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hlsl.struct.split.nested.geom
Shader version: 500
invocations = -1
max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child ( temp 4-component vector of float)
0:27 pos: direct index for structure ( temp 4-component vector of float)
0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 1.000000
0:27 2.000000
0:27 3.000000
0:27 4.000000
0:28 move second child to first child ( temp 2-component vector of float)
0:28 tc: direct index for structure ( temp 2-component vector of float)
0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 1 (const int)
0:28 Constant:
0:28 5.000000
0:28 6.000000
0:29 move second child to first child ( temp float)
0:29 direct index ( temp float)
0:29 m0_array: direct index for structure ( temp 2-element array of float)
0:29 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:29 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:29 Constant:
0:29 1 (const int)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 2.300000
0:30 move second child to first child ( temp float)
0:30 direct index ( temp float)
0:30 m0_array: direct index for structure ( temp 2-element array of float)
0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 Constant:
0:30 1 (const int)
0:30 Constant:
0:30 0 (const int)
0:30 Constant:
0:30 1 (const int)
0:30 Constant:
0:30 2.300000
0:31 move second child to first child ( temp int)
0:31 m1: direct index for structure ( temp int)
0:31 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:31 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:31 Constant:
0:31 1 (const int)
0:31 Constant:
0:31 1 (const int)
0:31 Constant:
0:31 2 (const int)
0:33 Sequence
0:33 Sequence
0:33 move second child to first child ( temp 4-component vector of float)
0:? 'ts.pos' ( out 4-component vector of float Position)
0:33 pos: direct index for structure ( temp 4-component vector of float)
0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 move second child to first child ( temp 2-component vector of float)
0:? 'ts.psIn.tc' (layout( location=0) out 2-component vector of float)
0:33 tc: direct index for structure ( temp 2-component vector of float)
0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 move second child to first child ( temp float)
0:? 'ts.contains_no_builtin_io.m0_array[0]' (layout( location=1) out float)
0:33 direct index ( temp float)
0:33 m0_array: direct index for structure ( temp 2-element array of float)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 move second child to first child ( temp float)
0:? 'ts.contains_no_builtin_io.m0_array[1]' (layout( location=2) out float)
0:33 direct index ( temp float)
0:33 m0_array: direct index for structure ( temp 2-element array of float)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 move second child to first child ( temp int)
0:? 'ts.contains_no_builtin_io.m1' (layout( location=3) out int)
0:33 m1: direct index for structure ( temp int)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 EmitVertex ( temp void)
0:24 Function Definition: main( ( temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 2 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 2 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:? 'ts.pos' ( out 4-component vector of float Position)
0:? 'ts.psIn.tc' (layout( location=0) out 2-component vector of float)
0:? 'ts.contains_no_builtin_io.m0_array[0]' (layout( location=1) out float)
0:? 'ts.contains_no_builtin_io.m0_array[1]' (layout( location=2) out float)
0:? 'ts.contains_no_builtin_io.m1' (layout( location=3) out int)
Linked geometry stage:
Shader version: 500
invocations = 1
max_vertices = 3
input primitive = triangles
output primitive = triangle_strip
0:? Sequence
0:24 Function Definition: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:24 Function Parameters:
0:24 'tin' ( in 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 'ts' ( out structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Sequence
0:27 move second child to first child ( temp 4-component vector of float)
0:27 pos: direct index for structure ( temp 4-component vector of float)
0:27 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:27 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 0 (const int)
0:27 Constant:
0:27 1.000000
0:27 2.000000
0:27 3.000000
0:27 4.000000
0:28 move second child to first child ( temp 2-component vector of float)
0:28 tc: direct index for structure ( temp 2-component vector of float)
0:28 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:28 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:28 Constant:
0:28 0 (const int)
0:28 Constant:
0:28 1 (const int)
0:28 Constant:
0:28 5.000000
0:28 6.000000
0:29 move second child to first child ( temp float)
0:29 direct index ( temp float)
0:29 m0_array: direct index for structure ( temp 2-element array of float)
0:29 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:29 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:29 Constant:
