File: NetMessage.h

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glob2 0.9.4.4-2.3
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file content (2497 lines) | stat: -rw-r--r-- 58,991 bytes parent folder | download | duplicates (5)
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/*
  Copyright (C) 2007 Bradley Arsenault

  This program is free software; you can redistribute it and/or modify
  it under the terms of the GNU General Public License as published by
  the Free Software Foundation; either version 3 of the License, or
  (at your option) any later version.

  This program is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
  GNU General Public License for more details.

  You should have received a copy of the GNU General Public License
  along with this program; if not, write to the Free Software
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/

#ifndef __NetMessage_h
#define __NetMessage_h

#include <boost/shared_ptr.hpp>
#include "GameHeader.h"
#include "MapHeader.h"
#include "MapThumbnail.h"
#include "NetReteamingInformation.h"
#include "Order.h"
#include "Player.h"
#include "Stream.h"
#include <string>
#include <vector>
#include "YOGConsts.h"
#include "YOGGameInfo.h"
#include "YOGDownloadableMapInfo.h"
#include "YOGMessage.h"
#include "YOGPlayerSessionInfo.h"
#include "YOGAfterJoinGameInformation.h"


using namespace boost;

///This is the enum of message types
enum NetMessageType
{
	///These must be kept in this order to maintain compatibility with future versions of glob2
	MNetAcceptRegistration,
	MNetAttemptLogin,
	MNetAttemptRegistration,
	MNetDisconnect,
	MNetLoginSuccessful,
	MNetPing,
	MNetPingReply,
	MNetRefuseLogin,
	MNetRefuseRegistration,
	MNetSendClientInformation,
	MNetSendServerInformation,
	
	//These are all glob2 version dependent and can be kept in any order	
	MNetAcknowledgeRouter,
	MNetAddAI,
	MNetAttemptJoinGame,
	MNetChangePlayersTeam,
	MNetCreateGame,
	MNetCreateGameAccepted,
	MNetCreateGameRefused,
	MNetGameJoinAccepted,
	MNetGameJoinRefused,
	MNetIPIsBanned,
	MNetKickPlayer,
	MNetLeaveGame,
	MNetNotReadyToLaunch,
	MNetPlayerIsBanned,
	MNetPlayerJoinsGame,
	MNetReadyToLaunch,
	MNetRefuseGameStart,
	MNetRegisterRouter,
	MNetRemoveAI,
	MNetRequestGameStart,
	MNetRequestFile,
	MNetRouterAdministratorLogin,
	MNetRouterAdministratorLoginAccepted,
	MNetRouterAdministratorLoginRefused,
	MNetRouterAdministratorSendCommand,
	MNetRouterAdministratorSendText,
	MNetSendAfterJoinGameInformation,
	MNetSendFileChunk,
	MNetSendFileInformation,
	MNetSendGameHeader,
	MNetSendGamePlayerInfo,
	MNetSendGameResult,
	MNetSendMapHeader,
	MNetSendOrder,
	MNetSendReteamingInformation,
	MNetSendYOGMessage,
	MNetSetGameInRouter,
	MNetSetLatencyMode,
	MNetStartGame,
	MNetUpdateGameList,
	MNetUpdatePlayerList,
	MNetDownloadableMapInfos,
	MNetRequestDownloadableMapList,
	MNetRequestMapUpload,
	MNetAcceptMapUpload,
	MNetRefuseMapUpload,
	MNetCancelSendingFile,
	MNetCancelRecievingFile,
	MNetRequestMapThumbnail,
	MNetSendMapThumbnail,
	MNetSubmitRatingOnMap,
	//type_append_marker
};


///This is bassically a message in the Net Engine. A Message has two parts,
///a type and a body. The NetMessage base class also has a static function
///that will read data in, and create the appropriette derived class. 
class NetMessage
{
public:
	///Virtual destructor for derived classes
	virtual ~NetMessage() {}

	///Returns the message type
	virtual Uint8 getMessageType() const = 0;

	///Reads the data, and returns a message containing the data.
	///The Message may be casted to its particular subclass, using
	///the getMessageType function and dynamic_cast
	static shared_ptr<NetMessage> getNetMessage(GAGCore::InputStream* stream);

	///Encodes the data into its shrunken, serialized form.
	virtual void encodeData(GAGCore::OutputStream* stream) const = 0;

	///Decodes data from the serialized form. Returns true on success, false otherwise.
	///The first byte is the type from getMessageType, and can be safely ignored by
	///derived classes, as it is handled by getNetMessage
	virtual void decodeData(GAGCore::InputStream* stream) = 0;

	///This causes the message to be formated to a string, for debugging and/or logging
	///purposes
	virtual std::string format() const = 0 ;

	///Compares two NetMessages. All derived Messages must implement this by
	///first testing to see if NetMessage casts to the derived class, and then
	///comparing internal data.
	virtual bool operator==(const NetMessage& rhs) const = 0;
	///This does not need to be overloaded, but can be for efficiency purposes.
	virtual bool operator!=(const NetMessage& rhs) const;
};



///This message bassically wraps the Order class, meant to deliver an Order across a network.
class NetSendOrder : public NetMessage
{
public:
	///Creates a NetSendOrder message with a NULL Order.
	NetSendOrder();
	
	///Creates a NetSendOrder message with the provided Order.
	///This will assume ownership of the Order.
	NetSendOrder(boost::shared_ptr<Order> newOrder);
	
	///Changes the Order that NetSendOrder holds. This will
	///delete an Order that was already present.
	void addOrder(boost::shared_ptr<Order> newOrder);
	
