File: spv.privateVariableTypes.frag

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#version 460 core
#extension GL_EXT_shader_explicit_arithmetic_types_int64 : enable
#extension GL_EXT_shader_explicit_arithmetic_types_int8 : enable
#extension GL_EXT_shader_explicit_arithmetic_types_int16 : enable
#extension GL_EXT_shader_explicit_arithmetic_types_float16 : enable

int8_t i8;
uint8_t u8;
int16_t i16;
uint16_t u16;
int64_t i64;
uint64_t u64;
float16_t f16;

void main()
{
}