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/*
Copyright (C) 2007 Bradley Arsenault
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef __NetMessage_h
#define __NetMessage_h
#include <boost/shared_ptr.hpp>
#include "GameHeader.h"
#include "MapHeader.h"
#include "MapThumbnail.h"
#include "NetReteamingInformation.h"
#include "Order.h"
#include "Player.h"
#include "Stream.h"
#include <string>
#include <vector>
#include "YOGConsts.h"
#include "YOGGameInfo.h"
#include "YOGDownloadableMapInfo.h"
#include "YOGMessage.h"
#include "YOGPlayerSessionInfo.h"
#include "YOGAfterJoinGameInformation.h"
using namespace boost;
///This is the enum of message types
enum NetMessageType
{
///These must be kept in this order to maintain compatibility with future versions of glob2
MNetAcceptRegistration,
MNetAttemptLogin,
MNetAttemptRegistration,
MNetDisconnect,
MNetLoginSuccessful,
MNetPing,
MNetPingReply,
MNetRefuseLogin,
MNetRefuseRegistration,
MNetSendClientInformation,
MNetSendServerInformation,
//These are all glob2 version dependent and can be kept in any order
MNetAcknowledgeRouter,
MNetAddAI,
MNetAttemptJoinGame,
MNetChangePlayersTeam,
MNetCreateGame,
MNetCreateGameAccepted,
MNetCreateGameRefused,
MNetGameJoinAccepted,
MNetGameJoinRefused,
MNetIPIsBanned,
MNetKickPlayer,
MNetLeaveGame,
MNetNotReadyToLaunch,
MNetPlayerIsBanned,
MNetPlayerJoinsGame,
MNetReadyToLaunch,
MNetRefuseGameStart,
MNetRegisterRouter,
MNetRemoveAI,
MNetRequestGameStart,
MNetRequestFile,
MNetRouterAdministratorLogin,
MNetRouterAdministratorLoginAccepted,
MNetRouterAdministratorLoginRefused,
MNetRouterAdministratorSendCommand,
MNetRouterAdministratorSendText,
MNetSendAfterJoinGameInformation,
MNetSendFileChunk,
MNetSendFileInformation,
MNetSendGameHeader,
MNetSendGamePlayerInfo,
MNetSendGameResult,
MNetSendMapHeader,
MNetSendOrder,
MNetSendReteamingInformation,
MNetSendYOGMessage,
MNetSetGameInRouter,
MNetSetLatencyMode,
MNetStartGame,
MNetUpdateGameList,
MNetUpdatePlayerList,
MNetDownloadableMapInfos,
MNetRequestDownloadableMapList,
MNetRequestMapUpload,
MNetAcceptMapUpload,
MNetRefuseMapUpload,
MNetCancelSendingFile,
MNetCancelRecievingFile,
MNetRequestMapThumbnail,
MNetSendMapThumbnail,
MNetSubmitRatingOnMap,
//type_append_marker
};
///This is bassically a message in the Net Engine. A Message has two parts,
///a type and a body. The NetMessage base class also has a static function
///that will read data in, and create the appropriette derived class.
class NetMessage
{
public:
///Virtual destructor for derived classes
virtual ~NetMessage() {}
///Returns the message type
virtual Uint8 getMessageType() const = 0;
///Reads the data, and returns a message containing the data.
///The Message may be casted to its particular subclass, using
///the getMessageType function and dynamic_cast
static shared_ptr<NetMessage> getNetMessage(GAGCore::InputStream* stream);
///Encodes the data into its shrunken, serialized form.
virtual void encodeData(GAGCore::OutputStream* stream) const = 0;
///Decodes data from the serialized form. Returns true on success, false otherwise.
///The first byte is the type from getMessageType, and can be safely ignored by
///derived classes, as it is handled by getNetMessage
virtual void decodeData(GAGCore::InputStream* stream) = 0;
///This causes the message to be formated to a string, for debugging and/or logging
///purposes
virtual std::string format() const = 0 ;
///Compares two NetMessages. All derived Messages must implement this by
///first testing to see if NetMessage casts to the derived class, and then
///comparing internal data.
virtual bool operator==(const NetMessage& rhs) const = 0;
///This does not need to be overloaded, but can be for efficiency purposes.
virtual bool operator!=(const NetMessage& rhs) const;
};
///This message bassically wraps the Order class, meant to deliver an Order across a network.
class NetSendOrder : public NetMessage
{
public:
///Creates a NetSendOrder message with a NULL Order.
NetSendOrder();
///Creates a NetSendOrder message with the provided Order.
///This will assume ownership of the Order.
NetSendOrder(boost::shared_ptr<Order> newOrder);
///Changes the Order that NetSendOrder holds. This will
///delete an Order that was already present.
void addOrder(boost::shared_ptr<Order> newOrder);
///Returns the Order that NetSendOrder holds
boost::shared_ptr<Order> getOrder();
///Changes the Order that NetSendOrder holds
void changeOrder(boost::shared_ptr<Order> newOrder);
///Returns MNetSendOrder
Uint8 getMessageType() const;
///Encodes the data, wraps the encoding of the Order
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data, and reconstructs the Order.
