1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26
|
#version 460 core
#extension GL_ARM_tensors : enable
#extension GL_EXT_shader_explicit_arithmetic_types : enable
layout(set = 0, binding = 0) uniform tensorARM<int32_t, 4> tu;
layout(set = 0, binding = 1, std430) buffer buff {
uint out_data[];
};
void unusedTensorParams(tensorARM<int32_t, 4>, readonly tensorARM<int32_t, 4>) {
return;
}
uint tensorParam(tensorARM<int32_t, 4> t) {
return tensorSizeARM(t, 0);
}
uint qualifiedTensorParam(readonly tensorARM<int32_t, 4> t) {
return tensorSizeARM(t, 0);
}
void main() {
unusedTensorParams(tu, tu);
out_data[0] = tensorParam(tu) + qualifiedTensorParam(tu);
}
|