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Source: glui
Section: devel
Priority: optional
Maintainer: Bradley Smith <bradsmith@debian.org>
Standards-Version: 3.8.3
Build-Depends: debhelper (>= 7), freeglut3-dev, automake, libtool
Homepage: http://glui.sourceforge.net/
Vcs-Git: http://git.brad-smith.co.uk/git/debian/pkg-glui.git
Vcs-Browser: http://git.brad-smith.co.uk/?p=debian/pkg-glui.git
Package: libglui2c2
Architecture: any
Section: libs
Depends: ${shlibs:Depends}, ${misc:depends}
Conflicts: libglui2, libglui2c102
Description: GLUI, a C++ GLUT based GUI library - Runtime support
GLUI provides controls such as buttons, checkboxes, radio buttons, and
spinners to OpenGL applications. It is window-system independent, relying
on GLUT to handle all system-dependent issues, such as window and mouse
management. Features of the GLUI User Interface Library include:
.
- Complete integration with GLUT toolkit
- Simple creation of a new user interface window with a single line of
code
- Support for multiple user interface windows
- Standard user interface controls such as:
- Buttons
- Checkboxes for boolean variables
- Radio Buttons for mutually-exclusive options
- Editable text boxes for inputting text, integers, and
floating-point values
- Spinners for interactively manipulating integer and floating-point
values
- Static text fields
- Panels for grouping sets of controls
- Separator lines to help visually organize groups of controls
- Controls can generate callbacks when their values change
- Variables can be linked to controls and automatically updated when the
value of the control changes ("live variables")
- Controls can be automatically synchronized to reflect changes in live
variables
- Controls can trigger GLUT redisplay events when their values change
- Layout and sizing of controls is automatic
- Controls can be grouped into columns
- User can cycle through controls using Tab key
Package: libglui-dev
Architecture: any
Section: libdevel
Depends: libglui2c2 (= ${binary:Version}), ${misc:depends}, freeglut3-dev
Description: A GLUT-based C++ user interface library
GLUI provides controls such as buttons, checkboxes, radio buttons, and
spinners to OpenGL applications. It is window-system independent, relying
on GLUT to handle all system-dependent issues, such as window and mouse
management. Features of the GLUI User Interface Library include:
.
- Complete integration with GLUT toolkit
- Simple creation of a new user interface window with a single line of
code
- Support for multiple user interface windows
- Standard user interface controls such as:
- Buttons
- Checkboxes for boolean variables
- Radio Buttons for mutually-exclusive options
- Editable text boxes for inputting text, integers, and
floating-point values
- Spinners for interactively manipulating integer and floating-point
values
- Static text fields
- Panels for grouping sets of controls
- Separator lines to help visually organize groups of controls
- Controls can generate callbacks when their values change
- Variables can be linked to controls and automatically updated when the
value of the control changes ("live variables")
- Controls can be automatically synchronized to reflect changes in live
variables
- Controls can trigger GLUT redisplay events when their values change
- Layout and sizing of controls is automatic
- Controls can be grouped into columns
- User can cycle through controls using Tab key
.
This package contains the development files.
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