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booloutput.error.vert
ERROR: 0:3: 'out' : cannot be bool
ERROR: 0:9: 'out' : cannot contain bool
ERROR: 0:11: 'out' : cannot contain bool
ERROR: 3 compilation errors. No code generated.
Shader version: 460
ERROR: node is still EOpNull!
0:15 Function Definition: main( ( global void)
0:15 Function Parameters:
0:? Linker Objects
0:? 'a' ( smooth out bool)
0:? 's' ( smooth out structure{ global bool b})
0:? 'anon@0' ( out block{ out bool c})
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
Linked vertex stage:
Shader version: 460
ERROR: node is still EOpNull!
0:15 Function Definition: main( ( global void)
0:15 Function Parameters:
0:? Linker Objects
0:? 'a' ( smooth out bool)
0:? 's' ( smooth out structure{ global bool b})
0:? 'anon@0' ( out block{ out bool c})
0:? 'gl_VertexID' ( gl_VertexId int VertexId)
0:? 'gl_InstanceID' ( gl_InstanceId int InstanceId)
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