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<div class="title">matrix_query.hpp</div>  </div>
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<a href="a00059.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 
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<a name="l00039"></a>00039 <span class="preprocessor">#ifndef GLM_GTX_matrix_query</span>
<a name="l00040"></a>00040 <span class="preprocessor"></span><span class="preprocessor">#define GLM_GTX_matrix_query GLM_VERSION</span>
<a name="l00041"></a>00041 <span class="preprocessor"></span>
<a name="l00042"></a>00042 <span class="comment">// Dependency:</span>
<a name="l00043"></a>00043 <span class="preprocessor">#include &quot;../glm.hpp&quot;</span>
<a name="l00044"></a>00044 <span class="preprocessor">#include &quot;../gtx/vector_query.hpp&quot;</span>
<a name="l00045"></a>00045 <span class="preprocessor">#include &lt;limits&gt;</span>
<a name="l00046"></a>00046 
<a name="l00047"></a>00047 <span class="preprocessor">#if(defined(GLM_MESSAGES) &amp;&amp; !defined(glm_ext))</span>
<a name="l00048"></a>00048 <span class="preprocessor"></span><span class="preprocessor">#       pragma message(&quot;GLM: GLM_GTX_matrix_query extension included&quot;)</span>
<a name="l00049"></a>00049 <span class="preprocessor"></span><span class="preprocessor">#endif</span>
<a name="l00050"></a>00050 <span class="preprocessor"></span>
<a name="l00051"></a>00051 <span class="keyword">namespace </span>glm
<a name="l00052"></a>00052 {
<a name="l00055"></a>00055 
<a name="l00058"></a>00058         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt; 
<a name="l00059"></a>00059         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga522ba657c5bf6a022c49b5717f2b600c" title="Return whether a matrix a null matrix.">isNull</a>(
<a name="l00060"></a>00060                 detail::tmat2x2&lt;T&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00061"></a>00061                 T <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;T&gt;::epsilon()*/</span>);
<a name="l00062"></a>00062                 
<a name="l00065"></a>00065         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt; 
<a name="l00066"></a>00066         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga522ba657c5bf6a022c49b5717f2b600c" title="Return whether a matrix a null matrix.">isNull</a>(
<a name="l00067"></a>00067                 detail::tmat3x3&lt;T&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00068"></a>00068                 T <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;T&gt;::epsilon()*/</span>);
<a name="l00069"></a>00069                 
<a name="l00072"></a>00072         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> T&gt; 
<a name="l00073"></a>00073         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga522ba657c5bf6a022c49b5717f2b600c" title="Return whether a matrix a null matrix.">isNull</a>(
<a name="l00074"></a>00074                 detail::tmat4x4&lt;T&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00075"></a>00075                 T <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;T&gt;::epsilon()*/</span>);
<a name="l00076"></a>00076                         
<a name="l00079"></a>00079         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> genType&gt; 
<a name="l00080"></a>00080         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga5a899dff905871886d6f31517bd1fe30" title="Return whether a matrix is an identity matrix.">isIdentity</a>(
<a name="l00081"></a>00081                 genType <span class="keyword">const</span> &amp; m, 
<a name="l00082"></a>00082                 <span class="keyword">typename</span> genType::value_type <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;typename genType::value_type&gt;::epsilon()*/</span>);
<a name="l00083"></a>00083 
<a name="l00086"></a>00086         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> valType&gt;   
<a name="l00087"></a>00087         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga4db0eb631e14d23d597b93b80e324c5d" title="Return whether a matrix is a normalized matrix.">isNormalized</a>(
<a name="l00088"></a>00088                 detail::tmat2x2&lt;valType&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00089"></a>00089                 valType <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;valType&gt;::epsilon()*/</span>);
<a name="l00090"></a>00090 
<a name="l00093"></a>00093         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> valType&gt;   
<a name="l00094"></a>00094         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga4db0eb631e14d23d597b93b80e324c5d" title="Return whether a matrix is a normalized matrix.">isNormalized</a>(
<a name="l00095"></a>00095                 detail::tmat3x3&lt;valType&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00096"></a>00096                 valType <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;valType&gt;::epsilon()*/</span>);
<a name="l00097"></a>00097 
<a name="l00100"></a>00100         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> valType&gt;   
<a name="l00101"></a>00101         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#ga4db0eb631e14d23d597b93b80e324c5d" title="Return whether a matrix is a normalized matrix.">isNormalized</a>(
<a name="l00102"></a>00102                 detail::tmat4x4&lt;valType&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00103"></a>00103                 valType <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;valType&gt;::epsilon()*/</span>);
<a name="l00104"></a>00104 
<a name="l00107"></a>00107         <span class="keyword">template</span>&lt;<span class="keyword">typename</span> valType, <span class="keyword">template</span> &lt;<span class="keyword">typename</span>&gt; <span class="keyword">class </span>matType&gt; 
<a name="l00108"></a>00108         <span class="keywordtype">bool</span> <a class="code" href="a00181.html#gac8a4309441e4f7a83efb978d58b03248" title="Return whether a matrix is an orthonormalized matrix.">isOrthogonal</a>(
<a name="l00109"></a>00109                 matType&lt;valType&gt; <span class="keyword">const</span> &amp; m, 
<a name="l00110"></a>00110                 valType <span class="keyword">const</span> &amp; <a class="code" href="a00162.html#ga73bc2500704c8c25dc3cde534134ca20" title="Return the epsilon constant for floating point types.">epsilon</a><span class="comment">/* = std::numeric_limits&lt;genType&gt;::epsilon()*/</span>);
<a name="l00111"></a>00111 
<a name="l00113"></a>00113 }<span class="comment">//namespace glm</span>
<a name="l00114"></a>00114 
<a name="l00115"></a>00115 <span class="preprocessor">#include &quot;matrix_query.inl&quot;</span>
<a name="l00116"></a>00116 
<a name="l00117"></a>00117 <span class="preprocessor">#endif//GLM_GTX_matrix_query</span>
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