File: TODO

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gltt 2.5-1.1
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TODO list for gltt lib

+ add a output_world(x,y,z,string) method for easily mixing 3D and text.
   (David Ascher <da@skivs.ski.org>)

+ send contours to gle for powerful extrusion.

+ use bitmaps/pixmaps as texture (texfont) as glut does.

+ man pages

+ C binding?