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|
/* GLIB - Library of useful routines for C programming
* Copyright (C) 1995-1997 Peter Mattis, Spencer Kimball and Josh MacDonald
*
* gthread.c: MT safety related functions
* Copyright 1998 Sebastian Wilhelmi; University of Karlsruhe
* Owen Taylor
*
* SPDX-License-Identifier: LGPL-2.1-or-later
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, see <http://www.gnu.org/licenses/>.
*/
/* Prelude {{{1 ----------------------------------------------------------- */
/*
* Modified by the GLib Team and others 1997-2000. See the AUTHORS
* file for a list of people on the GLib Team. See the ChangeLog
* files for a list of changes. These files are distributed with
* GLib at ftp://ftp.gtk.org/pub/gtk/.
*/
/*
* MT safe
*/
/* implement gthread.h's inline functions */
#define G_IMPLEMENT_INLINES 1
#define __G_THREAD_C__
#include "config.h"
#include "gthread.h"
#include "gthreadprivate.h"
#include <string.h>
#ifdef G_OS_UNIX
#include <unistd.h>
#endif
#ifndef G_OS_WIN32
#include <sys/time.h>
#include <time.h>
#else
#include <windows.h>
#endif /* G_OS_WIN32 */
#include "gslice.h"
#include "gstrfuncs.h"
#include "gtestutils.h"
#include "glib_trace.h"
#include "gtrace-private.h"
/**
* SECTION:threads
* @title: Threads
* @short_description: portable support for threads, mutexes, locks,
* conditions and thread private data
* @see_also: #GThreadPool, #GAsyncQueue
*
* Threads act almost like processes, but unlike processes all threads
* of one process share the same memory. This is good, as it provides
* easy communication between the involved threads via this shared
* memory, and it is bad, because strange things (so called
* "Heisenbugs") might happen if the program is not carefully designed.
* In particular, due to the concurrent nature of threads, no
* assumptions on the order of execution of code running in different
* threads can be made, unless order is explicitly forced by the
* programmer through synchronization primitives.
*
* The aim of the thread-related functions in GLib is to provide a
* portable means for writing multi-threaded software. There are
* primitives for mutexes to protect the access to portions of memory
* (#GMutex, #GRecMutex and #GRWLock). There is a facility to use
* individual bits for locks (g_bit_lock()). There are primitives
* for condition variables to allow synchronization of threads (#GCond).
* There are primitives for thread-private data - data that every
* thread has a private instance of (#GPrivate). There are facilities
* for one-time initialization (#GOnce, g_once_init_enter()). Finally,
* there are primitives to create and manage threads (#GThread).
*
* The GLib threading system used to be initialized with g_thread_init().
* This is no longer necessary. Since version 2.32, the GLib threading
* system is automatically initialized at the start of your program,
* and all thread-creation functions and synchronization primitives
* are available right away.
*
* Note that it is not safe to assume that your program has no threads
* even if you don't call g_thread_new() yourself. GLib and GIO can
* and will create threads for their own purposes in some cases, such
* as when using g_unix_signal_source_new() or when using GDBus.
*
* Originally, UNIX did not have threads, and therefore some traditional
* UNIX APIs are problematic in threaded programs. Some notable examples
* are
*
* - C library functions that return data in statically allocated
* buffers, such as strtok() or strerror(). For many of these,
* there are thread-safe variants with a _r suffix, or you can
* look at corresponding GLib APIs (like g_strsplit() or g_strerror()).
*
* - The functions setenv() and unsetenv() manipulate the process
* environment in a not thread-safe way, and may interfere with getenv()
* calls in other threads. Note that getenv() calls may be hidden behind
* other APIs. For example, GNU gettext() calls getenv() under the
* covers. In general, it is best to treat the environment as readonly.
* If you absolutely have to modify the environment, do it early in
* main(), when no other threads are around yet.
*
* - The setlocale() function changes the locale for the entire process,
* affecting all threads. Temporary changes to the locale are often made
* to change the behavior of string scanning or formatting functions
* like scanf() or printf(). GLib offers a number of string APIs
* (like g_ascii_formatd() or g_ascii_strtod()) that can often be
* used as an alternative. Or you can use the uselocale() function
* to change the locale only for the current thread.