	///Returns the Order that NetSendOrder holds
	boost::shared_ptr<Order> getOrder();

	///Changes the Order that NetSendOrder holds
	void changeOrder(boost::shared_ptr<Order> newOrder);

	///Returns MNetSendOrder
	Uint8 getMessageType() const;

	///Encodes the data, wraps the encoding of the Order
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data, and reconstructs the Order.
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendOrder message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendOrder
	bool operator==(const NetMessage& rhs) const;
private:
	boost::shared_ptr<Order> order;
};



///This message sends local version information to the server
class NetSendClientInformation : public NetMessage
{
public:
	///Creates a NetSendClientInformation message
	NetSendClientInformation();

	///Returns MNetSendClientInformation
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendClientInformation message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendClientInformation
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the net version
	Uint16 getNetVersion() const;
private:
	Uint16 netVersion;
};



///This message sends server information to the client. This includes
///login and game policies (for example anonymous / password required login),
///and the playerID for this connection
class NetSendServerInformation : public NetMessage
{
public:
	///Creates a NetSendServerInformation message with the provided server information
	NetSendServerInformation(YOGLoginPolicy loginPolicy, YOGGamePolicy gamePolicy, Uint16 playerID);
	
	///Creates an empty NetSendServerInformation message
	NetSendServerInformation();

	///Returns MNetSendServerInformation
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendServerInformation message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendServerInformation
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the login policy
	YOGLoginPolicy getLoginPolicy() const;
	
	///Returns the game policy
	YOGGamePolicy getGamePolicy() const;
	
	///Returns the playerID
	Uint16 getPlayerID() const;
	
private:
	YOGLoginPolicy loginPolicy;
	YOGGamePolicy gamePolicy;
	Uint16 playerID;
};



///This message sends login information (username and password) to the server.
class NetAttemptLogin : public NetMessage
{
public:
	///Creates a NetAttemptLogin message with the given username and password
	NetAttemptLogin(const std::string& username, const std::string& password);
	
	///Creates an empty NetAttemptLogin message
	NetAttemptLogin();

	///Returns MNetAttemptLogin
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAttemptLogin message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAttemptLogin
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the username
	const std::string& getUsername() const;
	
	///Returns the password
	const std::string& getPassword() const;
	
private:
	std::string username;
	std::string password;
};



///This message informs the client its login was successfull
class NetLoginSuccessful : public NetMessage
{
public:
	///Creates a NetLoginSuccessful message
	NetLoginSuccessful();

	///Returns MNetLoginSuccessful
	Uint8 getMessageType() const;

	///Encodes the data, however, this message has no data, it must be atleast one byte.
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data.
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetLoginSuccessful message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetLoginSuccessful
	bool operator==(const NetMessage& rhs) const;
};



///This message informs the client its login was refused. It carries with it the reason why.
class NetRefuseLogin : public NetMessage
{
public:
	///Creates an empty NetRefuseLogin message
	NetRefuseLogin();

	///Creates a NetRefuseLogin message with the given reason
	NetRefuseLogin(YOGLoginState reason);

	///Returns MNetRefuseLogin
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data.
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRefuseLogin message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRefuseLogin
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the reason why this login was refused
	YOGLoginState getRefusalReason() const;
private:
	YOGLoginState reason;
};


///This message updates the users pre-joining game list. Bassically, it takes what the user already has
///(the server should have a copy), and the new server game list, and sends a message with the differences
///between the two, and reassembles the completed list at the other end. This both reduces bandwidth,
///and eliminates the need for seperate GameAdded, GameRemoved, and GameChanged messages just to keep
///a connected user updated. For this to work, the server and the client should have synced versions
///of what the list is, and this message will just pass updates.
class NetUpdateGameList : public NetMessage
{
public:
	///Creates an empty NetUpdateGameList message.
	NetUpdateGameList();

	///Computes and stores the differences between the two provided lists of YOGGameInfo objects.
	///The container can be any container with a ::const_iterator, a begin(), and an end(), for
	///iterating over the ranges. std containers are most common. For this to work, the original
	///list has to be the same as the one on the client (while they don't have to be the same
	///type of container), they must be in sync.
	template<typename container> void updateDifferences(const container& original, const container& updated);

	///Returns MNetUpdateGameList
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetUpdateGameList message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetUpdateGameList
	bool operator==(const NetMessage& rhs) const;
	
	///Applies the differences that this message has been given to the provided container.
	///The container must have the methods erase(iter), begin(), end(), and insert(iter, object)
	template<typename container> void applyDifferences(container& original) const;
private:
	std::vector<Uint16> removedGames;
	std::vector<YOGGameInfo> updatedGames;
};


///NetDisconnect informs the server and/or client that the other is disconnecting
class NetDisconnect : public NetMessage
{
public:
	///Creates a NetDisconnect message
	NetDisconnect();

	///Returns MNetDisconnect
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetDisconnect message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetDisconnect
	bool operator==(const NetMessage& rhs) const;
};




///NetAttemptRegistration attempts to register the user
class NetAttemptRegistration : public NetMessage
{
public:
	///Creates a NetAttemptRegistration message
	NetAttemptRegistration();
	
	///Creates a NetAttemptRegistration message
	NetAttemptRegistration(const std::string& username, const std::string& password);

	///Returns MNetAttemptRegistration
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAttemptRegistration message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAttemptRegistration
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the username
	std::string getUsername() const;
	
