File: spv.conditionalDemote.frag

package info (click to toggle)
glslang 16.2.0-2
  • links: PTS, VCS
  • area: main
  • in suites: forky, sid
  • size: 51,712 kB
  • sloc: cpp: 92,305; yacc: 4,320; sh: 603; python: 305; ansic: 94; javascript: 74; makefile: 17
file content (18 lines) | stat: -rw-r--r-- 371 bytes parent folder | download | duplicates (9)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
#version 460 core
#extension GL_EXT_demote_to_helper_invocation : enable

layout(set = 0, binding = 0) uniform sampler2D tex;
layout(location = 0) in vec2 coord;
layout(location = 0) out vec4 o;

void main (void)
{
    vec4 v = texture(tex, coord);

    if (v == vec4(0.1,0.2,0.3,0.4))
        demote;

    bool x = helperInvocationEXT();

    o = v;
}