*
* - The fork() function only takes the calling thread into the child's
* copy of the process image. If other threads were executing in critical
* sections they could have left mutexes locked which could easily
* cause deadlocks in the new child. For this reason, you should
* call exit() or exec() as soon as possible in the child and only
* make signal-safe library calls before that.
*
* - The daemon() function uses fork() in a way contrary to what is
* described above. It should not be used with GLib programs.
*
* GLib itself is internally completely thread-safe (all global data is
* automatically locked), but individual data structure instances are
* not automatically locked for performance reasons. For example,
* you must coordinate accesses to the same #GHashTable from multiple
* threads. The two notable exceptions from this rule are #GMainLoop
* and #GAsyncQueue, which are thread-safe and need no further
* application-level locking to be accessed from multiple threads.
* Most refcounting functions such as g_object_ref() are also thread-safe.
*
* A common use for #GThreads is to move a long-running blocking operation out
* of the main thread and into a worker thread. For GLib functions, such as
* single GIO operations, this is not necessary, and complicates the code.
* Instead, the `…_async()` version of the function should be used from the main
* thread, eliminating the need for locking and synchronisation between multiple
* threads. If an operation does need to be moved to a worker thread, consider
* using g_task_run_in_thread(), or a #GThreadPool. #GThreadPool is often a
* better choice than #GThread, as it handles thread reuse and task queueing;
* #GTask uses this internally.
*
* However, if multiple blocking operations need to be performed in sequence,
* and it is not possible to use #GTask for them, moving them to a worker thread
* can clarify the code.
*/
/* G_LOCK Documentation {{{1 ---------------------------------------------- */
/**
* G_LOCK_DEFINE:
* @name: the name of the lock
*
* The `G_LOCK_` macros provide a convenient interface to #GMutex.
* %G_LOCK_DEFINE defines a lock. It can appear in any place where
* variable definitions may appear in programs, i.e. in the first block
* of a function or outside of functions. The @name parameter will be
* mangled to get the name of the #GMutex. This means that you
* can use names of existing variables as the parameter - e.g. the name
* of the variable you intend to protect with the lock. Look at our
* give_me_next_number() example using the `G_LOCK` macros:
*
* Here is an example for using the `G_LOCK` convenience macros:
*
* |[<!-- language="C" -->
* G_LOCK_DEFINE (current_number);
*
* int
* give_me_next_number (void)
* {
* static int current_number = 0;
* int ret_val;
*
* G_LOCK (current_number);
* ret_val = current_number = calc_next_number (current_number);
* G_UNLOCK (current_number);
*
* return ret_val;
* }
* ]|
*/
/**
* G_LOCK_DEFINE_STATIC:
* @name: the name of the lock
*
* This works like %G_LOCK_DEFINE, but it creates a static object.
*/
/**
* G_LOCK_EXTERN:
* @name: the name of the lock
*
* This declares a lock, that is defined with %G_LOCK_DEFINE in another
* module.
*/
/**
* G_LOCK:
* @name: the name of the lock
*
* Works like g_mutex_lock(), but for a lock defined with
* %G_LOCK_DEFINE.
*/
/**
* G_TRYLOCK:
* @name: the name of the lock
*
* Works like g_mutex_trylock(), but for a lock defined with
* %G_LOCK_DEFINE.
*
* Returns: %TRUE, if the lock could be locked.
*/
/**
* G_UNLOCK:
* @name: the name of the lock
*
* Works like g_mutex_unlock(), but for a lock defined with
* %G_LOCK_DEFINE.
*/
/* GMutex Documentation {{{1 ------------------------------------------ */
/**
* GMutex:
*
* The #GMutex struct is an opaque data structure to represent a mutex
* (mutual exclusion). It can be used to protect data against shared
* access.
