1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87
|
/*
* gltt graphics library
* Copyright (C) 1998-1999 Stephane Rehel
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Library General Public
* License as published by the Free Software Foundation; either
* version 2 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Library General Public License for more details.
*
* You should have received a copy of the GNU Library General Public
* License along with this library; if not, write to the Free
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include <stdio.h>
#include "GLTTGlyphPolygonizerHandler.h"
#ifdef WIN32
#include <windows.h>
#endif
#ifdef LOCAL_GL_HEADER
#include "local_gl.h"
#include "local_glu.h"
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
/////////////////////////////////////////////////////////////////////////////
GLTTGlyphPolygonizerHandler::GLTTGlyphPolygonizerHandler(
int _verbose /* = GLTT_FALSE */ )
{
verbose= _verbose;
polygonizer= 0;
}
/////////////////////////////////////////////////////////////////////////////
GLTTGlyphPolygonizerHandler::~GLTTGlyphPolygonizerHandler()
{}
/////////////////////////////////////////////////////////////////////////////
void GLTTGlyphPolygonizerHandler::begin( int type )
{
glBegin( GLenum(type) );
}
/////////////////////////////////////////////////////////////////////////////
void GLTTGlyphPolygonizerHandler::vertex( FTGlyphVectorizer::POINT* point )
{
if( point == 0 )
return;
glVertex2f( point->x, point->y );
}
/////////////////////////////////////////////////////////////////////////////
void GLTTGlyphPolygonizerHandler::end()
{
glEnd();
}
/////////////////////////////////////////////////////////////////////////////
void GLTTGlyphPolygonizerHandler::error( int error )
{
if( ! verbose )
return;
const char* str= (const char*)gluErrorString(GLenum(error));
fprintf( stderr, "GLU error #%d (%s)\n", int(error),
(str==0) ? "" : str );
}
/////////////////////////////////////////////////////////////////////////////
|