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendOrder message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendOrder
bool operator==(const NetMessage& rhs) const;
private:
boost::shared_ptr<Order> order;
};
///This message sends local version information to the server
class NetSendClientInformation : public NetMessage
{
public:
///Creates a NetSendClientInformation message
NetSendClientInformation();
///Returns MNetSendClientInformation
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendClientInformation message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendClientInformation
bool operator==(const NetMessage& rhs) const;
///Returns the net version
Uint16 getNetVersion() const;
private:
Uint16 netVersion;
};
///This message sends server information to the client. This includes
///login and game policies (for example anonymous / password required login),
///and the playerID for this connection
class NetSendServerInformation : public NetMessage
{
public:
///Creates a NetSendServerInformation message with the provided server information
NetSendServerInformation(YOGLoginPolicy loginPolicy, YOGGamePolicy gamePolicy, Uint16 playerID);
///Creates an empty NetSendServerInformation message
NetSendServerInformation();
///Returns MNetSendServerInformation
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendServerInformation message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendServerInformation
bool operator==(const NetMessage& rhs) const;
///Returns the login policy
YOGLoginPolicy getLoginPolicy() const;
///Returns the game policy
YOGGamePolicy getGamePolicy() const;
///Returns the playerID
Uint16 getPlayerID() const;
private:
YOGLoginPolicy loginPolicy;
YOGGamePolicy gamePolicy;
Uint16 playerID;
};
///This message sends login information (username and password) to the server.
class NetAttemptLogin : public NetMessage
{
public:
///Creates a NetAttemptLogin message with the given username and password
NetAttemptLogin(const std::string& username, const std::string& password);
///Creates an empty NetAttemptLogin message
NetAttemptLogin();
///Returns MNetAttemptLogin
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAttemptLogin message with a small amount
///of information.
std::string format() const;
///Compares with another NetAttemptLogin
bool operator==(const NetMessage& rhs) const;
///Returns the username
const std::string& getUsername() const;
///Returns the password
const std::string& getPassword() const;
private:
std::string username;
std::string password;
};
///This message informs the client its login was successfull
class NetLoginSuccessful : public NetMessage
{
public:
///Creates a NetLoginSuccessful message
NetLoginSuccessful();
///Returns MNetLoginSuccessful
Uint8 getMessageType() const;
///Encodes the data, however, this message has no data, it must be atleast one byte.
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data.
void decodeData(GAGCore::InputStream* stream);
///Formats the NetLoginSuccessful message with a small amount
///of information.
std::string format() const;
///Compares with another NetLoginSuccessful
bool operator==(const NetMessage& rhs) const;
};
///This message informs the client its login was refused. It carries with it the reason why.
class NetRefuseLogin : public NetMessage
{
public:
///Creates an empty NetRefuseLogin message
NetRefuseLogin();
///Creates a NetRefuseLogin message with the given reason
NetRefuseLogin(YOGLoginState reason);
///Returns MNetRefuseLogin
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data.
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRefuseLogin message with a small amount
///of information.
std::string format() const;
///Compares with another NetRefuseLogin
bool operator==(const NetMessage& rhs) const;
///Returns the reason why this login was refused
YOGLoginState getRefusalReason() const;
private:
YOGLoginState reason;
};
///This message updates the users pre-joining game list. Bassically, it takes what the user already has
///(the server should have a copy), and the new server game list, and sends a message with the differences
///between the two, and reassembles the completed list at the other end. This both reduces bandwidth,
///and eliminates the need for seperate GameAdded, GameRemoved, and GameChanged messages just to keep
///a connected user updated. For this to work, the server and the client should have synced versions
///of what the list is, and this message will just pass updates.
class NetUpdateGameList : public NetMessage
{
public:
///Creates an empty NetUpdateGameList message.
NetUpdateGameList();
///Computes and stores the differences between the two provided lists of YOGGameInfo objects.
///The container can be any container with a ::const_iterator, a begin(), and an end(), for
///iterating over the ranges. std containers are most common. For this to work, the original
///list has to be the same as the one on the client (while they don't have to be the same
///type of container), they must be in sync.
template<typename container> void updateDifferences(const container& original, const container& updated);
///Returns MNetUpdateGameList
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetUpdateGameList message with a small amount
///of information.
std::string format() const;
///Compares with another NetUpdateGameList
bool operator==(const NetMessage& rhs) const;
///Applies the differences that this message has been given to the provided container.
///The container must have the methods erase(iter), begin(), end(), and insert(iter, object)
template<typename container> void applyDifferences(container& original) const;
private:
std::vector<Uint16> removedGames;
std::vector<YOGGameInfo> updatedGames;
};
///NetDisconnect informs the server and/or client that the other is disconnecting
class NetDisconnect : public NetMessage
{
public:
///Creates a NetDisconnect message
NetDisconnect();
///Returns MNetDisconnect
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetDisconnect message with a small amount
///of information.
std::string format() const;
///Compares with another NetDisconnect
bool operator==(const NetMessage& rhs) const;
};
///NetAttemptRegistration attempts to register the user
class NetAttemptRegistration : public NetMessage
{
public:
///Creates a NetAttemptRegistration message
NetAttemptRegistration();
///Creates a NetAttemptRegistration message
NetAttemptRegistration(const std::string& username, const std::string& password);
///Returns MNetAttemptRegistration
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAttemptRegistration message with a small amount
///of information.
std::string format() const;
///Compares with another NetAttemptRegistration
bool operator==(const NetMessage& rhs) const;
///Returns the username
std::string getUsername() const;
///Returns the password
std::string getPassword() const;
private:
std::string username;
std::string password;
};
///NetAcceptRegistration informs the user that their registration information was accepted.
class NetAcceptRegistration : public NetMessage
{
public:
///Creates a NetAcceptRegistration message
NetAcceptRegistration();
///Returns MNetAcceptRegistration
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAcceptRegistration message with a small amount
///of information.
