL/fl_draw.H"
#include "w_edit.h"
#include "w_color.h"
#include "w_tlinfo.h"
#define FILL_COL P_GREY(50)
TileEditor::TileEditor(int X, int Y, int W, int H, const char *label) :
Fl_Widget(X, Y, W, H, label),
tile(0),
zoom(8)
{
//...
}
TileEditor::~TileEditor()
{
//...
}
void TileEditor::ChangeTile(Tileset *new_set, Tile *new_tile)
{
set = new_set;
tile = new_tile;
Fl_Widget::resize(x(), y(), tile->width * zoom, tile->height * zoom);
redraw();
}
void TileEditor::ChangeZoom(int new_zoom)
{
ASSERT(1 <= zoom);
zoom = new_zoom;
Fl_Widget::resize(x(), y(), tile->width * zoom, tile->height * zoom);
redraw();
}
void TileEditor::draw()
{
if (! tile)
{
fl_color(FL_BLACK);
fl_rectf(x(), y(), w(), h());
return;
}
int xx = x();
int yy = y();
TileExtra::Draw(xx, yy, set, tile, zoom);
}
void TileEditor::resize(int X, int Y, int W, int H)
{
Fl_Widget::resize(X, Y, W, H);
}
int TileEditor::handle(int event)
{
switch (event)
{
case FL_PUSH:
case FL_DRAG:
// FIXME: change some pixels...
return 1;
case FL_RELEASE:
// currently ignored.
return 1;
default:
break;
}
return 0;
}
//------------------------------------------------------------------------
EditorTab::EditorTab() : BaseTab()
{
box(FL_FLAT_BOX);
color(FILL_COL, FILL_COL);
t_edit = new TileEditor(4, 4, 8, 8);
add(t_edit);
resizable(0);
}
EditorTab::~EditorTab()
{
/* nothing to do */
}
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