0:29 1 (const int)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 0 (const int)
0:29 Constant:
0:29 2.300000
0:30 move second child to first child ( temp float)
0:30 direct index ( temp float)
0:30 m0_array: direct index for structure ( temp 2-element array of float)
0:30 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:30 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:30 Constant:
0:30 1 (const int)
0:30 Constant:
0:30 0 (const int)
0:30 Constant:
0:30 1 (const int)
0:30 Constant:
0:30 2.300000
0:31 move second child to first child ( temp int)
0:31 m1: direct index for structure ( temp int)
0:31 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:31 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:31 Constant:
0:31 1 (const int)
0:31 Constant:
0:31 1 (const int)
0:31 Constant:
0:31 2 (const int)
0:33 Sequence
0:33 Sequence
0:33 move second child to first child ( temp 4-component vector of float)
0:? 'ts.pos' ( out 4-component vector of float Position)
0:33 pos: direct index for structure ( temp 4-component vector of float)
0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 move second child to first child ( temp 2-component vector of float)
0:? 'ts.psIn.tc' (layout( location=0) out 2-component vector of float)
0:33 tc: direct index for structure ( temp 2-component vector of float)
0:33 psIn: direct index for structure ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 move second child to first child ( temp float)
0:? 'ts.contains_no_builtin_io.m0_array[0]' (layout( location=1) out float)
0:33 direct index ( temp float)
0:33 m0_array: direct index for structure ( temp 2-element array of float)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 move second child to first child ( temp float)
0:? 'ts.contains_no_builtin_io.m0_array[1]' (layout( location=2) out float)
0:33 direct index ( temp float)
0:33 m0_array: direct index for structure ( temp 2-element array of float)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 0 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 move second child to first child ( temp int)
0:? 'ts.contains_no_builtin_io.m1' (layout( location=3) out int)
0:33 m1: direct index for structure ( temp int)
0:33 contains_no_builtin_io: direct index for structure ( temp structure{ temp 2-element array of float m0_array, temp int m1})
0:33 'o' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:33 Constant:
0:33 1 (const int)
0:33 Constant:
0:33 1 (const int)
0:33 EmitVertex ( temp void)
0:24 Function Definition: main( ( temp void)
0:24 Function Parameters:
0:? Sequence
0:24 Sequence
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 0 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 0 (const int)
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 1 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 1 (const int)
0:24 move second child to first child ( temp 4-component vector of float)
0:24 pos: direct index for structure ( temp 4-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 0 (const int)
0:24 direct index ( in 4-component vector of float Position)
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:24 Constant:
0:24 2 (const int)
0:24 move second child to first child ( temp 2-component vector of float)
0:24 tc: direct index for structure ( temp 2-component vector of float)
0:24 direct index ( temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:24 Constant:
0:24 2 (const int)
0:24 Constant:
0:24 1 (const int)
0:24 direct index (layout( location=0) in 2-component vector of float)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:24 Constant:
0:24 2 (const int)
0:24 Function Call: @main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111; ( temp void)
0:? 'tin' ( temp 3-element array of structure{ temp 4-component vector of float pos, temp 2-component vector of float tc})
0:? 'ts' ( temp structure{ temp structure{ temp 4-component vector of float pos, temp 2-component vector of float tc} psIn, temp structure{ temp 2-element array of float m0_array, temp int m1} contains_no_builtin_io})
0:? Linker Objects
0:? 'tin.pos' ( in 3-element array of 4-component vector of float Position)
0:? 'tin.tc' (layout( location=0) in 3-element array of 2-component vector of float)
0:? 'ts.pos' ( out 4-component vector of float Position)
0:? 'ts.psIn.tc' (layout( location=0) out 2-component vector of float)
0:? 'ts.contains_no_builtin_io.m0_array[0]' (layout( location=1) out float)
0:? 'ts.contains_no_builtin_io.m0_array[1]' (layout( location=2) out float)
0:? 'ts.contains_no_builtin_io.m1' (layout( location=3) out int)
// Module Version 10000
// Generated by (magic number): 8000b
// Id's are bound by 99
Capability Geometry
1: ExtInstImport "GLSL.std.450"
MemoryModel Logical GLSL450
EntryPoint Geometry 4 "main" 48 52 56 59 63 69 76
ExecutionMode 4 Triangles
ExecutionMode 4 Invocations 1
ExecutionMode 4 OutputTriangleStrip