std::string format() const;
///Compares with another NetAcceptRegistration
bool operator==(const NetMessage& rhs) const;
};
///NetRefuseRegistration informs the user that their registration attemp was denied
class NetRefuseRegistration : public NetMessage
{
public:
///Creates a NetRefuseRegistration message
NetRefuseRegistration();
///Creates a NetRefuseRegistration message with the given reason
NetRefuseRegistration(YOGLoginState reason);
///Returns MNetRefuseRegistration
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRefuseRegistration message with a small amount
///of information.
std::string format() const;
///Compares with another NetRefuseRegistration
bool operator==(const NetMessage& rhs) const;
///Returns the reason why this registration was refused
YOGLoginState getRefusalReason() const;
private:
YOGLoginState reason;
};
///NetUpdatePlayerList
class NetUpdatePlayerList : public NetMessage
{
public:
///Creates a NetUpdatePlayerList message
NetUpdatePlayerList();
///This computes the differences between the two lists of players. These can be of any container,
///so long as they store YOGPlayerSessionInfo
template<typename container> void updateDifferences(const container& original, const container& updated);
///Returns MNetUpdatePlayerList
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetUpdatePlayerList message with a small amount
///of information.
std::string format() const;
///Compares with another NetUpdatePlayerList
bool operator==(const NetMessage& rhs) const;
///This will apply the recorded differences to the given container
template<typename container> void applyDifferences(container& original) const;
private:
std::vector<Uint16> removedPlayers;
std::vector<YOGPlayerSessionInfo> updatedPlayers;
};
///NetCreateGame creates a new game on the server.
class NetCreateGame : public NetMessage
{
public:
///Creates a NetCreateGame message
NetCreateGame(const std::string& gameName);
///Creates a NetCreateGame message
NetCreateGame();
///Returns MNetCreateGame
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetCreateGame message with a small amount
///of information.
std::string format() const;
///Compares with another NetCreateGame
bool operator==(const NetMessage& rhs) const;
///Returns the game name
const std::string& getGameName() const;
private:
std::string gameName;
};
///NetAttemptJoinGame tries to join a game. In the future, games may be password private and require a password,
///and so attempts to join a game may not always be successful
class NetAttemptJoinGame : public NetMessage
{
public:
///Creates a NetAttemptJoinGame message
NetAttemptJoinGame();
///Creates a NetAttemptJoinGame message
NetAttemptJoinGame(Uint16 gameID);
///Returns MNetAttemptJoinGame
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAttemptJoinGame message with a small amount
///of information.
std::string format() const;
///Compares with another NetAttemptJoinGame
bool operator==(const NetMessage& rhs) const;
///Returns the game ID
Uint16 getGameID() const;
private:
Uint16 gameID;
};
///NetGameJoinAccepted means that a NetAttemptJoinGame was accepted and the player is now
///joined in the game. It comes with some information about the joined game
class NetGameJoinAccepted : public NetMessage
{
public:
///Creates a NetGameJoinAccepted message
NetGameJoinAccepted();
///Creates a NetGameJoinAccepted message with the chat channel of the joined game
NetGameJoinAccepted(Uint32 chatChannel);
///Returns MNetGameJoinAccepted
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetGameJoinAccepted message with a small amount
///of information.
std::string format() const;
///Compares with another NetGameJoinAccepted
bool operator==(const NetMessage& rhs) const;
///Returns the chat channel of the joined game
Uint32 getChatChannel() const;
private:
Uint32 chatChannel;
};
///NetGameJoinRefused means that the attempt to join a game was denied.
class NetGameJoinRefused : public NetMessage
{
public:
///Creates a NetGameJoinRefused message
NetGameJoinRefused(YOGServerGameJoinRefusalReason reason);
///Creates a NetGameJoinRefused message
NetGameJoinRefused();
///Returns MNetGameJoinRefused
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetGameJoinRefused message with a small amount
///of information.
std::string format() const;
///Compares with another NetGameJoinRefused
bool operator==(const NetMessage& rhs) const;
///Returns the reason why the player could not join the game.
YOGServerGameJoinRefusalReason getRefusalReason() const;
private:
YOGServerGameJoinRefusalReason reason;
};
///NetSendYOGMessage
class NetSendYOGMessage : public NetMessage
{
public:
///Creates a NetSendYOGMessage message
NetSendYOGMessage(Uint32 channel, boost::shared_ptr<YOGMessage> message);
///Creates a NetSendYOGMessage message
NetSendYOGMessage();
///Returns MNetSendYOGMessage
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendYOGMessage message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendYOGMessage
bool operator==(const NetMessage& rhs) const;
///Returns the channel
Uint32 getChannel() const;
///Returns the YOG message
boost::shared_ptr<YOGMessage> getMessage() const;
private:
Uint32 channel;
boost::shared_ptr<YOGMessage> message;
};
///NetSendMapHeader sends a map header to the server
class NetSendMapHeader : public NetMessage
{
public:
///Creates a NetSendMapHeader message
NetSendMapHeader();
///Creates a NetSendMapHeader message
NetSendMapHeader(const MapHeader& mapHeader);
///Returns MNetSendMapHeader
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendMapHeader message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendMapHeader
bool operator==(const NetMessage& rhs) const;
///Returns the map header
const MapHeader& getMapHeader() const;
private:
MapHeader mapHeader;
};
///Tells the player that their game creation was accepted, along with a bit of information about the newly created game
class NetCreateGameAccepted : public NetMessage
{
public:
///Creates a NetCreateGameAccepted message
NetCreateGameAccepted();
///Creates a NetCreateGameAccepted message with the chat channel for the new game
NetCreateGameAccepted(Uint32 chatChannel, Uint16 gameID, const std::string& routerIP, Uint16 fileID);
///Returns MNetCreateGameAccepted
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetCreateGameAccepted message with a small amount
///of information.
