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#include <assert.h>
#include <math.h>
#include <stdio.h>
#include <stdlib.h>
#include <GL/glut.h>
#include "texture.h"
static char defaultFile0[] = "data/blurredsgi.bw";
static char defaultFile1[] = "data/mandrill256.rgb";
static char defaultFile2[] = "data/brick.rgb";
GLuint *img0, *img1, *img2;
GLsizei w, h;
GLsizei w0, w1, w2, h0, h1, h2;
GLint comp;
GLfloat key[3] = {0, 0, 0};
#define RW 0.3086
#define GW 0.6094
#define BW 0.0820
void init(void)
{
}
GLuint *load_img(const char *fname, GLsizei *imgW, GLsizei *imgH)
{
GLuint *img;
img = read_texture(fname, imgW, imgH, &comp);
if (!img) {
fprintf(stderr, "Could not open %s\n", fname);
exit(1);
}
return img;
}
GLuint *
resize_img(GLuint *img, GLsizei curW, GLsizei curH)
{
glPixelZoom((float)w / (float)curW, (float)h / (float)curH);
glRasterPos2i(0, 0);
glDrawPixels(curW, curH, GL_RGBA, GL_UNSIGNED_BYTE, img);
free(img);
img = (GLuint *)malloc(w * h * sizeof(GLuint));
if (!img) {
fprintf(stderr, "Malloc of %d bytes failed.\n",
curW * curH * sizeof(GLuint));
exit(1);
}
glPixelZoom(1, 1);
glReadPixels(0, 0, w, h, GL_RGBA, GL_UNSIGNED_BYTE, img);
return img;
}
void reshape(GLsizei winW, GLsizei winH)
{
glViewport(0, 0, 2*w, 2*h);
glLoadIdentity();
glOrtho(0, 2*w, 0, 2*h, 0, 5);
}
void compute_matte(void)
{
glClear(GL_ACCUM_BUFFER_BIT);
/* draw rectangle in (key color + 1) / 2 */
glBegin(GL_QUADS);
glColor3f(key[0], key[1], key[2]);
glVertex2f(0, 0);
glVertex2f(w, 0);
glVertex2f(w, h);
glVertex2f(0, h);
glEnd();
glFlush();
/* negate & accumulate */
glAccum(GL_LOAD, -1);
/* compute & return (image - key) */
glRasterPos2f(0, 0);
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, img0);
glAccum(GL_ACCUM, 1);
glAccum(GL_RETURN, 1);
/* move to right hand side of window */
glRasterPos2f(w, 0);
glCopyPixels(0, 0, w, h, GL_COLOR);
/* compute & return (key - image) */
glEnable(GL_SCISSOR_TEST);
glScissor(0, 0, w, h);
glAccum(GL_MULT, -1);
glAccum(GL_RETURN, 1);
glScissor(0, 0, 2*w, h);
glDisable(GL_SCISSOR_TEST);
/* assemble to get fabs(key - image) */
glBlendFunc(GL_ONE, GL_ONE);
glEnable(GL_BLEND);
glRasterPos2i(0, 0);
glCopyPixels(w, 0, w, h, GL_COLOR);
glDisable(GL_BLEND);
/* assemble into alpha channel */
{
GLfloat mat[] = {
RW, RW, RW, RW,
GW, GW, GW, GW,
BW, BW, BW, BW,
0, 0, 0, 0,
};
glMatrixMode(GL_COLOR);
glLoadMatrixf(mat);
glRasterPos2i(w, 0);
glCopyPixels(0, 0, w, h, GL_COLOR);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
}
/* copy matte to right */
glRasterPos2i(0, 0);
glCopyPixels(w, 0, w, h, GL_COLOR);
/* draw the third image */
glColorMask(1, 1, 1, 0);
glRasterPos2i(w, 0);
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, img2);
glColorMask(1, 1, 1, 1);
glBlendFunc(GL_DST_ALPHA, GL_ONE_MINUS_DST_ALPHA);
glEnable(GL_BLEND);
glRasterPos2i(w, 0);
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, img1);
/* this is for matte display... */
glColor3f(1, 1, 1);
glBegin(GL_QUADS);
glVertex2f(0, 0);
glVertex2f(w, 0);
glVertex2f(w, h);
glVertex2f(0, h);
glEnd();
glDisable(GL_BLEND);
}
void draw(void)
{
GLenum err;
static int first = 1;
if (first) {
printf("Scaling images to %d by %d\n", w, h);
if (w0 != w || h0 != h) {
img0 = resize_img(img0, w0, h0);
}
if (w1 != w || h1 != h) {
img1 = resize_img(img1, w1, h1);
}
if (w2 != w || h2 != h) {
img2 = resize_img(img2, w2, h2);
}
first = 0;
}
glClear(GL_COLOR_BUFFER_BIT);
compute_matte();
glRasterPos2i(w/2, h);
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, img0);
err = glGetError();
if (err != GL_NO_ERROR) printf("Error: %s\n", gluErrorString(err));
}
/* ARGSUSED */
void button(int button, int state, int xpos, int ypos)
{
if (state != GLUT_UP) return;
ypos = 2*h - ypos;
glReadPixels(xpos, ypos, 1, 1, GL_RGB, GL_FLOAT, key);
printf("Key is (%f %f %f)\n", key[0], key[1], key[2]);
draw();
}
/* ARGSUSED1 */
void keyPress(unsigned char whichKey, int x, int y)
{
if (whichKey == 27) exit(0);
}
void show_usage(void)
{
fprintf(stderr, "Usage:\n");
fprintf(stderr, "chromakey mattefile file0 file1 [matteR matteG matteB]\n");
fprintf(stderr, "chromakey mattefileAndfile0 file1 [matteR matteG matteB]\n");
}
main(int argc, char *argv[])
{
char *fileName0 = defaultFile0, *fileName1 = defaultFile1,
*fileName2 = defaultFile2;
glutInit(&argc, argv);
if (argc > 1) {
fileName0 = fileName1 = argv[1];
}
if (argc > 2) {
fileName2 = argv[2];
}
if (argc > 3) {
fileName1 = fileName2;
fileName2 = argv[3];
}
if (argc > 4) {
if (argc == 6 || argc == 7) {
key[0] = atof(argv[argc-3]);
key[1] = atof(argv[argc-2]);
key[2] = atof(argv[argc-1]);
} else {
show_usage();
exit(1);
}
}
printf("Matte file is %s\n", fileName0);
printf("Image file 1 is %s\n", fileName1);
printf("Image file 2 is %s\n", fileName2);
printf("Key is (%f %f %f)\n", key[0], key[1], key[2]);
img0 = load_img(fileName0, &w0, &h0);
img1 = load_img(fileName1, &w1, &h1);
img2 = load_img(fileName2, &w2, &h2);
#define MAX(a, b) ((a) > (b) ? (a) : (b))
w = MAX(MAX(w0, w1), w2);
h = MAX(MAX(h0, h1), h2);
glutInitWindowSize(2*w, 2*h);
glutInitWindowPosition(0, 0);
glutInitDisplayMode(GLUT_RGBA | GLUT_ACCUM | GLUT_ALPHA);
glutCreateWindow(argv[0]);
glutDisplayFunc(draw);
glutKeyboardFunc(keyPress);
glutReshapeFunc(reshape);
glutMouseFunc(button);
init();
reshape(w, h);
glutMainLoop();
return 0;
}
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