File: gltron.c

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gltron 0.70final-10
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/*
  gltron
  Copyright (C) 1999 by Andreas Umbach <marvin@dataway.ch>
*/
#include "SDL.h"

#include "game/init.h"
#include "filesystem/path.h"
#include "base/util.h"
#include "SDL.h"

int main(int argc, char *argv[] ) {
	initSubsystems(argc, argv);
	runScript(PATH_SCRIPTS, "main.lua");
  return 0;
}