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# NOTE: The following documentation may be useful to maintainers of this workflow.
# Github actions: https://docs.github.com/en/actions
# Github github-script action: https://github.com/actions/github-script
# GitHub REST API: https://docs.github.com/en/rest
# Octokit front-end to the GitHub REST API: https://octokit.github.io/rest.js/v18
# Octokit endpoint methods: https://github.com/octokit/plugin-rest-endpoint-methods.js/tree/master/docs/repos
# TODO: Use actions/upload-artifact and actions/download-artifact to simplify deployment.
# TODO: Use composite actions to refactor redundant code.
name: Continuous Deployment
on:
workflow_dispatch:
push:
branches:
- main
paths-ignore:
- 'README.md'
- 'LICENSE.txt'
- 'CODE_OF_CONDUCT.md'
- 'BUILD.*'
- 'WORKSPACE'
- 'kokoro/*'
- 'make-revision'
- 'Android.mk'
- '_config.yml'
permissions: read-all
jobs:
linux:
runs-on: ${{matrix.os.genus}}
permissions:
contents: write
strategy:
fail-fast: false
matrix:
os: [{genus: ubuntu-22.04, family: linux}]
compiler: [{cc: clang, cxx: clang++}, {cc: gcc, cxx: g++}]
cmake_build_type: [Debug, Release]
steps:
- uses: actions/checkout@8e8c483db84b4bee98b60c0593521ed34d9990e8 # v6.0.1
- run: ./update_glslang_sources.py
- name: Build
env:
CC: ${{matrix.compiler.cc}}
CXX: ${{matrix.compiler.cxx}}
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DCMAKE_INSTALL_PREFIX=`pwd`/install ..
make -j4 install
- name: Test
run: |
cd build
ctest --output-on-failure
- name: Zip
if: ${{ matrix.compiler.cc == 'clang' }}
env:
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
run: |
cd build/install
zip ${ARCHIVE} \
bin/glslang \
bin/glslangValidator \
include/glslang/* \
include/glslang/**/* \
lib/libGenericCodeGen.a \
lib/libglslang.a \
lib/libglslang-default-resource-limits.a \
lib/libMachineIndependent.a \
lib/libOSDependent.a \
lib/libSPIRV.a \
lib/libSPIRV-Tools.a \
lib/libSPIRV-Tools-opt.a
- name: Deploy
if: ${{ matrix.compiler.cc == 'clang' }}
env:
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
uses: actions/github-script@ed597411d8f924073f98dfc5c65a23a2325f34cd # v8.0.0
with:
script: |
const script = require('.github/workflows/deploy.js')
await script({github, context, core})
macos:
runs-on: ${{matrix.os.genus}}
permissions:
contents: write
strategy:
fail-fast: false
matrix:
os: [{genus: macos-latest, family: osx}]
compiler: [{cc: clang, cxx: clang++}]
cmake_build_type: [Debug, Release]
steps:
- uses: actions/checkout@8e8c483db84b4bee98b60c0593521ed34d9990e8 # v6.0.1
- run: ./update_glslang_sources.py
- name: Build
env:
CC: ${{matrix.compiler.cc}}
CXX: ${{matrix.compiler.cxx}}
MACOSX_DEPLOYMENT_TARGET: 11.0
run: |
mkdir build && cd build
cmake -DCMAKE_BUILD_TYPE=${{matrix.cmake_build_type}} -DCMAKE_INSTALL_PREFIX=`pwd`/install "-D CMAKE_OSX_ARCHITECTURES=arm64;x86_64" ..
make -j4 install
- name: Test
run: |
cd build
ctest --output-on-failure
- name: Zip
env:
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
run: |
cd build/install
zip ${ARCHIVE} \
bin/glslang \
bin/glslangValidator \
include/glslang/* \
include/glslang/**/* \
lib/libGenericCodeGen.a \
lib/libglslang.a \
lib/libglslang-default-resource-limits.a \
lib/libMachineIndependent.a \
lib/libOSDependent.a \
lib/libSPIRV.a \
lib/libSPIRV-Tools.a \
lib/libSPIRV-Tools-opt.a
- name: Deploy
env:
ARCHIVE: glslang-main-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
uses: actions/github-script@ed597411d8f924073f98dfc5c65a23a2325f34cd # v8.0.0
with:
script: |
const script = require('.github/workflows/deploy.js')
await script({github, context, core})
windows:
runs-on: ${{matrix.os.genus}}
permissions:
contents: write
strategy:
fail-fast: false
matrix:
os: [{genus: windows-2022, family: windows}]
cmake_build_type: [Debug, Release]
steps:
- uses: actions/checkout@8e8c483db84b4bee98b60c0593521ed34d9990e8 # v6.0.1
- run: python update_glslang_sources.py
- name: Build
run: |
cmake -S. -Bbuild -G "Visual Studio 17 2022" -A x64 -DCMAKE_INSTALL_PREFIX="$PWD/build/install"
cmake --build build --config ${{matrix.cmake_build_type}} --target install
- name: Test
run: |
cd build
ctest -C ${{matrix.cmake_build_type}} --output-on-failure
- name: Zip
if: ${{ matrix.cmake_build_type == 'Debug' }}
env:
ARCHIVE: glslang-master-${{matrix.os.family}}-Debug.zip
run: |
cd build/install
7z a ${{env.ARCHIVE}} `
bin/glslang.exe `
bin/glslangValidator.exe `
include/glslang/* `
lib/GenericCodeGend.lib `
lib/glslangd.lib `
lib/glslang-default-resource-limitsd.lib `
lib/MachineIndependentd.lib `
lib/OSDependentd.lib `
lib/SPIRVd.lib `
lib/SPIRV-Toolsd.lib `
lib/SPIRV-Tools-optd.lib
- name: Zip
if: ${{ matrix.cmake_build_type == 'Release' }}
env:
ARCHIVE: glslang-master-${{matrix.os.family}}-Release.zip
run: |
cd build/install
7z a ${{env.ARCHIVE}} `
bin/glslang.exe `
bin/glslangValidator.exe `
include/glslang/* `
lib/GenericCodeGen.lib `
lib/glslang.lib `
lib/glslang-default-resource-limits.lib `
lib/MachineIndependent.lib `
lib/OSDependent.lib `
lib/SPIRV.lib `
lib/SPIRV-Tools.lib `
lib/SPIRV-Tools-opt.lib
- name: Deploy
env:
ARCHIVE: glslang-master-${{matrix.os.family}}-${{matrix.cmake_build_type}}.zip
uses: actions/github-script@ed597411d8f924073f98dfc5c65a23a2325f34cd # v8.0.0
with:
script: |
const script = require('.github/workflows/deploy.js')
await script({github, context, core})
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