	///Returns the password
	std::string getPassword() const;
private:
	std::string username;
	std::string password;
};




///NetAcceptRegistration informs the user that their registration information was accepted.
class NetAcceptRegistration : public NetMessage
{
public:
	///Creates a NetAcceptRegistration message
	NetAcceptRegistration();

	///Returns MNetAcceptRegistration
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAcceptRegistration message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAcceptRegistration
	bool operator==(const NetMessage& rhs) const;
};




///NetRefuseRegistration informs the user that their registration attemp was denied
class NetRefuseRegistration : public NetMessage
{
public:
	///Creates a NetRefuseRegistration message
	NetRefuseRegistration();

	///Creates a NetRefuseRegistration message with the given reason
	NetRefuseRegistration(YOGLoginState reason);
	
	///Returns MNetRefuseRegistration
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRefuseRegistration message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRefuseRegistration
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the reason why this registration was refused
	YOGLoginState getRefusalReason() const;
private:
	YOGLoginState reason;
};




///NetUpdatePlayerList
class NetUpdatePlayerList : public NetMessage
{
public:
	///Creates a NetUpdatePlayerList message
	NetUpdatePlayerList();

	///This computes the differences between the two lists of players. These can be of any container,
	///so long as they store YOGPlayerSessionInfo
	template<typename container> void updateDifferences(const container& original, const container& updated);

	///Returns MNetUpdatePlayerList
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetUpdatePlayerList message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetUpdatePlayerList
	bool operator==(const NetMessage& rhs) const;
	
	///This will apply the recorded differences to the given container
	template<typename container> void applyDifferences(container& original) const;

private:
	std::vector<Uint16> removedPlayers;
	std::vector<YOGPlayerSessionInfo> updatedPlayers;
};




///NetCreateGame creates a new game on the server.
class NetCreateGame : public NetMessage
{
public:
	///Creates a NetCreateGame message
	NetCreateGame(const std::string& gameName);

	///Creates a NetCreateGame message
	NetCreateGame();

	///Returns MNetCreateGame
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetCreateGame message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetCreateGame
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the game name
	const std::string& getGameName() const;
private:
	std::string gameName;
};




///NetAttemptJoinGame tries to join a game. In the future, games may be password private and require a password,
///and so attempts to join a game may not always be successful
class NetAttemptJoinGame : public NetMessage
{
public:
	///Creates a NetAttemptJoinGame message
	NetAttemptJoinGame();

	///Creates a NetAttemptJoinGame message
	NetAttemptJoinGame(Uint16 gameID);

	///Returns MNetAttemptJoinGame
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAttemptJoinGame message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAttemptJoinGame
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the game ID
	Uint16 getGameID() const;
private:
	Uint16 gameID;
};




///NetGameJoinAccepted means that a NetAttemptJoinGame was accepted and the player is now
///joined in the game. It comes with some information about the joined game
class NetGameJoinAccepted : public NetMessage
{
public:
	///Creates a NetGameJoinAccepted message
	NetGameJoinAccepted();

	///Creates a NetGameJoinAccepted message with the chat channel of the joined game
	NetGameJoinAccepted(Uint32 chatChannel);

	///Returns MNetGameJoinAccepted
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetGameJoinAccepted message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetGameJoinAccepted
	bool operator==(const NetMessage& rhs) const;

	///Returns the chat channel of the joined game
	Uint32 getChatChannel() const;
private:
	Uint32 chatChannel;
};




///NetGameJoinRefused means that the attempt to join a game was denied.
class NetGameJoinRefused : public NetMessage
{
public:
	///Creates a NetGameJoinRefused message
	NetGameJoinRefused(YOGServerGameJoinRefusalReason reason);

	///Creates a NetGameJoinRefused message
	NetGameJoinRefused();

	///Returns MNetGameJoinRefused
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetGameJoinRefused message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetGameJoinRefused
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the reason why the player could not join the game.
	YOGServerGameJoinRefusalReason getRefusalReason() const;
private:
	YOGServerGameJoinRefusalReason reason;
};




///NetSendYOGMessage
class NetSendYOGMessage : public NetMessage
{
public:
	///Creates a NetSendYOGMessage message
	NetSendYOGMessage(Uint32 channel, boost::shared_ptr<YOGMessage> message);

	///Creates a NetSendYOGMessage message
	NetSendYOGMessage();

	///Returns MNetSendYOGMessage
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendYOGMessage message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendYOGMessage
	bool operator==(const NetMessage& rhs) const;

	///Returns the channel
	Uint32 getChannel() const;
	
	///Returns the YOG message
	boost::shared_ptr<YOGMessage> getMessage() const;
private:
	Uint32 channel;
	boost::shared_ptr<YOGMessage> message;
};




///NetSendMapHeader sends a map header to the server
class NetSendMapHeader : public NetMessage
{
public:
	///Creates a NetSendMapHeader message
	NetSendMapHeader();

	///Creates a NetSendMapHeader message
	NetSendMapHeader(const MapHeader& mapHeader);

	///Returns MNetSendMapHeader
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendMapHeader message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendMapHeader
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the map header
	const MapHeader& getMapHeader() const;
private:
	MapHeader mapHeader;
};




///Tells the player that their game creation was accepted, along with a bit of information about the newly created game
class NetCreateGameAccepted : public NetMessage
{
public:
	///Creates a NetCreateGameAccepted message
	NetCreateGameAccepted();

	///Creates a NetCreateGameAccepted message with the chat channel for the new game
	NetCreateGameAccepted(Uint32 chatChannel, Uint16 gameID, const std::string& routerIP, Uint16 fileID);

