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<div class="title">type_vec2.hpp</div> </div>
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<a href="a00112.html">Go to the documentation of this file.</a><div class="fragment"><pre class="fragment"><a name="l00001"></a>00001
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<a name="l00029"></a>00029 <span class="preprocessor">#ifndef glm_core_type_gentype2</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define glm_core_type_gentype2</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include "<a class="code" href="a00110.html" title="OpenGL Mathematics (glm.g-truc.net)">type_vec.hpp</a>"</span>
<a name="l00033"></a>00033 <span class="preprocessor">#include "<a class="code" href="a00093.html" title="OpenGL Mathematics (glm.g-truc.net)">type_float.hpp</a>"</span>
<a name="l00034"></a>00034 <span class="preprocessor">#include "<a class="code" href="a00096.html" title="OpenGL Mathematics (glm.g-truc.net)">type_int.hpp</a>"</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include "<a class="code" href="a00109.html" title="OpenGL Mathematics (glm.g-truc.net)">type_size.hpp</a>"</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include "<a class="code" href="a00006.html" title="OpenGL Mathematics (glm.g-truc.net)">_swizzle.hpp</a>"</span>
<a name="l00037"></a>00037
<a name="l00038"></a>00038 <span class="keyword">namespace </span>glm{
<a name="l00039"></a>00039 <span class="keyword">namespace </span>detail
<a name="l00040"></a>00040 {
<a name="l00041"></a>00041 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tref2;
<a name="l00042"></a>00042 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tref3;
<a name="l00043"></a>00043 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tref4;
<a name="l00044"></a>00044 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec3;
<a name="l00045"></a>00045 <span class="keyword">template</span> <<span class="keyword">typename</span> T> <span class="keyword">struct </span>tvec4;
<a name="l00046"></a>00046
<a name="l00047"></a>00047 <span class="comment">// The basic 2D vector type.</span>
<a name="l00048"></a>00048 <span class="comment">// \ingroup core_template</span>
<a name="l00049"></a>00049 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
<a name="l00050"></a>00050 <span class="keyword">struct </span>tvec2
<a name="l00051"></a>00051 {
<a name="l00052"></a>00052 <span class="keyword">enum</span> ctor{null};
<a name="l00053"></a>00053
<a name="l00054"></a>00054 <span class="keyword">typedef</span> T value_type;
<a name="l00055"></a>00055 <span class="keyword">typedef</span> std::size_t size_type;
<a name="l00056"></a>00056 GLM_FUNC_DECL size_type <a class="code" href="a00129.html#ga282360c8bb80b80d3c7f5bc00766d873" title="Returns the length of x, i.e., sqrt(x * x).">length</a>() <span class="keyword">const</span>;
<a name="l00057"></a>00057
<a name="l00058"></a>00058 <span class="keyword">typedef</span> tvec2<T> type;
<a name="l00059"></a>00059 <span class="keyword">typedef</span> tvec2<bool> bool_type;
<a name="l00060"></a>00060
<a name="l00062"></a>00062 <span class="comment">// Data</span>
<a name="l00063"></a>00063
<a name="l00064"></a>00064 <span class="preprocessor"># if(GLM_COMPONENT == GLM_COMPONENT_CXX11)</span>
<a name="l00065"></a>00065 <span class="preprocessor"></span> <span class="keyword">union </span>
<a name="l00066"></a>00066 {
<a name="l00067"></a>00067 <span class="preprocessor"># if(defined(GLM_SWIZZLE))</span>
<a name="l00068"></a>00068 <span class="preprocessor"></span> _GLM_SWIZZLE2_2_MEMBERS(value_type, glm::detail::tvec2<value_type>, x, y)
<a name="l00069"></a>00069 _GLM_SWIZZLE2_2_MEMBERS(value_type, glm::detail::tvec2<value_type>, r, g)
<a name="l00070"></a>00070 _GLM_SWIZZLE2_2_MEMBERS(value_type, glm::detail::tvec2<value_type>, s, t)
<a name="l00071"></a>00071 _GLM_SWIZZLE2_3_MEMBERS(value_type, glm::detail::tvec3<value_type>, x, y)
<a name="l00072"></a>00072 _GLM_SWIZZLE2_3_MEMBERS(value_type, glm::detail::tvec3<value_type>, r, g)
