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/*
Copyright (C) 2007 Bradley Arsenault
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef NetReteamingInformation_h
#define NetReteamingInformation_h
#include <string>
#include <map>
namespace GAGCore
{
class OutputStream;
class InputStream;
}
///Reteaming is when you load a YOG save-game in YOG, and if the same players join, it automatically sets their team color
///This class stores reteaming information
class NetReteamingInformation
{
public:
///NetReteamingInformation stores information to reload team colors in a Net game
NetReteamingInformation();
///Sets the player with the given name to be automatically set to the given team
void setPlayerToTeam(const std::string& playerName, int team);
///Returns true if this player name has an automatic team number assocciatted with it
bool doesPlayerHaveTeam(const std::string& playerName) const;
///Returns the team for the given player, -1 is this player doesn't have an automatic team
int getPlayersTeam(const std::string& playerName) const;
///Encodes this YOGGameInfo into a bit stream
void encodeData(GAGCore::OutputStream* stream) const;
///Decodes this YOGGameInfo from a bit stream
void decodeData(GAGCore::InputStream* stream);
///Test for equality between two YOGGameInfo
bool operator==(const NetReteamingInformation& rhs) const;
bool operator!=(const NetReteamingInformation& rhs) const;
private:
std::map<std::string, int> teams;
};
#endif
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