	///Returns MNetCreateGameAccepted
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetCreateGameAccepted message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetCreateGameAccepted
	bool operator==(const NetMessage& rhs) const;	

	///Retrieves the chat channel for the new game
	Uint32 getChatChannel() const;

	///Retrivees the game id for the new game
	Uint16 getGameID() const;
	
	///Retrieves the game-router ip address
	const std::string getGameRouterIP() const;

	///Retrieves the fileID for this games map
	Uint16 getFileID() const;
private:
	Uint32 chatChannel;
	Uint16 gameID;
	std::string routerIP;
	Uint16 fileID;
};




///NetCreateGameRefused
class NetCreateGameRefused : public NetMessage
{
public:
	///Creates a NetCreateGameRefused message
	NetCreateGameRefused();

	///Creates a NetCreateGameRefused message
	NetCreateGameRefused(YOGServerGameCreateRefusalReason reason);

	///Returns MNetCreateGameRefused
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetCreateGameRefused message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetCreateGameRefused
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the reason why the player could not join the game.
	YOGServerGameCreateRefusalReason getRefusalReason() const;
private:
	YOGServerGameCreateRefusalReason reason;
};




///NetSendGameHeader, sends the game header, but without any player information. Player information is sent in
///NetSendGamePlayerInfo
class NetSendGameHeader : public NetMessage
{
public:
	///Creates a NetSendGameHeader message
	NetSendGameHeader();
	
	///Creates a NetSendGameHeader message
	NetSendGameHeader(const GameHeader& gameHeader);

	///Returns MNetSendGameHeader
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendGameHeader message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendGameHeader
	bool operator==(const NetMessage& rhs) const;
	
	///Downloads information into the given game header
	void downloadToGameHeader(GameHeader& header);
private:
	GameHeader gameHeader;
};




///NetSendGamePlayerInfo. This sends the BasePlayer portion of GameHeader
class NetSendGamePlayerInfo : public NetMessage
{
public:
	///Creates a NetSendGamePlayerInfo message
	NetSendGamePlayerInfo();

	///Creates a NetSendGamePlayerInfo message.
	NetSendGamePlayerInfo(GameHeader& header);

	///Returns MNetSendGamePlayerInfo
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendGamePlayerInfo message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendGamePlayerInfo
	bool operator==(const NetMessage& rhs) const;

	///Downloads all of the player info to this game header
	void downloadToGameHeader(GameHeader& header);
private:
	GameHeader gameHeader;

};




///NetStartGame
class NetStartGame : public NetMessage
{
public:
	///Creates a NetStartGame message
	NetStartGame();

	///Returns MNetStartGame
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetStartGame message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetStartGame
	bool operator==(const NetMessage& rhs) const;
};




///NetRequestFile
class NetRequestFile : public NetMessage
{
public:
	///Creates a NetRequestFile message
	NetRequestFile();
	
	///Creates a NetRequestFile message for the given fileID
	NetRequestFile(Uint16 fileID);

	///Returns MNetRequestFile
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRequestFile message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRequestFile
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the fileID of the file being requested
	Uint16 getFileID();
private:
	Uint16 fileID;
};




///NetSendFileInformation
class NetSendFileInformation : public NetMessage
{
public:
	///Creates a NetSendFileInformation message
	NetSendFileInformation();

	///Creates a NetSendFileInformation message with the given file size for the given fileID
	NetSendFileInformation(Uint32 filesize, Uint16 fileID);

	///Returns MNetSendFileInformation
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendFileInformation message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendFileInformation
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the file size
	Uint32 getFileSize() const;
	
	///Returns the file size
	Uint16 getFileID() const;
private:
	Uint32 size;
	Uint16 fileID;
};




///NetSendFileChunk
class NetSendFileChunk : public NetMessage
{
public:
	///Creates a NetSendFileChunk message
	NetSendFileChunk();

	///Creates a NetSendFileChunk message to read off of the given stream,
	///either untill the stream ends or the chunk size limit is reached
	NetSendFileChunk(boost::shared_ptr<GAGCore::InputStream> stream, Uint16 fileID);

	///Returns MNetSendFileChunk
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendFileChunk message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendFileChunk
	bool operator==(const NetMessage& rhs) const;
	
	///Provides the buffer of data
	const Uint8* getBuffer() const;
	
	///Returns the chunk size
	Uint32 getChunkSize() const;
	
	///Returns the fileID
	Uint16 getFileID() const;
private:
	Uint32 size;
	Uint8 data[4096];
	Uint16 fileID;
};




///NetKickPlayer
class NetKickPlayer : public NetMessage
{
public:
	///Creates a NetKickPlayer message
	NetKickPlayer();
	
	///Creates a NetKickPlayer message
	NetKickPlayer(Uint16 playerID, YOGKickReason reason);

	///Returns MNetKickPlayer
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetKickPlayer message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetKickPlayer
	bool operator==(const NetMessage& rhs) const;
	
	///Returns the playerID
	Uint16 getPlayerID();
	
	///Returns the reason
	YOGKickReason getReason();
private:
	Uint16 playerID;
	YOGKickReason reason;
};




///NetLeaveGame
class NetLeaveGame : public NetMessage
{
public:
	///Creates a NetLeaveGame message
	NetLeaveGame();

	///Returns MNetLeaveGame
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetLeaveGame message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetLeaveGame
	bool operator==(const NetMessage& rhs) const;
};