*
* Take for example the following function:
* |[<!-- language="C" -->
* int
* give_me_next_number (void)
* {
* static int current_number = 0;
*
* // now do a very complicated calculation to calculate the new
* // number, this might for example be a random number generator
* current_number = calc_next_number (current_number);
*
* return current_number;
* }
* ]|
* It is easy to see that this won't work in a multi-threaded
* application. There current_number must be protected against shared
* access. A #GMutex can be used as a solution to this problem:
* |[<!-- language="C" -->
* int
* give_me_next_number (void)
* {
* static GMutex mutex;
* static int current_number = 0;
* int ret_val;
*
* g_mutex_lock (&mutex);
* ret_val = current_number = calc_next_number (current_number);
* g_mutex_unlock (&mutex);
*
* return ret_val;
* }
* ]|
* Notice that the #GMutex is not initialised to any particular value.
* Its placement in static storage ensures that it will be initialised
* to all-zeros, which is appropriate.
*
* If a #GMutex is placed in other contexts (eg: embedded in a struct)
* then it must be explicitly initialised using g_mutex_init().
*
* A #GMutex should only be accessed via g_mutex_ functions.
*/
/* GRecMutex Documentation {{{1 -------------------------------------- */
/**
* GRecMutex:
*
* The GRecMutex struct is an opaque data structure to represent a
* recursive mutex. It is similar to a #GMutex with the difference
* that it is possible to lock a GRecMutex multiple times in the same
* thread without deadlock. When doing so, care has to be taken to
* unlock the recursive mutex as often as it has been locked.
*
* If a #GRecMutex is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call
* g_rec_mutex_init() on it and g_rec_mutex_clear() when done.
*
* A GRecMutex should only be accessed with the
* g_rec_mutex_ functions.
*
* Since: 2.32
*/
/* GRWLock Documentation {{{1 ---------------------------------------- */
/**
* GRWLock:
*
* The GRWLock struct is an opaque data structure to represent a
* reader-writer lock. It is similar to a #GMutex in that it allows
* multiple threads to coordinate access to a shared resource.
*
* The difference to a mutex is that a reader-writer lock discriminates
* between read-only ('reader') and full ('writer') access. While only
* one thread at a time is allowed write access (by holding the 'writer'
* lock via g_rw_lock_writer_lock()), multiple threads can gain
* simultaneous read-only access (by holding the 'reader' lock via
* g_rw_lock_reader_lock()).
*
* It is unspecified whether readers or writers have priority in acquiring the
* lock when a reader already holds the lock and a writer is queued to acquire
* it.
*
* Here is an example for an array with access functions:
* |[<!-- language="C" -->
* GRWLock lock;
* GPtrArray *array;
*
* gpointer
* my_array_get (guint index)
* {
* gpointer retval = NULL;
*
* if (!array)
* return NULL;
*
* g_rw_lock_reader_lock (&lock);
* if (index < array->len)
* retval = g_ptr_array_index (array, index);
* g_rw_lock_reader_unlock (&lock);
*
* return retval;
* }
*
* void
* my_array_set (guint index, gpointer data)
* {
* g_rw_lock_writer_lock (&lock);
*
* if (!array)
* array = g_ptr_array_new ();
*
* if (index >= array->len)
* g_ptr_array_set_size (array, index+1);
* g_ptr_array_index (array, index) = data;
*
* g_rw_lock_writer_unlock (&lock);
* }
* ]|
* This example shows an array which can be accessed by many readers
* (the my_array_get() function) simultaneously, whereas the writers
* (the my_array_set() function) will only be allowed one at a time
* and only if no readers currently access the array. This is because
* of the potentially dangerous resizing of the array. Using these
* functions is fully multi-thread safe now.
*
* If a #GRWLock is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call
* g_rw_lock_init() on it and g_rw_lock_clear() when done.
*
* A GRWLock should only be accessed with the g_rw_lock_ functions.
*
* Since: 2.32
*/
/* GCond Documentation {{{1 ------------------------------------------ */
/**
* GCond:
*
* The #GCond struct is an opaque data structure that represents a
* condition. Threads can block on a #GCond if they find a certain
* condition to be false. If other threads change the state of this
* condition they signal the #GCond, and that causes the waiting
* threads to be woken up.