std::string format() const;
///Compares with another NetCreateGameAccepted
bool operator==(const NetMessage& rhs) const;
///Retrieves the chat channel for the new game
Uint32 getChatChannel() const;
///Retrivees the game id for the new game
Uint16 getGameID() const;
///Retrieves the game-router ip address
const std::string getGameRouterIP() const;
///Retrieves the fileID for this games map
Uint16 getFileID() const;
private:
Uint32 chatChannel;
Uint16 gameID;
std::string routerIP;
Uint16 fileID;
};
///NetCreateGameRefused
class NetCreateGameRefused : public NetMessage
{
public:
///Creates a NetCreateGameRefused message
NetCreateGameRefused();
///Creates a NetCreateGameRefused message
NetCreateGameRefused(YOGServerGameCreateRefusalReason reason);
///Returns MNetCreateGameRefused
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetCreateGameRefused message with a small amount
///of information.
std::string format() const;
///Compares with another NetCreateGameRefused
bool operator==(const NetMessage& rhs) const;
///Returns the reason why the player could not join the game.
YOGServerGameCreateRefusalReason getRefusalReason() const;
private:
YOGServerGameCreateRefusalReason reason;
};
///NetSendGameHeader, sends the game header, but without any player information. Player information is sent in
///NetSendGamePlayerInfo
class NetSendGameHeader : public NetMessage
{
public:
///Creates a NetSendGameHeader message
NetSendGameHeader();
///Creates a NetSendGameHeader message
NetSendGameHeader(const GameHeader& gameHeader);
///Returns MNetSendGameHeader
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendGameHeader message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendGameHeader
bool operator==(const NetMessage& rhs) const;
///Downloads information into the given game header
void downloadToGameHeader(GameHeader& header);
private:
GameHeader gameHeader;
};
///NetSendGamePlayerInfo. This sends the BasePlayer portion of GameHeader
class NetSendGamePlayerInfo : public NetMessage
{
public:
///Creates a NetSendGamePlayerInfo message
NetSendGamePlayerInfo();
///Creates a NetSendGamePlayerInfo message.
NetSendGamePlayerInfo(GameHeader& header);
///Returns MNetSendGamePlayerInfo
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendGamePlayerInfo message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendGamePlayerInfo
bool operator==(const NetMessage& rhs) const;
///Downloads all of the player info to this game header
void downloadToGameHeader(GameHeader& header);
private:
GameHeader gameHeader;
};
///NetStartGame
class NetStartGame : public NetMessage
{
public:
///Creates a NetStartGame message
NetStartGame();
///Returns MNetStartGame
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetStartGame message with a small amount
///of information.
std::string format() const;
///Compares with another NetStartGame
bool operator==(const NetMessage& rhs) const;
};
///NetRequestFile
class NetRequestFile : public NetMessage
{
public:
///Creates a NetRequestFile message
NetRequestFile();
///Creates a NetRequestFile message for the given fileID
NetRequestFile(Uint16 fileID);
///Returns MNetRequestFile
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRequestFile message with a small amount
///of information.
std::string format() const;
///Compares with another NetRequestFile
bool operator==(const NetMessage& rhs) const;
///Returns the fileID of the file being requested
Uint16 getFileID();
private:
Uint16 fileID;
};
///NetSendFileInformation
class NetSendFileInformation : public NetMessage
{
public:
///Creates a NetSendFileInformation message
NetSendFileInformation();
///Creates a NetSendFileInformation message with the given file size for the given fileID
NetSendFileInformation(Uint32 filesize, Uint16 fileID);
///Returns MNetSendFileInformation
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendFileInformation message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendFileInformation
bool operator==(const NetMessage& rhs) const;
///Returns the file size
Uint32 getFileSize() const;
///Returns the file size
Uint16 getFileID() const;
private:
Uint32 size;
Uint16 fileID;
};
///NetSendFileChunk
class NetSendFileChunk : public NetMessage
{
public:
///Creates a NetSendFileChunk message
NetSendFileChunk();
///Creates a NetSendFileChunk message to read off of the given stream,
///either untill the stream ends or the chunk size limit is reached
NetSendFileChunk(boost::shared_ptr<GAGCore::InputStream> stream, Uint16 fileID);
///Returns MNetSendFileChunk
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendFileChunk message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendFileChunk
bool operator==(const NetMessage& rhs) const;
///Provides the buffer of data
const Uint8* getBuffer() const;
///Returns the chunk size
Uint32 getChunkSize() const;
///Returns the fileID
Uint16 getFileID() const;
private:
Uint32 size;
Uint8 data[4096];
Uint16 fileID;
};
///NetKickPlayer
class NetKickPlayer : public NetMessage
{
public:
///Creates a NetKickPlayer message
NetKickPlayer();
///Creates a NetKickPlayer message
NetKickPlayer(Uint16 playerID, YOGKickReason reason);
///Returns MNetKickPlayer
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetKickPlayer message with a small amount
///of information.
std::string format() const;
///Compares with another NetKickPlayer
bool operator==(const NetMessage& rhs) const;
///Returns the playerID
Uint16 getPlayerID();
///Returns the reason
YOGKickReason getReason();
private:
Uint16 playerID;
YOGKickReason reason;
};
///NetLeaveGame
class NetLeaveGame : public NetMessage
{
public:
///Creates a NetLeaveGame message
NetLeaveGame();
///Returns MNetLeaveGame
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetLeaveGame message with a small amount
///of information.