///NetReadyToLaunch
class NetReadyToLaunch : public NetMessage
{
public:
	///Creates a NetReadyToLaunch message
	NetReadyToLaunch();

	///Creates a NetReadyToLaunch message
	NetReadyToLaunch(Uint16 playerID);

	///Returns MNetReadyToLaunch
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetReadyToLaunch message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetReadyToLaunch
	bool operator==(const NetMessage& rhs) const;

	///Retrieves playerID
	Uint16 getPlayerID() const;
private:
	Uint16 playerID;
};




///NetNotReadyToLaunch
class NetNotReadyToLaunch : public NetMessage
{
public:
	///Creates a NetNotReadyToLaunch message
	NetNotReadyToLaunch();

	///Creates a NetNotReadyToLaunch message
	NetNotReadyToLaunch(Uint16 playerID);

	///Returns MNetNotReadyToLaunch
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetNotReadyToLaunch message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetNotReadyToLaunch
	bool operator==(const NetMessage& rhs) const;

	///Retrieves playerID
	Uint16 getPlayerID() const;
private:
private:
	Uint16 playerID;
};




///NetRemoveAI
class NetRemoveAI : public NetMessage
{
public:
	///Creates a NetRemoveAI message
	NetRemoveAI();

	///Creates a NetRemoveAI message
	NetRemoveAI(Uint8 playerNum);

	///Returns MNetRemoveAI
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRemoveAI message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRemoveAI
	bool operator==(const NetMessage& rhs) const;

	///Retrieves playerNum
	Uint8 getPlayerNumber() const;
private:
private:
	Uint8 playerNum;
};




///NetChangePlayersTeam
class NetChangePlayersTeam : public NetMessage
{
public:
	///Creates a NetChangePlayersTeam message
	NetChangePlayersTeam();

	///Creates a NetChangePlayersTeam message
	NetChangePlayersTeam(Uint8 player, Uint8 team);

	///Returns MNetChangePlayersTeam
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetChangePlayersTeam message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetChangePlayersTeam
	bool operator==(const NetMessage& rhs) const;

	///Retrieves player
	Uint8 getPlayer() const;

	///Retrieves team
	Uint8 getTeam() const;
private:
private:
	Uint8 player;
	Uint8 team;
};




///NetRequestGameStart
class NetRequestGameStart : public NetMessage
{
public:
	///Creates a NetRequestGameStart message
	NetRequestGameStart();

	///Returns MNetRequestGameStart
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRequestGameStart message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRequestGameStart
	bool operator==(const NetMessage& rhs) const;
};




///NetRefuseGameStart
class NetRefuseGameStart : public NetMessage
{
public:
	///Creates a NetRefuseGameStart message
	NetRefuseGameStart();

	///Creates a NetRefuseGameStart message
	NetRefuseGameStart(YOGServerGameStartRefusalReason refusalReason);

	///Returns MNetRefuseGameStart
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRefuseGameStart message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRefuseGameStart
	bool operator==(const NetMessage& rhs) const;

	///Retrieves refusalReason
	YOGServerGameStartRefusalReason getRefusalReason() const;
private:
private:
	YOGServerGameStartRefusalReason refusalReason;
};




///NetPing
class NetPing : public NetMessage
{
public:
	///Creates a NetPing message
	NetPing();

	///Returns MNetPing
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetPing message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetPing
	bool operator==(const NetMessage& rhs) const;
};




///NetPingReply
class NetPingReply : public NetMessage
{
public:
	///Creates a NetPingReply message
	NetPingReply();

	///Returns MNetPingReply
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetPingReply message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetPingReply
	bool operator==(const NetMessage& rhs) const;
};




///NetSetLatencyMode
class NetSetLatencyMode : public NetMessage
{
public:
	///Creates a NetSetLatencyMode message
	NetSetLatencyMode();

	///Creates a NetSetLatencyMode message
	NetSetLatencyMode(Uint8 latencyAdjustment);

	///Returns MNetSetLatencyMode
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSetLatencyMode message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSetLatencyMode
	bool operator==(const NetMessage& rhs) const;

	///Retrieves latencyAdjustment
	Uint8 getLatencyAdjustment() const;
private:
private:
	Uint8 latencyAdjustment;
};




///NetPlayerJoinsGame
class NetPlayerJoinsGame : public NetMessage
{
public:
	///Creates a NetPlayerJoinsGame message
	NetPlayerJoinsGame();

	///Creates a NetPlayerJoinsGame message
	NetPlayerJoinsGame(Uint16 playerID, std::string playerName);

	///Returns MNetPlayerJoinsGame
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetPlayerJoinsGame message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetPlayerJoinsGame
	bool operator==(const NetMessage& rhs) const;

	///Retrieves playerID
	Uint16 getPlayerID() const;

	///Retrieves playerName
	std::string getPlayerName() const;
private:
private:
	Uint16 playerID;
	std::string playerName;
};




///NetAddAI
class NetAddAI : public NetMessage
{
public:
	///Creates a NetAddAI message
	NetAddAI();

	///Creates a NetAddAI message
	NetAddAI(Uint8 type);

	///Returns MNetAddAI
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAddAI message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAddAI
	bool operator==(const NetMessage& rhs) const;

	///Retrieves type
	Uint8 getType() const;
private:
private:
	Uint8 type;
};




///NetSendReteamingInformation
class NetSendReteamingInformation : public NetMessage
{
public:
	///Creates a NetSendReteamingInformation message
	NetSendReteamingInformation();