*
* Consider the following example of a shared variable. One or more
* threads can wait for data to be published to the variable and when
* another thread publishes the data, it can signal one of the waiting
* threads to wake up to collect the data.
*
* Here is an example for using GCond to block a thread until a condition
* is satisfied:
* |[<!-- language="C" -->
* gpointer current_data = NULL;
* GMutex data_mutex;
* GCond data_cond;
*
* void
* push_data (gpointer data)
* {
* g_mutex_lock (&data_mutex);
* current_data = data;
* g_cond_signal (&data_cond);
* g_mutex_unlock (&data_mutex);
* }
*
* gpointer
* pop_data (void)
* {
* gpointer data;
*
* g_mutex_lock (&data_mutex);
* while (!current_data)
* g_cond_wait (&data_cond, &data_mutex);
* data = current_data;
* current_data = NULL;
* g_mutex_unlock (&data_mutex);
*
* return data;
* }
* ]|
* Whenever a thread calls pop_data() now, it will wait until
* current_data is non-%NULL, i.e. until some other thread
* has called push_data().
*
* The example shows that use of a condition variable must always be
* paired with a mutex. Without the use of a mutex, there would be a
* race between the check of @current_data by the while loop in
* pop_data() and waiting. Specifically, another thread could set
* @current_data after the check, and signal the cond (with nobody
* waiting on it) before the first thread goes to sleep. #GCond is
* specifically useful for its ability to release the mutex and go
* to sleep atomically.
*
* It is also important to use the g_cond_wait() and g_cond_wait_until()
* functions only inside a loop which checks for the condition to be
* true. See g_cond_wait() for an explanation of why the condition may
* not be true even after it returns.
*
* If a #GCond is allocated in static storage then it can be used
* without initialisation. Otherwise, you should call g_cond_init()
* on it and g_cond_clear() when done.
*
* A #GCond should only be accessed via the g_cond_ functions.
*/
/* GThread Documentation {{{1 ---------------------------------------- */
/**
* GThread:
*
* The #GThread struct represents a running thread. This struct
* is returned by g_thread_new() or g_thread_try_new(). You can
* obtain the #GThread struct representing the current thread by
* calling g_thread_self().
*
* GThread is refcounted, see g_thread_ref() and g_thread_unref().
* The thread represented by it holds a reference while it is running,
* and g_thread_join() consumes the reference that it is given, so
* it is normally not necessary to manage GThread references
* explicitly.
*
* The structure is opaque -- none of its fields may be directly
* accessed.
*/
/**
* GThreadFunc:
* @data: data passed to the thread
*
* Specifies the type of the @func functions passed to g_thread_new()
* or g_thread_try_new().
*
* Returns: the return value of the thread
*/
/**
* g_thread_supported:
*
* This macro returns %TRUE if the thread system is initialized,
* and %FALSE if it is not.
*
* For language bindings, g_thread_get_initialized() provides
* the same functionality as a function.
*
* Returns: %TRUE, if the thread system is initialized
*/
/* GThreadError {{{1 ------------------------------------------------------- */
/**
* GThreadError:
* @G_THREAD_ERROR_AGAIN: a thread couldn't be created due to resource
* shortage. Try again later.
*
* Possible errors of thread related functions.
**/
/**
* G_THREAD_ERROR:
*
* The error domain of the GLib thread subsystem.
**/
G_DEFINE_QUARK (g_thread_error, g_thread_error)
/* Local Data {{{1 -------------------------------------------------------- */
static GMutex g_once_mutex;
static GCond g_once_cond;
static GSList *g_once_init_list = NULL;
static guint g_thread_n_created_counter = 0; /* (atomic) */
static void g_thread_cleanup (gpointer data);
static GPrivate g_thread_specific_private = G_PRIVATE_INIT (g_thread_cleanup);
/*
* g_private_set_alloc0:
* @key: a #GPrivate
* @size: size of the allocation, in bytes
*
* Sets the thread local variable @key to have a newly-allocated and zero-filled
* value of given @size, and returns a pointer to that memory. Allocations made
* using this API will be suppressed in valgrind: it is intended to be used for
* one-time allocations which are known to be leaked, such as those for
* per-thread initialisation data. Otherwise, this function behaves the same as
* g_private_set().
