File: gsocketservice.c

package info (click to toggle)
glib2.0 2.42.1-1
  • links: PTS, VCS
  • area: main
  • in suites: jessie, jessie-backports, jessie-kfreebsd, jessie-kfreebsd-proposed-updates
  • size: 82,084 kB
  • sloc: ansic: 411,692; xml: 15,280; sh: 12,977; python: 5,145; makefile: 3,567; perl: 1,422; cpp: 9
file content (328 lines) | stat: -rw-r--r-- 9,337 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
/* GIO - GLib Input, Output and Streaming Library
 *
 * Copyright © 2009 Codethink Limited
 * Copyright © 2009 Red Hat, Inc
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU Lesser General Public License as published
 * by the Free Software Foundation; either version 2 of the licence or (at
 * your option) any later version.
 *
 * This library is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
 * Lesser General Public License for more details.
 *
 * You should have received a copy of the GNU Lesser General
 * Public License along with this library; if not, see <http://www.gnu.org/licenses/>.
 *
 * Authors: Ryan Lortie <desrt@desrt.ca>
 *          Alexander Larsson <alexl@redhat.com>
 */

/**
 * SECTION:gsocketservice
 * @title: GSocketService
 * @short_description: Make it easy to implement a network service
 * @include: gio/gio.h
 * @see_also: #GThreadedSocketService, #GSocketListener.
 *
 * A #GSocketService is an object that represents a service that
 * is provided to the network or over local sockets.  When a new
 * connection is made to the service the #GSocketService::incoming
 * signal is emitted.
 *
 * A #GSocketService is a subclass of #GSocketListener and you need
 * to add the addresses you want to accept connections on with the
 * #GSocketListener APIs.
 *
 * There are two options for implementing a network service based on
 * #GSocketService. The first is to create the service using
 * g_socket_service_new() and to connect to the #GSocketService::incoming
 * signal. The second is to subclass #GSocketService and override the
 * default signal handler implementation.
 *
 * In either case, the handler must immediately return, or else it
 * will block additional incoming connections from being serviced.
 * If you are interested in writing connection handlers that contain
 * blocking code then see #GThreadedSocketService.
 *
 * The socket service runs on the main loop of the 
 * [thread-default context][g-main-context-push-thread-default-context]
 * of the thread it is created in, and is not
 * threadsafe in general. However, the calls to start and stop the
 * service are thread-safe so these can be used from threads that
 * handle incoming clients.
 *
 * Since: 2.22
 */

#include "config.h"
#include "gsocketservice.h"

#include <gio/gio.h>
#include "gsocketlistener.h"
#include "gsocketconnection.h"

struct _GSocketServicePrivate
{
  GCancellable *cancellable;
  guint active : 1;
  guint outstanding_accept : 1;
};

static guint g_socket_service_incoming_signal;

G_LOCK_DEFINE_STATIC(active);

G_DEFINE_TYPE_WITH_PRIVATE (GSocketService, g_socket_service, G_TYPE_SOCKET_LISTENER)

static void g_socket_service_ready (GObject      *object,
				    GAsyncResult *result,
				    gpointer      user_data);

static gboolean
g_socket_service_real_incoming (GSocketService    *service,
                                GSocketConnection *connection,
                                GObject           *source_object)
{
  return FALSE;
}

static void
g_socket_service_init (GSocketService *service)
{
  service->priv = g_socket_service_get_instance_private (service);
  service->priv->cancellable = g_cancellable_new ();
  service->priv->active = TRUE;
}

static void
g_socket_service_finalize (GObject *object)
{
  GSocketService *service = G_SOCKET_SERVICE (object);

  g_object_unref (service->priv->cancellable);

  G_OBJECT_CLASS (g_socket_service_parent_class)
    ->finalize (object);
}

static void
do_accept (GSocketService  *service)
{
  g_socket_listener_accept_async (G_SOCKET_LISTENER (service),
				  service->priv->cancellable,
				  g_socket_service_ready, NULL);
  service->priv->outstanding_accept = TRUE;
}

static void
g_socket_service_changed (GSocketListener *listener)
{
  GSocketService  *service = G_SOCKET_SERVICE (listener);

  G_LOCK (active);

  if (service->priv->active)
    {
      if (service->priv->outstanding_accept)
	g_cancellable_cancel (service->priv->cancellable);
      else
	do_accept (service);
    }

  G_UNLOCK (active);
}

/**
 * g_socket_service_is_active:
 * @service: a #GSocketService
 *
 * Check whether the service is active or not. An active
 * service will accept new clients that connect, while
 * a non-active service will let connecting clients queue
 * up until the service is started.
 *
 * Returns: %TRUE if the service is active, %FALSE otherwise
 *
 * Since: 2.22
 */
gboolean
g_socket_service_is_active (GSocketService *service)
{
  gboolean active;