std::string format() const;
///Compares with another NetLeaveGame
bool operator==(const NetMessage& rhs) const;
};
///NetReadyToLaunch
class NetReadyToLaunch : public NetMessage
{
public:
///Creates a NetReadyToLaunch message
NetReadyToLaunch();
///Creates a NetReadyToLaunch message
NetReadyToLaunch(Uint16 playerID);
///Returns MNetReadyToLaunch
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetReadyToLaunch message with a small amount
///of information.
std::string format() const;
///Compares with another NetReadyToLaunch
bool operator==(const NetMessage& rhs) const;
///Retrieves playerID
Uint16 getPlayerID() const;
private:
Uint16 playerID;
};
///NetNotReadyToLaunch
class NetNotReadyToLaunch : public NetMessage
{
public:
///Creates a NetNotReadyToLaunch message
NetNotReadyToLaunch();
///Creates a NetNotReadyToLaunch message
NetNotReadyToLaunch(Uint16 playerID);
///Returns MNetNotReadyToLaunch
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetNotReadyToLaunch message with a small amount
///of information.
std::string format() const;
///Compares with another NetNotReadyToLaunch
bool operator==(const NetMessage& rhs) const;
///Retrieves playerID
Uint16 getPlayerID() const;
private:
private:
Uint16 playerID;
};
///NetRemoveAI
class NetRemoveAI : public NetMessage
{
public:
///Creates a NetRemoveAI message
NetRemoveAI();
///Creates a NetRemoveAI message
NetRemoveAI(Uint8 playerNum);
///Returns MNetRemoveAI
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRemoveAI message with a small amount
///of information.
std::string format() const;
///Compares with another NetRemoveAI
bool operator==(const NetMessage& rhs) const;
///Retrieves playerNum
Uint8 getPlayerNumber() const;
private:
private:
Uint8 playerNum;
};
///NetChangePlayersTeam
class NetChangePlayersTeam : public NetMessage
{
public:
///Creates a NetChangePlayersTeam message
NetChangePlayersTeam();
///Creates a NetChangePlayersTeam message
NetChangePlayersTeam(Uint8 player, Uint8 team);
///Returns MNetChangePlayersTeam
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetChangePlayersTeam message with a small amount
///of information.
std::string format() const;
///Compares with another NetChangePlayersTeam
bool operator==(const NetMessage& rhs) const;
///Retrieves player
Uint8 getPlayer() const;
///Retrieves team
Uint8 getTeam() const;
private:
private:
Uint8 player;
Uint8 team;
};
///NetRequestGameStart
class NetRequestGameStart : public NetMessage
{
public:
///Creates a NetRequestGameStart message
NetRequestGameStart();
///Returns MNetRequestGameStart
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRequestGameStart message with a small amount
///of information.
std::string format() const;
///Compares with another NetRequestGameStart
bool operator==(const NetMessage& rhs) const;
};
///NetRefuseGameStart
class NetRefuseGameStart : public NetMessage
{
public:
///Creates a NetRefuseGameStart message
NetRefuseGameStart();
///Creates a NetRefuseGameStart message
NetRefuseGameStart(YOGServerGameStartRefusalReason refusalReason);
///Returns MNetRefuseGameStart
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRefuseGameStart message with a small amount
///of information.
std::string format() const;
///Compares with another NetRefuseGameStart
bool operator==(const NetMessage& rhs) const;
///Retrieves refusalReason
YOGServerGameStartRefusalReason getRefusalReason() const;
private:
private:
YOGServerGameStartRefusalReason refusalReason;
};
///NetPing
class NetPing : public NetMessage
{
public:
///Creates a NetPing message
NetPing();
///Returns MNetPing
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetPing message with a small amount
///of information.
std::string format() const;
///Compares with another NetPing
bool operator==(const NetMessage& rhs) const;
};
///NetPingReply
class NetPingReply : public NetMessage
{
public:
///Creates a NetPingReply message
NetPingReply();
///Returns MNetPingReply
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetPingReply message with a small amount
///of information.
std::string format() const;
///Compares with another NetPingReply
bool operator==(const NetMessage& rhs) const;
};
///NetSetLatencyMode
class NetSetLatencyMode : public NetMessage
{
public:
///Creates a NetSetLatencyMode message
NetSetLatencyMode();
///Creates a NetSetLatencyMode message
NetSetLatencyMode(Uint8 latencyAdjustment);
///Returns MNetSetLatencyMode
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSetLatencyMode message with a small amount
///of information.
std::string format() const;
///Compares with another NetSetLatencyMode
bool operator==(const NetMessage& rhs) const;
///Retrieves latencyAdjustment
Uint8 getLatencyAdjustment() const;
private:
private:
Uint8 latencyAdjustment;
};
///NetPlayerJoinsGame
class NetPlayerJoinsGame : public NetMessage
{
public:
///Creates a NetPlayerJoinsGame message
NetPlayerJoinsGame();
///Creates a NetPlayerJoinsGame message
NetPlayerJoinsGame(Uint16 playerID, std::string playerName);
///Returns MNetPlayerJoinsGame
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetPlayerJoinsGame message with a small amount
///of information.
std::string format() const;
///Compares with another NetPlayerJoinsGame
bool operator==(const NetMessage& rhs) const;
///Retrieves playerID
Uint16 getPlayerID() const;
///Retrieves playerName
std::string getPlayerName() const;
private:
private:
Uint16 playerID;
std::string playerName;
};
///NetAddAI
class NetAddAI : public NetMessage
{
public:
///Creates a NetAddAI message
NetAddAI();
///Creates a NetAddAI message
NetAddAI(Uint8 type);
///Returns MNetAddAI
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAddAI message with a small amount
///of information.
