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/*
Copyright (C) 2008 Bradley Arenault
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifndef AIDescriptionScreen_h
#define AIDescriptionScreen_h
#include "Glob2Screen.h"
namespace GAGGUI
{
class TextButton;
class TextArea;
class List;
class Text;
};
///This screen shows descriptions for the various types of AI
class AIDescriptionScreen : public Glob2Screen
{
public:
///This shows descriptions for the various types of AI
AIDescriptionScreen();
virtual void onAction(Widget *source, Action action, int par1, int par2);
enum
{
OK,
};
private:
TextButton* ok;
TextArea *description;
List *ailist;
Text *title;
};
#endif
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