<a name="l00073"></a>00073 _GLM_SWIZZLE2_3_MEMBERS(value_type, glm::detail::tvec3<value_type>, s, t)
<a name="l00074"></a>00074 _GLM_SWIZZLE2_4_MEMBERS(value_type, glm::detail::tvec4<value_type>, x, y)
<a name="l00075"></a>00075 _GLM_SWIZZLE2_4_MEMBERS(value_type, glm::detail::tvec4<value_type>, r, g)
<a name="l00076"></a>00076 _GLM_SWIZZLE2_4_MEMBERS(value_type, glm::detail::tvec4<value_type>, s, t)
<a name="l00077"></a>00077 <span class="preprocessor"># endif//(defined(GLM_SWIZZLE))</span>
<a name="l00078"></a>00078 <span class="preprocessor"></span>
<a name="l00079"></a>00079 <span class="keyword">struct</span>{value_type r, g;};
<a name="l00080"></a>00080 <span class="keyword">struct</span>{value_type s, t;};
<a name="l00081"></a>00081 <span class="keyword">struct</span>{value_type x, y;};
<a name="l00082"></a>00082 };
<a name="l00083"></a>00083 <span class="preprocessor"># elif(GLM_COMPONENT == GLM_COMPONENT_CXX98)</span>
<a name="l00084"></a>00084 <span class="preprocessor"></span> <span class="keyword">union </span>{value_type x, r, s;};
<a name="l00085"></a>00085 <span class="keyword">union </span>{value_type y, g, t;};
<a name="l00086"></a>00086
<a name="l00087"></a>00087 <span class="preprocessor"># if(defined(GLM_SWIZZLE))</span>
<a name="l00088"></a>00088 <span class="preprocessor"></span> <span class="comment">// Defines all he swizzle operator as functions</span>
<a name="l00089"></a>00089 GLM_SWIZZLE_GEN_REF_FROM_VEC2(value_type, detail::tvec2, detail::tref2)
<a name="l00090"></a>00090 GLM_SWIZZLE_GEN_VEC_FROM_VEC2(value_type, detail::tvec2, detail::tvec2, detail::tvec3, detail::tvec4)
<a name="l00091"></a>00091 <span class="preprocessor"># endif//(defined(GLM_SWIZZLE))</span>
<a name="l00092"></a>00092 <span class="preprocessor"></span><span class="preprocessor"># else //(GLM_COMPONENT == GLM_COMPONENT_ONLY_XYZW)</span>
<a name="l00093"></a>00093 <span class="preprocessor"></span> value_type x, y;
<a name="l00094"></a>00094
<a name="l00095"></a>00095 <span class="preprocessor"># if(defined(GLM_SWIZZLE))</span>
<a name="l00096"></a>00096 <span class="preprocessor"></span> <span class="comment">// Defines all he swizzle operator as functions</span>
<a name="l00097"></a>00097 GLM_SWIZZLE_GEN_REF2_FROM_VEC2_SWIZZLE(value_type, detail::tvec2, detail::tref2, x, y)
<a name="l00098"></a>00098 GLM_SWIZZLE_GEN_VEC_FROM_VEC2_COMP(value_type, detail::tvec2, detail::tvec2, detail::tvec3, detail::tvec4, x, y)
<a name="l00099"></a>00099 <span class="preprocessor"># endif//(defined(GLM_SWIZZLE))</span>
<a name="l00100"></a>00100 <span class="preprocessor"></span><span class="preprocessor"># endif//GLM_COMPONENT</span>
<a name="l00101"></a>00101 <span class="preprocessor"></span>
<a name="l00103"></a>00103 <span class="comment">// Accesses</span>
<a name="l00104"></a>00104
<a name="l00105"></a>00105 GLM_FUNC_DECL value_type & operator[](size_type i);
<a name="l00106"></a>00106 GLM_FUNC_DECL value_type <span class="keyword">const</span> & operator[](size_type i) <span class="keyword">const</span>;
<a name="l00107"></a>00107
<a name="l00109"></a>00109 <span class="comment">// Implicit basic constructors</span>
<a name="l00110"></a>00110
<a name="l00111"></a>00111 GLM_FUNC_DECL tvec2();
<a name="l00112"></a>00112 GLM_FUNC_DECL tvec2(tvec2<T> <span class="keyword">const</span> & v);
<a name="l00113"></a>00113
<a name="l00115"></a>00115 <span class="comment">// Explicit basic constructors</span>
<a name="l00116"></a>00116
<a name="l00117"></a>00117 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(
<a name="l00118"></a>00118 ctor);
<a name="l00119"></a>00119 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(
<a name="l00120"></a>00120 value_type <span class="keyword">const</span> & s);
<a name="l00121"></a>00121 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(
<a name="l00122"></a>00122 value_type <span class="keyword">const</span> & s1,
<a name="l00123"></a>00123 value_type <span class="keyword">const</span> & s2);