	///Creates a NetSendReteamingInformation message
	NetSendReteamingInformation(NetReteamingInformation reteamingInfo);

	///Returns MNetSendReteamingInformation
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendReteamingInformation message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendReteamingInformation
	bool operator==(const NetMessage& rhs) const;

	///Retrieves reteamingInfo
	NetReteamingInformation getReteamingInfo() const;
private:
private:
	NetReteamingInformation reteamingInfo;
};




///NetSendGameResult
class NetSendGameResult : public NetMessage
{
public:
	///Creates a NetSendGameResult message
	NetSendGameResult();

	///Creates a NetSendGameResult message
	NetSendGameResult(YOGGameResult result);

	///Returns MNetSendGameResult
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendGameResult message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendGameResult
	bool operator==(const NetMessage& rhs) const;

	///Retrieves result
	YOGGameResult getGameResult() const;
private:
private:
	YOGGameResult result;
};




///NetPlayerIsBanned this bassically tells the client that their username was banned by the administrators
class NetPlayerIsBanned : public NetMessage
{
public:
	///Creates a NetPlayerIsBanned message
	NetPlayerIsBanned();

	///Returns MNetPlayerIsBanned
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetPlayerIsBanned message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetPlayerIsBanned
	bool operator==(const NetMessage& rhs) const;
};




///NetIPIsBanned
class NetIPIsBanned : public NetMessage
{
public:
	///Creates a NetIPIsBanned message
	NetIPIsBanned();

	///Returns MNetIPIsBanned
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetIPIsBanned message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetIPIsBanned
	bool operator==(const NetMessage& rhs) const;
};




///NetRegisterRouter
class NetRegisterRouter : public NetMessage
{
public:
	///Creates a NetRegisterRouter message
	NetRegisterRouter();

	///Returns MNetRegisterRouter
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRegisterRouter message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRegisterRouter
	bool operator==(const NetMessage& rhs) const;
};




///NetAcknowledgeRouter
class NetAcknowledgeRouter : public NetMessage
{
public:
	///Creates a NetAcknowledgeRouter message
	NetAcknowledgeRouter();

	///Returns MNetAcknowledgeRouter
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAcknowledgeRouter message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAcknowledgeRouter
	bool operator==(const NetMessage& rhs) const;
};




///NetSetGameInRouter
class NetSetGameInRouter : public NetMessage
{
public:
	///Creates a NetSetGameInRouter message
	NetSetGameInRouter();

	///Creates a NetSetGameInRouter message
	NetSetGameInRouter(Uint16 gameID);

	///Returns MNetSetGameInRouter
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSetGameInRouter message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSetGameInRouter
	bool operator==(const NetMessage& rhs) const;

	///Retrieves gameID
	Uint16 getGameID() const;
private:
private:
	Uint16 gameID;
};




///NetSendAfterJoinGameInformation
class NetSendAfterJoinGameInformation : public NetMessage
{
public:
	///Creates a NetSendAfterJoinGameInformation message
	NetSendAfterJoinGameInformation();

	///Creates a NetSendAfterJoinGameInformation message
	NetSendAfterJoinGameInformation(YOGAfterJoinGameInformation info);

	///Returns MNetSendAfterJoinGameInformation
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendAfterJoinGameInformation message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendAfterJoinGameInformation
	bool operator==(const NetMessage& rhs) const;

	///Retrieves info
	YOGAfterJoinGameInformation getAfterJoinGameInformation() const;
private:
private:
	YOGAfterJoinGameInformation info;
};




///NetRouterAdministratorLogin
class NetRouterAdministratorLogin : public NetMessage
{
public:
	///Creates a NetRouterAdministratorLogin message
	NetRouterAdministratorLogin();

	///Creates a NetRouterAdministratorLogin message
	NetRouterAdministratorLogin(std::string password);

	///Returns MNetRouterAdministratorLogin
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRouterAdministratorLogin message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRouterAdministratorLogin
	bool operator==(const NetMessage& rhs) const;

	///Retrieves password
	std::string getPassword() const;
private:
private:
	std::string password;
};




///NetRouterAdministratorSendCommand
class NetRouterAdministratorSendCommand : public NetMessage
{
public:
	///Creates a NetRouterAdministratorSendCommand message
	NetRouterAdministratorSendCommand();

	///Creates a NetRouterAdministratorSendCommand message
	NetRouterAdministratorSendCommand(std::string command);

	///Returns MNetRouterAdministratorSendCommand
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRouterAdministratorSendCommand message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRouterAdministratorSendCommand
	bool operator==(const NetMessage& rhs) const;

	///Retrieves command
	std::string getCommand() const;
private:
private:
	std::string command;
};




///NetRouterAdministratorSendText
class NetRouterAdministratorSendText : public NetMessage
{
public:
	///Creates a NetRouterAdministratorSendText message
	NetRouterAdministratorSendText();

	///Creates a NetRouterAdministratorSendText message
	NetRouterAdministratorSendText(std::string text);

	///Returns MNetRouterAdministratorSendText
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRouterAdministratorSendText message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRouterAdministratorSendText
	bool operator==(const NetMessage& rhs) const;

	///Retrieves text
	std::string getText() const;
private:
private:
	std::string text;
};




///NetRouterAdministratorLoginAccepted
class NetRouterAdministratorLoginAccepted : public NetMessage
{
public:
	///Creates a NetRouterAdministratorLoginAccepted message
	NetRouterAdministratorLoginAccepted();