*
* Returns: (transfer full): new thread-local heap allocation of size @size
* Since: 2.60
*/
/*< private >*/
gpointer
g_private_set_alloc0 (GPrivate *key,
gsize size)
{
gpointer allocated = g_malloc0 (size);
g_private_set (key, allocated);
return g_steal_pointer (&allocated);
}
/* GOnce {{{1 ------------------------------------------------------------- */
/**
* GOnce:
* @status: the status of the #GOnce
* @retval: the value returned by the call to the function, if @status
* is %G_ONCE_STATUS_READY
*
* A #GOnce struct controls a one-time initialization function. Any
* one-time initialization function must have its own unique #GOnce
* struct.
*
* Since: 2.4
*/
/**
* G_ONCE_INIT:
*
* A #GOnce must be initialized with this macro before it can be used.
*
* |[<!-- language="C" -->
* GOnce my_once = G_ONCE_INIT;
* ]|
*
* Since: 2.4
*/
/**
* GOnceStatus:
* @G_ONCE_STATUS_NOTCALLED: the function has not been called yet.
* @G_ONCE_STATUS_PROGRESS: the function call is currently in progress.
* @G_ONCE_STATUS_READY: the function has been called.
*
* The possible statuses of a one-time initialization function
* controlled by a #GOnce struct.
*
* Since: 2.4
*/
/**
* g_once:
* @once: a #GOnce structure
* @func: the #GThreadFunc function associated to @once. This function
* is called only once, regardless of the number of times it and
* its associated #GOnce struct are passed to g_once().
* @arg: data to be passed to @func
*
* The first call to this routine by a process with a given #GOnce
* struct calls @func with the given argument. Thereafter, subsequent
* calls to g_once() with the same #GOnce struct do not call @func
* again, but return the stored result of the first call. On return
* from g_once(), the status of @once will be %G_ONCE_STATUS_READY.
*
* For example, a mutex or a thread-specific data key must be created
* exactly once. In a threaded environment, calling g_once() ensures
* that the initialization is serialized across multiple threads.
*
* Calling g_once() recursively on the same #GOnce struct in
* @func will lead to a deadlock.
*
* |[<!-- language="C" -->
* gpointer
* get_debug_flags (void)
* {
* static GOnce my_once = G_ONCE_INIT;
*
* g_once (&my_once, parse_debug_flags, NULL);
*
* return my_once.retval;
* }
* ]|
*
* Since: 2.4
*/
gpointer
g_once_impl (GOnce *once,
GThreadFunc func,
gpointer arg)
{
g_mutex_lock (&g_once_mutex);
while (once->status == G_ONCE_STATUS_PROGRESS)
g_cond_wait (&g_once_cond, &g_once_mutex);
if (once->status != G_ONCE_STATUS_READY)
{
gpointer retval;
once->status = G_ONCE_STATUS_PROGRESS;
g_mutex_unlock (&g_once_mutex);
retval = func (arg);
g_mutex_lock (&g_once_mutex);
/* We prefer the new C11-style atomic extension of GCC if available. If not,
* fall back to always locking. */
#if defined(G_ATOMIC_LOCK_FREE) && defined(__GCC_HAVE_SYNC_COMPARE_AND_SWAP_4) && defined(__ATOMIC_SEQ_CST)
/* Only the second store needs to be atomic, as the two writes are related
* by a happens-before relationship here. */
once->retval = retval;
__atomic_store_n (&once->status, G_ONCE_STATUS_READY, __ATOMIC_RELEASE);
#else
once->retval = retval;
once->status = G_ONCE_STATUS_READY;
#endif
g_cond_broadcast (&g_once_cond);
}
g_mutex_unlock (&g_once_mutex);
return once->retval;
}
/**
* g_once_init_enter:
* @location: (not nullable): location of a static initializable variable
* containing 0
*
* Function to be called when starting a critical initialization
* section. The argument @location must point to a static
* 0-initialized variable that will be set to a value other than 0 at
* the end of the initialization section. In combination with
* g_once_init_leave() and the unique address @value_location, it can
* be ensured that an initialization section will be executed only once
* during a program's life time, and that concurrent threads are
* blocked until initialization completed. To be used in constructs
* like this:
*
* |[<!-- language="C" -->
* static gsize initialization_value = 0;
*
* if (g_once_init_enter (&initialization_value))
* {
* gsize setup_value = 42; // initialization code here
*
* g_once_init_leave (&initialization_value, setup_value);
* }
*
* // use initialization_value here
* ]|
*
* While @location has a `volatile` qualifier, this is a historical artifact and
* the pointer passed to it should not be `volatile`.