<a name="l00124"></a>00124
<a name="l00126"></a>00126 <span class="comment">// Swizzle constructors</span>
<a name="l00127"></a>00127
<a name="l00128"></a>00128 tvec2(tref2<T> <span class="keyword">const</span> & r);
<a name="l00129"></a>00129
<a name="l00130"></a>00130 <span class="keyword">template</span> <<span class="keywordtype">int</span> E0, <span class="keywordtype">int</span> E1>
<a name="l00131"></a>00131 GLM_FUNC_DECL tvec2(<span class="keyword">const</span> glm::detail::swizzle<2,T,tvec2<T>,E0,E1,-1,-2>& that)
<a name="l00132"></a>00132 {
<a name="l00133"></a>00133 *<span class="keyword">this</span> = that();
<a name="l00134"></a>00134 }
<a name="l00135"></a>00135
<a name="l00137"></a>00137 <span class="comment">// Convertion constructors</span>
<a name="l00138"></a>00138
<a name="l00140"></a>00140 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00141"></a>00141 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(
<a name="l00142"></a>00142 U <span class="keyword">const</span> & x);
<a name="l00144"></a>00144 <span class="keyword">template</span> <<span class="keyword">typename</span> U, <span class="keyword">typename</span> V>
<a name="l00145"></a>00145 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(
<a name="l00146"></a>00146 U <span class="keyword">const</span> & x,
<a name="l00147"></a>00147 V <span class="keyword">const</span> & y);
<a name="l00148"></a>00148
<a name="l00150"></a>00150 <span class="comment">// Convertion vector constructors</span>
<a name="l00151"></a>00151
<a name="l00153"></a>00153 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00154"></a>00154 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00156"></a>00156 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00157"></a>00157 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(tvec3<U> <span class="keyword">const</span> & v);
<a name="l00159"></a>00159 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00160"></a>00160 GLM_FUNC_DECL <span class="keyword">explicit</span> tvec2(tvec4<U> <span class="keyword">const</span> & v);
<a name="l00161"></a>00161
<a name="l00163"></a>00163 <span class="comment">// Unary arithmetic operators</span>
<a name="l00164"></a>00164
<a name="l00165"></a>00165 GLM_FUNC_DECL tvec2<T> & operator= (tvec2<T> <span class="keyword">const</span> & v);
<a name="l00166"></a>00166 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00167"></a>00167 GLM_FUNC_DECL tvec2<T> & operator= (tvec2<U> <span class="keyword">const</span> & v);
<a name="l00168"></a>00168
<a name="l00169"></a>00169 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00170"></a>00170 GLM_FUNC_DECL tvec2<T> & operator+=(U <span class="keyword">const</span> & s);
<a name="l00171"></a>00171 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00172"></a>00172 GLM_FUNC_DECL tvec2<T> & operator+=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00173"></a>00173 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00174"></a>00174 GLM_FUNC_DECL tvec2<T> & operator-=(U <span class="keyword">const</span> & s);
<a name="l00175"></a>00175 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00176"></a>00176 GLM_FUNC_DECL tvec2<T> & operator-=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00177"></a>00177 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00178"></a>00178 GLM_FUNC_DECL tvec2<T> & operator*=(U <span class="keyword">const</span> & s);
<a name="l00179"></a>00179 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00180"></a>00180 GLM_FUNC_DECL tvec2<T> & operator*=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00181"></a>00181 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00182"></a>00182 GLM_FUNC_DECL tvec2<T> & operator/=(U <span class="keyword">const</span> & s);
<a name="l00183"></a>00183 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00184"></a>00184 GLM_FUNC_DECL tvec2<T> & operator/=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00185"></a>00185 GLM_FUNC_DECL tvec2<T> & operator++();
