File: spv.descriptorHeap.DebugPrintf.comp

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#version 450
#extension GL_EXT_descriptor_heap: require
#extension GL_EXT_debug_printf: require

layout(local_size_x = 1) in;
layout(descriptor_heap, r32ui) uniform uimage1D img[];


void main()
{
    float myfloat = 3.1415f;
    debugPrintfEXT("float == %f", myfloat);

}