	///Returns MNetRouterAdministratorLoginAccepted
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRouterAdministratorLoginAccepted message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRouterAdministratorLoginAccepted
	bool operator==(const NetMessage& rhs) const;
};




///NetRouterAdministratorLoginRefused
class NetRouterAdministratorLoginRefused : public NetMessage
{
public:
	///Creates a NetRouterAdministratorLoginRefused message
	NetRouterAdministratorLoginRefused();

	///Creates a NetRouterAdministratorLoginRefused message
	NetRouterAdministratorLoginRefused(YOGRouterAdministratorLoginRefusalReason reason);

	///Returns MNetRouterAdministratorLoginRefused
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRouterAdministratorLoginRefused message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRouterAdministratorLoginRefused
	bool operator==(const NetMessage& rhs) const;

	///Retrieves reason
	YOGRouterAdministratorLoginRefusalReason getReason() const;
private:
private:
	YOGRouterAdministratorLoginRefusalReason reason;
};




///NetDownloadableMapInfos
class NetDownloadableMapInfos : public NetMessage
{
public:
	///Creates a NetDownloadableMapInfos message
	NetDownloadableMapInfos();

	///Creates a NetDownloadableMapInfos message
	NetDownloadableMapInfos(std::vector<YOGDownloadableMapInfo> maps);

	///Returns MNetDownloadableMapInfos
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetDownloadableMapInfos message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetDownloadableMapInfos
	bool operator==(const NetMessage& rhs) const;

	///Retrieves maps
	std::vector<YOGDownloadableMapInfo> getMaps() const;
private:
private:
	std::vector<YOGDownloadableMapInfo> maps;
};




///NetRequestDownloadableMapList
class NetRequestDownloadableMapList : public NetMessage
{
public:
	///Creates a NetRequestDownloadableMapList message
	NetRequestDownloadableMapList();

	///Returns MNetRequestDownloadableMapList
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRequestDownloadableMapList message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRequestDownloadableMapList
	bool operator==(const NetMessage& rhs) const;
};




///NetRequestMapUpload
class NetRequestMapUpload : public NetMessage
{
public:
	///Creates a NetRequestMapUpload message
	NetRequestMapUpload();

	///Creates a NetRequestMapUpload message
	NetRequestMapUpload(YOGDownloadableMapInfo mapInfo);

	///Returns MNetRequestMapUpload
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRequestMapUpload message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRequestMapUpload
	bool operator==(const NetMessage& rhs) const;

	///Retrieves mapInfo
	YOGDownloadableMapInfo getMapInfo() const;
private:
private:
	YOGDownloadableMapInfo mapInfo;
};




///NetAcceptMapUpload
class NetAcceptMapUpload : public NetMessage
{
public:
	///Creates a NetAcceptMapUpload message
	NetAcceptMapUpload();

	///Creates a NetAcceptMapUpload message
	NetAcceptMapUpload(Uint16 fileID);

	///Returns MNetAcceptMapUpload
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetAcceptMapUpload message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetAcceptMapUpload
	bool operator==(const NetMessage& rhs) const;

	///Retrieves fileID
	Uint16 getFileID() const;
private:
private:
	Uint16 fileID;
};




///NetRefuseMapUpload
class NetRefuseMapUpload : public NetMessage
{
public:
	///Creates a NetRefuseMapUpload message
	NetRefuseMapUpload();

	///Creates a NetRefuseMapUpload message
	NetRefuseMapUpload(YOGMapUploadRefusalReason reason);

	///Returns MNetRefuseMapUpload
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRefuseMapUpload message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRefuseMapUpload
	bool operator==(const NetMessage& rhs) const;

	///Retrieves reason
	YOGMapUploadRefusalReason getReason() const;
private:
private:
	YOGMapUploadRefusalReason reason;
};




///NetCancelSendingFile
class NetCancelSendingFile : public NetMessage
{
public:
	///Creates a NetCancelSendingFile message
	NetCancelSendingFile();

	///Creates a NetCancelSendingFile message
	NetCancelSendingFile(Uint16 fileID);

	///Returns MNetCancelSendingFile
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetCancelSendingFile message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetCancelSendingFile
	bool operator==(const NetMessage& rhs) const;

	///Retrieves fileID
	Uint16 getFileID() const;
private:
private:
	Uint16 fileID;
};




///NetCancelRecievingFile
class NetCancelRecievingFile : public NetMessage
{
public:
	///Creates a NetCancelRecievingFile message
	NetCancelRecievingFile();

	///Creates a NetCancelRecievingFile message
	NetCancelRecievingFile(Uint16 fileID);

	///Returns MNetCancelRecievingFile
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetCancelRecievingFile message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetCancelRecievingFile
	bool operator==(const NetMessage& rhs) const;

	///Retrieves fileID
	Uint16 getFileID() const;
private:
private:
	Uint16 fileID;
};




///NetRequestMapThumbnail
class NetRequestMapThumbnail : public NetMessage
{
public:
	///Creates a NetRequestMapThumbnail message
	NetRequestMapThumbnail();

	///Creates a NetRequestMapThumbnail message
	NetRequestMapThumbnail(Uint16 mapID);

	///Returns MNetRequestMapThumbnail
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetRequestMapThumbnail message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetRequestMapThumbnail
	bool operator==(const NetMessage& rhs) const;

	///Retrieves mapID
	Uint16 getMapID() const;
private:
private:
	Uint16 mapID;
};




///NetSendMapThumbnail
class NetSendMapThumbnail : public NetMessage
{
public:
	///Creates a NetSendMapThumbnail message
	NetSendMapThumbnail();