<a name="l00186"></a>00186 GLM_FUNC_DECL tvec2<T> & operator--();
<a name="l00187"></a>00187
<a name="l00189"></a>00189 <span class="comment">// Unary bit operators</span>
<a name="l00190"></a>00190
<a name="l00191"></a>00191 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00192"></a>00192 GLM_FUNC_DECL tvec2<T> & operator%= (U <span class="keyword">const</span> & s);
<a name="l00193"></a>00193 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00194"></a>00194 GLM_FUNC_DECL tvec2<T> & operator%= (tvec2<U> <span class="keyword">const</span> & v);
<a name="l00195"></a>00195 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00196"></a>00196 GLM_FUNC_DECL tvec2<T> & operator&= (U <span class="keyword">const</span> & s);
<a name="l00197"></a>00197 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00198"></a>00198 GLM_FUNC_DECL tvec2<T> & operator&= (tvec2<U> <span class="keyword">const</span> & v);
<a name="l00199"></a>00199 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00200"></a>00200 GLM_FUNC_DECL tvec2<T> & operator|= (U <span class="keyword">const</span> & s);
<a name="l00201"></a>00201 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00202"></a>00202 GLM_FUNC_DECL tvec2<T> & operator|= (tvec2<U> <span class="keyword">const</span> & v);
<a name="l00203"></a>00203 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00204"></a>00204 GLM_FUNC_DECL tvec2<T> & operator^= (U <span class="keyword">const</span> & s);
<a name="l00205"></a>00205 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00206"></a>00206 GLM_FUNC_DECL tvec2<T> & operator^= (tvec2<U> <span class="keyword">const</span> & v);
<a name="l00207"></a>00207 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00208"></a>00208 GLM_FUNC_DECL tvec2<T> & operator<<=(U <span class="keyword">const</span> & s);
<a name="l00209"></a>00209 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00210"></a>00210 GLM_FUNC_DECL tvec2<T> & operator<<=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00211"></a>00211 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00212"></a>00212 GLM_FUNC_DECL tvec2<T> & operator>>=(U <span class="keyword">const</span> & s);
<a name="l00213"></a>00213 <span class="keyword">template</span> <<span class="keyword">typename</span> U>
<a name="l00214"></a>00214 GLM_FUNC_DECL tvec2<T> & operator>>=(tvec2<U> <span class="keyword">const</span> & v);
<a name="l00215"></a>00215
<a name="l00217"></a>00217 <span class="comment">// Swizzle operators</span>
<a name="l00218"></a>00218
<a name="l00219"></a>00219 GLM_FUNC_DECL value_type swizzle(comp X) <span class="keyword">const</span>;
<a name="l00220"></a>00220 GLM_FUNC_DECL tvec2<T> swizzle(comp X, comp Y) <span class="keyword">const</span>;
<a name="l00221"></a>00221 GLM_FUNC_DECL tvec3<T> swizzle(comp X, comp Y, comp Z) <span class="keyword">const</span>;
<a name="l00222"></a>00222 GLM_FUNC_DECL tvec4<T> swizzle(comp X, comp Y, comp Z, comp W) <span class="keyword">const</span>;
<a name="l00223"></a>00223 GLM_FUNC_DECL tref2<T> swizzle(comp X, comp Y);
<a name="l00224"></a>00224 };
<a name="l00225"></a>00225
<a name="l00226"></a>00226 <span class="keyword">template</span> <<span class="keyword">typename</span> T>
<a name="l00227"></a>00227 <span class="keyword">struct </span>tref2
<a name="l00228"></a>00228 {
<a name="l00229"></a>00229 GLM_FUNC_DECL tref2(T & x, T & y);
<a name="l00230"></a>00230 GLM_FUNC_DECL tref2(tref2<T> <span class="keyword">const</span> & r);
<a name="l00231"></a>00231 GLM_FUNC_DECL <span class="keyword">explicit</span> tref2(tvec2<T> <span class="keyword">const</span> & v);
<a name="l00232"></a>00232
<a name="l00233"></a>00233 GLM_FUNC_DECL tref2<T> & operator= (tref2<T> <span class="keyword">const</span> & r);
<a name="l00234"></a>00234 GLM_FUNC_DECL tref2<T> & operator= (tvec2<T> <span class="keyword">const</span> & v);
<a name="l00235"></a>00235
<a name="l00236"></a>00236 GLM_FUNC_DECL tvec2<T> operator() ();
<a name="l00237"></a>00237
<a name="l00238"></a>00238 T & x;
<a name="l00239"></a>00239 T & y;
