1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121
|
.\" This -*- nroff -*- file has been generated from
.\" DocBook SGML with docbook-to-man on Debian GNU/Linux.
.\"
.\" transcript compatibility for postscript use.
.\"
.\" synopsis: .P! <file.ps>
.\"
.de P!
\\&.
.fl \" force out current output buffer
\\!%PB
\\!/showpage{}def
...\" the following is from Ken Flowers -- it prevents dictionary overflows
\\!/tempdict 200 dict def tempdict begin
.fl \" prolog
.sy cat \\$1\" bring in postscript file
...\" the following line matches the tempdict above
\\!end % tempdict %
\\!PE
\\!.
.sp \\$2u \" move below the image
..
.de pF
.ie \\*(f1 .ds f1 \\n(.f
.el .ie \\*(f2 .ds f2 \\n(.f
.el .ie \\*(f3 .ds f3 \\n(.f
.el .ie \\*(f4 .ds f4 \\n(.f
.el .tm ? font overflow
.ft \\$1
..
.de fP
.ie !\\*(f4 \{\
. ft \\*(f4
. ds f4\"
' br \}
.el .ie !\\*(f3 \{\
. ft \\*(f3
. ds f3\"
' br \}
.el .ie !\\*(f2 \{\
. ft \\*(f2
. ds f2\"
' br \}
.el .ie !\\*(f1 \{\
. ft \\*(f1
. ds f1\"
' br \}
.el .tm ? font underflow
..
.ds f1\"
.ds f2\"
.ds f3\"
.ds f4\"
'\" t
.ta 8n 16n 24n 32n 40n 48n 56n 64n 72n
.TH "GLOB2" "6"
.SH "NAME"
glob2 \(em Real Time Strategy Game
.SH "SYNOPSIS"
.PP
\fBglob2\fP [\fB-h \fP] [\fB-f \fP] [\fB-r \fP] [\fB-s\fI640x480\fP\fP] [\fB-a \fP] [\fB-b \fP] [\fB-l \fP] [\fB-t \fI[01]\fP\fP] [\fB-d \fI/home/foo/bar\fP\fP] [\fB-u \fIjack\fP\fP] [\fB-host \fIMapName\fP\fP]
.SH "DESCRIPTION"
.PP
This manual page documents briefly the
\fBglob2\fP command.
.PP
This manual page was written for the \fBDebian\fP distribution
because the original program does not have a manual page.
.PP
\fBglob2\fP is a Real Time Strategy game, which can be compared
with Warcraft and also Sims-games family. The primary aim of the game is to kill your opponents,
just like in Warcraft-like games, and the whole control is processed through buildings, not
units, as in Sims-games family.
.SH "OPTIONS"
.IP "\fB--help\fP " 20
Show summary of options.
.IP "\fB-s \fIresolutionxdepth\fP\fP " 20
Set resolution and optionally depth (for instance: \-s640x480 or \-s640x480x32).
.IP "\fB-f/-F\fP " 20
Set/clear full screen.
.IP "\fB-r/-R\fP " 20
Set/clear resizable window.
.IP "\fB-g/-G\fP " 20
Enable/disable OpenGL acceleration (GPU use).
.IP "\fB-c/-C\fP " 20
Enable/disable custom cursor.
.IP "\fB-l\fP " 20
Low quality graphics: disable some transparency effects.
.IP "\fB-h\fP " 20
High quality graphics: maximum of transparency effects.
.IP "\fB-v \fP\fIlevel\fP\fP " 20
Set the music volume (between 1 and 256).
.IP "\fB-m/-M\fP " 20
Mute/unmute the sound (both music and speech).
.IP "\fB-d \fIdirectory\fP\fP " 20
Add a directory to the directory search list.
.IP "\fB-u \fIusername\fP\fP " 20
Specify a username.
.IP "\fB-host \fIMapName\fP\fP " 20
Run Globulation 2 as a game host text-only server.
.IP "\fB-y \fIhostname\fP\fP " 20
Specify an alternative hostname for YOG server.
.IP "\fB-host \fImap_file [YOG_username] [YOG_password]\fP\fP " 20
Run only as a YOG game host text-based server.
.IP "\fB-nox \fIgame_file\fP\fP " 20
Run the game without using the X server.
.IP "\fB-vs \fIname\fP\fP " 20
Save a videoshot as name.
.IP "\fB-version\fP " 20
Print the version and exit.
.SH "AUTHOR"
.PP
This manual page was written by Vincent Deffontaines <vincent@gryzor.com>
and David Martinez Moreno <ender@debian.org> for
the \fBDebian\fP system (but may be used by others). Permission is
granted to copy, distribute and/or modify this document under
the terms of the GNU Free Documentation
License, Version 1.1 as published by the Free
Software Foundation; with no Invariant Sections, no Front-Cover
Texts and no Back-Cover Texts.
.\" created by instant / docbook-to-man, Mon 12 May 2003, 10:14
|