  G_LOCK (active);
  active = service->priv->active;
  G_UNLOCK (active);
  return active;
}

/**
 * g_socket_service_start:
 * @service: a #GSocketService
 *
 * Starts the service, i.e. start accepting connections
 * from the added sockets when the mainloop runs.
 *
 * This call is thread-safe, so it may be called from a thread
 * handling an incoming client request.
 *
 * Since: 2.22
 */
void
g_socket_service_start (GSocketService *service)
{
  G_LOCK (active);

  if (!service->priv->active)
    {
      service->priv->active = TRUE;

      if (service->priv->outstanding_accept)
	g_cancellable_cancel (service->priv->cancellable);
      else
	do_accept (service);
    }

  G_UNLOCK (active);
}

/**
 * g_socket_service_stop:
 * @service: a #GSocketService
 *
 * Stops the service, i.e. stops accepting connections
 * from the added sockets when the mainloop runs.
 *
 * This call is thread-safe, so it may be called from a thread
 * handling an incoming client request.
 *
 * Note that this only stops accepting new connections; it does not
 * close the listening sockets, and you can call
 * g_socket_service_start() again later to begin listening again. To
 * close the listening sockets, call g_socket_listener_close(). (This
 * will happen automatically when the #GSocketService is finalized.)
 *
 * Since: 2.22
 */
void
g_socket_service_stop (GSocketService *service)
{
  G_LOCK (active);

  if (service->priv->active)
    {
      service->priv->active = FALSE;

      if (service->priv->outstanding_accept)
	g_cancellable_cancel (service->priv->cancellable);
    }

  G_UNLOCK (active);
}


static gboolean
g_socket_service_incoming (GSocketService    *service,
                           GSocketConnection *connection,
                           GObject           *source_object)
{
  gboolean result;

  g_signal_emit (service, g_socket_service_incoming_signal,
                 0, connection, source_object, &result);
  return result;
}

static void
g_socket_service_class_init (GSocketServiceClass *class)
{
  GObjectClass *gobject_class = G_OBJECT_CLASS (class);
  GSocketListenerClass *listener_class = G_SOCKET_LISTENER_CLASS (class);

  gobject_class->finalize = g_socket_service_finalize;
  listener_class->changed = g_socket_service_changed;
  class->incoming = g_socket_service_real_incoming;

  /**
   * GSocketService::incoming:
   * @service: the #GSocketService
   * @connection: a new #GSocketConnection object
   * @source_object: (allow-none): the source_object passed to
   *     g_socket_listener_add_address()
   *
   * The ::incoming signal is emitted when a new incoming connection
   * to @service needs to be handled. The handler must initiate the
   * handling of @connection, but may not block; in essence,
   * asynchronous operations must be used.
   *
   * @connection will be unreffed once the signal handler returns,
   * so you need to ref it yourself if you are planning to use it.
   *
   * Returns: %TRUE to stop other handlers from being called
   *
   * Since: 2.22
   */
  g_socket_service_incoming_signal =
    g_signal_new ("incoming", G_TYPE_FROM_CLASS (class), G_SIGNAL_RUN_LAST,
                  G_STRUCT_OFFSET (GSocketServiceClass, incoming),
                  g_signal_accumulator_true_handled, NULL,
                  NULL, G_TYPE_BOOLEAN,
                  2, G_TYPE_SOCKET_CONNECTION, G_TYPE_OBJECT);
}

static void
g_socket_service_ready (GObject      *object,
                        GAsyncResult *result,
                        gpointer      user_data)
{
  GSocketListener *listener = G_SOCKET_LISTENER (object);
  GSocketService *service = G_SOCKET_SERVICE (object);
  GSocketConnection *connection;
  GObject *source_object;
  GError *error = NULL;

  connection = g_socket_listener_accept_finish (listener, result, &source_object, &error);
  if (error)
    {
      if (!g_error_matches (error, G_IO_ERROR, G_IO_ERROR_CANCELLED))
	g_warning ("fail: %s", error->message);
      g_error_free (error);
    }
  else
    {
      g_socket_service_incoming (service, connection, source_object);
      g_object_unref (connection);
    }

  G_LOCK (active);

  g_cancellable_reset (service->priv->cancellable);

  /* requeue */
  service->priv->outstanding_accept = FALSE;
  if (service->priv->active)
    do_accept (service);

  G_UNLOCK (active);
}


/**
 * g_socket_service_new:
 *
 * Creates a new #GSocketService with no sockets to listen for.
 * New listeners can be added with e.g. g_socket_listener_add_address()
 * or g_socket_listener_add_inet_port().
 *
 * Returns: a new #GSocketService.
 *
 * Since: 2.22
 */
GSocketService *
g_socket_service_new (void)
{
  return g_object_new (G_TYPE_SOCKET_SERVICE, NULL);
}