ExecutionMode 4 OutputVertices 3
Source HLSL 500
Name 4 "main"
Name 9 "PS_IN"
MemberName 9(PS_IN) 0 "pos"
MemberName 9(PS_IN) 1 "tc"
Name 17 "STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO"
MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 0 "m0_array"
MemberName 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO) 1 "m1"
Name 18 "GS_OUT"
MemberName 18(GS_OUT) 0 "psIn"
MemberName 18(GS_OUT) 1 "contains_no_builtin_io"
Name 23 "@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;"
Name 21 "tin"
Name 22 "ts"
Name 25 "o"
Name 48 "ts.pos"
Name 52 "ts.psIn.tc"
Name 56 "ts.contains_no_builtin_io.m0_array[0]"
Name 59 "ts.contains_no_builtin_io.m0_array[1]"
Name 63 "ts.contains_no_builtin_io.m1"
Name 66 "tin"
Name 69 "tin.pos"
Name 76 "tin.tc"
Name 93 "ts"
Name 94 "param"
Name 96 "param"
Decorate 48(ts.pos) BuiltIn Position
Decorate 52(ts.psIn.tc) Location 0
Decorate 56(ts.contains_no_builtin_io.m0_array[0]) Location 1
Decorate 59(ts.contains_no_builtin_io.m0_array[1]) Location 2
Decorate 63(ts.contains_no_builtin_io.m1) Location 3
Decorate 69(tin.pos) BuiltIn Position
Decorate 76(tin.tc) Location 0
2: TypeVoid
3: TypeFunction 2
6: TypeFloat 32
7: TypeVector 6(float) 4
8: TypeVector 6(float) 2
9(PS_IN): TypeStruct 7(fvec4) 8(fvec2)
10: TypeInt 32 0
11: 10(int) Constant 3
12: TypeArray 9(PS_IN) 11
13: TypePointer Function 12
14: 10(int) Constant 2
15: TypeArray 6(float) 14
16: TypeInt 32 1
17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO): TypeStruct 15 16(int)
18(GS_OUT): TypeStruct 9(PS_IN) 17(STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO)
19: TypePointer Function 18(GS_OUT)
20: TypeFunction 2 13(ptr) 19(ptr)
26: 16(int) Constant 0
27: 6(float) Constant 1065353216
28: 6(float) Constant 1073741824
29: 6(float) Constant 1077936128
30: 6(float) Constant 1082130432
31: 7(fvec4) ConstantComposite 27 28 29 30
32: TypePointer Function 7(fvec4)
34: 16(int) Constant 1
35: 6(float) Constant 1084227584
36: 6(float) Constant 1086324736
37: 8(fvec2) ConstantComposite 35 36
38: TypePointer Function 8(fvec2)
40: 6(float) Constant 1075000115
41: TypePointer Function 6(float)
44: 16(int) Constant 2
45: TypePointer Function 16(int)
47: TypePointer Output 7(fvec4)
48(ts.pos): 47(ptr) Variable Output
51: TypePointer Output 8(fvec2)
52(ts.psIn.tc): 51(ptr) Variable Output
55: TypePointer Output 6(float)
56(ts.contains_no_builtin_io.m0_array[0]): 55(ptr) Variable Output
59(ts.contains_no_builtin_io.m0_array[1]): 55(ptr) Variable Output
62: TypePointer Output 16(int)
63(ts.contains_no_builtin_io.m1): 62(ptr) Variable Output
67: TypeArray 7(fvec4) 11
68: TypePointer Input 67
69(tin.pos): 68(ptr) Variable Input
70: TypePointer Input 7(fvec4)
74: TypeArray 8(fvec2) 11
75: TypePointer Input 74
76(tin.tc): 75(ptr) Variable Input
77: TypePointer Input 8(fvec2)
4(main): 2 Function None 3
5: Label
66(tin): 13(ptr) Variable Function
93(ts): 19(ptr) Variable Function
94(param): 13(ptr) Variable Function
96(param): 19(ptr) Variable Function
71: 70(ptr) AccessChain 69(tin.pos) 26
72: 7(fvec4) Load 71
73: 32(ptr) AccessChain 66(tin) 26 26
Store 73 72
78: 77(ptr) AccessChain 76(tin.tc) 26
79: 8(fvec2) Load 78
80: 38(ptr) AccessChain 66(tin) 26 34
Store 80 79
81: 70(ptr) AccessChain 69(tin.pos) 34
82: 7(fvec4) Load 81
83: 32(ptr) AccessChain 66(tin) 34 26
Store 83 82
84: 77(ptr) AccessChain 76(tin.tc) 34
85: 8(fvec2) Load 84
86: 38(ptr) AccessChain 66(tin) 34 34
Store 86 85
87: 70(ptr) AccessChain 69(tin.pos) 44
88: 7(fvec4) Load 87
89: 32(ptr) AccessChain 66(tin) 44 26
Store 89 88
90: 77(ptr) AccessChain 76(tin.tc) 44
91: 8(fvec2) Load 90
92: 38(ptr) AccessChain 66(tin) 44 34
Store 92 91
95: 12 Load 66(tin)
Store 94(param) 95
97: 2 FunctionCall 23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;) 94(param) 96(param)
98: 18(GS_OUT) Load 96(param)
Store 93(ts) 98
Return
FunctionEnd
23(@main(struct-PS_IN-vf4-vf21[3];struct-GS_OUT-struct-PS_IN-vf4-vf21-struct-STRUCT_WITH_NO_BUILTIN_INTERSTAGE_IO-f1[2]-i111;): 2 Function None 20
21(tin): 13(ptr) FunctionParameter
22(ts): 19(ptr) FunctionParameter
24: Label
25(o): 19(ptr) Variable Function
33: 32(ptr) AccessChain 25(o) 26 26
Store 33 31
39: 38(ptr) AccessChain 25(o) 26 34
Store 39 37
42: 41(ptr) AccessChain 25(o) 34 26 26
Store 42 40
43: 41(ptr) AccessChain 25(o) 34 26 34
Store 43 40
46: 45(ptr) AccessChain 25(o) 34 34
Store 46 44
49: 32(ptr) AccessChain 25(o) 26 26
50: 7(fvec4) Load 49
Store 48(ts.pos) 50
53: 38(ptr) AccessChain 25(o) 26 34
54: 8(fvec2) Load 53
Store 52(ts.psIn.tc) 54
57: 41(ptr) AccessChain 25(o) 34 26 26
58: 6(float) Load 57
Store 56(ts.contains_no_builtin_io.m0_array[0]) 58
60: 41(ptr) AccessChain 25(o) 34 26 34
61: 6(float) Load 60
Store 59(ts.contains_no_builtin_io.m0_array[1]) 61
64: 45(ptr) AccessChain 25(o) 34 34
65: 16(int) Load 64
Store 63(ts.contains_no_builtin_io.m1) 65
EmitVertex
Return
FunctionEnd
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