std::string format() const;
///Compares with another NetAddAI
bool operator==(const NetMessage& rhs) const;
///Retrieves type
Uint8 getType() const;
private:
private:
Uint8 type;
};
///NetSendReteamingInformation
class NetSendReteamingInformation : public NetMessage
{
public:
///Creates a NetSendReteamingInformation message
NetSendReteamingInformation();
///Creates a NetSendReteamingInformation message
NetSendReteamingInformation(NetReteamingInformation reteamingInfo);
///Returns MNetSendReteamingInformation
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendReteamingInformation message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendReteamingInformation
bool operator==(const NetMessage& rhs) const;
///Retrieves reteamingInfo
NetReteamingInformation getReteamingInfo() const;
private:
private:
NetReteamingInformation reteamingInfo;
};
///NetSendGameResult
class NetSendGameResult : public NetMessage
{
public:
///Creates a NetSendGameResult message
NetSendGameResult();
///Creates a NetSendGameResult message
NetSendGameResult(YOGGameResult result);
///Returns MNetSendGameResult
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendGameResult message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendGameResult
bool operator==(const NetMessage& rhs) const;
///Retrieves result
YOGGameResult getGameResult() const;
private:
private:
YOGGameResult result;
};
///NetPlayerIsBanned this bassically tells the client that their username was banned by the administrators
class NetPlayerIsBanned : public NetMessage
{
public:
///Creates a NetPlayerIsBanned message
NetPlayerIsBanned();
///Returns MNetPlayerIsBanned
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetPlayerIsBanned message with a small amount
///of information.
std::string format() const;
///Compares with another NetPlayerIsBanned
bool operator==(const NetMessage& rhs) const;
};
///NetIPIsBanned
class NetIPIsBanned : public NetMessage
{
public:
///Creates a NetIPIsBanned message
NetIPIsBanned();
///Returns MNetIPIsBanned
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetIPIsBanned message with a small amount
///of information.
std::string format() const;
///Compares with another NetIPIsBanned
bool operator==(const NetMessage& rhs) const;
};
///NetRegisterRouter
class NetRegisterRouter : public NetMessage
{
public:
///Creates a NetRegisterRouter message
NetRegisterRouter();
///Returns MNetRegisterRouter
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRegisterRouter message with a small amount
///of information.
std::string format() const;
///Compares with another NetRegisterRouter
bool operator==(const NetMessage& rhs) const;
};
///NetAcknowledgeRouter
class NetAcknowledgeRouter : public NetMessage
{
public:
///Creates a NetAcknowledgeRouter message
NetAcknowledgeRouter();
///Returns MNetAcknowledgeRouter
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAcknowledgeRouter message with a small amount
///of information.
std::string format() const;
///Compares with another NetAcknowledgeRouter
bool operator==(const NetMessage& rhs) const;
};
///NetSetGameInRouter
class NetSetGameInRouter : public NetMessage
{
public:
///Creates a NetSetGameInRouter message
NetSetGameInRouter();
///Creates a NetSetGameInRouter message
NetSetGameInRouter(Uint16 gameID);
///Returns MNetSetGameInRouter
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSetGameInRouter message with a small amount
///of information.
std::string format() const;
///Compares with another NetSetGameInRouter
bool operator==(const NetMessage& rhs) const;
///Retrieves gameID
Uint16 getGameID() const;
private:
private:
Uint16 gameID;
};
///NetSendAfterJoinGameInformation
class NetSendAfterJoinGameInformation : public NetMessage
{
public:
///Creates a NetSendAfterJoinGameInformation message
NetSendAfterJoinGameInformation();
///Creates a NetSendAfterJoinGameInformation message
NetSendAfterJoinGameInformation(YOGAfterJoinGameInformation info);
///Returns MNetSendAfterJoinGameInformation
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendAfterJoinGameInformation message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendAfterJoinGameInformation
bool operator==(const NetMessage& rhs) const;
///Retrieves info
YOGAfterJoinGameInformation getAfterJoinGameInformation() const;
private:
private:
YOGAfterJoinGameInformation info;
};
///NetRouterAdministratorLogin
class NetRouterAdministratorLogin : public NetMessage
{
public:
///Creates a NetRouterAdministratorLogin message
NetRouterAdministratorLogin();
///Creates a NetRouterAdministratorLogin message
NetRouterAdministratorLogin(std::string password);
///Returns MNetRouterAdministratorLogin
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRouterAdministratorLogin message with a small amount
///of information.
std::string format() const;
///Compares with another NetRouterAdministratorLogin
bool operator==(const NetMessage& rhs) const;
///Retrieves password
std::string getPassword() const;
private:
private:
std::string password;
};
///NetRouterAdministratorSendCommand
class NetRouterAdministratorSendCommand : public NetMessage
{
public:
///Creates a NetRouterAdministratorSendCommand message
NetRouterAdministratorSendCommand();
///Creates a NetRouterAdministratorSendCommand message
NetRouterAdministratorSendCommand(std::string command);
///Returns MNetRouterAdministratorSendCommand
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRouterAdministratorSendCommand message with a small amount
///of information.
std::string format() const;
///Compares with another NetRouterAdministratorSendCommand
bool operator==(const NetMessage& rhs) const;
///Retrieves command
std::string getCommand() const;
private:
private:
std::string command;
};
///NetRouterAdministratorSendText
class NetRouterAdministratorSendText : public NetMessage
{
public:
///Creates a NetRouterAdministratorSendText message
NetRouterAdministratorSendText();
///Creates a NetRouterAdministratorSendText message
NetRouterAdministratorSendText(std::string text);
///Returns MNetRouterAdministratorSendText
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRouterAdministratorSendText message with a small amount
///of information.
