File: hlsl.staticMemberFunction.frag

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struct Test
{
    float4 memVar;
    static float4 staticMemFun(float4 a) : SV_Position
    {
        return 2 * a;
    }
    static int staticMemFun(int a) : SV_Position
    {
        return 2 + a;
    }
    int i;
};

float4 main() : SV_Target0
{
   Test test;
   float4 f4 = float4(1.0,1.0,1.0,1.0);
   f4 += Test::staticMemFun(float4(5.0f,5.0f,5.0f,5.0f));
   f4 += Test::staticMemFun(7);
   return f4;
}