<a name="l00240"></a>00240 };
<a name="l00241"></a>00241
<a name="l00242"></a>00242 GLM_DETAIL_IS_VECTOR(tvec2);
<a name="l00243"></a>00243
<a name="l00244"></a>00244 } <span class="comment">//namespace detail</span>
<a name="l00245"></a>00245
<a name="l00248"></a>00248
<a name="l00254"></a><a class="code" href="a00141.html#ga9b65d7afd0783a02f5b3d1b75d1d872e">00254</a> <span class="keyword">typedef</span> detail::tvec2<highp_float> <a class="code" href="a00141.html#ga9b65d7afd0783a02f5b3d1b75d1d872e" title="2 components vector of high precision floating-point numbers.">highp_vec2</a>;
<a name="l00255"></a>00255
<a name="l00261"></a><a class="code" href="a00141.html#ga9a8a10fce5852b088dd631b34e942b7d">00261</a> <span class="keyword">typedef</span> detail::tvec2<mediump_float> <a class="code" href="a00141.html#ga9a8a10fce5852b088dd631b34e942b7d" title="2 components vector of medium precision floating-point numbers.">mediump_vec2</a>;
<a name="l00262"></a>00262
<a name="l00268"></a><a class="code" href="a00141.html#ga4df6c67742cd65d6d0a885b3a539d9ff">00268</a> <span class="keyword">typedef</span> detail::tvec2<lowp_float> <a class="code" href="a00141.html#ga4df6c67742cd65d6d0a885b3a539d9ff" title="2 components vector of low precision floating-point numbers.">lowp_vec2</a>;
<a name="l00269"></a>00269
<a name="l00275"></a><a class="code" href="a00141.html#ga306173e656477f59bf0164a623780236">00275</a> <span class="keyword">typedef</span> detail::tvec2<highp_int> <a class="code" href="a00141.html#ga306173e656477f59bf0164a623780236" title="2 components vector of high precision signed integer numbers.">highp_ivec2</a>;
<a name="l00276"></a>00276
<a name="l00282"></a><a class="code" href="a00141.html#ga269315792504783f450b829161f2bccf">00282</a> <span class="keyword">typedef</span> detail::tvec2<mediump_int> <a class="code" href="a00141.html#ga269315792504783f450b829161f2bccf" title="2 components vector of medium precision signed integer numbers.">mediump_ivec2</a>;
<a name="l00283"></a>00283
<a name="l00289"></a><a class="code" href="a00141.html#ga26364654fd75ba6c7f11a65967a7fbee">00289</a> <span class="keyword">typedef</span> detail::tvec2<lowp_int> <a class="code" href="a00141.html#ga26364654fd75ba6c7f11a65967a7fbee" title="2 components vector of low precision signed integer numbers.">lowp_ivec2</a>;
<a name="l00290"></a>00290
<a name="l00296"></a><a class="code" href="a00141.html#gad4a5243fc438d0f2efbc22d075b4e399">00296</a> <span class="keyword">typedef</span> detail::tvec2<highp_uint> <a class="code" href="a00141.html#gad4a5243fc438d0f2efbc22d075b4e399" title="2 components vector of high precision unsigned integer numbers.">highp_uvec2</a>;
<a name="l00297"></a>00297
<a name="l00303"></a><a class="code" href="a00141.html#ga5cd4f5f5667de09c7c12df85d138f599">00303</a> <span class="keyword">typedef</span> detail::tvec2<mediump_uint> <a class="code" href="a00141.html#ga5cd4f5f5667de09c7c12df85d138f599" title="2 components vector of medium precision unsigned integer numbers.">mediump_uvec2</a>;
<a name="l00304"></a>00304
<a name="l00310"></a><a class="code" href="a00141.html#ga9cb9b78162fca09f7ce9d08758f8b3c1">00310</a> <span class="keyword">typedef</span> detail::tvec2<lowp_uint> <a class="code" href="a00141.html#ga9cb9b78162fca09f7ce9d08758f8b3c1" title="2 components vector of low precision unsigned integer numbers.">lowp_uvec2</a>;
<a name="l00311"></a>00311
<a name="l00313"></a>00313 }<span class="comment">//namespace glm</span>
<a name="l00314"></a>00314
<a name="l00315"></a>00315 <span class="preprocessor">#ifndef GLM_EXTERNAL_TEMPLATE</span>
<a name="l00316"></a>00316 <span class="preprocessor"></span><span class="preprocessor">#include "type_vec2.inl"</span>
<a name="l00317"></a>00317 <span class="preprocessor">#endif//GLM_EXTERNAL_TEMPLATE</span>
<a name="l00318"></a>00318 <span class="preprocessor"></span>
<a name="l00319"></a>00319 <span class="preprocessor">#endif//glm_core_type_gentype2</span>
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