std::string format() const;
///Compares with another NetRouterAdministratorSendText
bool operator==(const NetMessage& rhs) const;
///Retrieves text
std::string getText() const;
private:
private:
std::string text;
};
///NetRouterAdministratorLoginAccepted
class NetRouterAdministratorLoginAccepted : public NetMessage
{
public:
///Creates a NetRouterAdministratorLoginAccepted message
NetRouterAdministratorLoginAccepted();
///Returns MNetRouterAdministratorLoginAccepted
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRouterAdministratorLoginAccepted message with a small amount
///of information.
std::string format() const;
///Compares with another NetRouterAdministratorLoginAccepted
bool operator==(const NetMessage& rhs) const;
};
///NetRouterAdministratorLoginRefused
class NetRouterAdministratorLoginRefused : public NetMessage
{
public:
///Creates a NetRouterAdministratorLoginRefused message
NetRouterAdministratorLoginRefused();
///Creates a NetRouterAdministratorLoginRefused message
NetRouterAdministratorLoginRefused(YOGRouterAdministratorLoginRefusalReason reason);
///Returns MNetRouterAdministratorLoginRefused
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRouterAdministratorLoginRefused message with a small amount
///of information.
std::string format() const;
///Compares with another NetRouterAdministratorLoginRefused
bool operator==(const NetMessage& rhs) const;
///Retrieves reason
YOGRouterAdministratorLoginRefusalReason getReason() const;
private:
private:
YOGRouterAdministratorLoginRefusalReason reason;
};
///NetDownloadableMapInfos
class NetDownloadableMapInfos : public NetMessage
{
public:
///Creates a NetDownloadableMapInfos message
NetDownloadableMapInfos();
///Creates a NetDownloadableMapInfos message
NetDownloadableMapInfos(std::vector<YOGDownloadableMapInfo> maps);
///Returns MNetDownloadableMapInfos
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetDownloadableMapInfos message with a small amount
///of information.
std::string format() const;
///Compares with another NetDownloadableMapInfos
bool operator==(const NetMessage& rhs) const;
///Retrieves maps
std::vector<YOGDownloadableMapInfo> getMaps() const;
private:
private:
std::vector<YOGDownloadableMapInfo> maps;
};
///NetRequestDownloadableMapList
class NetRequestDownloadableMapList : public NetMessage
{
public:
///Creates a NetRequestDownloadableMapList message
NetRequestDownloadableMapList();
///Returns MNetRequestDownloadableMapList
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRequestDownloadableMapList message with a small amount
///of information.
std::string format() const;
///Compares with another NetRequestDownloadableMapList
bool operator==(const NetMessage& rhs) const;
};
///NetRequestMapUpload
class NetRequestMapUpload : public NetMessage
{
public:
///Creates a NetRequestMapUpload message
NetRequestMapUpload();
///Creates a NetRequestMapUpload message
NetRequestMapUpload(YOGDownloadableMapInfo mapInfo);
///Returns MNetRequestMapUpload
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRequestMapUpload message with a small amount
///of information.
std::string format() const;
///Compares with another NetRequestMapUpload
bool operator==(const NetMessage& rhs) const;
///Retrieves mapInfo
YOGDownloadableMapInfo getMapInfo() const;
private:
private:
YOGDownloadableMapInfo mapInfo;
};
///NetAcceptMapUpload
class NetAcceptMapUpload : public NetMessage
{
public:
///Creates a NetAcceptMapUpload message
NetAcceptMapUpload();
///Creates a NetAcceptMapUpload message
NetAcceptMapUpload(Uint16 fileID);
///Returns MNetAcceptMapUpload
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetAcceptMapUpload message with a small amount
///of information.
std::string format() const;
///Compares with another NetAcceptMapUpload
bool operator==(const NetMessage& rhs) const;
///Retrieves fileID
Uint16 getFileID() const;
private:
private:
Uint16 fileID;
};
///NetRefuseMapUpload
class NetRefuseMapUpload : public NetMessage
{
public:
///Creates a NetRefuseMapUpload message
NetRefuseMapUpload();
///Creates a NetRefuseMapUpload message
NetRefuseMapUpload(YOGMapUploadRefusalReason reason);
///Returns MNetRefuseMapUpload
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRefuseMapUpload message with a small amount
///of information.
std::string format() const;
///Compares with another NetRefuseMapUpload
bool operator==(const NetMessage& rhs) const;
///Retrieves reason
YOGMapUploadRefusalReason getReason() const;
private:
private:
YOGMapUploadRefusalReason reason;
};
///NetCancelSendingFile
class NetCancelSendingFile : public NetMessage
{
public:
///Creates a NetCancelSendingFile message
NetCancelSendingFile();
///Creates a NetCancelSendingFile message
NetCancelSendingFile(Uint16 fileID);
///Returns MNetCancelSendingFile
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetCancelSendingFile message with a small amount
///of information.
std::string format() const;
///Compares with another NetCancelSendingFile
bool operator==(const NetMessage& rhs) const;
///Retrieves fileID
Uint16 getFileID() const;
private:
private:
Uint16 fileID;
};
///NetCancelRecievingFile
class NetCancelRecievingFile : public NetMessage
{
public:
///Creates a NetCancelRecievingFile message
NetCancelRecievingFile();
///Creates a NetCancelRecievingFile message
NetCancelRecievingFile(Uint16 fileID);
///Returns MNetCancelRecievingFile
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetCancelRecievingFile message with a small amount
///of information.
