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/* float.c: Glulxe code for floating-point operations
Designed by Andrew Plotkin <erkyrath@eblong.com>
http://eblong.com/zarf/glulx/index.html
*/
#include "glk.h"
#include "glulxe.h"
#ifdef FLOAT_SUPPORT
#include <math.h>
/* This entire file is compiled out if the FLOAT_SUPPORT option is off.
(Because we probably can't define a gfloat32 in that case.) */
#ifndef FLOAT_NOT_NATIVE
int init_float()
{
/* Check and make sure the native float format is really
IEEE-754 single-precision. */
if (sizeof(gfloat32) != 4) {
fatal_error("gfloat32 is not 32 bits.");
return FALSE;
}
if (encode_float((gfloat32)(-1)) != 0xBF800000) {
fatal_error("The gfloat32 format of -1 did not match.");
return FALSE;
}
return TRUE;
}
/* Encode and decode floats by reinterpret-casting. */
glui32 encode_float(gfloat32 val)
{
glui32 res;
*(gfloat32 *)(&res) = val;
return res;
}
gfloat32 decode_float(glui32 val)
{
gfloat32 res;
*(glui32 *)(&res) = val;
return res;
}
#else /* FLOAT_NOT_NATIVE */
int init_float()
{
return TRUE;
}
/* Encode and decode floats by a lot of annoying bit manipulation.
The following functions are adapted from code in Python
(Objects/floatobject.c). */
glui32 encode_float(gfloat32 val)
{
gfloat32 absval;
glui32 sign;
int expo;
gfloat32 mant;
glui32 fbits;
if (signbit(val)) {
sign = 0x80000000;
absval = -val;
}
else {
sign = 0x0;
absval = val;
}
if (isinf(val)) {
return sign | 0x7f800000; /* infinity */
}
if (isnan(val)) {
return sign | 0x7fc00000;
}
mant = frexpf(absval, &expo);
/* Normalize mantissa to be in the range [1.0, 2.0) */
if (0.5 <= mant && mant < 1.0) {
mant *= 2.0;
expo--;
}
else if (mant == 0.0) {
expo = 0;
}
else {
return sign | 0x7f800000; /* infinity */
}
if (expo >= 128) {
return sign | 0x7f800000; /* infinity */
}
else if (expo < -126) {
/* Denormalized (very small) number */
mant = ldexpf(mant, 126 + expo);
expo = 0;
}
else if (!(expo == 0 && mant == 0.0)) {
expo += 127;
mant -= 1.0; /* Get rid of leading 1 */
}
mant *= 8388608.0; /* 2^23 */
fbits = (glui32)(mant + 0.5); /* round mant to nearest int */
if (fbits >> 23) {
/* The carry propagated out of a string of 23 1 bits. */
fbits = 0;
expo++;
if (expo >= 255) {
return sign | 0x7f800000; /* infinity */
}
}
return (sign) | ((glui32)(expo << 23)) | (fbits);
}
gfloat32 decode_float(glui32 val)
{
int sign;
int expo;
glui32 mant;
gfloat32 res;
/* First byte */
sign = ((val & 0x80000000) != 0);
expo = (val >> 23) & 0xFF;
mant = val & 0x7FFFFF;
if (expo == 255) {
if (mant == 0) {
/* Infinity */
return (sign ? (-INFINITY) : (INFINITY));
}
else {
/* Not a number */
return (sign ? (-NAN) : (NAN));
}
}
res = (gfloat32)mant / 8388608.0;
if (expo == 0) {
expo = -126;
}
else {
res += 1.0;
expo -= 127;
}
res = ldexpf(res, expo);
return (sign ? (-res) : (res));
}
#endif /* FLOAT_NOT_NATIVE */
#ifdef DOUBLE_SUPPORT /* Inside FLOAT_SUPPORT! */
/* We don't try to implement a reinterpret-cast version of these functions.
Just seems too risky, what with endianness and who knows what else. */
void encode_double(gfloat64 val, glui32 *reshi, glui32 *reslo)
{
gfloat64 absval;
glui32 sign;
int expo;
gfloat64 mant;
glui32 fhi, flo;
if (signbit(val)) {
sign = 0x80000000;
absval = -val;
}
else {
sign = 0x0;
absval = val;
}
if (isinf(val)) {
goto Infinity;
}
if (isnan(val)) {
goto NotANumber;
}
mant = frexp(absval, &expo);
/* Normalize mantissa to be in the range [1.0, 2.0) */
if (0.5 <= mant && mant < 1.0) {
mant *= 2.0;
expo--;
}
else if (mant == 0.0) {
expo = 0;
}
else {
goto Infinity;
}
if (expo >= 1024) {
goto Infinity;
}
else if (expo < -1022) {
/* Denormalized (very small) number */
mant = ldexp(mant, 1022 + expo);
expo = 0;
}
else if (!(expo == 0 && mant == 0.0)) {
expo += 1023;
mant -= 1.0; /* Get rid of leading 1 */
}
/* fhi receives the high 28 bits; flo the low 24 bits (total 52 bits) */
mant *= 268435456.0; /* 2^28 */
fhi = (glui32)mant; /* Truncate */
mant -= (double)fhi;
mant *= 16777216.0; /* 2^24 */
flo = (glui32)(mant+0.5); /* Round */
if (flo >> 24) {
/* The carry propagated out of a string of 24 1 bits. */
flo = 0;
fhi++;
if (fhi >> 28) {
/* And it also propagated out of the next 28 bits. */
fhi = 0;
expo++;
if (expo >= 255) {
goto Infinity;
}
}
}
*reshi = (sign) | ((glui32)(expo << 20)) | ((glui32)(fhi >> 8));
*reslo = (glui32)((fhi & 0xFF) << 24) | (glui32)(flo);
return;
Infinity:
*reshi = sign | 0x7FF00000;
*reslo = 0x00000000;
return;
NotANumber:
*reshi = sign | 0x7FF80000;
*reslo = 0x00000001;
return;
}
gfloat64 decode_double(glui32 valhi, glui32 vallo)
{
int sign;
int expo;
glui32 manthi, mantlo;
gfloat64 res;
/* First byte */
sign = ((valhi & 0x80000000) != 0);
expo = (valhi >> 20) & 0x7FF;
manthi = valhi & 0xFFFFF;
mantlo = vallo;
if (expo == 2047) {
if (manthi == 0 && mantlo == 0) {
/* Infinity */
return (sign ? (-INFINITY) : (INFINITY));
}
else {
/* Not a number */
return (sign ? (-NAN) : (NAN));
}
}
res = (gfloat64)mantlo / 4503599627370496.0 + (gfloat64)manthi / 1048576.0;
if (expo == 0) {
expo = -1022;
}
else {
res += 1.0;
expo -= 1023;
}
res = ldexp(res, expo);
return (sign ? (-res) : (res));
}
#endif /* DOUBLE_SUPPORT */
#endif /* FLOAT_SUPPORT */
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