File: spv.builtin.PrimitiveShadingRateEXT.vert

package info (click to toggle)
glslang 16.2.0-2
  • links: PTS, VCS
  • area: main
  • in suites: sid
  • size: 51,712 kB
  • sloc: cpp: 92,305; yacc: 4,320; sh: 603; python: 305; ansic: 94; javascript: 74; makefile: 17
file content (28 lines) | stat: -rw-r--r-- 809 bytes parent folder | download | duplicates (12)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
#version 450

#extension GL_EXT_fragment_shading_rate : enable

layout(location = 0) in int id;

void main()
{
    switch (id)
    {
    case 0:
        // V2 | H2 => 5
        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag2VerticalPixelsEXT | gl_ShadingRateFlag2HorizontalPixelsEXT;
        break;
    case 1:
        // V2 | H4 => 9
        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag2VerticalPixelsEXT | gl_ShadingRateFlag4HorizontalPixelsEXT;
        break;
    case 2:
        // V4 | H2 => 6
        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag4VerticalPixelsEXT | gl_ShadingRateFlag2HorizontalPixelsEXT;
        break;
    case 3:
        // V4 | H4 => 10
        gl_PrimitiveShadingRateEXT = gl_ShadingRateFlag4VerticalPixelsEXT | gl_ShadingRateFlag4HorizontalPixelsEXT;
        break;
    }
}