*
* Returns: %TRUE if the initialization section should be entered,
* %FALSE and blocks otherwise
*
* Since: 2.14
*/
gboolean
(g_once_init_enter) (volatile void *location)
{
gsize *value_location = (gsize *) location;
gboolean need_init = FALSE;
g_mutex_lock (&g_once_mutex);
if (g_atomic_pointer_get (value_location) == 0)
{
if (!g_slist_find (g_once_init_list, (void*) value_location))
{
need_init = TRUE;
g_once_init_list = g_slist_prepend (g_once_init_list, (void*) value_location);
}
else
do
g_cond_wait (&g_once_cond, &g_once_mutex);
while (g_slist_find (g_once_init_list, (void*) value_location));
}
g_mutex_unlock (&g_once_mutex);
return need_init;
}
/**
* g_once_init_leave:
* @location: (not nullable): location of a static initializable variable
* containing 0
* @result: new non-0 value for *@value_location
*
* Counterpart to g_once_init_enter(). Expects a location of a static
* 0-initialized initialization variable, and an initialization value
* other than 0. Sets the variable to the initialization value, and
* releases concurrent threads blocking in g_once_init_enter() on this
* initialization variable.
*
* While @location has a `volatile` qualifier, this is a historical artifact and
* the pointer passed to it should not be `volatile`.
*
* Since: 2.14
*/
void
(g_once_init_leave) (volatile void *location,
gsize result)
{
gsize *value_location = (gsize *) location;
gsize old_value;
g_return_if_fail (result != 0);
old_value = (gsize) g_atomic_pointer_exchange (value_location, result);
g_return_if_fail (old_value == 0);
g_mutex_lock (&g_once_mutex);
g_return_if_fail (g_once_init_list != NULL);
g_once_init_list = g_slist_remove (g_once_init_list, (void*) value_location);
g_cond_broadcast (&g_once_cond);
g_mutex_unlock (&g_once_mutex);
}
/* GThread {{{1 -------------------------------------------------------- */
/**
* g_thread_ref:
* @thread: a #GThread
*
* Increase the reference count on @thread.
*
* Returns: (transfer full): a new reference to @thread
*
* Since: 2.32
*/
GThread *
g_thread_ref (GThread *thread)
{
GRealThread *real = (GRealThread *) thread;
g_atomic_int_inc (&real->ref_count);
return thread;
}
/**
* g_thread_unref:
* @thread: (transfer full): a #GThread
*
* Decrease the reference count on @thread, possibly freeing all
* resources associated with it.
*
* Note that each thread holds a reference to its #GThread while
* it is running, so it is safe to drop your own reference to it
* if you don't need it anymore.
