GLtron - Installation from source
If you install from CVS, read also README.CVS
Get a working OpenGL / Mesa installation
Get libpng / zlib (standard on almost any system)
Get SDL-1.2 (1.1 might work, but is unsupported)
If you want sound, you need to grab SDL_sound 0.1.4 or later from
Required libraries for SDL_sound: libmikmod 3.1.5 or newer
And (probably as root)
Data files get installed by default to /usr/local/share/gltron
The config file gets stored in $HOME/.gltronrc and any screenshots you
make get stored in $HOME/gltron-$version-$index.png
You can tweak most file locations using ./configure options.
Try ./configure --help
If you want to play from the source directory, use
GLtron will then chdir() to the binary location upon startup, and
load things from there. This is useful for the loki installer.
You can put everything (binary & data) into one directory, and but
a symlink into e.g. /usr/local/bin.
'gltron -h' lists a few runtime options. Most notably is the -O option,
which will speed things up greatly *if you don't have a 3D card*. Don't
use this unless the game runs really slow, the visuals will suffer terribly.
Start gltron with the -s option if you don't want the sound playing.
Visit http://www.gltron.org/ frequently for updates and patches!