std::string format() const;
///Compares with another NetCancelRecievingFile
bool operator==(const NetMessage& rhs) const;
///Retrieves fileID
Uint16 getFileID() const;
private:
private:
Uint16 fileID;
};
///NetRequestMapThumbnail
class NetRequestMapThumbnail : public NetMessage
{
public:
///Creates a NetRequestMapThumbnail message
NetRequestMapThumbnail();
///Creates a NetRequestMapThumbnail message
NetRequestMapThumbnail(Uint16 mapID);
///Returns MNetRequestMapThumbnail
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetRequestMapThumbnail message with a small amount
///of information.
std::string format() const;
///Compares with another NetRequestMapThumbnail
bool operator==(const NetMessage& rhs) const;
///Retrieves mapID
Uint16 getMapID() const;
private:
private:
Uint16 mapID;
};
///NetSendMapThumbnail
class NetSendMapThumbnail : public NetMessage
{
public:
///Creates a NetSendMapThumbnail message
NetSendMapThumbnail();
///Creates a NetSendMapThumbnail message
NetSendMapThumbnail(Uint16 mapID, MapThumbnail thumbnail);
///Returns MNetSendMapThumbnail
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSendMapThumbnail message with a small amount
///of information.
std::string format() const;
///Compares with another NetSendMapThumbnail
bool operator==(const NetMessage& rhs) const;
///Retrieves mapID
Uint16 getMapID() const;
///Retrieves thumbnail
MapThumbnail getThumbnail() const;
private:
private:
Uint16 mapID;
MapThumbnail thumbnail;
};
///NetSubmitRatingOnMap
class NetSubmitRatingOnMap : public NetMessage
{
public:
///Creates a NetSubmitRatingOnMap message
NetSubmitRatingOnMap();
///Creates a NetSubmitRatingOnMap message
NetSubmitRatingOnMap(Uint16 mapID, Uint8 rating);
///Returns MNetSubmitRatingOnMap
Uint8 getMessageType() const;
///Encodes the data
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes the data
void decodeData(GAGCore::InputStream* stream);
///Formats the NetSubmitRatingOnMap message with a small amount
///of information.
std::string format() const;
///Compares with another NetSubmitRatingOnMap
bool operator==(const NetMessage& rhs) const;
///Retrieves mapName
Uint16 getMapID() const;
///Retrieves rating
Uint8 getRating() const;
private:
private:
Uint16 mapID;
Uint8 rating;
};
//message_append_marker
#include <iostream>
template<typename container> void NetUpdateGameList::updateDifferences(const container& original, const container& updated)
{
removedGames.clear();
updatedGames.clear();
///Find all removed games
for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
{
bool found=false;
for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
{
if(i->getGameID() == j->getGameID())
{
found=true;
break;
}
}
if(!found)
{
removedGames.push_back(i->getGameID());
}
}
///Find changed games
for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
{
for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
{
///If the ID's are the same but some other property isn't, then
///the game has changed and needs to be updated
if((i->getGameID() == j->getGameID()) && ((*i) != (*j)))
{
updatedGames.push_back(*j);
break;
}
}
}
///Find added games
for(typename container::const_iterator i = updated.begin(); i!=updated.end(); ++i)
{
bool found=false;
for(typename container::const_iterator j = original.begin(); j!=original.end(); ++j)
{
if(i->getGameID() == j->getGameID())
{
found=true;
break;
}
}
if(!found)
{
updatedGames.push_back(*i);
}
}
}
template<typename container> void NetUpdateGameList::applyDifferences(container& original) const
{
//Remove the removed games
for(Uint16 i=0; i<removedGames.size(); ++i)
{
typename container::iterator game = original.end();
for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
{
if(j->getGameID() == removedGames[i])
{
game = j;
break;
}
}
original.erase(game);
}
//Change the changed games and add the rest
for(Uint16 i=0; i<updatedGames.size(); ++i)
{
bool found=false;
for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
{
if(j->getGameID() == updatedGames[i].getGameID())
{
(*j) = updatedGames[i];
found=true;
break;
}
}
if(!found)
{
original.insert(original.end(), updatedGames[i]);
}
}
}
template<typename container> void NetUpdatePlayerList::updateDifferences(const container& original, const container& updated)
{
removedPlayers.clear();
updatedPlayers.clear();
//find removed players
for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
{
bool found=false;
for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
{
if(i->getPlayerID() == j->getPlayerID())
{
found=true;
break;
}
}
if(!found)
removedPlayers.push_back(i->getPlayerID());
}
//Find added or changed players
for(typename container::const_iterator i = updated.begin(); i!=updated.end(); ++i)
{
bool found=false;
bool changed=false;
for(typename container::const_iterator j = original.begin(); j!=original.end(); ++j)
{
if(i->getPlayerID() == j->getPlayerID())
{
found=true;
if((*i) != (*j))
{
changed=true;
}
break;
}
}
if(!found || changed)
updatedPlayers.push_back(*i);
}
}
template<typename container> void NetUpdatePlayerList::applyDifferences(container& original) const
{
//Remove removed players
for(std::vector<Uint16>::const_iterator i = removedPlayers.begin(); i!=removedPlayers.end(); ++i)
{
for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
{
if(*i == j->getPlayerID())
{
original.erase(j);
break;
}
}
}
//Change and/or add the players that are updated
for(std::vector<YOGPlayerSessionInfo>::const_iterator i=updatedPlayers.begin(); i!=updatedPlayers.end(); ++i)
{
bool found=false;
for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
{
//If the player id's are the same, then this player has somehow changed.
if(i->getPlayerID() == j->getPlayerID())
{
(*j) = (*i);
found = true;
}
}
//Not found, meaning this player is a new one
if(!found)
{
original.insert(original.end(), (*i));
}
}
}
#endif
|