*
* Since: 2.32
*/
void
g_thread_unref (GThread *thread)
{
GRealThread *real = (GRealThread *) thread;
if (g_atomic_int_dec_and_test (&real->ref_count))
{
if (real->ours)
g_system_thread_free (real);
else
g_slice_free (GRealThread, real);
}
}
static void
g_thread_cleanup (gpointer data)
{
g_thread_unref (data);
}
gpointer
g_thread_proxy (gpointer data)
{
GRealThread* thread = data;
g_assert (data);
g_private_set (&g_thread_specific_private, data);
TRACE (GLIB_THREAD_SPAWNED (thread->thread.func, thread->thread.data,
thread->name));
if (thread->name)
{
g_system_thread_set_name (thread->name);
g_free (thread->name);
thread->name = NULL;
}
thread->retval = thread->thread.func (thread->thread.data);
return NULL;
}
guint
g_thread_n_created (void)
{
return g_atomic_int_get (&g_thread_n_created_counter);
}
/**
* g_thread_new:
* @name: (nullable): an (optional) name for the new thread
* @func: (closure data) (scope async): a function to execute in the new thread
* @data: (nullable): an argument to supply to the new thread
*
* This function creates a new thread. The new thread starts by invoking
* @func with the argument data. The thread will run until @func returns
* or until g_thread_exit() is called from the new thread. The return value
* of @func becomes the return value of the thread, which can be obtained
* with g_thread_join().
*
* The @name can be useful for discriminating threads in a debugger.
* It is not used for other purposes and does not have to be unique.
* Some systems restrict the length of @name to 16 bytes.
*
* If the thread can not be created the program aborts. See
* g_thread_try_new() if you want to attempt to deal with failures.
*
* If you are using threads to offload (potentially many) short-lived tasks,
* #GThreadPool may be more appropriate than manually spawning and tracking
* multiple #GThreads.
*
* To free the struct returned by this function, use g_thread_unref().
* Note that g_thread_join() implicitly unrefs the #GThread as well.
*
* New threads by default inherit their scheduler policy (POSIX) or thread
* priority (Windows) of the thread creating the new thread.
*
* This behaviour changed in GLib 2.64: before threads on Windows were not
* inheriting the thread priority but were spawned with the default priority.
* Starting with GLib 2.64 the behaviour is now consistent between Windows and
* POSIX and all threads inherit their parent thread's priority.
*
* Returns: (transfer full): the new #GThread
*
* Since: 2.32
*/
GThread *
g_thread_new (const gchar *name,
GThreadFunc func,
gpointer data)
{
GError *error = NULL;
GThread *thread;
thread = g_thread_new_internal (name, g_thread_proxy, func, data, 0, &error);
if G_UNLIKELY (thread == NULL)
g_error ("creating thread '%s': %s", name ? name : "", error->message);
return thread;
}
/**
* g_thread_try_new:
* @name: (nullable): an (optional) name for the new thread
* @func: (closure data) (scope async): a function to execute in the new thread
* @data: (nullable): an argument to supply to the new thread
* @error: return location for error, or %NULL
*
* This function is the same as g_thread_new() except that
* it allows for the possibility of failure.
*
* If a thread can not be created (due to resource limits),
* @error is set and %NULL is returned.
*
* Returns: (transfer full): the new #GThread, or %NULL if an error occurred
*
* Since: 2.32
*/
GThread *
g_thread_try_new (const gchar *name,
GThreadFunc func,
gpointer data,
GError **error)
{
return g_thread_new_internal (name, g_thread_proxy, func, data, 0, error);
}
GThread *
g_thread_new_internal (const gchar *name,
GThreadFunc proxy,
GThreadFunc func,
gpointer data,
gsize stack_size,
GError **error)
{
g_return_val_if_fail (func != NULL, NULL);
g_atomic_int_inc (&g_thread_n_created_counter);
g_trace_mark (G_TRACE_CURRENT_TIME, 0, "GLib", "GThread created", "%s", name ? name : "(unnamed)");
return (GThread *) g_system_thread_new (proxy, stack_size, name, func, data, error);
}
/**
* g_thread_exit:
* @retval: the return value of this thread
*
* Terminates the current thread.
*
* If another thread is waiting for us using g_thread_join() then the
* waiting thread will be woken up and get @retval as the return value
* of g_thread_join().
*
* Calling g_thread_exit() with a parameter @retval is equivalent to
* returning @retval from the function @func, as given to g_thread_new().
*
* You must only call g_thread_exit() from a thread that you created
* yourself with g_thread_new() or related APIs. You must not call
* this function from a thread created with another threading library
* or or from within a #GThreadPool.