	///Creates a NetSendMapThumbnail message
	NetSendMapThumbnail(Uint16 mapID, MapThumbnail thumbnail);

	///Returns MNetSendMapThumbnail
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSendMapThumbnail message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSendMapThumbnail
	bool operator==(const NetMessage& rhs) const;

	///Retrieves mapID
	Uint16 getMapID() const;

	///Retrieves thumbnail
	MapThumbnail getThumbnail() const;
private:
private:
	Uint16 mapID;
	MapThumbnail thumbnail;
};




///NetSubmitRatingOnMap
class NetSubmitRatingOnMap : public NetMessage
{
public:
	///Creates a NetSubmitRatingOnMap message
	NetSubmitRatingOnMap();

	///Creates a NetSubmitRatingOnMap message
	NetSubmitRatingOnMap(Uint16 mapID, Uint8 rating);

	///Returns MNetSubmitRatingOnMap
	Uint8 getMessageType() const;

	///Encodes the data
	void encodeData(GAGCore::OutputStream* stream) const;

	///Decodes the data
	void decodeData(GAGCore::InputStream* stream);

	///Formats the NetSubmitRatingOnMap message with a small amount
	///of information.
	std::string format() const;

	///Compares with another NetSubmitRatingOnMap
	bool operator==(const NetMessage& rhs) const;

	///Retrieves mapName
	Uint16 getMapID() const;

	///Retrieves rating
	Uint8 getRating() const;
private:
private:
	Uint16 mapID;
	Uint8 rating;
};



//message_append_marker

#include <iostream>

template<typename container> void NetUpdateGameList::updateDifferences(const container& original, const container& updated)
{
	removedGames.clear();
	updatedGames.clear();
	///Find all removed games
	for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
	{
		bool found=false;
		for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
		{
			if(i->getGameID() == j->getGameID())
			{
				found=true;
				break;
			}
		}
		if(!found)
		{
			removedGames.push_back(i->getGameID());
		}
	}
	///Find changed games
	for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
	{
		for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
		{
			///If the ID's are the same but some other property isn't, then
			///the game has changed and needs to be updated
			if((i->getGameID() == j->getGameID()) && ((*i) != (*j)))
			{
				updatedGames.push_back(*j);
				break;
			}
		}
	}
	///Find added games
	for(typename container::const_iterator i = updated.begin(); i!=updated.end(); ++i)
	{
		bool found=false;
		for(typename container::const_iterator j = original.begin(); j!=original.end(); ++j)
		{
			if(i->getGameID() == j->getGameID())
			{
				found=true;
				break;
			}
		}
		if(!found)
		{
			updatedGames.push_back(*i);
		}
	}
}



template<typename container> void NetUpdateGameList::applyDifferences(container& original) const
{
	//Remove the removed games
	for(Uint16 i=0; i<removedGames.size(); ++i)
	{
		typename container::iterator game = original.end();
		for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
		{
			if(j->getGameID() == removedGames[i])
			{
				game = j;
				break;
			}
		}
		original.erase(game);
	}
	
	
	//Change the changed games and add the rest
	for(Uint16 i=0; i<updatedGames.size(); ++i)
	{
		bool found=false;
		for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
		{
			if(j->getGameID() == updatedGames[i].getGameID())
			{
				(*j) = updatedGames[i];
				found=true;
				break;
			}
		}
		if(!found)
		{
			original.insert(original.end(), updatedGames[i]);
		}
	}
}



template<typename container> void NetUpdatePlayerList::updateDifferences(const container& original, const container& updated)
{
	removedPlayers.clear();
	updatedPlayers.clear();
	//find removed players
	for(typename container::const_iterator i = original.begin(); i!=original.end(); ++i)
	{
		bool found=false;
		for(typename container::const_iterator j = updated.begin(); j!=updated.end(); ++j)
		{
			if(i->getPlayerID() == j->getPlayerID())
			{
				found=true;
				break;
			}
		}
		if(!found)
			removedPlayers.push_back(i->getPlayerID());
	}
	
	//Find added or changed players
	for(typename container::const_iterator i = updated.begin(); i!=updated.end(); ++i)
	{
		bool found=false;
		bool changed=false;
		for(typename container::const_iterator j = original.begin(); j!=original.end(); ++j)
		{
			if(i->getPlayerID() == j->getPlayerID())
			{
				found=true;
				if((*i) != (*j))
				{
					changed=true;
				}
				break;
			}
		}
		if(!found || changed)
			updatedPlayers.push_back(*i);
	}
}



template<typename container> void NetUpdatePlayerList::applyDifferences(container& original) const
{
	//Remove removed players
	for(std::vector<Uint16>::const_iterator i = removedPlayers.begin(); i!=removedPlayers.end(); ++i)
	{
		for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
		{
			if(*i == j->getPlayerID())
			{
				original.erase(j);
				break;
			}
		}
	}
	
	//Change and/or add the players that are updated
	for(std::vector<YOGPlayerSessionInfo>::const_iterator i=updatedPlayers.begin(); i!=updatedPlayers.end(); ++i)
	{
		bool found=false;
		for(typename container::iterator j=original.begin(); j!=original.end(); ++j)
		{
			//If the player id's are the same, then this player has somehow changed.
			if(i->getPlayerID() == j->getPlayerID())
			{
				(*j) = (*i);
				found = true;
			}
		}
		//Not found, meaning this player is a new one
		if(!found)
		{
			original.insert(original.end(), (*i));
		}
	}
}

#endif