File: sample.frag.out

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#### BEGIN COMPILER 0 INFO LOG ####
0:? Sequence
0:37  Function Definition: main( (void)
0:37    Function Parameters: 
0:39    Sequence
0:39      move second child to first child (4-component vector of float)
0:39        'gl_FragColor' (FragColor 4-component vector of float)
0:39        Construct vec4 (4-component vector of float)
0:39          'color' (varying in 3-component vector of float)
0:39          1.000000 (const float)

#### END COMPILER 0 INFO LOG ####
#### BEGIN LINKER INFO LOG ####

#### END LINKER INFO LOG ####