*/
void
g_thread_exit (gpointer retval)
{
GRealThread* real = (GRealThread*) g_thread_self ();
if G_UNLIKELY (!real->ours)
g_error ("attempt to g_thread_exit() a thread not created by GLib");
real->retval = retval;
g_system_thread_exit ();
}
/**
* g_thread_join:
* @thread: (transfer full): a #GThread
*
* Waits until @thread finishes, i.e. the function @func, as
* given to g_thread_new(), returns or g_thread_exit() is called.
* If @thread has already terminated, then g_thread_join()
* returns immediately.
*
* Any thread can wait for any other thread by calling g_thread_join(),
* not just its 'creator'. Calling g_thread_join() from multiple threads
* for the same @thread leads to undefined behaviour.
*
* The value returned by @func or given to g_thread_exit() is
* returned by this function.
*
* g_thread_join() consumes the reference to the passed-in @thread.
* This will usually cause the #GThread struct and associated resources
* to be freed. Use g_thread_ref() to obtain an extra reference if you
* want to keep the GThread alive beyond the g_thread_join() call.
*
* Returns: (transfer full): the return value of the thread
*/
gpointer
g_thread_join (GThread *thread)
{
GRealThread *real = (GRealThread*) thread;
gpointer retval;
g_return_val_if_fail (thread, NULL);
g_return_val_if_fail (real->ours, NULL);
g_system_thread_wait (real);
retval = real->retval;
/* Just to make sure, this isn't used any more */
thread->joinable = 0;
g_thread_unref (thread);
return retval;
}
/**
* g_thread_self:
*
* This function returns the #GThread corresponding to the
* current thread. Note that this function does not increase
* the reference count of the returned struct.
*
* This function will return a #GThread even for threads that
* were not created by GLib (i.e. those created by other threading
* APIs). This may be useful for thread identification purposes
* (i.e. comparisons) but you must not use GLib functions (such
* as g_thread_join()) on these threads.
*
* Returns: (transfer none): the #GThread representing the current thread
*/
GThread*
g_thread_self (void)
{
GRealThread* thread = g_private_get (&g_thread_specific_private);
if (!thread)
{
/* If no thread data is available, provide and set one.
* This can happen for the main thread and for threads
* that are not created by GLib.
*/
thread = g_slice_new0 (GRealThread);
thread->ref_count = 1;
g_private_set (&g_thread_specific_private, thread);
}
return (GThread*) thread;
}
/**
* g_get_num_processors:
*
* Determine the approximate number of threads that the system will
* schedule simultaneously for this process. This is intended to be
* used as a parameter to g_thread_pool_new() for CPU bound tasks and
* similar cases.
*
* Returns: Number of schedulable threads, always greater than 0
*
* Since: 2.36
*/
guint
g_get_num_processors (void)
{
#ifdef G_OS_WIN32
unsigned int count;
SYSTEM_INFO sysinfo;
DWORD_PTR process_cpus;
DWORD_PTR system_cpus;
/* This *never* fails, use it as fallback */
GetNativeSystemInfo (&sysinfo);
count = (int) sysinfo.dwNumberOfProcessors;
if (GetProcessAffinityMask (GetCurrentProcess (),
&process_cpus, &system_cpus))
{
unsigned int af_count;
for (af_count = 0; process_cpus != 0; process_cpus >>= 1)
if (process_cpus & 1)
af_count++;
/* Prefer affinity-based result, if available */
if (af_count > 0)
count = af_count;
}
if (count > 0)
return count;
#elif defined(_SC_NPROCESSORS_ONLN)
{
int count;
count = sysconf (_SC_NPROCESSORS_ONLN);
if (count > 0)
return count;
}
#elif defined HW_NCPU
{
int mib[2], count = 0;
size_t len;
mib[0] = CTL_HW;
mib[1] = HW_NCPU;
len = sizeof(count);
if (sysctl (mib, 2, &count, &len, NULL, 0) == 0 && count > 0)
return count;
}
#endif
return 1; /* Fallback */
}
/* Epilogue {{{1 */
/* vim: set foldmethod=marker: */
|