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link.multiUnitLayout.0.mesh
ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version
ERROR: 1 compilation errors. No code generated.
Shader version: 460
Requested GL_EXT_mesh_shader
max_vertices = 81
max_primitives = 32
output primitive = triangles
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:11 Function Definition: main( ( global void)
0:11 Function Parameters:
0:13 Sequence
0:13 Function Call: do_process( ( global void)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)
link.multiUnitLayout.1.mesh
ERROR: 0:2: 'GL_EXT_mesh_shader' : not supported for current targeted SPIR-V version
ERROR: 1 compilation errors. No code generated.
Shader version: 460
Requested GL_EXT_mesh_shader
max_vertices = -1
max_primitives = -1
output primitive = none
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:9 Function Definition: do_process( ( global void)
0:9 Function Parameters:
0:11 Sequence
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( column_major std430 offset=0) temp uint)
0:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint)
0:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data})
0:11 Constant:
0:11 0 (const int)
0:11 direct index ( temp uint)
0:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
0:11 Constant:
0:11 0 (const int)
0:11 direct index ( temp uint)
0:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
0:11 Constant:
0:11 0 (const int)
0:? Linker Objects
0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data})
Linked mesh stage:
Shader version: 460
Requested GL_EXT_mesh_shader
max_vertices = 81
max_primitives = 32
output primitive = triangles
local_size = (1, 1, 1)
ERROR: node is still EOpNull!
0:11 Function Definition: main( ( global void)
0:11 Function Parameters:
0:13 Sequence
0:13 Function Call: do_process( ( global void)
0:9 Function Definition: do_process( ( global void)
0:9 Function Parameters:
0:11 Sequence
0:11 move second child to first child ( temp uint)
0:11 indirect index (layout( column_major std430 offset=0) temp uint)
0:11 data: direct index for structure (layout( column_major std430 offset=0) buffer runtime-sized array of uint)
0:11 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data})
0:11 Constant:
0:11 0 (const int)
0:11 direct index ( temp uint)
0:11 'gl_LocalInvocationID' ( in 3-component vector of uint LocalInvocationID)
0:11 Constant:
0:11 0 (const int)
0:11 direct index ( temp uint)
0:11 'gl_WorkGroupID' ( in 3-component vector of uint WorkGroupID)
0:11 Constant:
0:11 0 (const int)
0:? Linker Objects
0:? 'gl_WorkGroupSize' ( const 3-component vector of uint WorkGroupSize)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 1 (const uint)
0:? 'dataBuffer' (layout( column_major std430) buffer block{layout( column_major std430 offset=0) buffer runtime-sized array of uint data})
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